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Found 2 results

  1. It's been almost 8 months since FE3H released, but I haven't found any updated and comprehensive lists of possible support point gains in the game. The closest list is this one by The3096, with this support point range thread by Jacien_V to assist (useful for NG+ support buying details). There are still a lot of details to verify, specially after the DLC updates. I am making this forum post to ask if any dataminers (and/or repetitionists) are willing to help complete the list that The3096 started. If the complete support points list already exists somewhere in the web, it would be nice to link here to help find it on forum or browser searches. I would appreciate any help in fixing support point numbers, answering my Check questions, or asking questions I didn't think about. Support Point Ranges: 0 - 100: None 101 - 200: C 201 - 300: C+ 301 - 450: B 451 - 600: B+ 601 - 800: A 801 - 1000: A+ 1001: S Basically, 100 pts to get to C, 200 to get from C to B, 300 to get from B to A, and 400 to get from A to S. Support ranges are halved for the + range. •Support Conversation Gains: See the Support: 1 to advance rank After seeing a support: (unless request to talk is ignored) C Support: +20 B Support: +40? A Support: +80? (if they have an S support?) A Support: +20? (if they don't have an S support?) A Support: +30? (if they are faculty and don't have an S support?) Check: variances in support point gains •Conversation Favored Choice: Explore: 5 Cut-scene: 5? In-support: 5? Hate answer: -5 •Instruct: Bad/Great/Perfect: 5 Praise/Counsel (after Perfect/Bad): 10 Good: 0 Check: if the 45% Faculty boost also applies to Instruct. Battle Everyone but Byleth / with Byleth •Nearby Deployed Units Battle Enemy while Unit is Adjacent and in the Linked Attack: 6? / 3* Battle Enemy while Unit is not Adjacent but in the Linked Attack: 4? / 2* Battle Enemy missing all attacks: 3? / 1? Be attacked and unable to counter while Unit is Adjacent: 2? / 1* Use an Assist Spell on Unit: 3? / 1* Use an Assist Spell near Unit: 0? / 0? Use an Offensive Gambit: 3? / 1? Use a Support Gambit on Unit: 0? / 0? Use Fortify/Restore/AoE Support Gambit affecting Unit: 0? / 0? Use a Rally on Unit: 3? / 1* After the Battle ends if both units were deployed: 2? / 1* It appears to be that for Byleth supports, actions while being adjacent give 1 point and being involved in a Linked Attack gives 2. •Adjutants Defeat Enemy: 8? / 1? Hit Enemy without defeating: 3? / 1? Battle Enemy missing all attacks: 3? / 1? Be attacked and unable to counter: 3? / 1? Use an Assist Spell: 3? / 1? Use an Offensive Gambit: 3? / 1? Use a Support Gambit: 3? / 1? Use a Rally: 3? / 1? Attack adjutant follow-up attacks: 0? / 0? Guard adjutant reduces damage on a follow-up: 0? / 0? Guard adjutant saves Unit at 1 HP: 0? / 0? Heal adjutant heals Unit: 0? / 0? •Mission Assistant-Only?: Use a Movement Combat Art: 3? / 1? Targeted by Assist Spell from non-Byleth unit: - / 1? Byleth/Non-Byleth, Mission Assistant and Adjutant differences need to be accounted for (if any for the latter). NPCs like Rhea (unlike Mission Assistants and Chapter Assistants) don't seem to gain SP. Mission Assistants appear to gain SP with Byleth for any support-building action that involves them even if not nearby on the map. Exploration Activities •Advice Box: 10 •Choir: Always: 30? Check: the effect of Saint birthdays and other Choir event days •Cooking: Like: 20 Normal: 10 Hate: 5 •Eating Meals: Like + Like: 30 each Like + Normal: 15 each Like + Hate: 10 each Normal + Normal: 10 each Normal + Hate: 0 each Hate + Hate: 0 each Double previous amounts on days with 2x Boosts that affect students Check: if "Today's Special" still doesn't give a 2x boost after the v1.2 update •Faculty Training: 7 •Advanced Drills: 5? Check: if the effect of Perfect and Great results is the same as in Instruct (it'd also be nice to know the chance for Perfect/Great formula if possible) Check: support points for update/DLC adults Jeritza and Anna (45% teacher bonus applies?) •Fortune Teller Check: if it adds points (claims on some places that it may not carry over in NG+, plus there's the unknown effect when units already capped their support) •Gifts: Liked/Owl Feather: 20* Neutral: 10* Disliked: 0 Birthday Flowers: 10? Gifts seem to have the 45% Faculty Boost.* (Liked = 29, Neutral = 14). •Lost Items: 20 •Quests: ? •Recruit: ? •Sauna: Very Refreshed: ? Refreshed: ? Saved: ? Collapsed: ? Left early: ? •Tea Time: Perfect (4/5 successful conversations): 30 Great (3): 20 Nice (2): 10 Failure (0/1): 5 Interesting Details: For purposes of determining pairings or showing top 3 supports, the game takes external support log order: Lords>BE>BL>GD>Church/Knights>AW. Byleth seems to show last when tied on other characters' top 3 supports lists, probably for lack of ending with them outside S supports. Edit: Values with an * are semi-confirmed by my testing, but may be off if decimals are involved. Values with ? are still speculated.
  2. Without further ado, allow me to present to you my gift everyone. It is in the form 100+ hours of my labor. Okay so joking aside let’s get straight to it since you clicked on this for a reason. After doing some searches and not really finding much concrete information I decided to take on the grand task of answering all the questions that we could have about this topic’s subject line. I will list the key information to answer the questions right away here in this thread and will also respond but you’ll find a greater amount of information in the following Microsoft word document I’m attaching. Keep in mind a few things here though. I had every intention to share this information once I nailed it down so you’ll see my banter in the document. I tried pretty hard to make the document look organized since I knew people would be reading it. I created Introduction section followed by the actual questions I’d be putting to the test plus the research section and finally at the bottom the theories section and my monologue as I was testing. Keep in mind that prior to this I already had almost 198 hours on my save file. Meaning I had quite a few of the supports done. Since w/o DLC there are only 23 play-able characters (which I refer to as test subjects) my “resources” started to disappear once I began some testing. So in my document I very strongly emphasize who was clean and who was dirty (in the sense that maybe they had a few rogue points already saved off to the side before I even tested them) There are a few things I have left unanswered myself so I have to leave those parts up to the community to solve. But at least with my ground work done you can quickly read over what I already tested and theorized then go from there. If you’re wondering why I didn’t start a new file then I say to you…..NO! I’m already a little anxious to share all this with you but also I want to finish playing this game casually and enjoy the rest. So this bit right here is to the mods who I was DM-ing before i posted this as well as to anyone to finds this information and wants to re-locate it in any way/form/fashion. Now without further ado the key information. (btw I checked, I’m at 328 hours in my save file now. I really love SF to give it 120+ hours right?) An officer is an individual i refer to that is not a common solider and can be killed with one hit (unless you're really powerful and over-leveled). These people are the ones with icons on the map, can drop weapons, and are actually represented by names. Examples include the Knight, Wyvern Rider, Manakete, Solider, Swordmaster, Fighter, Thief, Fort Captain, and additionally anyone that has a special name but is still the same thing (examples include messenger, awakening tonic supplier, ruffians that sabotage bases, etc) You can earn 16 Support Points per battle based off of officer kills (in other words, each officer is worth 1 point) Once the sound effect changes, you gain NO MORE support points. It is equal to 0 To go from no support rank to C is 21 support points (2 battles) To go from C rank to B is 33 support points (3 battles) To go from B rank to A is 59 support points (4 battles) Sub-missions are worth 2 points Sub-missions are in the same pool with officer kills and max at 16. In other words, if you score 16 officer kills and then complete a sub-mission, you gain no points for it Unleashing a Dual Special is equal to 1 support point (officer kill) Dual Specials are in the same pool with officer kills and max at 16. So 14 officer kills + 2 dual specials = 16 points, any further gains are worth 0 Healing is equal to 1 support point Healing follows the same rules are dual specials Now this little tid-bit is regarding bringing out multiple people and how many pairs can you do. (Regarding #3 i only go up to testing 3 pairs. Didn't make it any further) One character can support as many people are you can deploy The points gained are neither diminished or reduce and follow the above rules Multiple people can hit the next support rank in 1 battle (Example: Chrom with Lucina, Chrom with Robin, Tiki with Marth, Caeda with Codelia) Witnessed thus far, up to 48 points (maybe more) can be earned in one battle. That is equivalent to 3 pairs of people Alright, more comprehensive information can be found in my follow Microsoft Word attachment that has 21 pages (i kept up with all my experimenting and research). If you have any questions you are free to ask. Also as stated in my paper, i started to run into some snags near the end so there will be undoubtedly some information i don't have. This includes me not having fully grasped and understood what the blessing in the Temple did, as well as getting access to the DLC support item (equipment) Research.docx
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