Jump to content

Search the Community

Showing results for tags 'Star Control'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Important Links
    • Serenes Forest Code of Conduct
    • Mistakes or Errors on the Site
  • Important Forums
    • Announcements
    • Member Feedback
    • Site Content
  • General Forums
    • Introductions
    • General
    • Far from the Forest...
    • Creative
    • Fan Projects
    • General Gaming
  • Fire Emblem Forums
    • General Fire Emblem
    • NES and SNES Era
    • GameBoy Advance Era
    • GameCube and Wii Era
    • Nintendo DS Era
    • Nintendo 3DS Era
    • Fire Emblem: Three Houses
    • Fire Emblem: Engage
    • Fire Emblem Heroes
    • Related Games
  • Miscellaneous
    • Forum Graveyard

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Jabber


Skype


Yahoo


ICQ


Website URL


MSN


AIM


Interests


Location

Found 1 result

  1. So I was playing this the other day when it occurred to me, who the hell uses Druuge? So I thought it would be fun to draft the escort ships in this game. Also to keep in the spirit of things, I'm banning the Fusion Blaster and the Hellbore cannon, since having a super-flagship is counter productive to trying out the unpopular escort ships. You can still research them to get access to the later battery upgrades, just don't actually purchase and equip them. Also I'm banning the drone, because you can only get 4 of them ever, and also it's really painful to actually use in combat and would be awful for the person stuck with it. I'm only planning a draft for the base game, so the AI-only and SuperMelee ships aren't draftable. You can still do the events and ally with people for free ships and sell them off/get quest items at same time, just don't try use them if possible. I had 2 main ideas for the draft. A: Cruisers are free for everyone, and then Torch, Terminator, Stinger, Skiff, Scout, Penetrator, Nemesis, Mauler, Jugger, Eluder, Fury, Blade, and Avatar are drafted in a traditional style. 4 person draft with one ban round and 2 picks, and the 13th ship would also be made free to everyone along with the cruiser. B: Cruisers are free for everyone, and then people draft from two lists, once for the ships with short perquisites, and once for the ships with long perquisites. The short perquisite ships can be gotten pretty early if you know where to go, so they are particularly useful. The lists would be, Penetrator, Nemesis, Mauler, Skiff*, Eluder*, and Stinger for the fast , and everything else for the slow ships. You can get these pretty much at the start of the game if you know where to go, and their quests are trivial. The skiff and eluder both require you to make a landing, but their quests don't really force you into combat areas, although the skiff quest takes a lot of fuel. This would work from 4-6 players, and all undrafted ships would be automatically banned. Final battle must start with at least 4 of each drafted escort ship. Versions: It's better to allow both Star Control 2 , and the free Ur-Quan Masters version, since higher number of participants and so on. Scoring: I'd prefer to just go with time. I'm open to ideas about doing all the side quests or minimum resources used though. Other notes: If you take something like skiff or stinger, you'd better practice in super melee a lot or load up on cruisers...
×
×
  • Create New...