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Found 4 results

  1. Edited this one a bit. Hope she looks better. Two New Sprites of mine. (Personal on the left, gift for my brother on the right.) one of my first animations ever. I'm pretty proud of it. (Will soon be spoiler tagged, just gotta figure out how to do it)
  2. I'm trying to create my own custom Mugshot or face sprite whichever name you prefer. I know you can just edit and photo shop the characters from the game but I wanted a pure custom one. So I created a face, but now I cant find any information on how to size it and make it into a full fire emblem face sprite. I'm looking for an easy simple way but if I must I'll go the hard way. Maybe I'm missing something super obvious. If I am I'm sorry >.< I'm still quite a noob at this hacking stuff so please bare with me. If anyone knows a site,program, or a diagram that will help me figure out the size and the cutting of the face along with the chibi face size please do tell. Thank you very much in advance.
  3. I was playing through Gaiden when I suddenly got the urge to make a 16 bit updated version of Cellica's mugshot, and later Alm. It wasn't anything fancy, just took the original mugshot and applied the changes using FE5 colors. I then converted it down to the 8 bit graphics, and it looks, in my opinion, a lot cleaner than the original. I just really only have one question...how do I put it into the game? Here's the 8 bit mugshots, competed with 2 different lip flaps (I don't quite remember if the game had lip flaps or not...oh well). FE2mugs_new collection.bmp Here are the 16 bit mugshots I made of Alm and Cellica. arum_16 bit.bmp cellica_16 bit.bmp
  4. MrKisuke

    NES graphics

    Does anyone know how to edit around the graphics (specifically the mugshots) of the NES FE games? I want to make better looking mugshots for the characters and maybe even the class related sprites. I've already updated the mugshots for Cellica, Alm and Clea. The lip flaps aren't shown, but they are complete. Alm arum_8 bit.bmp Cellica cellica_8 bit.bmp Clair clea_8 bit.bmp
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