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Oh there's a sprite board here, isn't there


BwdYeti
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Copy paste sprite topics to every board yeaaaaaaaah

Obligatory:

FE-ByakuyaVsIchigo.gif

FE-Renji-Bankai.gif

Giant FE7x recordings:

7xScreencapTest.gif

7xSwordKamaitachiCrit.gif

I hope your browser can handle 8 MB of gifs

Whatever these are:

bae90996a445a82083edb0b73831d868.png

cf830949c5f2e5b03e1f6f50a74d1c70.png

Something new:

Falcoknight-Lance-SpiralDive.gif

Spiral Dive. (Skl+Spd)/2% activation, +8 Mgt and +8 Crit, against land units only.

Probably shouldn't be this much cooler than the ridiculously stronger Luna, but Falcoknights are kind of boring anyway (in the exact-same-animation-as-Dragon-Masters sense) so they needed the help?

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  • 3 weeks later...

whee

Priority is on map sprites now I guess, since Tr3 can be playable without animations but you need map sprites to tell what's what

Justice-Idle.gifJustice-Focus.gifJustice-WalkDown.gifJustice-WalkUp.gifJustice-WalkSide.gif

whoo Justice

Also going to just start posting animation plans, rarely have anything to post otherwise

Justice-Magic.gif Justice for best class. All the crit, all the Res, actual Con scores

Zweihander-Sword-1.gif Changed a lot from my original Zweihander idea years ago

Berserker-Axe-1.gif > fixing things

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Justice-Magic.gif

They look really amazing! When it's done can I put ^this^ in my Fe6.5 hack?

Could you stop asking people this? The vast majority of your posts in sprite topics across multiple boards have been asking to use whatever thing the spriter just made for your hack, and it's hard to find topics you haven't yet.

It's long since become annoying, and just makes you look desperate and unprofessional.

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  • 3 weeks later...
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  • 2 weeks later...

dang well done, very well done in fact. I may end up looking at some of your stuff for a little inspiration when need be, I intend to try a small animation with the mauthe doog in the (somewhat) near future.

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  • 3 months later...

Nice animation, very smooth.

I've been curious as of late, after seeing your process of battle animations, how you do all the movement workings with an animated stick figure prior to spriting the animation, I was wondering how you go about those and what programs you use?

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