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  1. I was watching Lord of the Rings: Return of the King recently, and this idea came to me; despite not being true domestic animals, War Elephants were a very powerful force to reckon with in ancient and medieval warfare. With me being a FE fan, I thought that maybe if it could work, a War Elephant would be a very interesting unit-they would effectively be mobile fortresses. Here's how I think they would work: because they are so massive, War Elephants would take up 4 spaces, and on their back they would have a unit wielding a lance, an archer unit, and a unit that throws Spears. I think it would be very disappointing and a missed opportunity if the Elephant itself wasn't used as an enemy, so it would use it's tusks that are attached with swords as a move which is either sword-type or lance type (since they are long like Lances), but I would say sword-type because I think a long pole weapon would be the best kind of melee weapon if you were faced against one of these. The War Elephant's stats would be very high HP, Atk, and Def, decent luck (maybe a high luck stat if Elephants are considered good luck in some cultures), okay resistance, good skill, but low speed. It would move either 5-7 spaces. If you take the Elephant down, you could also take its riders down with it, but this should be very hard to do because of how much help they give it. The War Elephant would also function as a movable high ground, which gives all projectile enemies on top of it at least 1 additional space that their projectile would cover; this means that an enemy with a Spear would cover up to at least 3 spaces, and an enemy unit with a Longbow (because they would have to appear in late-game anyway) would cover up to at least 4 spaces. The Lance wielder would always dual-attack with the War Elephant (another reason why I think that a War Elephant's attack should function as sword-type). If you try to hit it from a distance, you'd also have to deal with the Spear-thrower and Sniper who are highly likely to dual-attack you. I am thinking that because of how powerful they are meant to be, War Elephants should be enemy-only units. The first War Elephant you'd meet would probably be only one as a boss or with the boss riding it, but very late in the game the enemy army could have many War Elephants supported by infantry. In ancient and medieval warfare, the sight of War Elephants was enough to terrify an enemy army and lower morale, they could take on a whole bunch of an enemies soldiers at the same time, so I'd like War Elephants in FE to give the player that feeling of a very intimidating giant walking fortress that they'd really have to strategize in order to take down. However, since Elephants are intelligent animals, they could work where you might be able to recruit an Elephant rider and have the Elephant as a character with some personality (esp. in the supports with their rider), and plus, wouldn't it just be totally satisfying to rampage on your enemy with a gigantic beast and have a mobile fortress of your own?
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