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Found 3 results

  1. Hello everyone, I have been itching to show off my work for my ongoing Ocarina of Time Mod. Right now, I am not too keen on showing off or revealing the story, but I will share some WIP overworld areas. Some of these maps are older than others but they all retain quality that I deem to be shareable. These will and do work on a real N64, some videos were recorded on an emulator but every new video will be hardware recorded. I hope you all enjoy!
  2. Hey there people of Serene's Forest! I have decided to make a fan game featuring a Legend of Zelda theme but using Fire Emblem mechanics. I have the general story, classes, characters, and stats down, but I am having trouble designing sprites that are good. I have always been rather bad at art, so I don't see myself being able to design 30+ characters with all of their separate classes. I was hoping to get some help from some artists here! Honestly any help at all would be nice. Feel free to ask questions about the game or post sprite sheets here. Anything you guys can offer would be helpful. Thanks!
  3. Virion had a bad rep as a unit thanks to his lackluster skillset for an Archer given to you at the start of the game, with Defiant Resistance being a lackluster skill that is even more mismatched to Virion’s statsline, Seal SPD being a rather lackluster skill, an impractical high cooldown special, and seemingly mediocre stats. Despite this, Virion is actually quite a decent unit in his own right. Virion's capability as a unit comes from his top-rate offensive spread for Archer standard of 31 attack and speed(being comparable to the TKJ), and an astounding Physical Bulk of 46 HP and 26 Defense for a low cost of 13 Res. A composite physical bulk of 72 allows Virion to survive a wide variety of attacks from bulky Distant Counter units allowing him to brute force his way by taking the hits. Thanks to this spread, Virion is capable of running almost every Archer set and pulls it off well. High HP allows him to run Panic Ploy effectively giving him an extra support function as well. Combined with his amazing alvailability, being alvailable from 3* pool, daily Hero Battle, and some quests Virion have an easier time to be optimized with proper boons, banes, and merge level. Virion's greatest downfall as a unit is his bad match up against units who specifically focuses on ranged defense, allowing them to survive Virion's assault. Specifically speaking, Dragons are some of Virion's worst match up, being able to take hits from most of his set, while also doing massive damage to Virion's low level of Resistance. Finally despite his versatile stats spread, Virion's offensive spread falls off when compared to the higher ends of Archer such as the TKJ, Bride Cordelia, Brave Lyn, Leon, and Innes. Regardless of that proper investment on Virion allows him to pull off his role really well. He's rated highly in every tier list for a reason. Level 40 stats: HP: 43/46/49 Atk: 28/31/34 Spd: 28/31/34 Def: 23/26/30 Res: 10/13/17 Total: 147~148 (Bold indicates stats with 4 statistical swing on a given boon and/or bane) Default skills: Weapon: Silver Bow+ Assist: [none] Special: Astra Passive A: Defiant Res 3 Passive B: Seal SPD 3 Passive C: [none] Brave Bow: General use, Arena Assault (Budget) Brave Lyn counter Dedicated Arena Assault, Refinement Stones Dumping (Meme Build) The Archest Reinhardt Counter – (you don’t even need Defiant Resistance)
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