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Found 23 results

  1. How to extend health caps?

    I tried to use the patch on febuilder to extend the health cap to hexcode 78 which is 120. However, when my character reached 62 health and the chapter ended, I exited out of the chapter and ended up with him having 2 health. What's going on?
  2. I've been working on a GBA hack for a while now and am just starting to toy with the idea of inserting my own custom animations. However, upon trying to feed the editor my script after finishing up the frames, it won't parse past line 285. I have included a screenshot of my script and the error, can anyone help me out?
  3. I've been working on a GBA hack for a while now and am just starting to toy with the idea of inserting my own custom animations. However, upon trying to feed the editor my script after finishing up the frames, it won't parse past line 285. I have included a screenshot of my script and the error, can anyone help me out?
  4. FE 8 Chaos Mode V3.08 is here!!!

    V3.08 is here. The hack now goes up to Chp 19 and weapon range should now display properly. Legendary weapons made the late game too easy, so I gave them a nerf. Tell me if it is enough. FE8 Chaos Mode V3.08 Screenshots: As of this moment, Erika's Route is being worked on. Chp 16 done Nothing is done to Ephraim's route as of right now. This hack includes: This hack is not complete yet, I just want to get it out to see what people's opinion of it is so far and I will to listen to suggestions. Let me know if the weapons should be more expensive and if there are any game breaking glitches. Credit to the battle animation are the following:
  5. *Warning: has very mature themes* If you've seen the first video (link in description), then you know the previous scene. With the demo being worked on and progress going much faster than we anticipated, I'm happy to release this video. These characters are the antagonists, but I want to know what people think when they see this scene. Any feedback?
  6. After several days of slaving away working on this video, it's finally finished! This video stars the villain, Maya, and her two retainers. As for the game, Fire Emblem Tiding Bonds takes place in the continent of Torrenia. Across the sea from Archanea, it's a land of peace and prosperity. Indeed, the Torrenians even refused to take part in the Scouring. The continent nor the nations in it have any militia or military to speak of. But now, darkness lingers. Monsters have begun to appear, bringing death and destruction wherever they go. It's up to the avatar, a mage from Khadein, to lead an army to Princess Maya who's summoning the creatures. Alongside the avatar are two twin lords from Estuan, a country inside Torrenia, named Castor and Pollux. Together, the three of them need to regain control and restore peace to Torrenia. I'm very happy with how the project's going so far. It's being made using FEXP. Unfortunately, progress is slow since we only have two people on the team including me. Not to mention my programmer/event scripter/map designer/wizard is busy working on his own indie game with his company so both of us are seeing it hard to find time to work on it. We'd love to have more people on the project. Especially people who have experience splicing mugs, coding events, map designing, and other things of that caliber. Hopefully soon we'll have a demo to present, but this is all we have right now.
  7. Suggestions for FE hack

    Looking for some plot-related ideas for the Fire Emblem ROM hack I'm working on. I have some character designs in the works, though a plot to go with it would be nice. Right now all I have is the antagonist. Basic plot: The continent of Pyrrhen is mighty. Neighboring Archanea, its citizens have long lived in peace and avoided war. However, darkness hovers on the horizon. With the recent death of Prince Alessandro, strange and dangerous monsters have begun to appear, spreading death and destruction all over the continent. With the king and queen ignoring their citizens’ plight, it is up to the avatar and their army to send back the monsters and figure out what’s causing the darkness to spread. I do want to include the avatar system for people who liked the 3DS titles and are wary of older FE games. However I need a portrait artist for that and I can't seem to find any. As for Maya, the antagonist, she's the princess of Torrenia, the capitol of Pyrrhen. After her brother passes away, she uses an ancient dark magic to bring him back. However, the consequences are severe, causing blighted creatures to rise up. Only the avatar can stop her, gifted with the ability to wield Divernium, the holy magic. Looking for alternatives to the plot, volunteers if anyone would like to work on it, and gameplay mechanics that you'd like to see in the game.
  8. Welcome, one and all, to... Fire Emblem: Serenade of the Twin Pantheons, also known as Fire Emblem: Fates - Remastered Edition! This is a project I've had in my head for a while now, of which I now wish to bring to life with the help of a few people close to me... as well as you, the users of Serenes Forest! All updates relevant to the development of this fangame/hack for FE8 (yes, I'm undertaking hacking THAT game) shall be posted here in this thread! What will this hack contain? New universe with extensive world-building implemented, with some connections to separate FE universes New characters, with partial cameos planned to be made by main-series FE characters Original story orchestrated by Serenade team members Original maps created by Serenade team members New/updated items and mechanics, such as rebalanced magic, cantrips and revamped supports And much more to be added by the Serenade team! The fangame/hack is currently in the Pre-Alpha (i.e. initial planning) phase, so no actual coding has been done yet... which is why members of Serenes are best recruited in order to fulfill the role of coding the game! For now, however, here are our current team members, as well as the jobs that must be filled before we can truly get started: StreakofEmerald - Lead developer, character designer, concept developer, unit data creator, item developer Contact here: https://serenesforest.net/forums/index.php?/profile/28402-streakofemerald/ FieryLeaves - Main story writer, worldbuilder, character polisher Contact here: https://fieryleaves.tumblr.com/ Bakawanii - Lead artist, spriter, animator, designer Contact here: http://bakawanii.tumblr.com/ Jobs Needing to be Filled: Map Designer Additional Spriter Additional Character Designer Additional Artist Coder(s) If you wish to support this upcoming fangame/hack, just put it in your signature. I'll have more information up on the game soon if this thread is replied to enough. Happy 'Embleming, everyone!
  9. So this is an idea that I've had for a while and I'm trying to develop it to the point that I can start making it. I will admit that I don't know if anyone else has made anything like this before, but I hope to make the project original and unique enough to justify its existence. Project This hack will be a re-skin of Pokemon Fire Red in which the Pokemon have been replaced by Fire Emblem characters/classes. (More on that later.) Since this will be my first hacking project, I'm trying to keep it manageable, so replacing the Pokemon and changing some dialogue here and there seems like the most realistic route at the moment. The characters that appear will be a mixture of characters/classes from across the series. The Concept So Far Characters: Pokemon will be replaced by Fire Emblem characters. So instead of catching a Caterpie in Viridian Forest, you may end up catching a Cain or Abel. Also, Pokemon will be called Einherjar. Based on a community survey, the Starter Einherjar will be Marth, Ephraim, and Hector!! Pokemon types (fire, water, etc.) will be replaced by Weapon Types. I'm hoping that the class variety of Fire Emblem will let me get creative with the type combinations. Types I'm planning on including so far are: Sword, Lance, Axe, Bow, Beast(horse units and Laguz), Flying(pegasi, wyverns), Armor, Fire, Wind, Thunder, Light, Dark, Hidden Weapons, and Dragon(manaketes and dragons). Type advantages/disadvantages will of course be based on the weapon triangle. I'm not sure if I'll just have magic as a type or split it into Light, Anima, and Dark. Example of what a character's type would look like: Mercenary would be a Sword type, while a Hero would be a dual typed Sword/Axe type. Trainers will be characters from the series. So Gym Leaders could be guys like Seth, Ogma, Elincia, etc. I'm not sure what to do with generic trainers yet. I'd like to include many characters, so I'm trying to figure out which important trainers/characters can be replaced with which FE characters. Evolution will be the way your characters promote. For example, your Mercenary would evolve into a Hero. Not all characters will change class upon promotion FIRST DRAFT OF THE POKEDEX: https://docs.google.com/document/d/14pocqPOEZqtefnxTWCsF9II9CR5br4CogcvsAGqW7EU/edit?usp=sharing So I'll be using this thread to document the development of my concept and ideas, and eventually the development of the game - WHICH I PROMISE WILL EVENTUALLY HAPPEN, BUT ALAS I AM A STUDENT AND THEREFORE FREE TIME IS HARD TO FIND. Please comment with any feedback or ideas you may have. Or even just comment whether you think this is a good idea or not! :) Big thank you to Ryuke, Corrobin, and Donnel, who have contributed very useful ideas and feedback. And thank you to anyone who has filled out any of the surveys.
  10. i need help

    hi, everybody, my name is Fahad i.m 17 years old i.m from Saudi Arabia i.m creating a ROM hack but I need help please help me I'm new for this kinda of stuff the name of my ROM hack is FIRE EMBLEM mystical beast and I got no experience in this all I want some help
  11. Help with cutscenes in FE7

    Hello everyone, So I recently attempted to use a class randomizer to make a run of FE7 a bit different, however after completing the chapter to gain the Durandal I was forced into the cutscene where Athos attacks Nergal, Athos was swapped into Dart and changed into a greatlord without a ranged weapon to hit Nergal with so the battle became stuck, is there anyway I can get around this unskippable cutscene? Please and thanks for your help.
  12. Izarck's Quest (Update! Part 1 complete!)

    I started this hack around the start of december, since I don't have much time on PC, the progress is kinda slow. About my last hack, the Dark Emblem, I accidentally courrupted the files and since the hack was kinda lmae and messed, I decided to start a new one.(No random-generated maps this time, I swear) Story: In the Melgen continent, there are two very powerfull countries, they're Arcadia and Petos, Arcadia suddenlly started to invade other countries, even though king Arcadio and King Petos are on good terms with each other, so wat's the reason that made king Arcadio suddenlly attack it's neighbors? Follow the story of Izarck, as he makes his path from a simple squire to a famous Hero. Features: No bandit chapters! New items. New icons for new items. Some new classes. 7 chapters as of now(counting the prologue and chapter 4x) Some new music. New mugs. New events. New maps. Deep plot(Not much at the start I admit, but what FE game starts with a good reason to fight?) New custom battle animations. All chapters have hidden items and secrets.(Except for the prologue, don't bother searching) Some screenshots: Download: http://www.mediafire.com/file/ba417u1z9azcuza/Izarck%27s+Quest.rar Update notes: Known issues and gliches: Lamp sword use effect works properly but it crashes the game if used right after resuming a chapter. Make sure to always savestate before using it's use effect. By grammar isn't the best, if someone could help with it would be of great help. The same can be said about my mugs. Credits:
  13. Going to Attempt to Make a Decent Hack

    Hey, so, uh, this is my first post on this site ever, and I joined mainly because I love Fire Emblem and I'm planning on making my own fan hack of one of the games! More specifically, I'm planning on hacking either FE 7 or 8, although the hacking would be in the near future. For now, I'm just going to list off some of the ideas I have for the start. If they sound interesting, then tell me! If they sound dumb, then tell me so I can change them! All criticism is good criticism, after all. So, for the start, Here's what I have planned for the Lord and they're 'Jagen/Oifey' unit. First off, the Lord is going to start as a staff/dark magic user on a Pegasus. It's a weird combination, but at least it would be fairly memorable as well. Meanwhile, his advisor would be a female Myrmidon at around level 7 or so. As for the personalities, I'm planning on having the main character be nearly incapable of feeling emotions or remorse, and the advisor could sort of act as his conscience. Any and all feedback would be appreciated, and I'd love to hear what people think about my ideas!
  14. I've always hated how if you want proper variety in the class randomizations you essentially have to check "allow crossgender" so the women can have a good amount of classes but they get the male sprites. However, I've been playing the Weapon Reversal mod for Sacred Stones which somewhat fixes this issue. It adds a few new classes and, more importantly, adds female versions of the pirate and brigand so one gets more variety in female classes (particularly since that way they can use axes) So I figured that maybe I should try to randomize it just for fun but whenever I try it always results in an error. Screenshots shouldn't be too useful since my PC is in portuguese but allow me to describe and translate the error message. So the first thing it tells me once I click randomize is "The Item Table Offset has been updated. Item Table may have been repointed. If the number of items has changed, only the items up to the original amount will be used." After that I click ok and it keeps going as usual until it provides me with the standard "you're played FE8 so avoid easy mode cus tutorials might be unbeatable with randoms" warning and immediately after that, an error message (in portuguese) comes in and roughly says: "A non processed exception occurred in the application. If you click continue, the app will ignore this error and will attempt to continue. If you click exit, the application will be immediately closed." "The object reference wasn't defined as an object (object's?) instance." If I press Exit the rom isn't randomized. If i press Continue it just sits there for the next five trillion years without doing anything but not really frozen either and... you guessed it, the rom isn't randomized. Any clues? Thanks for any help in advance!
  15. I've been interested in FE4 for a long time. I've always wanted to do a LP on it, but with the mechanics introduced into the game, I feel I would need some guidance. Due to this, I feel I would play FE4, but with the new ROM Hack version of it and bring a Co-Commentator on for the journey. To be a Co-Commentator for this LP though, I need someone who has a decent understanding of the story, gameplay mechanics, and the characters as well. Once I've found a Co-Commentator for this, I'll begin the LP of it. I'll be waiting!
  16. Just starting out

    I have a concept for a Fire Emblem game involving four kingdoms in a battle royale type situation. I already have the characters and their stats. Is there a specific software to make this? What game should I rip from? Anything else I'd need to know to make this a reality?
  17. FE hack

    i am a newb at rom hacking so what do i need to make a rom hack
  18. Fire Emblem Awakeing

    I always wondered if anyone has made a FE Awakeing rom hack for Fe 6,7, or 8 and if there isn't would you like to see one in the near future
  19. FE: Awakening Same-Sex Marriages (and More)

    Hey everyone! I used VincentASM's Character Editor as well as various discoveries made by me and many folks over on GBA Temp to hack lots of new supports into Awakening! Gay, straight, and platonic alike. Here's the download link. If you have the US version, simply drag the romfs folder into the same location on your pc as Awakening's romfs folder and allow it to overwrite the files. People with different region versions have different names for the folder contained within "M", so in that situation just copy/paste the files themselves into the appropriate location. [spoiler=Previous Releases] Version 0.1.1 Version 0.1.0 You can find out more info about it here on the GBATemp thread. Have fun!
  20. Fire Emblem: The Iron Demon

    Hello, everybody! My name is SilverHairedFreak25, but you can call me Mathew, Silver, or SHF25 for short. I've been working on this hack for a couple months now, but it's still in the planning stages. This will be a hack of Rekka no Ken (or Blazing Sword if you prefer... ya frickin' wierdo) Here's just a few of the things I have planned for this hack. Features overview: -New story with new characters, as well as a few previously unplayable characters from FE7, such as Fargus, Jan and Bramimond. -New maps and music will be available. -New Unit type: Grey. These act like Berserked units and will attack indiscriminately, whether the victim be blue, green, or even red. These units tend to be stronger than average NPC units due to the fact that they can be attacked by anyone, and will be few in numbers. -Magic Seal will be playable.-Can equip swords -Toggleable seal -Seal reduced to 5 tiles as opposed to 10 -New/Improved weapons:-Kunai (1-2 range sword akin to the Javelin or the Hand Axe) -Buffed (and obtainable) poison weapons -Light magic tomes will be reduced in weight by 50%, and Anima magic will have 75% of its original weight. Amina spells will also have increased crit rate. Dark Magic will not have a weight buff due to their special effects but will have their might slightly increased. -New Classes (Playable): -Ninja-More offensive version of thief that cannot steal but retains “thief vision” -Can walk on wall tiles in the same way Brigands can walk on mountain tiles -Equips Swords & Bows -Shinobi-Promotion for Ninja via Scroll of Honor (Replaces Fell Contract and Thief now uses Ocean Seal to promote) -+2 mobility on wall tiles -+15 Critical rate Plot preview: It has been a year since the defeat of the villainous Nergal. Whatever small dregs of the mercenary group Black Fang that remained scrambled in an attempt to either redeem themselves or to restore their once great organization. One group led by the last remaining Dark Arts user has been somewhat successful at the latter, even if his slowly growing group is less than unconventional. This… is not his story. This is the story of a young man named Inigo, his childhood friend Serenity, and their mysterious new companion Conroy. The story will take place in two parts, like Lyn’s story and Eliwood/Hector’s story. The first story, AKA the first 10 chapters, will take place in Inigo’s home: the island country of Sanshiro. It all starts with Inigo hunting in the woods for his little sister, who he has sole custody of. He is then attacked by thugs, and also… something else entirely. It has the appearance of a skeletal knight, with metal bones, black blood, and a single red glowing eye. After he and Serenity killed it, they started to feel uneasy. What was this thing? Where did it come from? Questions filled their heads as they headed back to their hometown, where there was a bit of a scuffle going on. A mysterious traveler had arrived, but the local priest started shouting “MONSTER! MONSTER!!” after laying eyes on him. After a bit of a scuffle in the town, the priest backed down, retracting his earlier statement. The traveller had with him an odd scroll, which was the reason he sought out this town in the first place. The scroll spoke of an untold chapter in the history of the world, The Scriptures of the Iron Demon. It spoke of a time when Dragon and man fought against a common threat: a powerful demon whose prime objective was to kill all dragons, destroy magic, and any humans involved with it, which was quite a considerable amount at the time. It spoke of how the creature was so powerful that it could not be killed. Instead, the inhabitants of the primitive earth had no choice but to seal it in an underground tomb. It also spoke of a prophecy involving the Pikeman, the Dead Man, the Huntress, the Three-Eyed Monk, and the Iron Demon’s resurrection. The nameless traveler, who was given the name “Conroy” by Serenity, realized he was one of the three heroes in the prophecy. Inigo and Serenity decided to tag along, becoming the other two heroes the scroll described. They then set off to seek out the three-eyed monk and kill him before he can free the Iron Demon from his earthen prison. Character Concept Art: (Will have better pictures soon) [spoiler=Inigo: The Pikeman] [spoiler=Serenity: The Huntress] [spoiler=Conroy: The Dead Man] [spoiler=Astaroth: The Three-Eyed Monk] Allright, I just have one thing to ask of you. I want to know if anyone would be willing to make portraits and custom battle sprites for this game. I can send you my sketches as reference, and I will take care of the scripting and writing.
  21. Fire Emblem: Swords of Justice!

    Hello, all! I'm nicktiger217 and this is my ROM hack plan for Fire Emblem: Swords of Justice! What is this? This is a FE7 ROM hack featuring Pokémon gijinkas as the characters. A brief explanation of the current plan is set below: The main plot focuses around a small group of heroes keeping peace across the land. They are Cobalion, Virizion, Terakkion, and Keldeo as their underling. Suddenly, two conflicts occur. The demon Giratina being summoned and the rise of Nidoking's nation. They group will meet the eeveelutions; Gardevoir and Gallade, heirs to the throne held by their deceased father; and a thief, Nuzleaf. Flareon will probably be a villian. Darkrai could be recruitable, but more than likely not. Each generic class design will be based of a single mon. The Prologue will introduce Keldeo, Cobalion, and probably Virizion and Terrakion as well. The first chapter will be Keldeo and Cobalion vs. generic brigands. Chapter two will introduce Virizion, Terrakion, and nidosoldiers. Characters: As mentioned above, the characters are to be Pokémon gijinkas. The current planned characters are below: Name - Class - Sprite Progress Character List: 1. Keldeo - lord - Not Done 2. Cobalion - cavalier - Done 3. Virizion - myrmidon - Done 4. Terrakion - fighter/knight - Not Done 5. Gardevoir - mage - Done 6. Gallade - myrmidon - Done 7. Eeevee - trainee - Not Done 8. Vaporeon - mage - Not Done 9. Jolteon - mage - Not Done 10. Espeon - priest - Not Done 11. Umbreon - dark mage - Not Done 12. Leafeon - ??? - Not Done 13. Glaceon - ??? - Not Done 15. Sylveon - Pegasus Knight (?) - Not Done 16. Nuzleaf - Thief - Not Done 17. Golurk - Knight - Not Done 18. Darkrai (?) - Done 19. Absol - ??? - Not Done Anymore 20. Lucario - Myrmidon - Not Done 21. Ho-oh - Sage - Nearly There Villian List: 1. Giratina - ??? - Not Done 1a. Darkrai (?) - Done 2. Nidoking - ??? - Not Done 2a. Pangoro - ??? - Not Done 2b. Tyranitar - ??? - Not Done 3. Flareon - ??? - Not Done 4. Arceus - Arceus - Done I am willing to listen to any ideas for the hack, including characters and story ideas. If you want to share a character, include who they are as well as a class you think would fit. Thank you for reading my post. I hope you all look forward to the game. -- My Sprite Collection
  22. Fire Emblem Hunger Games?

    Ok, so I thought of this idea on a fire emblem hack. I doubt I will make one, but it would seem like a short process, and fun to play. So like the player and 23 other characters. Red (enemies) would represent hostile characters that will fight you. They would probably be overall the stronger characters. Green (NPC's) would represent docile characters that will fight the enemies, and you could talk to some of them to ally. It would basically be one really long chapter with a big map. If you beat all the enemies you would win. There could be a cornucopia with a lot of chests, and maybe some other secret ones. All of the characters would be kind of difficult, maybe like a mild boss. I doubt it would be hard to make, because there isn't much of a story, and it's just one big chapter. I might make it after I work on my reskin, but it's just a thought. Tell me what ya'll think!
  23. Fire Emblem: The Zombie Outbreak Hello, and welcome to my hack! It's a reskin, I know, (I will get to event hacking when I'm ready and have more free time). So anyways, Here's the overview. Story The main character is a swordswoman, named Miseko. Her family was murdered by zombies. Yeah, that's basically it. She lives in Atlanta, Georgia, and she's been surviving there. Characters Miseko, the main character. (Replaces Lyn) Nidor, girlfriend of Gordon. A horseback rider. (Replaces Kent) Gordon, boyfriend of Nidor. Also a horseback rider. (Replaces Sain) Progress Prologue: 100% done Chapter 1: 100% done Chapter 2: 10% done Screenshots Download Currently not released. Credits ​NiCKT - for the great mugs A lot of people - for making tutorials and answering my questions Myself - For the everything else