BwdYeti Posted July 28, 2011 Share Posted July 28, 2011 The FEXP toolkit has been BwdYeti's pet project for almost three years, the product of countless hours of research, trial and error. Numerous resources were utilised in its creation, and a great many hands are to be credited for making it possible.However, in light of recent and repeated adversities, it has become evident that maintaining the security of these consolidated efforts is impossible under the current system. As such, the FEXP project will cease development immediately and the FE7x project will continue development in XNA. What this means for you, the end-user, is that the incomplete FEXP package is now available! Under the new FEXP forum, you will find tutorials, scripts and packages as they are uploaded - and of course, the engine itself. I look forward to seeing what you do with the package! So yeah. Work on FEXP as my primary focus has stopped, I'm taking FE7x in a new direction. But you can use FEXP as it is now yourself, and hopefully the community can still make something great from this Obviously RPG Maker XP is required Quote Link to comment Share on other sites More sharing options...
Celice Posted July 28, 2011 Share Posted July 28, 2011 So is this geared specifically towards emulating the GBA Fire Emblems, or any type of SRPG? 'Cause the latter's had ton of work already and numerous ways people can make their own already available for years now. Quote Link to comment Share on other sites More sharing options...
Myke Posted July 28, 2011 Share Posted July 28, 2011 So is this geared specifically towards emulating the GBA Fire Emblems, or any type of SRPG? 'Cause the latter's had ton of work already and numerous ways people can make their own already available for years now. D- oh the former, then because clearly it wasn't self-evident in the title Quote Link to comment Share on other sites More sharing options...
VincentASM Posted July 28, 2011 Share Posted July 28, 2011 (edited) It's definitely great that this engine is finally available for public use, many thanks for putting all that time and effort into creating it. Although what worries me is its uncertain future; now that you, as I understand FEXP's primary programmer, have stopped working on it, who's going to improve it and support it? Additionally, is there a possiblity of a future FE editor created using XNA, in a similar manner as to what FEXP was to the original FE7x? Edited July 28, 2011 by VincentASM Quote Link to comment Share on other sites More sharing options...
Bryan Posted July 28, 2011 Share Posted July 28, 2011 I fucking love you so much. I didn't think there was ever going to be a release! Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted July 28, 2011 Share Posted July 28, 2011 Well, I guess I'm pretty happy that this is released. But the bad news is that I have no way of paying for the RPG Maker XP, so I guess if I ever want to use FEXP, I'll have to do it quick. Thanks again BwdYeti! Quote Link to comment Share on other sites More sharing options...
Onmi Posted July 29, 2011 Share Posted July 29, 2011 Huh, what didn't you get to implement due to senior cockhead? Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted July 29, 2011 Share Posted July 29, 2011 Well, this really sucks. But is awesome. But sucks. I was really looking forward to FE7x. >__________________> Quote Link to comment Share on other sites More sharing options...
Bryan Posted July 29, 2011 Share Posted July 29, 2011 Well, this really sucks. But is awesome. But sucks. I was really looking forward to FE7x. >__________________> It's still getting released... Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted July 29, 2011 Share Posted July 29, 2011 Yes, but elsewhere... i.e. it will take longer than before. Which makes me sad. Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted July 29, 2011 Share Posted July 29, 2011 It's going to take Yeti 1-2 months max to switch over to XNA, quit the drama and chill ;/ Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted July 29, 2011 Share Posted July 29, 2011 What drama? What chill? I'm anticipating FE7x a lot, 1-2 months is enough of a delay to make me sad. What, I can't even be sentimental anymore without being criticized? XD Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted July 29, 2011 Share Posted July 29, 2011 Eh, it's already going to take some odd 2 months for Yeti to finish TR3, so this will just make it 3-4 months. No real reason to get sentimental over it .__. Quote Link to comment Share on other sites More sharing options...
Celice Posted July 29, 2011 Share Posted July 29, 2011 It's balanced--enough people won't be that those who are can feel comfortable. Quote Link to comment Share on other sites More sharing options...
BwdYeti Posted August 23, 2011 Author Share Posted August 23, 2011 (edited) Small update to FEXP: [spoiler=Changelog]1.0.1 - Aug 22 2011 - Added a new map to show some of the added features/how to do things that weren't explained yet -- Chest and Door event examples given, and events that activate x turns after a door opens - Reinforcements can be made bosses/can be set to drop their equipment; call $game_map.add_boss or $game_map.add_drop before your add_unit script call - Talk events work more properly now, and can run full event controls; Test Map 2 has an example of how to use one for recruitment - The main player character can be set/works with autocursor and the Data screen. Use $game_system.allied_leader_id = <actor_id> to set the id manually, otherwise it will use the first found actor in FE_Config::MAIN_CHARACTER http://forums.bwdyet...p?showtopic=461 Edited August 23, 2011 by BwdYeti Quote Link to comment Share on other sites More sharing options...
Royboy140 Posted February 20, 2015 Share Posted February 20, 2015 I Got It! But For Some Reason The Cursor is stuck in the corner and I cant use it anywhere in te game, menus in game etc. Plz help Quote Link to comment Share on other sites More sharing options...
Lord Wolfram Posted February 20, 2015 Share Posted February 20, 2015 First of all don't necropost. I am not Mod but I don't like such things. Next Give more details about this problem screenshots etc. I am helping everyone for their FEXP problems in Tread clled Improving FEXP engine. (I know that it's not the original purpose of tread but whatever.) I won't promise much but I will try my best. This tread is for FEXP engine not about problems caused by unknown reason. That's all I have to say. I shall take my leave. Quote Link to comment Share on other sites More sharing options...
Royboy140 Posted February 20, 2015 Share Posted February 20, 2015 Heres A Snapshot, Its Just The Cursor Wont Move And I Cant Move On The Menu Without It Going To The Opoption Less Than A Second Later, Image: https://pbs.twimg.com/media/B-UBX9yIQAAkbLF.png Quote Link to comment Share on other sites More sharing options...
fengaridotdll Posted February 24, 2015 Share Posted February 24, 2015 I Got It! But For Some Reason The Cursor is stuck in the corner and I cant use it anywhere in te game, menus in game etc. Plz help How'd you even find and necro a thread from FOUR YEARS AGO? Quote Link to comment Share on other sites More sharing options...
Klokinator Posted February 24, 2015 Share Posted February 24, 2015 Because it's pinned? How bout them minimods tho Quote Link to comment Share on other sites More sharing options...
fengaridotdll Posted February 24, 2015 Share Posted February 24, 2015 Because it's pinned? How bout them minimods tho No clue why it was pinned. I wasn't minimodding this time, I was just telling him how ancient this thread is Quote Link to comment Share on other sites More sharing options...
CT075 Posted February 25, 2015 Share Posted February 25, 2015 why would the thread not be pinned it's a major resource Quote Link to comment Share on other sites More sharing options...
Mikey Séregon Posted March 4, 2015 Share Posted March 4, 2015 (edited) · Hidden by Integrity, March 4, 2015 - okie dokie Hidden by Integrity, March 4, 2015 - okie dokie Wrong post, sorry >__> Edited March 4, 2015 by Mikey Séregon Link to comment
Royboy140 Posted March 4, 2015 Share Posted March 4, 2015 So does anyone know the solution? Quote Link to comment Share on other sites More sharing options...
fengaridotdll Posted March 4, 2015 Share Posted March 4, 2015 So does anyone know the solution? Did you try exorcising your RPG Maker XP? Quote Link to comment Share on other sites More sharing options...
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