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  1. Introduction Hello children. Today I'm going to teach you the basics of editing FE (and GBA) sample editing. Here you'll learn: All about the voice table Navigating the voice table editor in Sappy Taking existing voices from other songs in the game Creating and editing multi-instruments Creating and editing drum instruments; how to fix the boop Envelopes (Atk/Dec/Sus/Rel) and how to use them Don't worry, it's all very simple and just requires a little bit of occasional maths and a decent understanding of how to use a hex editor. You'll need a working version of Sappy and if you haven't already, please read my explanation of the Sappy UI and if you're using FE7 or FE8, I highly recommend patching your ROM with the12-track patch. This tutorial is oriented at editing EXISTING resources within the ROM, and less so on inserting NEW resources. Still, I will teach you how to use some new resources too. Custom samples and importing samples will be taught in another tutorial. I'll be using the words "voice" and "instrument" interchangeably. Questions within the thread are more than welcome. Also, this tutorial contains lots of hyperlinks to FEUniverse since it was originally formatted for FEUniverse (go figure). I really can't be bothered updating them so you'll just have to deal with it.
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