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  1. any opinions? i would look at tags to start.. i personally really like how they break the 4th wall with the dialogue of course to open; but then i start imagining conversations between my Tactician and the ArchSage himself. i often wonder if they planned it this way currently on the chapter where we recruit Wallace and i had to look him up. didnt want to spoil myself (will most likely read the support conversations,) but was surprised to learn about how involved he was in House Caelin's introductory story to the strife within the Lycian League: racist undertones? country bumpkin vs city slicker? who's hot vs who's not in a game of pick my units anyway? rightfully so, these are my emotional opinions on the choices Wallace makes..i confess i do not pick him up as a unit: but his timing is impeccable as always. some of these soldiers serve with the utmost distinction in deployment strategies we are simply thrown into, and have no reason to solve. so we rescue & recruit him in the chapters he introduces himself, of course, but we also want to know a bit more about this, IMHO, Wallace / Oswin archetype (an old man who still serves) - influenced by this post i once wrote i realize i'm assuming a lot here, but what if FE7 is the "choose your own Lord" archetype game. we all get excited upon Lord (units that are normally chosen for us) promotion, correct? Lord Eliwood receives a Lance & a Horse upon promoting..in my opinion, a reflection and a throwback to one of the strongest (main) Lords in the series: Sigurd from FE4. although they both chose to ride out in different ways, both results ended in war: one as a Rescue mission, the other as a Search party. Eliwood's "farm" after the game? i do not know yet, but hints have been given in certain ways already Wallace's "farm"? he leaves it to go BACK to war. and he remembers his promotional medal this time..but why? i think its the retirement Lord Hausen of Caelin would promise to those in service to their realm under war (should Lycia have gone to war with Sacae over the "elopement" of a Caelin Princess?) on the subject of elopement, my assumption is that Lord Hausen replied "this must mean she loves horses, so lets send some horses after her." knight commander vs sussy baka commander, right? another game of pick my units, but of course, on a micro scale. "we must protect my only kin" "your brother's too old" "you're the rightful heir (or is it..YOUR rightful heir) tee-hee~" all his confidants say, right so the main question here concerning this war within the Lycian League, is why do these men such as Wallace / Oswin never receive the Lord's promotion we always want for them? i believe Wallace's impeccable timing of promotion & recruitment within the tutorial is this promotion we always wanted for one of the regulars. therefore, Lord Hausen's never-ending mission for Wallace, from what i know of him: "i know you're here for the girl. im here for the cadre" as a soldier would or is it "im here for the princess. i've always been here for the princess. so say we all" as a prince would
  2. Examples of what I'm talking about are: Badass and Child dynamic Redeemed Villain dynamic Mentor (character that used to be the protagonist that train the new protagonists as an example) Hyper & friendly person & quiet, pessimistic person become friends Also provide examples of these dynamics if you can 🙂
  3. I've recently started another maddening run after failing a spin the wheel challenge Ironman maddening run. While doing it, I had two characters I really enjoyed that were reclassed to nonmeta builds I guess you could say. I wanted to share and also hear any fun non meta combos you have done. First is Martial Master Kagetsu. I was blown away by this. He looks so good as that class. His bases along with growths/max stats helped the martial master weaknesses. (And of course starsphere on top of it). I ended up going with a mix of Lucina on him when I needed the bonded shield(100% regardless) or chrom when I wanted max damage. Both give him speed and dex, but chrom gives way more damage, especially while engaged. With the flash fist, along with the speed from those 2 emblems, you will be quadding majority of enemies in maddening. I used a lot of books on him and got him lunar brace and speed/dex skills. Giving him over 40 speed and close to 40 dex. I also engraved my weapons for crit. At max stats, with chrom you'll have over 40 str and be at exactly 40 magic. When engaged that magic goes up to 50. So this gives you a viable option with Robin's magic weapons to attack from ranged, or to simply add even more damage to your fists due to how arts damage is calculated (str+magic/2). With the crit damage skill as well and lunar brace, I was just wreacking havoc on everything. Plus Kagetsu looks so badass as a Martial Master. The other was Sage Chloe. No surprise here since Chloé is a solid unit in just about anything. One thing to note though is her speed(+3 maxed) and she has growths that fit into a caster or hybrid. She looks great as a sage, and her personal skill is easy to proc for extra damage. (Works super well with the dire thunder ring) I used Camilla on her just for the extra speed. And for flying status when needed (which came in super handy) I could go on and explain more, but I think you can imagine how well she does. Plus having a sage with over 40 speed and nova is great. (Overkill, but fun nonetheless). What nonmeta combos have you done?
  4. Now that the dlc has been out for a while, what are your real thoughts on the 4 winds along with the 2 new dragons we receive? Personally, I think Rafal is fine to stay in his current fell dragon class mainly for the dragon stone use. (though does have more base str than Panette if you reclass him in zerker or warrior) He essentially is a dragon version of our favorite goth wielding axe girl. I found him to be really useful, and I love his crit quotes. BUT, besides him, I could argue that all the other dlc characters would do better off in alternative classes. Nel is very lack luster for me. her starting stats if you take in account her internal level of 20 feel really weak. In both my dlc runs, I had several of my starter units have a much better stat spread if you compare their relative levels. Nel's personal and class skill are really... well bad imo.Both Nel and Rafal do not have any negative max modifiers or additional. So whatever class they go into, the max stats they have will be that class. That being said, I did see a build with Nel online that made great use of Byleth as a dragon (for the +3 to all stats, and her stat spread made sword of the creator and the fists weapons hit pretty hard. BUT you could also argue others could do this as well, and with rally sprectrum, instruct all stats isn't that game changing anymore imo) Madeline Highest base str growth in the game. Her problem is her terrible speed and dex growths. You pretty much have to run hit engraves or +hit skills on her if you keep her in her base class. (though general imo is such a poor class anyhow) I found making her into Halberdier to be her best class. It allows her to make great use of her really high strength, and with pincer attack skill, the ability to easily double enemies. Again her speed is trash, and dex is too. The other options are great knight (best great knight in the game imo with her personal skill stacking with great knight skill. Add armshield+ and the Erika emblem and she is taking easily 15 less damage with weapon advantage) or wyvern knight with brave Axe and a +hit engrave. Zelestia Soulblade is kind of terrible. If makes levin sword hit less against low res targets and makes physical weapons hit less against hit res targets. It really it nice to have though to levin sword down mages. The benfit to her is the fact she is a flyer with tome access. That does count for a lot, and her personal skill is actually really great if used correctly. She makes a better mage knight imo with her growths if losing flying isn't an issue for you. Gregory Gregory comes with some really nice nukey stats. He is essentially just a better version of Citrinne. With really high base magic, he will hit hard... if he hits. He has incredible res too. He is like the mage version of Madeline. Problem is his speed and terrible dex. He makes a fantastic dire thunder user, but even then you will want to help fix his dex. I personally love his sage outfit as Griss is my favorite from engage, and he does have innate staff use too. So he could be a good Griffin knight support, and levin sword Griffin knight would help fix his bad speed/dex. What are your thoughts about reclassing them? Have you? and what did you do?
  5. From what the previews of the games were the gameplay is great and tight. The character and story was bland. I don't know how to feel bout that your takes.
  6. For those who dislike Exploration and Monastery run, DON'T READ MY SPOILER !!
  7. Here is my top 10 BOW character in this game : - 10th : Anna - 9th : Cyril - 8th : Felix - 7th : Petra - 6th : Leonie - 5th : Ignatz - 4th : Ashe - 3rd : Bernadetta - 2nd : Shamir - 1st : Claude Honorable mention : Byleth, Hubert, Mercedes, Hanneman and Yuri.
  8. I purchased a hard copy of this game along with a Nintendo Switch a few weeks ago. I spent over $500 so I could play the latest installment of the Fire Emblem franchise and I am rather unimpressed. I have been a fan of Fire Emblem for nearly 20 years now and I hate to see the series lose its identity. Design: The maps were generic, bland, too similar and repetitive. Graphics: The overall game environment is of good quality, including the objects, the backdrop and the textures. However, the character models and special effects leave much to be desired. Animations: The hair physics and facial animations during cut-scenes are impressive at first, but they still could have done much better for combat. (Ex: Miasma is just a purple fire spell.) Characters: Each character is too distinct and tries too hard to stand out. Also, their personalities are very '1-dimensional' and have barely any development. They are tired tropes and awkward. Story: The story was poorly written. The plot was weak and all-too-frankly cliché. Soundtrack: The looping music became tiring, especially during exploration. Overall: The game went in too many directions, certain parts felt rushed or unfinished. The quests, resource management, character recruiting and weapon maintenance all felt like chores rather than enjoyable game-play. The story had me cringing far too much (especially the voice acting), because the personalities were out-of-place within the setting. The mixing of university 'students' and church 'staff' was a bad marriage to say the least. Fire Emblem is a strategy (tactical) role-playing game of the fantasy genre. The most important aspect of Fire Emblem should be good map (level) design. The satisfaction should come from the success of executing a logical strategy after surveying the map (not grinding levels and constantly exhausting the RNG feature.). The second most important aspect of Fire Emblem should the class-tree system. Each class has a role and purpose, this should compliment the use of strategic thinking. The third and final most important aspect of Fire Emblem should be the main character(s) and story. If the protagonist is silent, then it should be the tactician. If the protagonist is tied to the events of the story, then it should not be silent and play a clear role with a distinct motive. There are other things worth mentioning, but I'll leave it at this. Also the dancer animation arm roll is objectively lame. 5/10
  9. Crimson Flower Chapter 13 Alois vs Leonie : Leonie (Sad) : Alois... Why ? Tell me why ! Alois (Normal) : Sorry but looks like you don't understand Jeralt much. Leonie (Angry) : No ! You are wrong ! Jeralt cannot believe he trust the Empire ! You betray him ! Chapter 14 Hanneman vs Lysithea : Lysithea (Sad) : Hanneman... Such a shame to meet a battlefield. Hanneman (Normal) : Lysithea. Looks like you betray your parent and escape your house. The sentence is death. Lorenz vs Claude : Lorenz (Happy) : It's been a while, Claude ! Look like the Alliance is down ! Claude (Angry) : Lorenz ! I cannot believe you betray the Alliance ! Lorenz (Normal) : I never join your team at the begin, Claude. House Gloucester has always had good intentions in its dealings with the Empire. Claude (Sad) : You are a stubborn guys. Former Golden Deer : Claude (Sad) : I miss that face but this is war after all Chapter 15 Jeritza vs Flayn Same dialogue Leonie vs Alois : Alois (Angry) : You are Jeralt apprentice ! Why you betray him ? Leonie (Sad) : I'm sorry... Captain Jeralt was always suspicious of Lady Rhea and i read his diary. Leonie (Angry) : I agree with this and i believe the professor ! Alois (Angry) : I don't care about diary but looks like you gonna die ! Petra vs Shamir : Same dialogue Jeritza vs Seteth : Seteth (Angry) : So it's you, Death Knight ! I will never forgive you what you done ! Jeritza (Normal) : Come. Chapiter 18 Shamir vs Cyril : Cyril (Angry) : Stay back, Shamir ! Shamir (Normal) : Why ? To protect this horrific beast ? Cyril (Angry) : Horrific beast ?! You are horrific beast ! Azure Moon Chapter 15 Felix talk Rodrigue : Felix (Normal) : Humpf. We meet again... Rodrigue (Happy) : Glad to see you, my son. Rodrigue (Normal) : Here's small souvenir for you. Put it to good use Chapter 18 Annette vs Cornelia : Annette (Angry) : You gonna pay for what you have done for my mother ! I will never forgive ! The Silven Maiden Lysithea vs Hanneman : Lysithea (Sad) : Hanneman... Such a shame to meet a battlefield. Hanneman (Normal) : Lysithea. Looks like you betray your parent and escape your house. The sentence is death. Dorothea vs Manuela : Same dialogue Chapter 19 Marianne talk Hilda : Marianne (Normal) : Are you ok, Hilda ? Can you fight ? Hilda (Happy) : Marianne ! I so glad see you again ! For now it's show time ! Marianne (Happy) : Thank godness ! Former Golden Deer talk Claude : Claude (Happy) : It's been long my friend. Thank you for rescue me ! Claude (Sad) : Sorry for the Gronder Field i will not happen again. Chapter 22 Lysithea vs Hegemon Edelgard : Same dialogue Verdant Wind Chapter 16 Lorenz vs Acheron : Same dialogue Chapter 18 Byleth vs Nader : Nader (Happy) : Professor ! Nice to meet you again ! Nager (Normal) : Leave it us to topple the Empire. Chapitre 22 Claude vs Odesse : Claude (Angry) : So it's you who revive Nemesis ! Let's finish this !
  10. In my opinion : - Adrestia Empire : Ferdinand Mentioned his father retired his job and possible to succeeded. - Holy Kingdom of Faerghus : Felix After his father died who have a relationship with Dimitri father, it's highly possible to success his father. - Leicester Alliance : Lorenz House Gloucester is a little popular in Alliance if we no count Riegan and Lorenz like Leicester Alliance.
  11. What character (Recruitment include) i should focus and what character i can leave ? Maybe i leave caspar on my team and focus other Black Eagles, for recruitment Felix, Mercedes, Lysithea and Leonie can focus.
  12. Rules : Create your character He/She must be stayed with Byleth at end in all routes (CF, AM,VW,SS) and he/she cannot leave your party until the end ! For exemple your characters created is Byleth vanguard ! Just like Hubert and Jeritza for Edelgard, Dedue and Gilbert for Dimitri, Hilda for Claude (CF) and Seteph, Flayn, Catherine and Cyril for Rhea (CF) His/Her support is UNIQUE ! Byleth ! His/Her cannot S support with the SAME gender ! You speak about his/her name , Birthday, Age ,Height, Favorite, Food... You precise what his/her Strong/Weak, recommend class and finally his/her base stats (60 total points). If possible precise his/her history, quotes, unique dialogue and max stats (600 total points)
  13. Now don't misunderstand what I mean when I say overrated. Character development is an extremely effective narrative tool that can help create really compelling character arcs and conflicts to help drive the story forward. It's by no means bad. What I mean by overrated is that I feel like people overvalue it's use and throw it around as this be all end all of character writing without truly understanding why character development works in the first place. All story really needs is conflict to help explore its ideas and character development isn't the only way to create said conflict. I just generally feel like people are a little too dismissive of the vast number ways a story can be told or a character can be written. There are plenty of ways to write compelling characters without "character development" and I feel like those things should not be dismissed because they don't fit someone's short-sighted view of what character writing "should be". Anyway those are my thoughts. I wanna know what you guys think.
  14. Not appear in Heroes : Linhardt Caspar Dedue Felix Ashe Raphael Ignatz Marianne Leonie Church Ashen Wolves
  15. As we all know, certain classes are gender-locked in Three Houses. Pegasus Knight (I), Falcoknight (M), and Gremory (M) are all exclusive to female units, while men get Brawler (I), Dark Mage (I), Hero (A), Grappler (A), Dark Bishop (I), and War Master (M). But what if this weren't the case, such that men could ride pegasi and women could don the dark robes? Which characters would get a lot out of specific cross-gender classes? I intend this to be less of a competition ("who wants it most?") and more a brainstorming session ("how would character X do as class 3?"), so with that in mind, let's start with a couple! Linhardt as a Gremory. Regarded as masters of pure magic, this class seems a natural fit for Linhardt, who has boons in Reason and Faith alike. Gremory would give Linhardt the highest magic stat possible (+5 mod, notably higher than +2 of Dark Knight and Bishop), with slightly better speed (+1 versus -1 and 0, respectively) than the other two. 5 move would be a step up from Bishop's 4, but stil behind the 7 (6 dismounted) of Dark and Holy Knights. His damage output would be slightly worse than as a Dark Knight (no Black Tomefaire), but getting Black Magic x2 somewhat makes up for it (extra Excalibur is certainly welcome). Moreover, he keeps White Magic x 2 from Bishop, but loses out on Healing + 10, making his Physic weaker even after accounting for higher Magic (of course, his Warp is even stronger). Overall, I could see Gremory as a strong compromise pick for Linhardt - slightly less offensive than Dark Knight, and slightly less supportive than Bishop (unless you're just using Linhardt as a Warpbot, in which case, this is his best class), but better than either one at doing both. And, let's be honest, we all know he would slay in that dress. Catherine as a Grappler or War Master. Catherine is the only playable woman (sans F-Byleth) with a propensity for punching, so it seems like she's the one missing out most on access to Gauntlet-specialist classes. She could go back to Brawler, but that offers poor class skills and mastery (the same one, coincidently), so she'd probably prefer to train her fists either by staying Swordmaster (good stats, no seals required) or going Brigand (Death Blow, while great on any physical unit, synergizes phenomenally with brave weapons like Gauntlets and Thunderbrand; but it does require building her Axe rank from the floor up). Compared to Swordmaster, Grappler offers Fistfaire while losing Swordfaire, and Unarmed Combat while losing Sword Crit +10). She'll also lose Strength (+2 to +1) and Speed (+4 to +3), but make up for it in HP (+1 to +2), Dex (+1 to +3), and a movement range only rivaled among infantry units by Assassins. Mastery will grant her Tomebreaker and the Fierce Iron Fist combat art, which I would say far outshine this game's incarnation of Astra. It will take some work, and won't be as strong a Thunderbrand-wielder as Swordmaster, but I think Grappler could be a great pick for Catherine, likely on-par with Assassin (which, admittedly, she'll have an easier time reaching). War Master is even more of a stretch, but if you somehow get her Axe rank to B or above, she'll enjoy an unparalleled +5 Strength mod (and respectable +2 Speed), Faires in both Gauntlets and Axes, and an absurd Crit + 20 to all weapon types (take that, Sword Crit + 10). Achieving mastery is likely a pipe dream, but War Master's Strike is an effective Axe art, while Quick Riposte is one of the best skills in the game. And it's worth noting, all combat arts may see their damage boosted, thanks to Catherine's major crest of Charon. War Master may just be Catherine's strongest infantry option (I know, you can train her in lances and flying so she goes Falcon, but punching people is too fun, dammit!), if you're willing to put in the work to get there. Anyway, what do y'all think of these analyses (I recognize that I could have considered a lot more factors - personal skills, class growths, personal bases and growths - but chose to ignore those, for the sake of brevity)? And what units would you like to consider, in classes previously forbidden to them? Let me know!
  16. Same as the Rate the Video Game Song Above thread, but with characters. Give 2-5 sentences for each character. Byakuren Hijiri (Touhou)
  17. What Fire Emblem characters have grown on you the most, and why? I’ll start. Petra and Linhardt from FE16, are mine. I was absolutely not expecting characters to go beyond their one note in this game, so for the entirety of Verdant Wind and Azure Moon (the two routes where you don’t start with them (and I didn’t use them)) I thought they would be the most boring characters in the game. Linhardt’s note is that he likes to take naps more than anything, including doing work or participating in class, and Petra’s is that she speaks in broken English (kinda). Petra’s isn’t even a personality trait, and Linhardt’s is more of an interest at that. So of course I thought they would be boring, but when I actually used them and got their supports that quickly changed. I didn’t expect them to be so nuanced (and for Petra to be a top tier waifu 👌👌). They went from my least favorites to some of my favorites on the game, some might even remember Petra made my top 10 three houses characters (iirc she was number 8 or 9), but what about you guys? What characters (series wide) have grown the most on you and why?
  18. Black eagles : - Bernadetta (Multiple attack and strong if not full HP) - Dorothea (Strong dancer) Blue Lions : - Felix (High base damage) - Mercedes (Strong heal) - Ingrid (Strong flying unit) Golden Deers : - Lysithea (Great range and might defense if she equip Thyrsus) - Hilda (High charm and speed) - Leonie (Incredible physical attack and defense)
  19. Go ahead and skip to below the line if you wanna get to the main discussion of this topic. At the current time, it seems very unlikely that all of our favorite characters from past Fire Emblem games are in FEH. For a personal example, Miriel from Awakening is still not in... HOWEVER, I want to discuss something that I don't think people often discuss when it comes to favorites in the game: how GOOD they actually are. Again talking from a personal example. Nowi was a launch 4*/5* unit (before demotes were a thing), and while yes she was considered good at the time, remember that she was one of 2 or 3 Blue Manaketes in the game, so she didn't have much competition. This was also the time of Year 1 units where Infantry units has around 157-158 BST, and the Trainee bonus gave Nowi a BST boost to 163. So for the time, yeah she was pretty good. Fast forward to now. What started as 2 Blue Manaketes has expanded to 10, almost all of whom are 5* exclusive and almost all of whom have advantages that Nowi lacks. Better skillsets might not be an issue to some, but for those who AREN'T summoning 15 of every released unit it's actually a pretty big problem when you have to decide between your favorite and a powerful unit for the sake of one skill, maybe two if you SI smartly. BST can be an issue for some, especially if we're talking about ranged units. Units like Nowi who got the Trainee bonus aren't as lucked out in that regard, but there is another issue in that department worth discussing in a bit. Weapons. Nowi arguably has one of the best inheritable Breaths in the game, but having a generic weapon is not at all the same as a Prf. Look at the Prf that Fallen M!Corrin, the most recently released Blue Breath Infantry, has and compare it to what Nowi has. We're talking +3 Spd, a potential +5 to all stats, and inflicting Guard on the opponent as long as Corrin is alone, versus Distant Counter and a Special Cooldown penalty on the wielder. Is it fair to compare a Prf to an inheritable weapon, probably not. But a unit gaining a Weapon Refinery update is not often guaranteed to actually receive a good weapon, but more on this later. Stat distribution is a bitch. Let's look at one different tier of Blue units, Lances of the flying kind. They're pretty common as far as unit types after all. Now look at Florina, who let me remind you in her original game was the pretty standard "good Spd underwhelming Atk squishy Def Pegasus Knight" that most Fire Emblem games have early on. You wouldn't believe me just looking at Florina, right? Because she kinda missed the mark on one of those fronts and has one of the worst Spd stats among Lance Fliers in the game, only ahead of Travant and Altena. Now I don't know if Florina has fans or not, but assume that you are and you just learned that Florina is in the game. Leading to my next point... The earliest units did not have established roles. Again with Florina, her weapon would make you think she wants to be an Enemy Phase unit, but her default kit, which remember that at the time there were VERY FEW enemy phase or dual-phase skills, contained a Player Phase skill. Nowi didn't exactly have a clear role either, and arguably she still doesn't. Now compare Ike to Ike. ...Legendary Ike to Fallen Ike. Legendary Ike had advantages over existing Distant Counter swords in an exclusive faster-charging version of Aether, a solid A passive in Warding Breath, and a solid stat spread. But now look at Fallen Ike, who ALSO has a Breath skill and a faster-charging version of Aether, but he has even more advantages than Legendary Ike in the effect of his weapon reversing Penalties, a more solid skillset that didn't include useless skills, and a higher BST total with slightly more focus than Legendary Ikes. This isn't to compare the two, this is to show what the devs are willing to give to a unit in the current age compared to before, when Legendary Ike was brand new. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Now for the discussion... When do you think is a good time for a unit to be released to this game? Consider that older units do not have the same treatment given to them compared to new units, even demote units. Remember that old units are still getting Weapon Refinery updates just to make them equal to modern units. Recall that older units have had at least one more recent unit that essentially rends the original irrelevant. Even the original Brave and Legendary units, supposedly special, stronger versions of heroes, don't get seen that often anymore because there's simply far better units available. The later a unit is released, the better they are. Considering that, would you still want them to be released ASAP, if not released even earlier? Or would you be willing to wait for the absolutely best version of that unit possible? In my personal example, would I have wanted Nowi from the beginning (basically the unfocused bag of Nowi we currently have), or could I have waited a few years for her to be the best version of her possible? Can I keep waiting for Miriel to science Lysithea into obscurity, or do I need her to be in the next New Hero banner?
  20. I have been working on a builds 'optimizer' type calculator that can systematically and automatically suggest the best class for each character. It started as I was planning my team for a NG Maddening run, found myself kind of enjoying the process until I ended up where I am, with this calculator lol. So I thought I'd share some of the results to get some feedback and thoughts on my calculator. I don't know if something like this already exists so if you know of one please do let me know! MINOR SPOILER ALERT: All non-dlc classes are listed, including unique story-related classes that only get revealed as the story progresses. Let me start by explaining what this calculator does (or at least tries to do) and how it works. First it looks at the growth stats of a character and adds them to the growth stat of each class. In the sample images below, these are the values in the main part of the table listed under the stats. For each level of classes (Beginner, Intermediate, etc.) it highlights in yellow which class results in the highest growth for each particular stat, just an interesting visual aid. So far, this is purely raw data: char growth (stat) + class growth (stat) Next, I assign a rating for each class for that character. Here I've come up with a rating made up of two parts: It evaluates how closely the growths for a class align with the character's natural growths. This part takes into consideration that some characters can be more flexible than others. A value is also given to the character's strengths / weaknesses in skills that are certification requirements for each class. The two parts are combined to gain the final Class Rating. Without getting into the specifics of how the metric is calculated, it can be thought of as: [class-char fit] + [skills value] = [Class Rating] Obviously this method will not be perfect. Firstly it is based almost entirely on stats. Meaning it ignores valuable non-stat considerations such as potential hero's relics, character unique abilities, crests, etc. It also does not take into consideration the base stats of a character. One nice thing about including a value for strength/weakness in skills however is that when a character is strong in a particular skill it usually means they will also unlock useful unique abilities down that skill line, or that there might be a useful relic they will be able to use. So I like to think that some 'wisdom' finds its way into the [skills value] part of the Class Rating. That's about it. Below are some sample results from each house. If this calculator does its job well, then the higher Class Rating value, the better that class should be (theoretically) for the character. The way to understand the class rating is not that it is finding the best class for that character. Rather it is trying to identify the class that best 'fits' the character's strong suits. This is done by considering the organically strong stat growths a character has as well as the skills they are strong in or have a budding talent in. It says nothing however about how good the class itself is, what benefits outside of growth stats it might bring, or how the class might fit in a builds progression for the character. Inevitably there will be a few eye-brow raising results. I don't think a calculator can ever supersede common sense and experience, but I think it does a not so terrible job as it stands. Oh I should also add that Class Rating values don't compare across characters. Meaning if one character has a higher rating for a specific class than another character, it doesn't necessarily mean they are better in that class. It could mean they are a better "fit" for the class, but not necessarily that they will perform better. Thoughts in general? Any suggestions? Feedback? Do you know of a similar calculator / optimizer out there already? Is there an interest towards getting an improved version of something like this? One thing I think can improve in the Class Rating is to include consideration for base stats as well, just haven't figured out yet how to best incorporate that. I think that alone would fix some of the oddities. Thank you for your time. Clarifications: 1. This calculator does not consider the progression path of the character. Masters classes won't consider what you chose for the Advanced or previous classes, etc. Another area where common sense is needed. 2. Comparisons of classes are done only within the same class level. So the rating of say, a Paladin, is not compared to say a Wyvern Lord. Each class level's ratings are ranked separately. This is another area where common sense has to intervene. If you want to CTRL+F jump to a character's results, here's the list in this sample: Byleth, Edelgard, Hubert, Caspar, Ferdinand, Petra, Bernadetta, Dimitri, Sylvain, Felix, Annette, Claude, Lorenz, Raphael, Ignatz, Lysithea, Marianne, Hilda, Leonie. Byleth: Edelgard: Hubert: Ferdinand: Caspar: Petra: Bernadetta: Dimitri: Sylvain: Felix: Annette: Claude: Lorenz: Raphael: Ignatz: Lysithea: Marianne: Hilda: Leonie:
  21. So I'm pretty sure there have been threads for this kind of thing before, but I couldn't find any that were current, especially with the new 3H characters being around now. Because I'm an unoriginal person who cant think of good original nicknames like I used to, I've decided to combine my two obsessions in pokemon and FE (which both coincidentally have loads and loads of characters) by theming my pokemon nicknames around FE characters. But outside of a handful I can think of, I'm not very good at matching and thinking about good combinations of pokemon and FE characters on my own. And I want to use as many names across the various games as much as possible. So throw me some suggestions if you have time! With particular emphasis on Gen 1-3 pokemon at the moment if possible, but I'll file away all suggestions for the future (no, this has nothing to do with the fact that Pokemon Mystery Dungeon DX came out today, whatever gave you that idea? >_>; ). It doesn't have to have a ton of reasoning behind the matchup, just imagine what pokemon this character would transform into if they woke up in a world of pokemon. Or just simply what kind of pokemon they would likely have as a trainer. Have fun! 🙂 Note: I have not played Gen 8/Sword and Shield at all and have no idea what 95% of those new pokemon are or even look like (which is by design to stay unspoiled until I play it) so while I'll take suggestions based on those pokemon it likely wont help me much right now. Also, I'm not sure if this is the correct forum section for this topic; if not, please move it as needed.
  22. With the DLC coming soon I thought it would be a good idea to make this poll. Please feel free to comment why you chose the character. Update: Now that the DLC is out... Who is your favorite?
  23. About This "Series": After a long time to digest all the characters, who is your favorite Black Eagles character? It can be based on design, battle capabilities, character arc, etc. Please feel free to comment why you chose the character. To make this fun, I have decided to morph this into a competition. Each week, for about eight weeks, there will be a poll asking what your favorite Black Eagles character is. The character who receives the lowest number of votes will not be on the following week's poll. It will be interesting to see how the votes will change when a character is voted off the poll. Hopefully, the character of your choice makes it to the top! Week One Results: Unfortunately, Caspar has been eliminated! Week Two Results: Unfortunately, Hubert AND Linhardt have been eliminated! Week Three Results: Unfortunately, Bernadetta AND Petra have been eliminated! Week Four Results: Unfortunately, Edelgard has been eliminated! This week (WEEK FIVE) we will be eliminating ONE character! This will determine the WINNER! Make sure to vote for your favorite!
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