Search the Community

Showing results for tags 'cipher'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Important Links
    • Serenes Forest Code of Conduct
    • Mistakes or Errors on the Site
  • Important Forums
    • Announcements
    • Member Feedback
    • Site Content
  • General Forums
    • Introductions
    • General
    • Far from the Forest...
    • Creative
    • Fan Projects
    • General Gaming
  • Fire Emblem Forums
    • General Fire Emblem
    • NES and SNES Era
    • GameBoy Advance Era
    • GameCube and Wii Era
    • Nintendo DS Era
    • Nintendo 3DS Era
    • Fire Emblem: Three Houses
    • Fire Emblem Heroes
    • Fire Emblem Warriors
    • Tokyo Mirage Sessions #FE
  • Miscellaneous
    • Forum Graveyard

Calendars

  • Community Calendar

Found 50 results

  1. Set 16 Proxies

    Hi Folks! The set 16 proxies are almost done, I uploaded the colors that are set, just need to finish purple! UPDATE The whole set is now proxied.
  2. Our Cipher Group

    Hi folks! I just wanted to post in here to talk a little bit about the amazing experience I've had since my friend asked me a few months ago if I was interested in playing Cipher with him. I own a hobby/cardstore called Akiba Underground (link here for those curious: http://akibaunderground.com/) and I decided after we started playing to go really hard on stocking Fire Emblem boosters and trying to start a scene at the store and hopefully be able to do organized play down the line. A little less than three months in we now have over half of the sets in stock in our case, a small but growing collection of singles, and we just had a legit release day for set 16 where a TON of cipher boxes came in my door and then went right back out. The response we've gotten is pretty amazing, and even just getting like 6-8 people together at once to play is so much more than I expected, considering the substantial barriers to play (we are using half-card printed translations, some which we created and others we found on here). I just wanted to share with the forum because it's been so surprising how many people have been interested, and thought it would be cool to show a few pics as well (it's still neat for me to look in our case and see cipher boosters next to magic ones). I just acquired a bunch of the sealed promo card packs, to give out as prizes for our next organized event in a few weeks, and I'm hoping we get a good turnout. : ) (The picture of the card case is actually a little old, we now have even more sets in stock and a little display with cipher singles too!)
  3. My Local Cipher Club

    Hi, I'm Scott and I'm a high school teacher. I'm also a huge Fire Emblem fan, I've never posted really on the Serenes forums but I decided to share my story today because I thought it might interest people here. A group of students started a gaming club at the school where I work, and I'm the sponsor of the club. One year ago, on our first meeting I met a young man (for the sake of privacy I'll be using different names for each student) we'll call him Juan. Juan was playing a card game with a friend and when I passed by the place they were playing I was stunned, the game was Fire Emblem Cipher! He had the Corrin M and Corrin F starter decks and was teaching his friend Daniel how to play. I started chatting with them, and next thing I knew I had a Path of Radiance and Tokyo Mirage Starter Decks coming in the mail. Fast forward a year and there's around 20 students at the school with Cipher decks, many who attend meetings regularly to trade and play. We have monthly tournaments, and even "Festival Events" with prizes. I enjoy collecting Cipher cards so much that many of my extra cards become prizes for students to earn, I have 10 complete Cipher decks and some of my students even have multiple decks. It may seem super elaborate but I've even come up with ways for students to earn free cards from participating in different events. For example: I give out "Exhibition Passes" to each tournament participant, they can spend a pass one of two ways, exchange it for a pack of 10 common cards. Or use it to challenge me to a Best of 3 Round with its own rules, if they beat me they get to choose 1 SR card from my binder. At tournaments I host raffles, where I give out R cards or even booster packs (The club has about 4 boxes of packs donated by some online friends of mine to be used as prizes) and the top 5 players at each tournament get to pick a R card from my binder (at festival events every player gets an R and the top 5 get SRs) It's been a pretty amazing experience to not only bond with my students but also to play this amazing card game. You might be thinking "How do you read the cards?" Well, as posted on this very forum in the past, users such as AsheoftheEmblem, Murdock, and SAIKLEX have made English Half-Card Proxies which I have been using for this club. It's helped enormously for opening the game up to many more students and I haven't been bothered by the extra work of assembling the proxy documents for the kids. Attached are some pictures of my own decks, and I'm in the process of assembling a picture collection of my student's decks to show off not only how many students are involved, but also their creativity in creating decks. Just a small sample of my decks are here to show how some of them are proxied.
  4. Newly into cipher and idk if this is appropriate to ask here, apologies if not, but there aren't really any online resources for making decks, besides what the starter decks give, for what that's worth, and it all just seems very overwhelming. I was wondering if anyone had an idea where to start or could help in building/building advice. Thanks to anyone in advanced.
  5. Hello All! My friend and I have started a local play group at my store and as part of that effort we created half-card proxies for sets 11 to 15, and we thought it would be nice to share them with the community! You can find the zip files here! https://drive.google.com/open?id=1tlWfIiXsvVZjbHiZwjsQhDxjN6YmbxhAy Let me know if you find any mistakes in any of them! We're currently experimenting with alternate rules for smaller decks to make it easier for people to get started. I'll let you all know how it goes!
  6. Looking for Card Quote Translators

    I am currently working with a group to create translated proxies for cipher cards and there have been a few quotes on some cards that haven't been translated. If anyone is interested in helping out with translating the missing quotes or knows someone that might be able to help please comment below.
  7. Lackey CCG Cipher (0)

    I was wondering if there was a free version of Lackey CCG, and if there is, how would I play FE: Cipher on it?
  8. I have a couple of codes from cipher starter decks I bought and I can't use them. They are Japan region locked, so if you want them just let me know. The one that came in the Hoshido Deck had a code for some 25th FE anniversary thing on it. The Marth code had something to do with Minerva I think.
  9. I just checked Sagemaster15's YouTube channel and there is going to be two new characters coming to Heroes. And plus, he saids those two Cipher cards were labeled under in Heroes, but I haven't checked the official Twitter post yet, I only just saw the video. The first character is a princess named Alice (with a Staff and a Tome) and the other character is a Knight who appeared to be a butler like Jakob. Edit: I just checked the official Fire Emblem Heroes Twitter account, it doesn't look like those two were shown. It's definitely leaked. 2nd Edit: Sorry, disregard with the topic, I just found out those two characters were original characters for Cipher and they were been announced in Series 10 already.
  10. English Half-Card Proxies

    Introduction Hello All! I have undertaken a project to create half-card English proxies for each set of Fire Emblem Cipher. The purpose behind the project is to increase the accessibility for newcomers into the game. It is recommended to double-sleeve all cards using the proxies: sleeving the card in a perfect fit sleeve, and then the proxy and card into a sleeve with a non-transparent back (like KMC Matte Sleeves). Early 'Proof of Concept' Photos EDIT: Summary on recent work. The following changes are included in the second run: Characters with more than 2 skills will now have their absent skills included. Characters with more than 1 support skill will now have their absent skills included. To reduce the quantity of ink, actual card backgrounds were substituted for the solid black background. Skills are now surround by their own background (similar to the cipher cards). To save space, the bottom half off the proxy was condensed. Skills with leading icons now have the icons present. ---------------------------------------------------------------- Starter Decks Starter Deck 1 - War of Darkness Full PDF (under revision) Singles (complete set, rev. 2) Starter Deck 2 - Awakening Full PDF (under revision) Singles (complete set, rev. 2) Starter Deck 3 - White Night Full PDF (unavailable) Singles (complete set, rev. 2) Starter Deck 4 - Black Night Full PDF (unavailable) Singles (complete set, rev. 2) Starter Deck 5 - Path of Radiance Full PDF (unavailable) Singles (complete set, rev. 2) Starter Deck 6 - Illusory Revelations Full PDF (unavailable) Singles (complete set, rev. 2) Starter Deck 7 - Binding Blade Full PDF (unavailable) Singles (complete set, rev. 2) Starter Deck 8 - Genealogy of the Holy War Full PDF (unavailable) Singles (complete set, rev. 2) Starter Deck 9 - Land of the Gods Full PDF (unavailable) Singles (complete set, rev. 2) ---------------------------------------------------------------- Booster Sets Booster Set 1: Warblade of Heroes Full PDF (unavailable) Singles (complete set, rev. 2) Booster Set 2: Soulful Flames of Light and Dark Full PDF (unavailable) Singles (complete set, rev. 2) Booster Set 3: Twin Swords of Hope Full PDF (unavailable) Singles (complete set, rev. 2) Booster Set 4: Illusory Revelations Full PDF (unavailable) Singles (complete set, rev. 2) Booster Set 5: Overcoming Rivalry Full PDF (unavailable) Singles (complete set, rev. 2) Booster Set 6: Storm of the Knights' Shadows Full PDF (unavailable) Singles (complete set, rev. 2) Booster Set 7: Rise to Honor Full PDF (unavailable) Singles (complete set, rev. 2) Booster Set 8: Life and Death: Beyond Fate Full PDF (unavailable) Singles (complete set, rev. 2) Booster Set 9: Thunderous Earth Full PDF (unavailable) Singles (complete set, rev. 2) ---------------------------------------------------------------- Help Contribute Any feedback regarding the proxies is welcome! If you would like to collaborate, feel free to PM me. ---------------------------------------------------------------- Known Issues Some text bleeds into the lower half of the proxy. Quotes may not be visible or readable on some proxies. ---------------------------------------------------------------- Current Phase Revision: Complete 2nd Complete Set: Complete Refactor: Underway 2nd Revision: Incomplete 3rd Complete Set: Incomplete Online PDF Builder: Incomplete
  11. So basically my sister opened a pack and got the one character that she hates in all of FE, Tsubasa! It's SR+ with the signature and golden border and all, lol. So I was wondering if anyone in the forums can tell me how much it's worth (and maybe where I can sell it). Thanks in advance to anyone who replies!
  12. Has anyone posted the cipher characters base convs? I can't seem to get them to appear
  13. This is probably a stupid question, but what's the difference between the Fire Emblem: Echoes dlc Cipher Legends I and II compared to the Cipher Companions Pack?
  14. Errata Questions on a few B08 Cards

    Hi all, Still a relatively fresh player, and for the most part I only play casual games with a couple local friends. Most of what we have to work with are B08 series cards and a few others, but I had a few questions come up on rules/errata surrounding certain cards. A couple easy ones and few head-scratchers. Easy: B08-085R - Maiden of Purifying Lightning, Tinni - Do bonds that are consumed for the "critical hit" effect need to be face up to be sent to retreat, or can face-down bonds be used as long as they're tome cards? B08-038N - Serious Manakete, Nah - For a stone support to trigger Nah's effect it has to be a successful support, right? So a failed support with Nah herself wouldn't trigger the effect? And the head-scratchers: B08-096R - Emperor of Grannvale, Arvis - For the bond skill effect, which sends an opponent's unit into their bonds, how does this work with class changed or levelled up units? Does the top card go to the bond area or do all individual cards in the stack go into the bond area? Just curious because this could really throw the viability/non-viability of this ability. B08-026R - Searing Envy, Tharja - This one's confusing specifically because I'm seeing different translation on Lackey and on the wiki here concerning this card. Lackey's translation is that the card that is selected and possibly discarded is a random selection, where the wiki translation is that the player gets to select. Again, curious because this affects how viable the card is. B08-079SR - The Just Master Thief, Patty - This one's got me really confused. The third ability in the chain that Patty gets specifies that if the card in the opponent's hand is the same name as the main character, the main character is destroyed. If your opponent still has orbs left, does that mean you would just take an orb, or does that mean that the main character is destroyed regardless of orbs? If anyone knows any of the answers/rulings/translations or would be able to help me out on this I'd greatly appreciate it.
  15. Anyone? i dig them. They all designed nicely, and have cute personalities. Emma is young but cheerful or plucky. Randal is a salty gambling sort that reminds me a bit of Joshua from FE8. Yuzu means business but has a softer side. I like how shes funny by being unfunny. What a nerd. Shade's design is fucking amazing and shes cute on top of it. A little lazy, kinda goth, but a bit fussy. I like her a lot. As units they seem pretty ok. I want gonna get this dlc, until I realized there were four characters with supports. Worth it.
  16. As of now you probably know that the cipher mascots are gonna be downloadable. What do you think are gonna be the unique arts/spells ate they gonna have to set them apart from the rest? Personal speculation Shade - to emphasize her being a genius, she's gonna have a diverse spell set including some unused ones. They may add dine "underhanded" spells to emphasize her being a dark magic user. Emma - to emphasize her being a trainee, she will have noob friendly skills like underdog etc. Yuzu - despite being given a hybrid class, I believe her arts will focus more on her sword fighting to compensate her probably lack of spell pool. Lando - he was ruthless in his youth but have mellowed, He appears to be designed as a gambler. His arts May involve leaving things to RNG. And maybe a few underhanded arts as well.
  17. Series 8 Tharja Synergies

    Okay, so while I'm waiting on my set 8 boxes to come in, I've been reading up on how the game works, and deck building tutorials and basics and such, and I'm hoping to eventually get a few local friends of mine in on building decks and just doing some casual games together. What I kind of want to try is build a deck that will either use Tharja (specifically Dark Knight from Series 8) as my main character. I know that I'll definitely need a bunch of support cards, but...past that I'm really not sure what card abilities work really well with her abilities, or what cards would help to make her viable as an MC. Specifically, I feel like I want to try and do something that will play off of or exploit the "Spiteful Flame" ability: "Select a card from your opponent's hand and reveal it. If the revealed card has a deployment cost of 3 or less, send that card to your opponent's Retreat Area." Offhand, can anyone think of cards that would synergize well with this or...ways of going about building a deck that might allow me to make use of this card? I figure like in general this means that I can more or less force out cards onto the field, reduce my opponent's hand, pick off weaker units with more powerful ones, but...I really don't know how to make that happen or how to go from there. Ideally, suggestions from Series 8 or cards from Series 8 would be great, but I'm definitely willing to invest or look into other series if there's something that would work well. Anyone have any thoughts or suggestions? Any help would be hugely appreciated!
  18. I have a friend studying abroad in Japan and they said they'd look out for some Cipher cards. They don't know what store they'd be at and neither do I. Would any of you happen to know?
  19. So I was looking through FE stuff on an image board and noticed they need help id'ing artists of some Cipher art. I figured you guys might know who did some of the art in question. So here we go, I went ahead and mirrored everything to imgur so you don't need to click links and open 9000 tabs: [spoiler=FE6/7][spoiler=Shanna] [spoiler=Fir] [spoiler=Eliwood] [spoiler=Lyndis] [spoiler=Clarine] [spoiler=FE4][spoiler=Adean] [spoiler=More Adean] [spoiler=FE1/3][spoiler=Marth (IDENTIFIED)] [spoiler=FE14][spoiler=Ryouma] [spoiler=Leo] [spoiler=Ryouma again] [spoiler=Hana] [spoiler=Setsuna] [spoiler=FE13][spoiler=Lonqu] [spoiler=Noire] [spoiler=Lonqu again] [spoiler=Severa] [spoiler=Miriel] [spoiler=Morgan] [spoiler=Sairi] An artist lookup if one exists works as well.
  20. I now they don't seem to be planning to have tSS cards anytime soon. However it's cool to speculate to what unique mechanic it'll have. First, the SACRED TWINS (the weapons) Basically taking the Cain and Abel knight mechanic in previous series and cranking it up to 11. IE Great Lords Eirika and Ephraim with sieglinde and Sigmund respectively. Or Falcon Knight Tana and Sniper Innes for Vidofnir and Nidhogg respectively. Second, something with the trainees. But I have no idea how.
  21. Hi there, this is my first time posting here, but I've come and read alot of the forums since i started playing cipher. A friend and I had a disagreement on a mechanic in the game. According to the rules on the cipher page, you can class change a card into itself and it counts as a class change (i.e. I can play the 3/2 cost Ike on top of that same 3/2 cost Ike using 2 "deployment cost" and that would be considered a class change since i used the promotion cost so i would draw a card.) I just wanted to confirm that this is indeed the ruling, and that I'm not just getting confused. Furthermore, would i be able to "class change" a 5/4 cost Ike card by playing the aforementioned 3/2 cost Ike on top of it and then draw a card? Thanks for any insight you can lend! -Jared
  22. With an idea from a friend I battled in Fire Emblem Cipher over Lackey CCG, I've decided to go into Lackey CCG's programming and install .WAVs, adding new ones and replacing old ones into the system- All Fire Emblem GBA-Era themed, as well as some quotes from Smash. So now, typing in phrases into the chat log like "Attack", "Crit", "CC", will make sound effects. If you don't like what I've already put, finding it repetitive or annoying, you can also remove them. It comes included with other .WAV files so you can put together your own favorite combinations and customize Lackey CCG to play whatever sound files you like. You don't have to settle with what I preset for you. Please, tell me what you think. The two links should be able to redirect you to google drive, where you can download the two folders. They have the same name, but contain completely different content. Instructions on how to install and how to make your own commands, replace and remove sound files are all included in a "READ ME" notepad in one of the two folders. https://drive.google.com/folderview?id=0B0TVARjo5qt1T00zMnY1RjlpeGM&usp=sharing https://drive.google.com/folderview?id=0B0TVARjo5qt1YV91Rkt5VDV2SDA&usp=sharing
  23. So my cousin and I have been into FE since Blazing Sword, and I'm thinking about getting a few Cipher starter decks. Specifically, Awakening, either Fates, or Radiant. My hesitation stems from gameplay. I'm not sure if I want to have a stack of translation sheets while I play. I'm afraid it'll be boring to play and just sit on my shelves like my Magic decks. The art is gorgeous though, so I'm tempted simply for collecting pretty pictures. So any recommendations or warnings?
  24. Cipher Speculation Thread

    Well, I know some of you have prediction unreleased cards in the future. Let's speculate a bit okay maybe a lot. Yes we may sort of include speculations on already announced stuff or speculate on teasers. Let me start with our speculation of our own. Okay, so we know that "Medallion" cards will have MASTER CLASSES. So does that mean, Gaiden will have them too? On a related note, what color will the cards be in Valentia? In games with branch promotions, some units are given canon promotions in their debut series (i.e. Hero Severa, Dark Flier Cordelia etc.) until the second series they appeared gave them an alternate promotion Except Severa for some reason I am suspecting that the Villagers in Gaiden and Sacred Stones (speculate what color) characters will be given canon promoted classes based on their intended design. (eg Mage Cliff due to his high resistance, Pirate Ross, Mage Knight Ewan (just because his growths most resemble that of a Generic Mage Knight), Great Knight Kyle, Paladin Forde etc.) those are just my examples please don't kill me.