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Found 15 results

  1. Hi, I'm trying to make 4 magic weapons in TSS with Nightmare. They're supposed to hit res for their MT +1/2 str but my Neimi has 21 MT with 7 str on her 13 damage bow, and she hit Bazba for 13 damage on his throne with 5 def. I don't understand, since she hit a fighter before for 20 damage without terrain bonus. How am I supposed to deal with something that deals different damage in different situations? My 13 str lv 7 Gilliam has 27 MT because of that, while she should have 20-21, it's completely broken since I gave it in chapter 3 chests like the lightning sword in Gaiden/SOV and wanted it to work like Fates magic weapons with half strength being the equivalent of physical units' magic stat (then I'll have to halve the MT to get something not broken from the get go and for the whole game...).
  2. A weirdo's sprite gallery

    Hello everyone! I had the idea of making a thread in which I post my "content" I've started by remaking some old portraits of mine, when I first started making them. I just need the palette and the hair done. wip.
  3. Custom Stat Screens

    Using Laytruce's Stat Screen Creator (thanks, buddy) I've created this set of screens based on an old concept of mine- an FE7 hack that takes place during the Scouring. The main character will be Roland, though Hartmut will likely play a large role. And anyways, there isn't a sprite for Hartmut. Here are the starting stat screens I've made for Roland, Durban, and Bramimond, plus a thief variant of Anna and Bill the Soldier, a completely-legit OC. Here are the screens. If anyone wants to make a fangame similar to this, you MAY use my stat spreads AND Bill, if you so choose. All non-Bill characters, plus Bill's sprite, are from FE7, as are the assets used to make up their spreads.
  4. So, I've made my second custom gba mugshot, but I don't really like the way the armor looks. Anyone got any tips? Feel free to express your opinion, I'll only hate you slightly.
  5. Mecha's Sprite Hub

    Hey guys :) it has been a long (emphasis on the long) time since I've done any spriting in the FE Style, so here I am posting all the content I'm making and I would love to see the feedback. Izuku Midoriya (Alias: Deku | Class: Fighter) Naruto Uzumaki (Class: Jonin (Similar to a Mercenary) > Class: Hokage (Similar to a Hero/Promoted Lord) Next: Sasuke Uchiha (Class: Rogue (Similar to a Myrmidon) > Class: Wanderer (Similar to a Swordmaster/Promoted Lord)
  6. Face Sprite/MugsShots Help FE7

    I'm trying to create my own custom Mugshot or face sprite whichever name you prefer. I know you can just edit and photo shop the characters from the game but I wanted a pure custom one. So I created a face, but now I cant find any information on how to size it and make it into a full fire emblem face sprite. I'm looking for an easy simple way but if I must I'll go the hard way. Maybe I'm missing something super obvious. If I am I'm sorry >.< I'm still quite a noob at this hacking stuff so please bare with me. If anyone knows a site,program, or a diagram that will help me figure out the size and the cutting of the face along with the chibi face size please do tell. Thank you very much in advance.
  7. Custom mugshot tips

    So I've finished my first custom mugshot and I want some tips: I need tips in drawing better hair, and maybe eyebrows, also clothes. The clothes are supposed to be like hana's and hinata's without their armor.
  8. Hi! I've been attempting to make a fun little romhack where I basically just dick around, changing people's classes and making dumb "Balance changes" to make the game (FE7) a little more fun for myself. In the process, I "added" (edited the peer and others) the female myrmidon, female mercenary, female brigand and a nifty little mage class and gave it to a few of the characters. My thing is that should I ever feel like randomizing this for extra fun, these classes are never going to be randomized themselves (keep in mind that I'm using the universal gba fe randomizer). Given that my knowledge of romhacking extends to Nightmare, FEditor and changing palettes, I would have no idea if it is possible to randomize them and if so, how I would go about doing it. I was thinking that perhaps there was a particular attribute in nightmare that the "usual" classes have that the others (like the peer) do not have but I noticed nothing of note. The one thing I did notice was a certain ***UNKNOWN*** attribute that most classes had a value on but stuff like the peer had a 0 value on it. However, while the mercenary (F) also had the 0x00 value attibuted to it, the female myrmidon, shaman and druid (all of which are unrandomizable as well) had actual values on them, so I guess that's not it. Plus, the values were going up with every different class so it didn't appear to be related to that at all. I'm asking this because Klokinator made a "fixpatch" for fe7 for a different randomizer and now he made one for fe8 for the universal randomizer that apparently make those classes randomizable (as long as he edits them in a specific way) but I don't think he's done that to his FE8 fix patch yet and I'm pretty sure after a several tries that the normal fe7 fix patch does not work on the universal randomizer. Any thoughts?
  9. Izarck's Quest (Update! Part 1 complete!)

    I started this hack around the start of december, since I don't have much time on PC, the progress is kinda slow. About my last hack, the Dark Emblem, I accidentally courrupted the files and since the hack was kinda lmae and messed, I decided to start a new one.(No random-generated maps this time, I swear) Story: In the Melgen continent, there are two very powerfull countries, they're Arcadia and Petos, Arcadia suddenlly started to invade other countries, even though king Arcadio and King Petos are on good terms with each other, so wat's the reason that made king Arcadio suddenlly attack it's neighbors? Follow the story of Izarck, as he makes his path from a simple squire to a famous Hero. Features: No bandit chapters! New items. New icons for new items. Some new classes. 7 chapters as of now(counting the prologue and chapter 4x) Some new music. New mugs. New events. New maps. Deep plot(Not much at the start I admit, but what FE game starts with a good reason to fight?) New custom battle animations. All chapters have hidden items and secrets.(Except for the prologue, don't bother searching) Some screenshots: Download: http://www.mediafire.com/file/ba417u1z9azcuza/Izarck%27s+Quest.rar Update notes: Known issues and gliches: Lamp sword use effect works properly but it crashes the game if used right after resuming a chapter. Make sure to always savestate before using it's use effect. By grammar isn't the best, if someone could help with it would be of great help. The same can be said about my mugs. Credits:
  10. MrStarster Starts Again

    Hey everyone. I was gone for some time... Well, that's because quiet a few things happened. Lost my computer. Lost my work. Fell ill. Lost a father. Just a lot of things really and I lost my will to sprite. Now, I'm going to start again with a new unit that is a WIP now but I hope will be able to be put as any weapon unit not filled in a game or just mooks with a large variety of weapons to use. The Man at Arms is a unit ready to give life and limb to country and his unit has been specially trained to use a variety of weapons to make them a force to be reckoned with in the battle field. Equip to for almost every situation, all this unit will need to become a pain in the enemies side is the proper weapon at the proper time. The only downside of having the ability to have so much equipment is that the weight of his armor has been lowered to compensate the arsenal of weapons he carries.
  11. So, I don´t know if there is an existing post for this, but yeah, I had some ideas, mostly names for my builds but I´ll try to complete them soon. Well, here is the list of names. Clumsy Maid Felicia - Maid Sol Shurikenfaire Inspiration Live to Serve I really don´t know give me some ideas Multitalented Mushroom Hater Jakob - Butler Luna Shurikenfaire Inspiration Live to Serve Armored Blow Old Spice Gunter - G. Knight Luna Deadly Breath Line of Death Galeforce Aggressor Ice Cold Flora (or maybe Ice Ice Flora...) - Maid Vengeance Shurikenifaire Lifetaker Inspiration Live to Serve Dragoncursed Ninja Kamui - Master Ninja Lethality (or something else, I like Lethality..) Draconic Curse Deadly Breath Replicate Cut Through (couldn´t think of anything else..) My idea with this one is like to replicate the unit and separate them in order to drop the stats of enemies so that others can finish them up. Lobster Wannabe Kamui - Hoshido Noble Astra Swordfaire Hoshidan Unity Dragon Fang Vantage High Lobster of Hoshido Ryoma - Swordmaster Astra Swordfaire Death Blow Line of Death Lancebreaker Lobstar Ryoma - Lodestar Dancing Blade Speedtaker Astra Swordfaire Lancebreaker Dragonborn Hero Kamui . Hero Sol Dragon Ward Swordfaire Replicate Amateratsu My idea is like the Dragoncursed Ninja, use replicate but this one is to support your other units, halve their damage give them health or defense. Greedy Little Anna - Merchant Hana Banana - Swordmaster Tactical Puppeteer Yukimura - Mechanist Suicide Squad Saizo - Master Ninja Line of Death Lethality Shurikenfaire Deadly Breath Galeforce 50 Shades of Niles - Adventurer Little Boy Hayato - Onmyoji Little Cheese of Hoshido Shiro - Weapon Master Friend Bear Benny - General Cirque du Soleil - Hero Fabulous Forrest - Strategist Corn Prince Xander - Paladin Swordfaire Aegis Luna Armored Blow Lifetaker Little Princess Kamui - Nohrian Noble Swordfaire Luna Nohrian Trust Dragon Fang Draconic Curse (or another one?) Pieridorito - G.Knight Hoshidan Dragongirl - Kanna Nohrian Dragonboy - Kanna If you have any ideas for Names for the builds post them, or if you also have builds of your own post them. Edit* I also need you to change my ideas a bit since I haven´t thought much of if the skills will work right.
  12. Help With Animations

    I need help with custom animations. Can anyone make Mage Knight with Sword please? I would appreciate it if you have pre-made sprites and a pre-made script.
  13. Here's my custom sprites. I need your help , make your custom female mugs then post it here . ^-^ Thanks.
  14. Topic. I'm getting the game soon, and when I do I'll be making stages all day. Share your stages and ideas. GameXplain attempted to recreate Hyrule Castle and Peach's Castle from Smash 64, so I'd like to see how people brought back other classic stages.
  15. Discuss things and opinion on character customization. Which games have the best character customization? Which games would you like to have this feature implemented in? Any examples or memorable moments you had customizing? What do you add when making a character? It can be skills, attacks, stats, or appearance. The world is your canvas.