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Found 13 results

  1. I hope I'm putting this in the right place. I've been looking at other's art, and I thought I'd like to give it a go. First post. Okay, here goes! Here's a sketch I did of Female Corrin and Male Kana. I tried my best :P. Any feedback would be appreciated.
  2. Hey all, I’m a complete amateur (haven’t touched anything more complicated than FEBuilder and Nightmare) who’s drafting an FE8 hack. While this isn’t even a plan, I was wondering what adding RNG into combat calcs would look like. For example, what if I wanted Avoid to be calculated as AS*2 + (Luck*Random number between 1 and 2)? I’m also familiar with the concept of piecewise graphs in math, and was wondering if it’s possible to have altered damage calcs based on the participants’ current HP/max HP. Thanks to anyone who can help.
  3. This is a program that will generate a text document with randomized class changes for all of the characters in Fire Emblem Shadow Dragon. Fe 11 Randomizer.zip instructions 1. Unzip the file 2. Open the dist folder 3. Run the ShadowDragonRandomizer.exe 4. Your randomized list will be Characters.txt in the same folder Post any feedback in the comments below
  4. Hi again, I'm willing to play another run with specific units, but I don't want to be the one picking them (I feel like picking the same ones all the time). Also, I plan on using DLC for grinding but only to a certain extent (understand: reach the point where they don't need to be babysitted anymore; not when they're able to solo the game, it's not funny). I can reclass them once, only once, and like this: reach level 10/11 unpromoted, reclass, reach level 11/10, instant master seal. The goal is to have the same number of level ups than if I didn't reclass them. Another option (not as good though) is to reach level 10/11 unpromoted, master seal, reach level 11/10, reclass into a promoted class. Special classes are allowed to be reclassed at level 10 only (manakete, tagüel and villager). I prefer keeping manaketes in their original form though if they're not gonna get more than 38 level ups and a promotion. Because manakete is a good class with 6 move, great tanking ability, 1-2 range 80% hit rate base weapon and a buffed weapon available in spotpass (mostly used for grinding rather than in-game for ethics). DLC classes allowed, but I don't want to make full DLC teams, it's not funny (and brides are only useful for their skills since their weapons kind of suck for hybrid units). If I play MU, he/she is going to be played only for rally spectrum by endgame (+def/-str or something like that since it gives him/her the stats to tank late game ennemies without reclassing or getting stat boosters). This allows me to bring weaker units through the game by rallying them each turn and giving them the stats to be usable in late game (like not RNG-blessed Ricken, unlike the one I'm using in my current playthrough where he was blessed with 15 or 16 speed as a 20/1 dark knight) IF YOU WANT ME TO PLAY IN NO GRIND (story only and maybe paralogues) IT WILL BE ON NORMAL DIFFICULTY since I'm not in the mood to make shits like Miriel work without grinding and taking the 1st master seal for early bonus stats is not good since it kills the unit in late game (or even as soon as in the Valm arc). Or either way I only use strong units (units who don't suck the exp and are good to go when they join) but since I've already done this kind of run I don't want to do it again. I think it's gonna be a no support run (meaning no C-/B-/A-/S- supports) like the one I'm doing. Only Chrom is likely to get married unless I don't use any of his potential wives. Stupid auto-S support (-_-). If there are classes you want me to try for said unit, suggest them (Ricken GK XD or Zelcher Walkyrie LMAO). Spot pass is allowed for recruitment and shops (recruitment in order to complete dread knight or bride DLC, featuring Sephiran, Ike, Ashnard, Ephraim, Lyon, potentially black knight but I achieved to finish dread knight DLC with only the 5 ones written first without anyone dying and Chrom on Ashnard on the left castle) and also for the bullion at 1k renown (it saves me a gold DLC from the beginning and allows me to play it faster without my story-related units so they don't gain unwanted levels and don't waste weapons even if it's not a real problem), the second seal and any NEEDED stat booster (spotpass characters will get the spotpass legendary weapons but that's it). But no wyvern Panne, it's not funny because she's too strong. If you want me to make a spotpass units only run, suggest a game and units. I don't play uggly ones (except a few like the ones with Catria who got a graphic update, most units from games older than TSS are uggly so I won't use them because uggly isn't cool). The goal is not to play the ones with capped stats outside from DLCs. Default difficulty is hard/casual because hell no I'm exhausted of resetting for nothing. I can also play resetless (permanent death) if you want, it's up to you. PS: I'm gonna do the same for Fates later or in parallel, so if you have suggestions for Fates, go on. I have Birthright and Conquest, I'll do one for each route. Children are forbidden since they're no fun and recruiting some of them is a pain in the *ss*.
  5. Hey folks! I've been quite busy with my new job and haven't been able to work much on rom-hacking or my little merc-dude. I have been, however, been able to make nifty little fun hacks with a few wacky changes to the games balance and found that randomizing these is actually really fun! (turning the slim sword and lance into devil weapons for an example. Have fun pegasus knight Lyn that only spawned with a slim lance!) The only thing that's been bothering me is fe7's lack of female classes and a male healer. Te lack of male healer doesn't bother me much, since I still get plenty of variety in my male units, but the women have very little variety, especially in the early game! They can only be Archers, Lyn lords, Peg knights and mages for offensive classes and clerics, troubadours and dancers for support classes. That's pretty shitty for me since they almost always fill the same role as a dude when in offense. It gets a little better for pre-promotes, since they also get swordmaster, wyvern lord and paladin but I find it silly that I can't randomize it so they can also have myrmidon, cavalier and wyvern rider. At least that'd allow me to edit those classes into something else that I might want more. As of right now, there's little variety in female classes in fe7 and fe8 isn't THAT much better either, especially because of the silly generic palettes (plus, I just like playing fe7 more.) and it's not like I can edit many of the classes into something different because there's not many of them to start with. What bothers me most is how many unused classes are in the game's code as well. (fem merc, myrm, knight, cav, shaman, and their promotions) So I got to thinking. "If I could randomize this into including unused classes that aren't in the (I'm guessing) original "randomization table", would I need to alter something in the rom using nightmare, make my own randomizer that includes these classes, or both?" Also, I'm using this randomizer: https://serenesforest.net/forums/index.php?/topic/55809-universal-gba-fe-randomizer-v10/ Cheers in advance for any help folks! Update on the animation coming this next weekend!
  6. Hi! I've been attempting to make a fun little romhack where I basically just dick around, changing people's classes and making dumb "Balance changes" to make the game (FE7) a little more fun for myself. In the process, I "added" (edited the peer and others) the female myrmidon, female mercenary, female brigand and a nifty little mage class and gave it to a few of the characters. My thing is that should I ever feel like randomizing this for extra fun, these classes are never going to be randomized themselves (keep in mind that I'm using the universal gba fe randomizer). Given that my knowledge of romhacking extends to Nightmare, FEditor and changing palettes, I would have no idea if it is possible to randomize them and if so, how I would go about doing it. I was thinking that perhaps there was a particular attribute in nightmare that the "usual" classes have that the others (like the peer) do not have but I noticed nothing of note. The one thing I did notice was a certain ***UNKNOWN*** attribute that most classes had a value on but stuff like the peer had a 0 value on it. However, while the mercenary (F) also had the 0x00 value attibuted to it, the female myrmidon, shaman and druid (all of which are unrandomizable as well) had actual values on them, so I guess that's not it. Plus, the values were going up with every different class so it didn't appear to be related to that at all. I'm asking this because Klokinator made a "fixpatch" for fe7 for a different randomizer and now he made one for fe8 for the universal randomizer that apparently make those classes randomizable (as long as he edits them in a specific way) but I don't think he's done that to his FE8 fix patch yet and I'm pretty sure after a several tries that the normal fe7 fix patch does not work on the universal randomizer. Any thoughts?
  7. So, this may not be the perfect place to ask this, but "people who know about the game's innards" seemed like the best bet. I'm trying my hand at LTCing for the first time with FE8 0% growths using dondon's patch(Might be relevant to the question, idk). I'm having a great time, but I don't really like searching through RNs and want to make a program to find sequences of number thresholds easily. In order to actually apply it, I need the list of RNs and I don't really want to manually go through the lua script in vba and write down hundreds of numbers. So, I want to know exactly how the RNG works. Is it calculated using a function with the same seed of 8 every time or something like that? I don't need memory address stuff, but I'm looking for something like this: https://youtu.be/MiuLeTE2MeQ?t=1m27s If I can get this information I'll post the program here when I am finished (Java, so it's all-platform and that's what I'm most familiar with) and hopefully it will help people who may want to play with RN knowledge but don't really like slogging through with the RN script to figure out how enemy phase will go.
  8. lmao, so no joke, my friend and I were playing a couple rounds of Smash 4, and I like to go random as he's still trying to come to grips with the game, right. So we pick the stage, and it gives us a tip for Palutena, and I kinda have this weak moment in my brain where I go: "Palutena.. Palutena, Palute- who is Palutena?" So the battle starts, cue her entrance animation, and my mind goes blank so I pause the game and look at him, and he mirrors my look. We both laugh in the moment, because.. Palutena is just so irrelevant in Smash 4. I COMPLTELEY forgot she existed, at all. And I secondary Pit!
  9. Hello, I have a new idea for a different type of PMU. i want to hear you guys' thoughts. The idea in short is that you put up a topic just like other PMU's and that people randomize the units you will use. What this means, is that if you do a Revelation random PMU, the person choosing for you puts all characters in a list, and then roll. The character that is number 1 on the list, will be the person that the PMU player is going to use. But wait, you're not done yet! The class will also be randomized. Every available class for that particular character (including dlc if the challenger said he will be using dlc) will be put on a list and the class on number 1 will be the class of the character that you rolled earlier. This site will be used for this: https://www.random.org/lists/ I can't do it myself just yet, because I;m going on a holiday soon, but I will try to get around to do this after the summer. What do you guys think?
  10. I was going to start a Hector Normal Mode run, but I was kinda bored with playing the game standardly. So i thought I might start a random draft, with people replying with what characters they want me to use. Please leave your favourite in the comments! Thx.
  11. After having seen all those randomized runs and thinking it was cool I decided to make a FE8 randomized run. The setup is the following : (I minimized the weapons and con stats not to allow cheesing by simply having a boss whose weapons break in one hit) You, yes you! You will have a part in this formidable experience by choosing me 14 units. I'm obviously allowed to abuse of !Seth, !Orson and !Eirika. You won't choose though a !slot, but an unit. That means that I can actually totally get screwed because that unit will be in the tower slot. You can't give me though the boss units (Valter, Lyon, Orson, Caellach, Selena, Riev) because they're not randomized. I have no idea of the outcome of this run. Your units can either totally screw me up or be awesome simply due to the random. (I can have 255 skill growth Myrrh with 10% everywhere for instance) I'm allowed to tower grind and to arena abuse because why the hell not. Units : - !Seth (who is actually Innes) - !Eirika (who is actually Forde) - Cormag - Marisa - Amelia - NATASHA - Lute - Seth - Ewan - Ephraim - L'Arachel - Ross - Joshua - Tana - Vanessa - Ismaire Here you go! EDIT : I feel I'm already gonna regret setting the base movement to 1. What have I done. EDIT 2 : Got back to randomize movement from 7 to 9 because Forde and Innes have 1/2 move and I don't see myself playing hyper slowly.
  12. ... Will likely not be starring in this game. Pokemon Yellow Randomised Nuzlocke I'm back again, my sweet treats. I did say, after my Sacred Gold victory, that I'd return with another game. I know it's been longer than I was hoping, but I'm finally here. This time, I'll be doing a nuzlocke of the first Pokemon game I ever owned; Pokemon Yellow. There's a twist though, and that's the randomiser, which will ensure some interesting sights and battles. Because it's the yellow version, I won't get the choose my starter; what I get is what I play with. Will I win another nuzlocke, or will that Pikachu bend me over and make call him daddy? The Rules 1: Any Pokémon that faints is considered dead, and must be released. 2: The player may only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances. 3: Must nickname every Pokémon. 4: A black out/white out is considered to be "game over", even if there are Pokémon left in the PC. 5: Species/Dupes Clause. 6: Gift Pokemon can be accepted, but they count as the single encounter for that area. 7: Interact Pokemon (like Snorlax) count as the encounter for the area. 8: Battles must in be set mode. 9: Nuzlocke doesn't start until I have Pokeballs. Episode One: A Star is Born [spoiler=Episode One] Hello, old friend. A warm welcome to you, too. Only that middle egg is ready for battle. Dang straight. Lower case. I'm no shouty tosser. I mucked up in the Sacred Gold playthough. This time, I'll make no mistakes. Oak, you dirty ol' dog. Enough of this prattle. It's time to get into the game. I think I had an N64 when I first got this game. No matter. I did have Snes, too. There should be an item in this PC. I randomised items as well, so lets see what I got. Nevermind. Time to start the adventure. The music. I love this old Gameboy music. It makes me feel young again. That's right. What awaits me on this new journey? Shades of Naxxramas by the sounds of it. Time to get my Pokemon. Yes, it lets me pirate old Gameboy classics. Here we are. It's time to say hello to Nobface. Aww hello. No! That Pokemon is mine! Remove your phallus visage from my sight! I don't need him. I'll just hunt down my own Pokemon. With my bear hands! Hey, old pal, 'bout time you showed up. But we aren't out of the woods... or grass just yet. Here we go! Who's it going to be? ... ... ... I wasn't expecting that. Evolvable by Celadon, with a good typing. I think I'll get along well with you, little Staryu. Well, we are close to the sea here. So I guess that Staryu makes some sense. "Back to the studio." Ooooooo! Someone needs a Burn Heal. Let's get this formality out of the way. We all know how this is going down, ol' buddy. I hope that you'll be the one in the bin very soon, erection head. No sweat, Oak... just give me that Staryu. Oh yeah. I still have regrets over the Staryu I caught into Sacred Gold. Damn that Weezing and its critical Thunder. This time, things will be different. Me and Lazuli here are going to have a grand old time of it. I'm feeling lucky. And ready to offer some payback. [spoiler=Episode One: Vs Rival] Yeah yeah... lets see what lame Pokemon you got. Just look at penis cranium here. So smug. ... Okay. Shades for me. When does Staryu learn Water Gun again? You had to just rub in it in, didn't you. You cheesey, dastardly dick-nose. This doesn't count because I don't have any Pokeballs yet. Yeah... I think I'll skip our next battle. You'll be waiting a while before you can smell me. And there you have it, folks. It feels good to be back, and I hope for another victory in the nuzlocke challenge. I hope that you also enjoy this playthrough.
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