Superfan959 Posted May 25, 2011 Share Posted May 25, 2011 ... just topic, pretty much. I don't really know why it even matters to me, but do any sort of modifications exist? Quote Link to comment Share on other sites More sharing options...
Maji Posted May 26, 2011 Share Posted May 26, 2011 There isn't even a weapon triangle in this game, but if you're asking if there are codes to put one in, not that I know of. Quote Link to comment Share on other sites More sharing options...
Arch Posted May 26, 2011 Share Posted May 26, 2011 I'm quite certain that he's asking for a patch that implements the weapon triangle in FE3. I've not heard of one, but perhaps someone more in touch with the Japanese community (like VincentASM) would have the answer. Quote Link to comment Share on other sites More sharing options...
Maji Posted May 26, 2011 Share Posted May 26, 2011 Ah, I see, that would be an interesting idea to try if there was. Sadly I'm not as familiar with the Japanese fanbase, so I usually just stay around SF for all the ROM hacking news. Only FE3 ROM hack I know is the Biraku one which doesn't work for me anyway. Quote Link to comment Share on other sites More sharing options...
Celice Posted May 28, 2011 Share Posted May 28, 2011 I think I remember seeing something like that on the binary uploader, but it may have just been a rescaling of weapon stats instead to make the types more distinctive :/ Implementing an entirely new code of rock-paper-scissors isn't something you're going to just sit down and finish ._. Quote Link to comment Share on other sites More sharing options...
Super Mecha Death Christ Posted May 28, 2011 Share Posted May 28, 2011 Yeah there's one. It's on the DS though. Quote Link to comment Share on other sites More sharing options...
GlitchWarrior Posted June 7, 2018 Share Posted June 7, 2018 I know. It's called "Shadow Dragon." Quote Link to comment Share on other sites More sharing options...
Jotari Posted June 7, 2018 Share Posted June 7, 2018 It probably wouldn't be a good idea. Shadow Dragon got a bit of critisiscm for how badly implemented the weapon triangle was. If the enemy variety isn't build around the weapon triangle, then it's not really going to work. It'd just end up being a need to swords and a huff to axes (which in a lot of games axes probably need, but in this particular game they barely even exist). Quote Link to comment Share on other sites More sharing options...
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