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  1. Hello. Sorry if this question has been asked before but I was wondering if it is possible to have an event occur after the "phase" logo appears. Check out this video to see what I mean https://youtu.be/e1SRkLWeaBA?t=7s. Lyn speaks after the "Player Phase" appears. At the moment, my event happens before the "phase" appears (or at the end of the enemy phase). This is my code. Turn_events: TURN 0x00 Test [2,0] 0x00 0x00 END_MAIN Test: TEX1 0x817 REMA END_MAIN Any ideas? Thanks
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