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  1. In 2011, Bandai Namco published Dark Souls, a spiritual successor to the difficult, but acclaimed European medieval-themed action role playing game Demon Souls, made by the same developer, FromSoftware and directed by the same director, Hidetaka Miyazaki. Dark Souls went on to become a critical and commercial success, spanning two sequels and loads of prestige for FromSoftware. The success of Dark Souls also led FromSoftware and Miyazaki to team up with Sony to create Bloodborne, a gothic/cosmic horror Souls game that several consider to be the penultimate Souls game ever created. Collectively, Dark Souls and its two sequels, Demon Souls, and Bloodborne have been referred to as "Soulsborne", as several significant design elements from the original Demon Souls are carried over into those installments. The success of the "Soulsborne" games have not gone unnoticed by non-FromSoftware developers. Notably, Koei Tecmo and Team Ninja developed their own take on "Soulsborne": Nioh, a game with similar gameplay set in Sengoku Japan (this is not to be confused with FromSoftware's recent Sekiro: Shadows Die Twice). Nioh would receive similar acclaim and success that From's four "Soulsborne" games have received. Now, it is Bandai Namco's own turn, alongside God Eater developer Shift, for their own take on "Soulsborne". The result? Code Vein. For better or worse, "Soulsborne" fans have called this game "anime Dark Souls", and it is very easy to see why. Code Vein appears to be the love child of Bloodborne, especially with Vein's blood-thirsty vampires, and God Eater's traditional post-apocalyptic anime setting. It's an aesthetic that naturally, may turn off those who are more accustomed to the realistic nature of the original "Soulsborne" games, but also appeal to those who may not have been big into the "Soulsborne" settings and aesthetics. Originally planned for release last year, Code Vein is set to be released this year. For fans who miss the traditional "Soulsborne" elements that are missing in Sekiro: Shadows Die Twice, Code Vein may scratch that itch. And for those who may not have been big into the realistic settings and aesthetics of past "Soulsborne" games, Code Vein may be the game for those. And for some of those people, it might be the first "Soulsborne" title they ever played. Prepare to die dine. Platforms: PC, PS4, Xbox One Anyone looking forward to this game? Any people who have not played any "Soulsborne" game before? Any "Soulsborne" fans looking forward to this game?
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