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Found 4 results

  1. Hello everyone, I'll introduce myself if it's needed, I'm RedMageKnight, I'm a young male adult and I'm French living in France! This will be my first time trying to acchieve such a thing which I'm eager and nervous since it's my first time, the crossover part of Fire Emblem will only take it's gameplay and storytelling without the war part or politic part because it will obviously not work as a time setting such as Land Before Time which is prehistory, also I want to create a rom with the normal growth rates I chose for each playable characters and one at 100 percent growth because I know players such as myself like that, the rom will be called Stone of Cold Fire as a reference to Land Before Time VII. Now with that out of the way and without further wait here down bellow is the list of playable characters, recruitable characters and recruitable enemies: Littlefoot: Littlefoot is the protagonist and one of the main character of Land Before Time introduced in Land Before Time I so he will be the Lord of the romhacks/ Class: Lord that can use Anima, Light and Staves; he's in the prologue and starts at level 1. Cera: Cera is one of the main character of Land Before Time introduced in Land Before Time I/ Class: Fighter that can only use Lances; she's in the prologue and starts at level 1. Spike: Spike is one of the main character of Land Before Time introduced in Land Before Time I/ Class: Knight that uses Swords; he's in the prologue and starts at level 1. Ducky: Ducky is one of the main character of Land Before Time introduced in Land Before Time I/ Class: Pirate with Cleric perk of using Staves but including Swords and Anima; she's in the prologue and starts at level 1. Petrie: Petrie is one of the main character of Land Before Time introduced in Land Before Time I/ Class: Wyvern Rider that uses Swords and Anima; he's in the prologue and starts at level 1. Chomper: Chomper is one of the main character of Land Before Time introduced as a secondary character in Land Before Time II before becoming a main character in Land Before Time TV series/ Class: Mercenary (M) that can use Light and Staves along with Swords; he's in the prologue and starts at level 1. Ruby: Ruby is one of the main character of Land Before Time introduced in Land Before Time TV series/ Class: Mercenary (M) that can use Bows along Swords; she's in the prologue and starts at level 1. Grandpa Longneck: Grandpa Longneck is the Jaigen of his rom hack and one of the secondary characters introduced in Land Before Time I/ Class: Paladin that can only use Swords; he's in the prologue and starts at level 1 but as a green unit and only becomes playable in chapter I. Grandma Longneck: Grandma Longneck is one of the secondary characters introduced in Land Before Time I/ Class: Paladin that can only use Swords, I don't know which chapter she becomes playable for now but she starts at level 1. Hope: Littlefoot's Mother or Mama Longneck as she's also know by fans is one of the secondary characters introduced in Land Before Time I, brought back to life in some way and Hope is the non-canon name I decide to give her./ Class: Paladin that can only use Swords, I don't know which chapter she becomes playable for now but she starts at level 1. Mama Swimmer: Mama Swimmer is one of the secondary characters introduced in Land Before Time I/ Class: Pirate that can only use Lances; I don't know which chapter she becomes playable for now but she starts at level 15. Papa Swimmer: Papa Swimmer is one of the secondary characters introduced in Land Before Time I/ Class: Berserker that can only use Swords; I don't know which chapter he becomes playable for now but he starts at level 1. Topps: Also known as Mr Threehorn or Topsy by fans is one of the secondary characters introduced in Land Before Time I/ Class: Warrior that can only uses Swords; I don't know which chapter he becomes playable for now but he starts at level 4. Sharptooth: The one, the only, the Sharptooth, one of the responsible of Littlefoot's Mother which he helped the most to achieve, broght back to life by some way like her as well, also it will be the most lengthy recruitable character for obvious reason, he chase you on certain maps,he is the main antagonist introduced in Land Before Time I, but he's not a villain, there's a difference between an antagonist and a villian/ Class: Unknow for now; I don't know which chapter he becomes playable for now but he starts at a promoted one level 5. Rooter: Rooter is one of the secondary characters introduced in Land Before Time I/ Class: Sage; I don't know which chapter he becomes playable for now but he starts at level 1. Mama Flyer: Mama Flyer is one of the secondary characters introduced in Land Before Time I/ Class: Pegasus Knight that can only use Swords; I don't know which chapter she becomes playable for now but she starts at level 12. Strut: Strut is the second antagonist introduced in Land Before Time II/ Class: Thief; I don't know which chapter he becomes playable for now but he starts at level 1. Ozzy: Ozzy is the first antagonist introduced in Land Before Time II/ Class: Thief; I don't know which chapter he becomes playable for now but he starts at level 5. Hyp: Hyp as a bit of an antagonit role and is one of the secondary characters introduced in Land Before Time III/ Class: Unknown for now; I don't know which chapter he becomes playable for now but he starts at level 4. Nod: Nod as a bit of an antagonit role and is one of the secondary characters introduced in Land Before Time III/ Class: Knight that only use Swords; I don't know which chapter he becomes playable for now but he starts at level 3. Mutt: Mutt as a bit of an antagonit role and is one of the secondary characters introduced in Land Before Time III/ Class: Unknown for now; I don't know which chapter he becomes playable for now but he starts at level 2. Hyp's Father: Hyp's Father is one of the secondary characters introduced in Land Before Time III/ Class: Unknow for now; I don't know which chapter he becomes playable for now but he starts at level 10. Ali: Ali is one of the secondary characters introduced in Land Before Time IV/ Class: Cavalier that only use Swords; I don't know which chapter she becomes playable for now but she starts at level 2. Rhett: Rhett is one of the secondary characters introduced in Land Before Time TV series/ Class: Cavalier that only use Swords; I don't know which chapter he becomes playable for now but he starts at level 1. Dil: Dil is the first antagonist introduced in Land Before Time IV/ Class Pirate that only use Swords; I don't know which chapter she becomes playable for now but she starts at level 4. Ichy: Ichy is the second antagonist introduced in Land Before Time IV/ Class: Pegasus Knight that only use Swords; I don't know which chapter he becomes playable but he starts at level 3. Papa Sharptooth: Also known as Chomper's Dad for fans and a look-alike of the Sharptooth introduced in Land Before Time II/ Class: Unknown for now; I don't know which chapter he becomes playable but he starts as a promoted one at level 3. Mama Sharptooth: Also know as Chomper's Dad for fans, for more than a while she was the only Sharptooth that didn't copy and paste the Sharptooth's color only because it was for differenciate her from her mate introduced in Land Before Time II/ Class Unknow for now; I don't know which chapter she becomes playable but she starts as a promoted one at level 2. Doc: Doc is one of the secondary characters introduced in Land Before Time IV/ Class: Great Knight that can only use Swords; I don't know which chapter he becomes playable for now but he starts at level 5. Pterano: Pterano as a bit of an anatgonist role and is one of the secondary characters introduced in Land Before Time VII, he comes back after his banishment of five Cold Times is over which happened before the story began and this will be the chance to redeem himself in front of everyone/ Class: Wyvern Lord that can only use Swords; I don't know which chapter he becomes playable for now but he starts at level 1. Tippy: Tippy is one of the secondary characters introduced in Land Before Time VIII/ Class: Knight that can only use Swords; I don't know which chapter he becomes playable for now but he starts at level 1. Spiketail Leader: Ali is one of the secondary characters introduced in Land Before Time VIII/ Class: General that can only use Swords; I don't know which chapter she becomes playable for now but she starts at level 1. Shorty: Shorty is one of the secondary characters introduced in Land Before Time X/ Class: Cavalier that can only use Swords; I don't know which chapter he becomes playable for now but he starts at level 3. Bron: Bron is one of the secondary characters introduced in Land Before Time X/ Class: Great Knight that can only use Swords; I don't know which chapter he becomes playable for now but he starts at level 3. Tria: Tria is one of the secondary characters introduced in Land Before Time XI/ Class: Fighter that can only use Lances; I don't know which chapter she becomes playable for now but she starts at level 16. OCs have a high chances of showing up and be playable in this rom hack, I'm sure one will be because it will actually be me as a Rainbow Face. Light: Light is an OC/ Class Mercenary (M) when he becomes playable at level 1 that can uses Swords, quote unquote Bows, Anima, Light, Dark and Staves; Growth rates 100% no matter which of the two rom, 20 HP, 5 Str, 5 Skill, 7 Lck, 5 Defence and 5 Res. Here down below is a list of optional playable, recruitable and recruitable enemy characters that I might or not add: Mr Clubtail: Mr Clubtail is one of the secondary characters introduced in Land Before Time III but more known for his appearance in Land Before Time V/ Class: Knight that can only use Swords; I don't know which chapter he becomes playable if he's added or not for now but he starts at level 15. Sharptooth Flyer: Sharptooh Flyer as a bit of an antagonist role introduced in Land Before Time V/ Class: Wyvern Rider that can only use Swords. Plated Sharptooh: Plated Sharptooth is the main antagonist introduced in Land Before Time V/ Class: Unknown for now. Browridge Sharptooth: Browridge Sharptooth is the main antagonist introduced in Land Before Time VI/ Class: Unknown for now. Mo: Mo is one of the secondary characters introduced in Land Before Time IX/ Class: Pirate that can only use Swords; I don't know which chapter he becomes playable if he's added for now or not but he starts at level 1. Belly Dragger: Belly Dragger as a bit of an antagonist role introduced in Land Before Time X, he's also the only one that manage to put a main character in its maw which was Petrie but only for a moment/ Class: Pirate that can only use Swords; I don't know which chapter he becomes playable if he's added or not for now but he starts at level 13. Sue: Sue is one of the secondary characters introduced in Land Before Time X/ Class: Cavalier that can only use Swords; I don't know which chapter she becomes playable if she's added for now or not nor her level. Pat: Pat is one of the secondary characters introduced in Land Before Time X/ Class: Cavalier that can only use Swords; I don't know which chapter he becomes playable if he's added for now or not nor his level. Guido: Guido is one of the secondary characters introduced in Land Before Time XII/ Class: Pegasus Knight that can only use Swords; I don't know which chapter he becomes playable if he's added or not for now but he starts at level 1. Tricia: Tricia is one of the secondary characters introduced in Land Before Time XI/ Class: Fighter that can only use Swords; I don't know which chapter he becomes playable if she's added for now but she starts at level 1. Sailback: Sailback is the main antagonist introduced in Land Before Time XII, he's also the only one that manage to put a secondary character in its maw which was Guido but only for a moment/ Class Unknown for now; I don't know which chapter he becomes playable I he's added or not for now nor its level. Kosh: Kosh is one of the secondary characters introduced in Land Before TimeTV series/ Class: Knight that can only use Swords; I don't know which chapter he becomes playable if he's added for now but he starts at level 15. Feathered Sharptooth: Feathered Sharptooth as a bit of an antagonist role introduced in Land Before Time XIV/ Class: Unknow for now. Horned Sharptooth: Horned Sharptooth is the main antagonist introduced in Land Before Time XIV/ Class Unknown for now. Finally if this Topic has not this place here or where I put it do let me know and tell me where it has to go if I placed it wrong or erase it if it doesn't has its place here, I'll also put this on feuniverse in hope of finding more people to help me, I already downloaded and installed FEBuilder and have Nightmare GBA as well, I can also look on guides on Youtube FEBuilder to learn that way, If you or anyone you know are interested to help me acchieve it do not hesitate please, I'll need all the help I can get.
  2. Hello Recently I started trying to make a little hack for some friends of mine, i began by using luna to apply the skills patch unaware of a newer version existing. Long story short after installing the new skills patch and changing the start of the game I have ran into a problem while attempting to view unit stats It gives me a similar screen everytime, glithed green bar and 33 something, it also softlocks the game leaving only the unit animation playing. Im kinda new so sorry if i broke any rules, just trying to get this fixed.
  3. Hiya all! I'm pretty new to the hacking community, however I am currently using FE Builder to edit FE8, and have a couple questions I am hoping some more experienced people can answer 😁 1. How would I change a palette for a boss only? I know how to change enemy palettes, etc. but i can't figure out how to do it for individual enemies. 2. I am getting an issue where random enemies suddenly do 250+ damage, and I can't figure out why. It's totally possible I screwed something up, but any guidance would be helpful. 3. I am having an issue with getting the map loaded before characters appear, conversation text, etc. I want the map to appear, then units come on screen but I am having trouble. Any advice would be much, much appreciated! 😊
  4. I have events here: #include EAstdlib.event EventPointerTable(0x07,ThisChapter) ORG 0xE80000 ThisChapter: POIN TurnBasedEvents POIN CharacterBasedEvents POIN LocationBasedEvents POIN MiscBasedEvents POIN Dunno Dunno Dunno POIN Tutorial POIN TrapData TrapData POIN Units Units POIN $0 $0 $0 $0 $0 $0 POIN BeginningScene EndingScene Units: UNIT 0x0B 0x1B 0x00 Level(4, Enemy, 0) [1,1] 0x00 0x00 0x0 0x00 [0x84] NoAI UNIT Units2: UNIT 0x13 0x27 0x00 Level(1, NPC, 1) [6,3] 0x00 0x00 0x0 0x00 [0x00] NoAI UNIT Units5: UNIT 0x18 0x7F 0x00 Level(1, NPC, 1) [6,3] 0x00 0x00 0x0 0x00 [0x38] NoAI UNIT TurnBasedEvents: END_MAIN CharacterBasedEvents: END_MAIN LocationBasedEvents: END_MAIN MiscBasedEvents: END_MAIN Dunno: //DO NOT TOUCH WORD $00 Tutorial: //DO NOT TOUCH WORD $00 TrapData: END_MAIN ALIGN 4 BeginningScene: MUS1 0x25 _0x0E22 0x28 ENUN _LOAD1 0x1 Units ENUN CUMO [1, 1] STAL 60 CURE TEXTSTART TEXTSHOW 0x907 TEXTEND REMA _LOAD1 0x1 Units2 ENUN MOVE 0x13 [6,4] ENUN CUMO 0x13 STAL 60 CURE TEXTSTART TEXTSHOW 0x908 TEXTEND REMA CUMO 0x0B STAL 60 CURE TEXTSTART TEXTSHOW 0x909 TEXTEND REMA StartBattle CriticalHit(0,0) EndAttack FIG1 0x0B 0x13 0x0 ENUN _LOAD1 0x1 Units5 ENUN CUMO [6, 3] STAL 60 CURE TEXTSTART TEXTSHOW 0x90A TEXTEND REMA CUMO [1, 1] STAL 60 CURE TEXTSTART TEXTSHOW 0x90B TEXTEND REMA MOVE 0x0B [0,1] ENUN DISA 0x0B ENUN ENDA EndingScene: ENDA // Events // Manual Movement // Scripted Fights // Units // Shop Data MESSAGE Events end at offset currentOffset ---------------------------------------------------------------------------------------------------------------------------------------------------------------- If you take a look at where I choose to begin the fight, It would be after text 909... However, after assembling this to the game, the game is COMPLETELY IGNORING the fight, and skipping it like its INVISIBLE. I did get the fighting to work one time, but only as a turnbased event. I made two units fight on turn 2. What I want to do is have two units fight at the beginning scene, like before the chapter starts (like a cutscene). In the same exact way Valter fights seth. Would you know why it keeps stopping me unless its a turn based event? Thanks so much again
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