There is a project I've had on my mind for awhile, although being at job corps kinda restricts my time to do anything especially with KP starting next Friday for me. anyways the concepts, this would be Fe6 made on the Fe8 engine. The story would be revamped a fair bit and there would be two parties (think Fe2 or TRS) one led by Roy and the other Lilina, the cast of Fe6 would be divided between the two thereby allowing a more balanced game. Not to mention stat changes more classes, thieves would promote, Roy would promote in a reasonable time and his stats would actually be decent. All new maps with some of the originals being used Cavaliers would become like their fe9 selves aka Mono weapon. With the two teams the various split paths would both be followed. Hit rates would be much more reliable and thrones not as much of a pain. Fe5 PCC and possibly fatigue would be integrated thanks to Cam Promotion items would all be Master Seals to allow people to use their favorites more easily with promotions. Possible new prfs and prfs for non Roy people. Such as a Judgral styled Fire Sword for Roy 3x effectiveness would remain. As would Swordmaster and Zerker 30% crit and Snipers would join their ranks Archers and Healers would have a greater experience gain. Weapon ranks would be easier to up, support rates will be ridiculously high in comparison. Unsure how to divide the partied equally and make sense currently. I will make a document when I can but all I have is my phone I am writing this on currently