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Found 1 result

  1. The aim of this thread will be about how to ise certain units and teammate combinations that work extremely well and have good synergy overall. This idea began because there are people that sometimes struggle against certain characters be either in story or arena and dont know how to deal with them, obviously arena is where this takes much more importance especially with Takumis and Lucinas running rampant. This is also because the game being still fresh and the meta still new that some characters are somewhat unexplored or underrated and are somewhat difficult to play with because they are not very straightforward. So to began I will begin with a combo that I have been very fond of, not only because of my biased no homo love for our boy, but because I began learned how to utilize him properly to deal with characters that is supposed to have a bleak matchup against. ------------------------------------------------------------------------------------------------------------------------------------------------------------------- So my team began when trying to figure how to play with Roy and a good way to utilize its skills and teammates that could take advantage of what it can offer to a team [Roy](+SPD/-DEF) With this bokn and bane he cannot get doubled by anything that is not Linde or +SPD Red Lords, which is important since it means it can tank a hit from robin(even with the stupid disadvantage from the triangle) then deal some damage to him to get into the range Takumi can kill it and also set up Revenge for next turn, it also means it wins against all the Red units 1 vs 1 as long as they attack first(like a +ATK Lucina cannot double and a +SPD fails to OHKO and both get killed next turn), Roy basically can lure and kill anything that is not blue colored. [Lilina](+ATK/-DEF) Lets one shot some variants of Takumi without boosts and when buffed to my FCorrin Hone Attack it one shots all the Takumi variants unless buffed or him being a neutral HP/+RES but in that case it means my Takumi or Roy can kill him, also the extra attack lets deal with MRobin also on a 1 vs1 if it attacks first, alongside 2HKO effie(which thanks to Roy can attack, then get out of range of effie and kill next turn since effie will not reach her.), her attack buff works great with FCorrin because it stacks. [Takumi](+SPD/-HP)(it is my variant but - Res is better) Means it doesnt get doubled by everything not buffed or named Linde(which still gets OHKO if Lilina or FCorrin boost its damage so even if she attacks you she dies and lets you set up Revenge) which means it doesnt get ORKOed by anything, so it means again that it can win a lot of 1 vs 1 matches), its speed debuff also helps immensely to neuter buffed chars and void getting him or Roy doubled by things like Lucina which is important when going against Red Lords teams [FCorrin](+SPD/-ATK)(again -Res would surely be better but since it needs to survive some hits is better than -DEF or HP) With a boon speed it means it doesnt get doubled by anything unless it is a +SPD Linde) which is good since it lets her beat things like Lucina on a 1 vs 1, and in this case -ATK doesnt seem to miss something that I need since she is mostly used for supporting with debuffs for offensive units and Hone Attack buffing which also stacks with Lilina buff, helps Roy and Takumi double a lot of characters or avoid getting doubled by things with +SPD or speed buffed, she also works great with Lilina because of her RES debuff and both of them buffing each other(which means like extra 9 points of magic damage). I have currently a 32 win streak with the team, all of them have been very working pretty well since I have ways to kill every character currently, fully Blue teams are somewhat difficult since need to deal with them one at a time but is doable.
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