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Darros
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im friends with ray, he always was a good sport about it

though I have to wonder if the people who go around posting inflammatory comments on various people from the retsupurae fanbase even know the point of retsupurae tbh

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ray's a pretty humble guy, i never saw him getting mad about this shit - i remembered a guy who let's played the hack on one of the 4chan gaming forums and left a comment on his youtube page, and he responded and said he enjoyed it, the guy was pretty surprised. but he did say he regretted it hence why you can't download the hack from him anymore

Edited by Tryhard
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Hellblade: Senua's Sacrifice is out today on PC and PS4. Initial impressions are good if a bit mystified: the game dives into the trauma and mental illness of its protagonist, providing a strange and heady experience along the way. But there's one detail that's jumped out of people and caused a stir on the Internet today, and that's that this game seems to feature "Permadeath" not as an option but as a requirement. Die too many times and the game will delete your save file, forcing you to start all the way over again, something like the aggressive lives systems of yore. It's a bold decision for a title on this scale, and more than a bit stressful.

The in-game setup revolves around the madness consuming Senua. Early on in the game, Senua develops a black "rot" on her hands. The rot will grow each time you fail, the game says, and if it reaches her head, the game is over, and all progress will be lost. As far as warnings go, it's pretty explicit.

The decision has already drawn some pretty strong opinions on the Internet today, but a new video from PCGamesN suggests it might all be a bluff. Despite the stern language toward the beginning of the game, the Permadeath feature might never actually trigger, existing instead as an existential threat and not an actual one. PCGamesN put the concept through a rigorous test of dying a whole ton of times, and they found that the player's place in the game's narrative had a much bigger effect on the extent of the rot than the number of times that the player has died. And no matter how many times they died, they were unable to force the game to erase their save.

 

and apparently they lied about the game deleting your save file if you die too much, or at least that's what it seems like from recent reports

that's a pretty eternal darkness: sanity's requiem way of fucking with you, especially since there was endless bitching because people don't like permadeath

i like it

Edited by Tryhard
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