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Found 90 results

  1. I have a question for anybody knowledgeable on Fire Emblem and Amazon in Japan. It seems that there are two special editions available on Amazon Japan: 1. A regular Fodlan Collection 2. Fodlan Collection with "Original Panorama Colored Paper" Does anybody happen to know what this Panorama looks like? If someone has a detailed image, I would be grateful.
  2. Fire Emblem Fates: Upgraded

    Fire Emblem Fates: Upgraded, the way Fire Emblem Fates is meant to be played. About this hack: What this hack plans to do is change a lot of things in the game to balance it better, make the game harder, fix the story, and fix many inconsistencies with the localization, so you could call this Fire Emblem Fates Deluxe, or Fire Emblem Fates Definitive, I intend for it to have a feel like that, some of the changes are: Katanas give avoid and effective speed but have lower strength. Most Nohrian weapons were given more strength and less accuracy. Silver weapons no longer debuff after use. Daggers have a new small edit. The Yato gives some stat bonuses. Weapons like the Kodachi can now follow up! But weapons like the Spear cannot. Most Birthright Boss’ weapon placements are changed. Some boss themes are moved around. Xander and Ryoma can now have a special theme for their final fight in Birthright and Conquest! (Information at the Questions and Answers section, and link is in the downloads section) Xander has been buffed at his final fight in Birthright, as well as a new gameplay change was added for it (Lunatic and Hard Mode only). All Birthright bosses have been buffed. The Siegfried and Raijinto have been differentiated more. The Fujin Yumi and Brynhildr give a very small bonus. Birthright, Revelation, and Hero Battle enemy stats are now decreased slightly on Hard mode and greatly on Normal mode. Many translation errors, like Setsuna’s personal skill, Nyx’s death quote, Hinata’s death quote, Oboro’s death quote etc. are fixed. Changes the unit creation screen Boon and Bane text to be like Awakenings. Changed the main lord’s death theme. (Information on how to change it back is at the Questions and Answers section, Question 6.) Most Vallites are buffed, on Lunatic and Hard mode. All Invasions are edited. Added Scaling to the Hero battles plus change 14! Lilith now has Dragon Ward as a personal skill! As a result of change 1 and 5 the Yatos changes are much more varied. It also plans to add in plenty of new supports as well as audio in supports, chapters, paralogues, and perhaps some characters, as well as use some of Team IFs translation text to change the games text to properly express the characters different feelings and make different supports clearer, this hack also plans to add recruitment methods for characters in the Birthright path (such as Sakura being able to recruit Hinoka), and mothers being able to recruit the children characters, this hack also plans to add a few custom DLCs, as well as add Hoshidan and Nohrian Festival of Bonds and a new Apotheosis called “True Apotheosis”… yes I know that’s a lot, maybe I should go ahead and call this Fire Emblem Fates Ultimate. (Everything in the hack is bound to change, and is in no way affiliated with Nintendo or Intelligent Systems.) Previous version: .4825 Current version: .4827 Hack Status: Stalled Be sure to take a look at the screenshots. The change log, and logo are present in the links below, if you enjoy the hack be sure to follow me to stay up to date with the latest releases of Fates Upgraded, and give it a like. Also feel free to comment, ask questions, make suggestions and whatever else, but most questions can be answered by reading the change log, or the Questions and Answers section, thank you and enjoy! Hack progress: I split the hack currently into two version, the Faithful version, and the Upgraded version: The Faithful version: The version that is currently being worked on, is a version that does lots of edits but doesn’t change the game too much. The Upgrade version: The version that changes a lot about the game, to make it more varied and enjoyable, such as every chapters goal in Birthright not being Sieze, Rout, or Kill Boss. Faithful Birthright Edits: Complete Faithful Birthright My Castle Invasion edits: Complete Faithful Birthright Paralogue Edits: Complete Faithful Conquest Edits: Chapters: 25, 27, EG done. (I don’t think I’ll be doing anymore edits to it.) Faithful Conquest My Castle Invasion edits: Complete Faithful Conquest Paralogue Edits: Complete Faithful Revelation Path Edits: Chapters 6-14 are done. Faithful Revelation My Castle Invasion Edits: Complete Faithful Revelation Paralogue Edits: Complete Upgrade Birthright Path: Not in production… Upgrade Conquest Path: Not in production… Upgrade Revelation Path: Not in production… DLCs: Not in production… Items and Descriptions Editing: Complete (Until further notice.) Support editing: Not in production… Script editing: Not in production… Recruitment Methods: Not in production… NOTE: Though this hack is made for the US versions of the games, you might be able to use them with any regions files with a bit of work. Screenshots: There are too many screenshots to display so click on the link here and choose which ones you' d like to see. http://www.mediafire.com/folder/w14wsf1xec0s8/Version_.4825 Downloads: Fates Upgraded Change log version .4827 link with Notepad ++ text colors: http://www.mediafire.com/file/d88r3d48s2i753n/Fates_Upgraded_Ver_0.4827_Changelog.rar/file Fates Upgraded Special Iron15 and new song link: http://www.mediafire.com/file/15i1nzookc41u61/SpecialIron15AndNewSong.rar/file Fates Upgraded Faithful Edition Version .4827 for the Birthright game link: http://www.mediafire.com/file/fwkrft6inn55xnq/FatesUpgradedFaithfulBirthrightGameVersion.4827.rar/file Fates Upgraded Faithful Edition Version .4827 for the Conquest game link: http://www.mediafire.com/file/0znk97n6uopxeor/FatesUpgradedFaithfulConquestGameVersion.4827.rar/file Fates Upgraded Faithful Edition Version .4827 for the Special Edition game link: http://www.mediafire.com/file/2uw33ad9a8iu418/FatesUpgradedFaithfulSpecialEditionGameVersion.4827.rar/file Special Thanks and Credits to: God (Yahweh), DeathChaos, Merrill lianne, and Geodude. Questions and Answers: Question 1: How do I even load the hack!? Answer: You will need to use a file patcher, like the LayeredFS in Luma CFW, if you haven’t installed Luma yet here is a link to all the information for it: https://github.com/AuroraWright/Luma3DS/wiki Question 2: How do I open the .rar file? Answer: You can use WinRAR for that (even after the trial period you can keep using it for free). Question 3: Why isn’t the new theme for Ryoma and Xander already loaded in the hack? Answer: EDIT: The theme sounds good, but the Iron 15 file is really large and could take up too much room on a SD card so I left it out of the hack, but it can be put in and used in the game, instructions are around the bottom of the Changelog. Question 4: Why don’t I see any changes in Birthright? I’m playing on hard mode. Answer: EDIT: This is a problem on version .4792, but with the release of .4825 this problem should be fixed. Question 5: You composed the theme for Xander and Ryoma yourself? Answer: No. It was taken from another game and added to Fates Upgraded same with the main lord’s death theme. Question 6: How do I remove the new main lord death theme? Answer: In the hack files either: FatesUpgradedFatesBirthrightGame.rar, FatesUpgradedFatesConquestGame.rar, or FatesUpgradedFatesSpecialEditionGame.rar, go in the “LumaLayeredFS” hack folder of the game hack (eg. FEFatesBirthrightFatesUpgradedLumaLayeredFSFiles) navigate to and then enter the folder “stream” in the folder “Sound”, once inside delete the file “sys_gameover_E1.dspadpcm.bcstm” and you’re done. Question 7: Is this hack compatible with Gay Fates? Answer: I’m not sure, but I don’t think so, it would probably require some effort to make the hack work with it, whether it’ll take little or a lot again I don’t know. Taken from my post on FEUniverse: https://feuniverse.us/t/fire-emblem-fates-upgraded/5093
  3. I forgot why I hated this game so I started playing it again, on chapter 14x Im tired of this game's shit again Why does every fucking enemy consistently hit me at extremely low hit percents? I dont mean like getting hit once or twice from 40%, because that's reasonable, Im talking about getting hit at 12% multiple times from different enemies... then I cant hit at 80%, ok game. 4 characters I was building died bc apparently every enemy has the accuracy of a god and the game displays it as "Lmao, 20%, that aint gonna hit you" I hope Im not just extremely, EXTREMELY unlucky, I hope this aint just me
  4. Seth is crazy broken in Sacred Stones, like stupid nuts. Granted, all the early paladin/ advanced characters are kinda crazy, but Seth was just... In all of my three playthroughs of the game (so many I know) Seth has been the only character I could put in the front lines, surrounded by 10+ enemies, and he'd come out barely scratched. The other early advanced chars like Marcus and Frederick got nothin on Seth lmao
  5. What music track from any fire emblem game is your favorite, and why is it Conquest
  6. Inspired by GrandeRampel's Genealogy topic (which you can find here: CLICK ME!), I decided to do this one since Blazing Blade (that is, FE 7) is my favorite game in the series. No, I don't think BB should be the next banner on the 23rd or November 9th, there's a couple other games that should get a banner first, such as Binding Blade, Thracia, or Tellius. But for whenever we do get another Blazing Blade banner, who do you think should be on it? Rules: -Assume 3 characters on the banner, 1 GHB, and 1 TT -No alts -I realize it might be difficult coming up with much of a themed banner given the characters that still have to be added to the game, but please try to be at least semi-realistic I think the next batch of Blazing Blade heroes should be Isadora, Heath, and Renault on the banner, Vaida as the GHB, and Harken as the TT unit. There are a great many prominent characters still not in the game, such as Nils, Pent, and Nergal, but I feel like all of them are for sure gonna get into the game sooner rather than later. So, I want them to dig a bit deeper into the cast. Isadora would be a sword cavalry unit and the star of the banner, the female they buff up to draw attention to the banner. Heath would be a lance wyvern unit and possible co-star due to lack of lance wyverns in the regular summoning pool, and Renault would be a colorless staff unit and the most likely to demote. These three are together because Isadora and Heath are recruited on the same chapter, and Renault is connected to Isadora through some surprisingly deep support conversations. Vaida could fit as the GHB unit due to her connection to Heath, and it sort of fits with her character in BB as she started out as an enemy in the story before reluctantly joining you. She'd also likely be another lance wyvern. Harken is obviously connected to Isadora as the two are lovers, and he could slide into the TT slot without much fuss thanks to there already being so many infantry sword units in the regular summoning pool already.
  7. Even Sacred Stones is my fav game in the series, when you put all bias aside and look at it as a game in general, it's pretty meh to be honest. The story has one of the best villains in the series, Lyon, and other than the dual lord story, thats really all the game has going for it. The overall plot is kinda messy, but in a way where it still works but very oddly so. And may I mention that the game is EASY. Compared to FE 6 and 7, this game is a cakewalk and doesn't show any real signs of difficulty until really late chapters, where your team will be super buff anyways so it all cancels out pretty much. I beat this game four times and I can say, with certainty, that this is the best, worst Fire Emblem game.
  8. Hello everyone. As you may have seen from my other thread, I work on an ocarina of time project. In recent events of me learning and modeling NPCs for that project, it had made me remember my ideas I had for an FE5 Hack. Fire Emblem 5 is my favorite Fire Emblem and every since I have played it, I had wanted to make a rom hack for it. I had an idea similar to, I think Arch made it I am not sure, Elibean Nights. It would have been called "Thracian Nights." (Very not stealing I know.) Fast forward to forgetting about that and modding OoT for 2 years, I have came to remember my ideas for an FE5 hack and my brain had a flood of ideas go to it. Some of which I had articulated into a 3D Model and let me show you all (Please note some are more done than others and I do plan to go back and finish the others and I am not a very good texture artist, so sometimes I make due with what I have.)
  9. I'll start off by saying this: "Too many FE characters, too many sword FE characters, too many..." yadda yadda yadda. Please don't bring that here. This thread is for people who may still want another Fire Emblem character playable in Super Smash Bros. If you are not one of those people, then this thread is not for you. Now, on to the topic... Let's hypothesis! Let's say that they announce they're adding ONE more FE character to Smash Bros. Ultimate's cast, and YOU get to decide who it is! You could promote Lyn from Assist Trophy to playable fighter, or bring in someone entirely new. Any FE character you wanted! Who would it be? (The choices on the poll are just the characters I've seen requested the most; if the character you'd pick isn't there, sincerest apologies!) I think you all know by now who I'd pick. Lyn, of course! She's been my most-wanted character since Brawl, it'd literally be a dream come true if she were finally added as a playable character.
  10. Both have 12 symbols, both have the exact same plot, both are strategy RPGs, both have a protagonist that looks like a famous singer, both have a protagonist that looks like a Legend of Zelda character, both have Hogwarts ripoffs, and this is slightly unrelated, but Fire Emblem The Three Stooges also ripped off Durr Lang Raiser's battle system!
  11. Hi! Blurb I have been working on providing more useful growth rate information, specifically the deviations of each character's growth rates to the average growth rates in the respective Fire Emblem title they appear in since that type of information truly demonstrates how useful a character is in proportion to other characters. This means that you no longer have to manually compare all the growth rates to one another and judge what you think is best. I am open to criticism as I would like this information to be as accessible and useful to the Fire Emblem community as possible! Furthermore, if you would like to help with the project and get access to the spreadsheets, just join the Discord server and we can discuss further from there! Links Discord: https://discord.gg/HpfK7EP If you are interested in providing input and working on this project together, simply click the above link and tag @Prospect#6861 once in the server, to get started! Spreadsheet: https://1drv.ms/x/s!AiqDxSufSqcggssD_Io1RZAWs_ip3w If you are just interested in seeing the spreadsheet click the drv link above. You are allowed to copy the spreadsheet and edit it yourself how you see fit! Roadmap Add all expanded growth rates for the 3DS and Virtual Console Fire Emblem titles. Provide interactable graphs to visualise data effectively. Include character profile pictures for easier glancing and analysis. Fix and finalise personal formatting for data. Changelogs 18/06/2018: Addition of Basic Graphs Open Release Format Adjustments General clarity Fixes Removal of Unnecessary Information Base growth rates have been included The base version of Awakening is complete. Aptitude was added to Mozu.
  12. Hey there all; I've been wanting to create my own sort of Fire Emblem Fates hack (for the Special Edition) and there's a lot I want to do, but I want to handle them all one at a time. To start this off, first I've wanted to alter the stats of the classes, weapons, items, and characters in Fates before I get to things like animations, but if there's one thing I'm still stumped on in how it works and like to confirm, its enemy/npc/joining cast growth rates and their relation to base stats. In FEFEditor, there are terms like Str? right before a number (for example there was Sorcerer with Magic? = 65 or something like that); what I want to know is this: are these terms for the enemy/npc/joining cast growth rates and how they scale with levels, and if so, how do these numbers play off of the base stats? For example, if I have a base stat of 0 for any stat, will any growth number change that through higher levels for enemies/npcs/joining cast or not? And if that stat is 12 instead, is the stat increase based on how high the number is (like if the growth rate is 35% vs it being 85%)?
  13. The Fire Emblem Fangame Exposition Or if you prefer, FEFE, aka FE2 What in the name of hell is this? FE2 is an event inspired(some would say copied) by FEE3 which I will host on my youtube channel, which will showcase the currently ongoing hacks you will submit to me, so you can get exposure, or just show off your hack. how it will work is that you will submit a patch/exe(if FEXP) of your hack to me before the deadline, and it will get played sometime between the 28th and the 3rd of june! What Can I submit? You can submit any FE fangame you made, as long as it is related to FE, and/or is made using the GBAFE engine, or FEXP.(or if you're part of the cool kids, FEXNA.) You don't need your fangame to be finished/released at the same time it gets showcased, you can submit only small demos if you want. When's the deadline? May 20th 2018 is the deadline for submissions. then, 2 weeks later, I will upload the videos of the submissions I got being played, and showcased. as of now, I am the only host for showcasing the fangames, although I may have more hosts later on to help me record submissions/diversify the videos. Extras I would prefer it if you put in the thread here as a reply what you would want to submit, using this format.(of course, you are not forced to do that, you can just pm your submission to me whenever you can.) Name: *Name of your fangame* Creator: *Your name/Team's name* Engine: FE6/7/8, FEXP, FEXNA, or custom. Additional Notes: I hope to see some incredible stuff come out of this, and I hope people will enjoy the submissions as much as I will! for now, see you in a month. List of Submitted Projects: Legend of Avenir, FE8, submitted via FEU thread Tirado Emblem, FE8, submitted via FEU thread The Rise of Kirb, FE8, submitted via FEU thread
  14. Alternative to FEditor

    I’ve been trying to download FEditor Adv. but I can’t get it to download. Are there any alternatives to FEditor?
  15. Thracia 776 knight lord using staves?

    I hacked thracia to check the unused content and i found that the class lord knight (the class of sigurd in Fe4) have an incomplete staff animation (this class can use staves when is dismounted) and cause a softlock when i tried to use a staff with that class the next images are the selection of the staff, leif using the staff with animation and leif using the staff without animation (looks like he is attacking) i wanted to make leif promote to master knight or lord knight at the end of chapter 18 (i don't know how to do that) but the animations are imcomplete and cause glitches and bugs
  16. I'll start this off with a message to the mods: If this isn't in the right place, apologies! I couldn't really locate a perfect spot, so I figured since this involved most games the "General" section was a safe bet! ^-^ I have all the games that would probably be a recommendation, so that is already a start. I seem to be having difficulty really starting and committing to a single game though. At first I wanted to play the games chronologically, but since I've been in Archenea (sp?) overload as of late I wanted to play with some new characters. Not that I'm opposed to playing New Mystery if that is the best choice. I'm pretty open to any title, and as the topic name says: not even Thracia, Xavier, and some guy named Cyrus who I'm supposed to fear make me err from it. Games that are challenging make me want to stay and see it through a lot more, and coupled with Fire Emblems' permadeath feature that makes me care about the characters a lot more on top of that. That being said, if Sacred Stones - which I know from a second hand experience is the most "watered down" in terms of the older games' difficulty - would be a better choice, that's also fine. I'm not perfect, I may wipe or lose a chapter last minute on an easy setting, but I'm always fine with finding a better strategy. Standalone titles being axed first is also a fine notion. I'd prefer to save the Tellius games for a bit later, as my "Wii" needs to be gotten up to a more passable speed before I can enjoyably play those two. Basically, I can't choose! They all seem like fun, interesting titles to me. Like seriously, I'm so glad I picked up Birthright and Awakening, which led to Echoes, then Warriors, and now all of these wonderful gems. It's nice to have that "in love" type of enthusiasm for a whole series again. ^-^ So yeah, any suggestions or opinions on why "X game is the best" are welcome. I want to hear 'em all. Danke!
  17. Hello everyone! I'm new here so I'm not sure if a thread has been open about this. So I bought a new SNES Classic Edition from Gamestop, and have modded it to run a few extra games. One came to mind is both Genealogy of Holy War and Thracia 776. I looked online to see if it has ever been done before. So I did some research. since I do have the North American version of the SNES Classic, the emulator built-in will not be able to play PAL or Japanese games. But there's still a way to play Fire Emblem games for those that don't want to pay an import fee for a Super Famicom Mini Classic (even though the console still looks cooler than the lame NA look). So far, I'm stuggling trying to find a proper patched Genealogy of Holy War (w/Project Narga translation patch) and unable to play the game on the Classic. However, I was able to run Thracia 776 w/ the english patch (although an old patch) and was able to get a close enough real SNES experience to play the game. What you need to do this A SNES Classic Edition (either PAL or North America models) Hakchi mod tool for your desktop Retroarch w/cores Thracia 776 Rom w/English Patch I'll be updating this thread with more as I'm at work right now. Will post pictures, and if you're an owner of a SNES Classic and was able to add both Fire Emblem games, please contribute here. Here's a video demo https://youtu.be/NzfKzb7E1fA
  18. So basically I want everyone to make an avatar for a specific class line, and send me your castle address and I'll beat your team, pick your avatar, and use them in my run. 1. Jeff (Apothecary) by Me 2 . Lorelei (Troubadour) by @LoneStar 3. Madoka (Great Lord) by @AceDrake 4. Nora (Oni Savage) by TAR on Miiverse 5. Corrin (Knight) by Random Castle 6. Flynn (Outlaw) by Random Castle 7. Austin (Mercenary) by Random Castle
  19. Ok, I just looked at the Wikis on this information. Are you telling me the Fire Emblem ISN'T present in this game??? I know that the Fire Emblem in this universe is the Shield of Seals and is still in Archanea (if I'm correct), but... what's the point of the title Fire Emblem if there is no Fire Emblem present? I guess the Fire Emblem couldn't be removed from Archanea without plot holes, but seriously just why? "Let's make a Fire Emblem game... but let's not put the Fire Emblem in the game." Great logic Nintendo. Must've been hard to do that while taking out the Waifu Simulator at the same time when making the remake.
  20. I've been looking through the forging upgrades for weapons in preparation for post-game content and it seems as though it would be better to know about which things are more worth getting ahead of time, since gold/skills take a while to farm/grind. Of course it's best to go for variety, but what are the "must-haves" for this game for various types of units? Also, I personally went with rings and shields instead of weapons for healers and armored units, does that seem like a good strat, or maybe just confirmation bias? I made a small list of (imo) some of the best choices. I don't think I'm missing anything, though I haven't done as much research as others have, probably. [Spoiler: Weapon names listed below]
  21. As the title suggests, I'm wondering what are the chances of 8-4 doing localization for the new Fire Emblem on the Switch. I loved their work with Awakening and from what I've seen of SoV, that as well. I must say I wasn't too pleased with Treehouse's quality of English voice acting and overall localization of Fates (not whining about censorship by the way, couldn't really care much about that). I'd love to see 8-4 return once again now that full voice acting is the case with Shadows of Valentia. What are your thoughts?
  22. Hi there Serenes, I'm Mangs and today I present my newest project, a heavily edited, post-production commentary let's play of Gaiden. I hope you guys will enjoy it!