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  1. If your not a fan of long posts and stories scroll down to the Hey Listen! Thing to get a sense of what I mean when I say Re-vamp. It might be confusing at first but the story cleans up some of that. I dive into this a bit deeper on the authors notes on the doc, if you want to hear more of my rambling check it out. Hello there! So I've decided to embark on a little fun project that I wanted to do. As you may see the title what do you mean revamp? First let me say that I was not happy with the story nor its characters as there was no lore or background information to be given besides the small tid bits here and there. Nothing sufficient enough, I felt that the characters were husks and much more could have been done with that. As such when i "betrayed people" or I "killed off" someone, I never really felt anything for. It was just a feeling of not me caring at all about any of these characters. Especially when some of the chars die, you might know whom I talking about. What made me say "hey, that's not cool man" and feel bad for them? As such I think lore and background information is key! As well as battle and base conversations to slowly unravel even more about the characters instead of Effie stuffing her face or Keaton trying to find a bone hole. So, this is what the project I made intends to do. You'll see that some characters have new and enhanced backgrounds in their relationship to Corrin, and the world. But feel similar to the player in terms of speech and mannerisms.Locations and chapters from the game might be changed somewhat and situations happening at other places. Some of the main story plots will be changed some as well, but made so it can be more concrete with an actual resolvable reason. But it will be a new feeling and a new look at how awesome this game could have been! For starters I can say that all characters will have a much more concrete background and have reasons for what they do, and yes! That includes Lilith remember her? the two lines in the game dragon right? I feel that characters needed a bump in order to make the game boom in my opinion. Things that make us the player have second thoughts about what we're about to do. They should have their own dreams and resolve and reasons for doing what they do. I want Azura to play more of a key role as she just tends to be on the sidelines, i want her to have more impact. Same goes for Corrin's siblings and those around him! I have plans for Shura and other people whom didn't get spotlight but actually were pretty relevant to the story. As such when you make the ultimate choice, the characters on the other side should change drastically and show that anger that you've betrayed them! As such I plan to do battle conversations and boss conversations! I haven't done them quite yet as I'm finishing up the pre birthright chapters. I have written the background of the main characters and some of the support chars, sorry if your's isn't up yet I'm trying to find a balance of keeping them similar but relevant to the story. I say this because well, you see.. Arthur... As for the game as a whole, I don't think the themes were substantially presented. When you think of conquest you think of conquering.. weird right? As such Corrin should be more seen as a dark figure who has lost his way going against his family. Essentially he is killing his own people so he should reflect that over time. As such i've planned for the dragon form to come into much bigger play in my re-vamp but that discussion is for another day. If we take a look at birthright, we can see that they lived a pretty bright sky in their home. As such I thought of themes to reflect this and i came up with a Blinded by light sort of thing. IN which Corrin thinks the world is so bright like the home he grew up in and thinks he can apply that to everyone. As such I want Corrin int he birthright route to be more of a controlled person and as such maybe controlling his dragon powers a little cleaner unlike compared to conquest Corrin whom might have a little anger due to other things in the story. So to stop your suffering here Is the link, its essentially a hub for all the work. Please NOTE that my story will be something like this in terms of order. 4 PRE-birthright story chapters(not finished) > pre-5 Conquest story chapters(Finished) > 1-2 lined chapters(Mikito's chapters)> CHOICE and then they stem off into separate games. so the choice will be around chapter 11. Its 13k words, for pre-conquest as they are the ones I finished and there is a prologue for pre-birthright as well. https://docs.google.com/document/d/1t31AWtOyM28YnKb3IAFi9E4rgI_PhHUaukfhxdpquPM/edit Hey Listen! :What If i don't want to read all this junk? Well, okay maybe it might be long but I feel its important to create lore and feeling with these characters. If it will interest you into reading it try reading the biographies first! They are basically small biography pages for characters and their beginnings on respective sides and will add more as the story goes on. You can find them here or continue onto the docs page. Sorry if your characters aren't here yet!! They'll be probably soon enough. Conquest:https://drive.google.com/folderview?id=0BxL4sS-E7exGb3hIdGJjX0Z6NDA&usp=sharing Birthright:https://drive.google.com/drive/folders/0BxL4sS-E7exGUDNDbEc5VnI1WHc DISCLAIMER: I am not focusing on a game play perspective as of yet, but I have included some battles just so I could get sense of break and such. Please ignore them okay!? It isn't like i'm trying to sell a new game here. Grammar o Grammar oh my. There might be a few mistakes here and there so please bear with me. Also google docs tends to auto correct my Out's to Our's for whatever reason, so if you stumble upon them my apologies. I might change lines every now and then so if you spot me on a page yeah that's what i'm probably doing so some smaller things are subject to change. If you have any questions or just want to talk to me about stuff lemme know!
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