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MrNight48 posted a topic in Let's Play/StreamsFrom the creator of Corrupt Theocracy, Blademaster! has created a sequel called Sun God's Wrath in Fe8. Looks really good so I am going to LP it and play it blind. I didn't read everything in moniker's LP but I am more of a gameplay guy anyway so not knowing the history exactly is not a big deal to me, I can still get the gist of it. For more information on the lore and stuff go here: http://serenesforest.net/forums/index.php?showtopic=53190 I will be playing this in hard mode to also be somewhat of a beta tester for that mode and provide feedback as I go. Let's get this shit started. Prologue, laying down the story
So I beat this game on normal mode. It wasn't too hard except that the enemy turn reinforcements made me have to restart a bunch of times. I enjoyed it though, so now I'm restarting on hard mode to do the other routes. This is the first time where I've felt like I can't actually beat a Fire Emblem game, at least not the way I'd like to. You see, I like to keep a brisk pace when I play because I find the game gets boring when I'm just healing and waiting for the enemies to attack. I feel like I can't do that in this game because my units are consistently weaker than the enemies. I'm still in the Lycia arc. I beat chapter 7 after doing some crazy save state BS and then realized I wasn't enjoying the game anymore. So I restarted and now I'm at chapter 4 and I'm not seeing any way to beat it without getting lucky or playing really defensively. Basically, it seems like it takes my units 4 rounds to beat enemy cavaliers while my units can only survive 3 rounds. Roy's rapier and Marcus's silver lance help a little bit but I still feel I'm just totally outmatched. I'm at the point where I'm thinking of just knocking the difficulty back down to normal so I can see the rest of the game. I'd really like to play on hard mode for the challenge but not if my only option is slowly peeling away at the enemies each turn. That's not fun to me. So yeah I need some help, or at least an assessment on whether or not it's possible to play hard mode without playing extremely cautious. As far as I can tell, I'm using the best characters: Marcus, Alllen, Lance, Deke, and Rutger with other units providing support and chip damage. Lance and Allen got to level 6 each by chapter 4 with C support but are still noticeably weaker than enemy cavaliers. The only other thing to add is that I'm using the numbers patch from the translation patch topic linked to by the main page. It doesn't seem to change much though and what is different seems like it would make the game easier.