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Found 35 results

  1. Steel's Ironman Echoes: SoV Challenge Playlog - No Resets, No Revival, No Milas Turnwheel, Hard Classic After much delay, I am finally going to start playing Fire Emblem Echoes: Shadows of Valentia. As an introduction, I've been with the series since FE7 released on the GBA, and have played FE7, 8, 11, 13, and 14. I've done a text playlog on another site, where completed Conquest on Lunatic/Classic Blind, with no DLC, online, or stat boosters, which is probably the biggest challenge I have completed in Fire Emblem. So this thread is a sort of successor to that. Now, when I play Fire Emblem games, I like a challenge. I like to think and plan and strategize and have my knowledge and ability and creativity be put to the test. Gaiden isn't too difficult, and I hear that Echoes doesn't do much to increase the difficulty. So I've created my own challenge. I've already played through Fire Emblem Gaiden (up to Ch 5 anyway) in the past couple months, so I should be pretty familiar with how this game works. So this isn't truly blind, although it's my first time playing SoV as Gaiden is very fresh in my memory. This will be a screenshot playlog as I play through Echoes for the first time under this challenge ruleset. Ideally I'd do a video lets play but I don't have the means to record Echoes with anything approaching decent quality, so text + screenshots will have to do. Since I'm sure most people here are playing SoV, I won't talk too much about the story aside from some reactions here and there. I'm sure y'all will see the story on your own. I'll keep things rather brief and to the point. Maybe this could be usable as a sort of strategy guide in the future. I will focus on the strategies I use and on the challenge at hand. Here are the rules I am planning to play by in my Hardcore Ironman Challenge playthrough: -Hard/Classic -No DLC -No Revival Shrines -No Milas Turnwheel My goal is to complete the game with without resetting, and with as few character deaths as possible. If a character dies, they will stay dead. If I get a game over, then the first part of this challenge will have failed, and I will increment the game over counter, restart the map, and continue to play from there under the same rules, trying to complete the game with as few resets and deaths as possible from then on. I won't use revival shrines even though they are part of the game. If Alm or Celica dies, I will consider that a game over. I'll keep playing but I'll have to increase the game over counter by 1, and maybe implement some other consequence. I won't over-level by grinding too much. I might do a bit here and there as from my knowledge of Gaiden, having certain units promoted by certain points is quite important. But I'll keep it to a minimum. Feel free to make predictions/bets on whether I will succeed, how many resets it will take, how many units will die, and who will die. Welcome to Steel's Ironman Echoes Playlog. Bring it on! Hope you guys have fun reading along! I also welcome any relevant comments and discussion - just please don't spoil anything past where I'm currently at in the game. PS. If anyone is interested, I did a video Let's Play of Gaiden: PS#2. I'm also posting this playlog on another website as well.
  2. Did anyone find the normal mode in Fire Emblem Echoes: Shadows of Valentia was easier than the original game? The bosses in the game seems to be like they're easier to dealt with in the remake and I didn't get too much Game Overs in the remake, but I only did had one game over in Echoes: Shadows of Valentia when I had Alm accidentally got killed by Desaix in his fortress in the remake (that was my only game over progress that I have in Echoes: Shadows of Valentia). When I did played the remake since at the start at the release date and I did managed to get up to Act 4 as of right now really easy. I remembered back then when I played the original game, Slayde was too tough in Zofia's Castle, Wolff was a Sniping Hog with more range that he killed Mae, and Grieth was a menace back then. But with thanks to Faye, Position in the Beginning of the Battle, new items, provisions, and the Arts that were added in the remake, I did managed defeated Slayde in the remake with the effort of training, Arts, Provisions, & Support Bonuses and I did dealt Grieth with Kamui and Saber in their Dread Fighter classes with the Arts skills and Forge on the Weapons without getting a game over and had an easier victory. There was alot of units for Alm's and Celica's army gotten killed in my playthrough in the original game that I need to reset it and I did worked hard on getting them alive since Casual Mode didn't exist back then and Alm and Celica did get killed by enemies in some areas since Provisions didn't exist in the original game back then and I needed to find some way to regain health. And the Mila's Turnwheel makes it easier to undo mistakes and go back where you didn't want to that happened in the first place.
  3. So i was wondering, is it possible to get both Sonya and Deen in a single playthrough? Cause i though i heard in gaiden either one would join you later, but if not, then whatever
  4. This is just my prediction for the next FE Echoes remake. I have no idea whether or not this will be true but here goes nothing. As much as I want FE4 to be remade I'd have to say that the next FE remake will be FE6 and 7 together because you can't have one without the other. FE7 is the prequel to 6 and 6 never made it outside Japan and that being the continuation for the story of FE7 I would only see fit that both of them get remade maybe not on the same cartridge but considering how FE 3 have both a remake of FE1 and had the sequel on one cartridge, its a possibility. So, why FE6 and 7 you say? Well, I've been thinking. You know how Awakening and Fates both had an avatar, pair up, the marriage system and Risen/Faceless. Shadows of Valentia has no marriage system, no avatar, no pair up, but has Terrors. So I've been thinking that IS is just taking a break from the marriage system and just giving us the core Fire Emblem gameplay without having to stress about who are we going to pair up in battle and who's a good mother/father for this particular child character. We are just playing the core game for awhile, and I think that FE6 and 7 are coming next simply because of that. But as for the return of the avatar, I'd rather him be a silent protagonist like Mark in FE7 but still no marriage system. I mean, I haven't payed all that much attention to other people's opinion on their view point of the marriage system as of today but I think we need a break from it and just play Fire Emblem for the strategy and not the child rearing. BUT after FE6 and 7 comes out FE4 and 5 come next with the original marriage system (at least in 4) and child characters that fit perfectly into the story. I think IS is just letting things stay familiar and not letting things like the marriage system and the avatar go stale where to the point that no one wants it to return. The marriage system and the avatar will return later maybe not in the same game but will separately for sure. Like FE7 for the avatar and FE 4 for the marriage system. It's just splitting things up to keep things fresh. But who's to say these two won't appear together in the upcoming FE Switch? What are your guy's thoughts on this?
  5. Hey everyone, I'm back with another interview. This time it's Kyle McCarley, the voice of Alm in Fire Emblem Echoes: Shadows of Valentia as well as Fire Emblem Heroes. He also did Soren's voice for Heroes. He gave some incredibly in depth answers about the process of auditioning and recording for Echoes and Heroes. He also had some really cool insights about Alm's character that he does without getting into any spoilers. I had a blast conducting it and hope you enjoy it too.
  6. Since the game is coming tomorrow outside of Japan besides China, I think we should help @VincentASM (Avyen Knight) pointing it out for some of the Localization Names for updating for the site content related for Fire Emblem Echoes: Shadows of Valentia and he will keep tracking it down in-case if makes any mistakes and I am working on the Name Chart for both Gaiden and Echoes: Shadows of Valentia (I think it's around 50% or close) + maybe pin this thread so that everyone look at the thread and help contributing it until where done getting every names down. I did managed to find some new localized names that were leaked and did covered most of them from the English trailers and footages that we already saw. But, in-case if anyone wants to help out, I think we have about these things that it needed to be added and gets fixed in the site content, I don't think I have all the items listed down in the Items List as of right now and can some one who knows Japanese full well to help out list all the Kanjis and Romanjis down in the name chart + maybe put je2's and Artemis's fan patch names as well since I think there's some Gaiden players might get confused with the names as well: Playable Characters (Cipher characters only) NPCs Enemies Locations Items Provisions Spells Classes Arts (Arts Combat Skills) Title and factions Acts And also, I just wondered about those what we should maybe move the 5 bosses from the Altar of Duma to the Enemies section since they were marked as classes, but managed to make them as actual enemy units instead. Also, someone did pointed the link out there's a bunch of Localized Names that appeared in the Fire EMblem Wiki to be in the Name Chart for Echoes: Shadows of Valentia, are some of them actually correct by the way? I don't know who got them, I think they might have got them from Linkmstr and @MrPerson0's videos or something else who data-mined the game?
  7. Now I'm going to say right now, that I have never finished Fe 6. However, I do like some of the ideas the game had, and would love to see it remade so the west can play it without emulators. Now, I will say right now that I am a weird person, and the things I value in fire emblem games are different than most people's values. I also some times find smaller details in games agitating, so if you see and idea that seems out of place to you, it is probably because it was meant to fix a small detail that most of you were probably fine with. I would just like to share my ideas for a possible remake of Fe 6 with you all, and would love to see your opinions as well. So here we go... - A camp after battles, so you won't just be directed to the battle field after a battle is over. You can talk to characters sort of like in fates (If the next chapter can lead you into getting a new legendary weapon, they can give you clues/rumors that can give you the requirement into getting the weapon), they can give you clues about the requirements, and get items for it. You can also go to town, where you can buy weapons or repair them (another feature I think they should add), recruit a new teamate, or train in the arena. - An item similiar to Mila's turnwheel, but with different purposes. The person who uses it will be in camp after battles, and with his item, he can tell you if a legendary weapon can be obtained in the next chapter. He will also tell you that you should also protect Fae. This person and the item are basically guides to help you get the best ending. - Balancing characters and RNG - make the sword of seals and the legendary weapons unbreakable, but nerf them as well. - Make the exaccus a special weapon instead of a sword, for instance, it can become either a sword, axe, or spear, depending on the situation. - Make the final boss resistant to the legendary weapons (don't know how they would integrate this into the story, but the bosses weakness made her much easier). Also make give the final boss max health. What do you think of these ideas? Do you agree with them, or disagree with them, let me know.
  8. Is the second wave of DLC out for english yet? Or will it be later today?
  9. I decided I would compile all the translated supports and base conversations that we have so far on here like PKThoron did over on Reddit. All of the following are from Zigludo's, Justletmepostdamn's and Kyleenim'spastebin so credit to them. Credit to NaokiP for any unlinked supports and memory 4, and to VincentASM for memory 3 and Berkut's Despair. And also PKThoron for compiling them first. SUPPORTS: BASE CONVERSATIONS: Please make sure to link any new supports or base conversations that have been posted so I can add them to the OP. Thanks and I hope this makes someone's life more convenient. MEMORIES: ENDINGS: DEATH QUOTES: EXTRA:
  10. Also tested this on a Japanese 3DS without the overclass DLC loaded. They are listed as an Unknown class, and can't use any weapons. Pretty disappointing since Awakening made it so DLC units were listed as "Outrealm Units" and could still using their proper weapons and skills if the proper DLC wasn't loaded.
  11. Double post... ignore, please
  12. I don't think there's been a topic on this, so please forgive me if there is. I can see it being easily abusable if you use it a lot, but otherwise, I quite like it. I've used it a few times to get myself out of really BS situations, such as Kamui getting crit and dying to the boss in Chapter 2, and helping myself escape from the rare encounter in the first cave, when I went back at the beginning of chapter 3 to do a sidequest. So yea, I think it's pretty neat and helps mitigate really unfortunate situations, and think it can be nice, if a little abusable, for other things. What are your thoughts on it?
  13. I've seen plenty of heated discussions regarding one of the new characters, Faye, and I understand why. However, I noticed there hasn't been as much discussion about the Masked Knight compared to other characters, so I'd thought I'd make a topic where we can discuss opinions on the Masked Knight as a character. What is your opinion of the Masked Knight? Do you like/love/dislike/hate him as a character, or do you not care about him at all? Why so? My answer: While I haven't played the game yet, I have been following the story spoilers, the supports, and base conversations, and from what I've seen of Conrad thus far, he seems rather likable. While Conrad seems rather one-note in the character department with his attachment to Celica, I like how his attachment to her is not a creepy, obsessive crush. Instead, it's the sibling-kind of love. I also appreciate how he has a fleshed out backstory regarding why he cares for Celica. He's quite a sympathetic character considering how he was ridiculed for most of his childhood because of his origins, but Celica was one of the few people that genuinely cared for him. And then there's his two-face persona that varies depending on whether or not he wears the mask. If he wears the mask, he's cold, serious, and ready for action, but if he doesn't wear his mask, we see his soft-sided and dorky side to him. To me, I think this double-faced persona makes him more charming. This is just my current opinion of Conrad based on what I've read of him thus far. It might change once I play Shadows of Valentia for myself when it is released outside of Japan next week.
  14. Since we do have Alm, Faye, Lukas, and Clair were added when they added at the same day as Fire Emblem Echoes: Shadows of Valentia was released in Japan and China. I do think the developers of Fire Emblem Heroes will might possibly they'll might add Celica and some of her comrades at the same day as Fire Emblem Echoes: Shadows of Valentia will be released outside of Japan on May 19th. But, let's talk about what characters from Celica's team do you think they'll might be with Celica in the Banner and the new Paralogue chapter or the next 11th Main Story Chapter like Ike and Celica's weapon choice if they will either use Sword or Magic do you think we'll might see in the future batch? I possibly think she will might possibly get that Masked Knight similar to like how they added Faye and he's an additional character gotten added in Fire Emblem Echoes: Shadows of Valentia and I am not entirely too sure if what the other two characters from Celica's team going to be in Fire Emblem Heroes, I do like to see if they'll might add either Atlas, Mae, Boey, Deen, or Nomah. And for weapon choice for Celica, I possibly think Celica might use Magic (possibly Fire Magic since that was her default spell) since some of the main characters except Robin (both genders), Hector, Azura, Spring Chrom, Spring Lucina, and Female Corrin used Swords. And if they do added the Masked Knight that was with Celica since he is a Brand New character like Faye, I'm pretty sure he will most likely keep the mask on and keep his Backstory hidden from Kiran, Alfonse, Sharena, Anna, and the other Heroes. Incase if you do not know who is the Masked Knight that was with Celica this is how he looks like in one of the Fire Emblem Echoes: Shadows of Valentia Japanese trailers and we didn't see him have his mask off nor have a backstory shown in any of the trailers and the official website for Fire Emblem Echoes: Shadows of Valentia:
  15. Hey everyone, I've been doing a monthly Voice Actor series with different Fire Emblem Heroes' VO performers. This time I got Greg Chun because he was lucky enough to score the role of Ike in addition to Ephraim, Eldigan, and Lukas. I found out that he also did Lukas' voice for Fire Emblem Echoes: Shadows of Valentia, and that he found it intimidating to embody everybody's favorite mercenary. Greg has some great insights about breaking into voice acting, overusing your voice, and a little bit on the process behind winning some of his roles. He actually broke into VO through an Arnold Schwarzenegger impression! Hope you enjoy it!
  16. A new trailer just launched less than 15 minutes ago detailing the first four packs of DLC: EDIT: Something went wrong with the posting of this thread and this is now appearing twice in the same thread. Also, I don't know how, but the other thread about this that beat me to this news was not visible to me until after I posted this. So please remove this thread. Also, I could've sworn I typed minutes, not years.
  17. Hello! Serenes Forest newb here. I'm currently playing through SoV in Japan and have gotten stuck at the end of chapter 3. I've beaten the bosses on both Alm and Celica's sides, which revealed that Mira-sama (her name in Japanese, not sure about English) is no longer in her castle, but there is nowhere for me to progress on Celica's side. On Alm's side, I've made it to the water gate, but have been told it can't be opened and am, therefore, unable to progress. Is there anyone out there who knows what needs to be done in order for me to unlock the next chapter?
  18. ...Celica has apparently been leaked onto the Japanese website.!/result/f79b284ae70afb0f No one seems to be aware of this, am I first?
  19. Hi there everyone. My name is Mangs and I have recently started a new series called the Fire Emblem Echoes, Shadows of Valentia character previews. These are very similar to the spotlights I have done before, only that they are shorter, completely free of spoilers, and showcases some of the upcoming characters we will see in Gaidens remake, Shadows of Valentia. The purpose of these previews is to entertain both veterans who enjoyed gaiden, as well as showing newer players what kind of characters they can expect in the new release. I will showcase their new art next to the old one and make comparisons on how they’ve changed. Since growth rates and bases will arguably remain the same in the remake, I am also going over their Gaiden stats just to give the viewers an idea of how the unit will perform. I will update this thread as more previews are made, and add them to this list as well. I appreciate any feedback you might have to give me, and of course, if there’s any characters you’d like to see me make previews of next, let me know in this thread, or in the comment section of one of my videos! Alm Celica Mae Kamui Boey Silque Valbar Genny Saber Kliff
  20. So out of general curisoity; we all know that there will be cg cutscenes made by studio khara that will be animated. I actually have been thinking about this for a while and would love to see it happen. If nintendo ever got a good studio to animate it; how many here would like an actual fire emblem anime, if done right I think it could totally work. I think it could furthermore because the glimpses shown of the game cutscenes in the trailers actually look decent and that it could possibly have some potential. Anyway what do you think yay or a big fat no.
  21. I'll like to take the time to compare the old artwork from the 90s and put it alongside with the newly released artwork. Since the moment of this post's conception (day of the announcement), I'll post all of the artwork released so far and will post the other pieces when they become available (or in a new post if this one dies). If I missed any, feel free to add more characters! Alm Celica Boey Savor Berkut (Localized name pending) (Reference) EDIT: Clive's old and new artwork is on Page 2 of this thread. Gray, Tobin, Kliff, Faye, Lukas, Silque, Mae, Genny, Valbar, Leon, and Kamui on page 3. Clair, Luthier, Delthea, Palla, Catria, Est, Rudolf, and Linea on page 6. Python, Zeke, Sonya, Conrad, Juda, and Mila on page 6. So what do you think about the new designs/art style? Are there any characters you wish they will reveal next? What's your favorite?
  22. I was looking at the character growths in Echoes and realized that the villager growths were kind of low. I really want to use Faye and Cliff, but I don't know if it's worth it. I don't mind a challenge, however, I'm not sure how hard the later half of the game is. What are your opinions?
  23. So, by now, many of you know about the leaked information of the Upcoming title, Fire Emblem Echoes: Shadows of Valentia. Or should I say, the entire game was leaked. For Data miners and those who run this site, that's basically gold and worthwhile information. But for the franchise, the sales of this upcoming title, and the possibility of more "Echoes" style remakes, I believe this is a disaster. The entire game was Leaked, and people can play the entire JP version of the game before even one copy is sold. This act of leaking the entire game will definitely impact the market of this game in some way. A BAD way. Let me put the financial situation like this: The law of demand states that when the price of something decreases, demand will increase. When the price increases, demand will decrease. But this law is thrown out the window when the black/grey market comes into play. I mean, ROMs, leaks, that sort of stuff. When that is put out for the world to see before there is even a chance for the demand to rise or fall in accordance with the price, (not counting pre-orders) demand suffers. People will no longer pay money to get what they want. People who cannot afford the game or who simply don't want to wait or pay, can screw over any regard for the people who want to pay for it, and get it free. This effects more than the sales. This effects the equality of the experience. This answers questions that would usually be left to the player to answer with his/her playthrough of a game - but with no real incentive to buy it or find out through a purchased copy, this means that there is no mystery or wonder to the game's presentation. There is little joy in playing a game where you know everything about it. Why do people avoid spoilers? This also effects future remakes, like FE 4 or 6 remake that I know you and I are wanting. Based on what, you ask? The sales. Believe it or not, lots of things depend on people buying the game, and it's a damn shame that some Japanese idiot leaked the entire game before it could be sold. Before any transactions could be completed. You think that those pre-orders have costs put in just when you order them? Nope. The company doesn't even get the money until the game is shipped/brought to you. Then it's a sale. This leak, and those who download/endorse this behavior for future releases of other games (not just FE) is a giant Middle finger to the developers who worked on this game, as well as the people who saved up money and put in effort to buy this game. To finally get it on release day. It's unfair, unjust, illegal, and worst of all, hypocritical for those who download it. Do you support this franchise or not!? I'm saying all this because I feel like I'm the only person concerned. Mangs made a good portion of one of his videos addressing this: All in all, that was the nicest way I could put all my thoughts together without spouting anger and slurs into the faces of anyone who reads this. I'm REALLY ANGRY, and definitely still buying this game. I get that some people can't afford it. That's where the grey market is. But for those who download it for the game because you JUST CAN'T WAIT, can you be anymore disrespectful? The way that hypocrisy works is like this: you say you hate the way something is or how something is done, and you turn around and do or aid in what you said you hate. But does hypocracy work that way in something you love?
  24. Hey everyone long time lurker first time poster i just recorded the intro scenes to SoV and got some help subbing them i didnt know where else to share so enjoy :)
  25. I want to use Faye as a Cleric due to her large spell pool, but Villagers can't promote to Clerics. Is there any way I can make her a healer, or will I have to leave her as a Mage, instead? I haven't played Gaiden before, so I honestly don't know.