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Found 2 results

  1. Hi guys, how can I force melee animation for throwing axes? Like the javelin that got different animation when used melee or ranged Because I use the FEBuilder I know that lances use one animation file when axes use two (one for melee, one for ranged). And because of that I know it would probably difficult to patch it, but if someone got clues or ideas on how to do it that would be great
  2. I can't figure out how to make it so the animation waits for the handaxe to return. I looked at the docs and there was nothing about it, but I doubt its hardcoded, as there do exist custom axe animation in the comunity. So, how do you do it?
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