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Found 3 results

  1. Greetings! Winsomniak here. I have been hard at work creating KageroChart, a database driven Fire Emblem Heroes fansite. VincentASM gave me permission to post here and am hoping to gather some feedback from the Serene's Forest community and make the site as useful as possible! Please check out the site and let me know what you think: https://kagerochart.com Current features include pretty much almost everything you might expect from the Curse Wiki plus the following: Generated insights, such as "Effie has the highest ATK potential in Fire Emblem Heroes" Discussion on hero pages via Discourse integration Markdown Formating for copy/pasting hero info into Reddit or forums that support markdown Clean and Accessible Content Indexes Fast, Mobile First Page Design Extremely Accessible Navigation Hero Matchup Pages Additionally, KageroChart is now officially hosting and maintaining the popular combat simulator developed by rocketMo. I have converted it to a mobile friendly layout and added the newest heroes. Coming Soon - Build Creation and Sharing tools - Better Integrated Social Features Development Roadmap: https://trello.com/b/WWjsXBJR/gamedex-kagerochart-roadmap Cheers, -Winsomniak
  2. So I've been working on a little character data extraction program, something that let's you get a character's stats from the wiki without going the whole copy and paste route, which seems like it'd be pretty useful for anything that wants up to date character data. (Probably mostly useful for combat simulators at the moment, though, if I can hook it up to an mobile App it can probably be used to IV checkers and whatnot as well.) Currently it only grabs character information on: All skills except assist (I'll be adding that later, assuming I don't get lazy and quit), color, weapon type, movement type, level 1 stats at 5*, and level 40 stats at 5*. Right now the program outputs to console (i.e. completely useless if you don't run from the command line), but it's a fairly quick edit to make it output to a text file or a variable instead. Here's what the output looks like: https://github.com/DehNutCase/Fire-Emblem-Heroes-Wiki-Data-Extraction/blob/master/Current_Output And here's the (very shitty) source code: https://github.com/DehNutCase/Fire-Emblem-Heroes-Wiki-Data-Extraction/blob/master/Hero_Info_Extractor.py If anyone can spot anything wrong with the output data, or if you got any advice on how to write code that doesn't look like shit (I'll probably add comments to it later, once I'm in the 'optimize runtime' stage rather than the 'add features' stage), comments/advice would be welcome, derp.
  3. Fire Emblem Heroes (JavaScript Database) BETA Library of the game data of the Fire Emblem Heroes. Install <script src="feh.js"></script> Used var Anna = new Hero('Anna'); alert(Anna.Type); // Commander alert(Anna.MoveType); // Infantry var Azura = new Hero('Azura'); alert(Azura.FiveStars.MinAtk[1]); // 5 (4-5-6) All Commands Hero.Name - return name. Hero.Gender - return gender. Hero.Type - return type. Hero.MoveType - return move type. Hero.WeaponType - return weapon type. Hero.ImageURL - return url images. {Portrait, Attack, Special, Injured} var Anna = new Hero('Anna'); alert(Anna.ImageURL.Attack); // https://github.com/ranford98/fehjs/blob/master/src/Anna/Full_Attack_Anna.png Hero.TwoStars, ThreeStars, FourStars, FiveStars - return stats and skills. {MinHP, MinAtk, MinSpd, MinDef, MinRes, MaxHP, MaxAtk, MaxSpd, MaxDef, MaxRes, Skills{Weapons, Assists, Specials, Passives}} var Anna = new Hero('Anna'); alert(Anna.ThreeStars.MinAtk); // 6 alert(Anna.ThreeStars.Skills.Passives); // Array('Spur Res 1', 'Spur Res 2', 'Vantage 1') Examples var Anna = new Hero("Anna"); var Sharena = new Hero("Sharena"); if (Anna.ThreeStars.MinAtk < Sharena.ThreeStars.MinAtk) { alert("Anna: " + Anna.ThreeStars.MinAtk + " | Sharena: " + Sharena.ThreeStars.MinAtk + "\nSharena Win!"); // Anna: 6 | Sharena: 7 // Sharena Win! } GitHub: https://github.com/Ranford98/fehjs
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