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Let's Play: Fall of the Samurai


IGdood
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Hello, hello, remember me?

I'm back. From fucking MCATs (Medical school test bullshit).

I'm starting a new LP with Fall of the Samurai, a standalone expansion to Shogun 2 Total War. For those of you who remember me (Rewjeo, Integrity, Furet,eclipse), you can imagine where this thread is going. For those of you who don't know what Total War is, keep reading.

Yes, I know I have a Fallout Tactics LP going also, but 3/23 is the release date for Fall of the Samurai and I got a new laptop. One that can run SHogun 2 and record it on full settings smoothly. Asus G74SX-DH71 is serious fucking business.

Link to Shogun 2 LP here: http://serenesforest...opic=25238&st=0

So what is Total War? (copy-pasta)

Total War series is probably one of the most involved strategy games ever. I'll give some basics, but you'll be learning as I go through the campaign and such.

The game is mainly divided into two segments: Turn-based and real-time.

In the turn-based segments you move your armies around, manage your cities, train troops, make diplomacy, assassinate enemy generals, spy on enemy cities and whatnot. This is probably the part that turns most casual gamers away, it gets very taxing keeping track of everything.

Real-time occurs when your armies clash with others on the world map. The game will do a pretty epic zoom-in onto the map (or just go straight to the battle on the much older 2D games). Your general (or captain if you didn't put one there) will give a speech that could be heroic or shitty (if he's insane or cowardly) and you can position your men. After that you can begin the battle and start making your moves. Unlike the previous total war games, ALL the speeches are done in Japanese.

Units are not single individuals, but are groups of soldiers, which can range from 80 (knights, elites) to 200 (peasants, low quality infantry) Growths are static, with every level up increasing attack and defence by 1, or something similar (it changed with Shogun 2 onwards). There are named characters who are part of your royal family, and they become generals if placed in an army. They also grow depending on the situations you put them in on the battlefield, which can lead to very awesome warriors or very....umm...insane people. This can boost or screw over your troops' stats.

The main goal of the game is to conquer your enemies, or if you're into roleplaying history, you can be merciful or just do nothing and watch what the other countries do.

In battle, the main goal is to rout the enemy, basically break their will to fight. So, with clever positioning and even with lesser soldiers, you can defeat armies who are theoretically superior. Usually if people are getting chopped from the front, shot at in the sides, and charged in the back, it usually guarantees a rout. You can choose to let them run away and fight you on a better day, or you can chase and cut them down like the dogs they are.

There is some sort of weapon triangle...or perhaps unit triangle. Yari (spear) beats cavalry. Cavalry beats katana (sword). Katana beats yari. Archers can deal a crapton of damage, but will get screwed if caught in melee. At least, that's how it was in Shogun 2. Things are different in Fall of the Samurai....

This is my short introduction to the Total War series, it's not similar to Fire Emblem, but it's something I'd like to share with you guys.

SO, what's s important about Fall of the Samurai?

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For one thing, it explores the Boshin War, a part of Japanese history that's rarely portrayed in video games and movies. (Sengoku period being infinitely more popular) The closest thing I can think of is the historically inaccurate (albeit still a good movie) The Last Samurai with Tom Cruise; I think most of you have watched it.

So what's the timeline? Let's backtrack a bit.

RIse of the Samurai - Gempei War - 1100s, emergence of the elite samurai as horse archers.

Me: Fukuhara Taira

Historical Winner: Minamoto Clan

Shogun 2 - Sengoku Jidai - 1500s-1600, adoption of guns from Portuguese and Dutch and rise of the ashigaru (professional soldiers beneath samurai) as a potent force in mass warfare.

Me: Shimazu

Historical Winner: Tokugawa

1600s and onwards

Tokugawa Shogunate adopts policy of isolationism, sealing Japan off from the outside world except on a select few islands where trade with foreigners continued.

This continued until Commodore Perry threatens to bomb the shit out of Japan unless they opened up.

Trade agreements were signed, and modern ideas enter Japan. Modern ideas....and modern weaponry.

Shogunate vs. Emperor

Emperor decides that foreigners should be kicked out. Surprising, right? The common view was Imperial (tech) vs. Shogunate (traditionalists). Not really, the Shogunate forces were initially more advanced with French support. The reason why the Imperials modernized faster was because they believed that to be able to kick foreigners out, they had to learn the military ideals of the West. Fall of the Samurai starts with these 2 warring supergroups, and the clan we pick will initially side with either the Shogunate or the Emperor. This can be changed later on, of course.

SO, what would I want you to do? Pick a clan for me.

I don't know the clan colors, but I'd like to get a few starting choices made for me before I begin. Saves time.

Satsuma (Imperial)

The Independents

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Shimazu Tadayoshi, the daimyo of the Satsuma domain, is heir to 400 (and more) years of continuous lordship. The Shimazu are an old clan, and can claim the Minamoto Shoguns of old as blood relatives. They are also unusual in that they have had contacts with the world outside Japan for centuries; these dealings have been carefully controlled and limited but they have, nonetheless, profited from contacts with the outside. The Shimazu have long claimed tribute from the Ryukyu Kingdom, and have had trade with China for many generations. They are, therefore, a little more open to foreign ideas than many others in Japan and, thanks to their remoteness from the capital, a little more independent than many others. Their loyalties, for the most part, lie with the Emperor and his vision for the future.

Satsuma has two regions at the start of the campaign and, because of its Shimazu history, it is a rich domain with an effective and efficient administration. They also have an advantage when it comes to recruiting foreign veterans as agents.

Administration (-5% reduction to administration costs)

Westernisation (-10% to the cost of foreign veteran actions)

Leadership (15% increase to the general's radius of influence)

Dominion (Begins with two provinces)

Saga (Pre order bonus) - Red (Imperial)

The Modernisers

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The Saga domain is ruled by Nabeshima Mochizuru, the latest in a line of daimyo who were given this territory after the Tokugawa won the vicious civil war of the Sengoku Jidai. The Nabeshima did well by being sensible enough to join the Tokugawa cause while there was still some doubt over the result. They did not wait until the Battle of Sekigahara to decide where their true loyalties lay. \n\nThe domain includes the port of Nagasaki, a valuable resource for any daimyo. It is here that Japan has its only official trade with the West, and it is here that interesting ideas arrive in the country. Perhaps this knowledge of the harshness of the outside world is what has convinced the Nabeshima to throw their weight behind the Imperial Court rather than the Shogun.

The Nabeshima clan can rely on a few advantages in the coming struggle: they have Western connections and trade that is far ahead of any other domain. In turn, this learning allows them to be artillery experts, and have good shipbuilding and industrial facilities. The modern world has much to offer to those who would embrace it. Interestingly, the historical Nabeshima Mochizuru eventually resigned his position and left Japan to study in England.``

Gunnery (+5 to the accuracy of all artillery pieces)

Industry (+5 to growth from industrial buildings)

Engineering (-15% reduction to the recruitment and upkeep costs of ships)

Rangaku (Trade with the Western Powers has been established)

Tosa (Imperial)

The Mediators

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The Yamauchi clan owe their lordship in Tosa to their support for Oda Nobunaga and then, after that great warlord's death, their support of Tokugawa Ieyasu at the battle of Sekigahara in 1600. Those families who supported the newly victorious Shogun did rather well in the centuries that followed. The Tosa domain, however, was predominantly loyal to the Emperor's party by the time of the Boshin War: predominantly, but not entirely. Yamauchi Toyoshige urged the Shogun to return authority to the Emperor, avoid open warfare and so prevent Choshu and Satsuma from becoming even more powerful. When this became impossible, Tosa sided with the Emperor's forces.

However, this gives the Yamauchi and their domain some advantages. They are skilled in diplomacy, and have a good deal of naval expertise which is reflected in their ships' experience and in their ability to bombard shore targets.

Tact (+10 to diplomatic relations)

Barrage (+2 to naval bombardment range)

Respect (-1 reduction to resistance to occupation across all provinces)

Seafaring (+2 to experience for all ship crews)

Choshu (Imperial)

The Emperor's Fury

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The Mori clan, rulers of Choshu, have nurtured resentment against the Shogunate for 250 years, and with what to them seems like good reason. They supported Toyotomi Hideyoshi in his struggle against the Tokugawa clan, but they also agreed with the Tokugawa to keep their forces out of the Battle of Sekigahara and they gave up Osaka Castle without a fight. Their reward for this extremely useful neutrality was not preferment. They were stripped of their possessions, and given the Choshu domain, hardly something that could be counted a prize. As a result, the Mori spent decades in resentment, plotting and near treason. Eventually, they found a cause and rose against the Shogunate when Japan was opened up to foreigners: they were among those wanting to "expel the barbarians" at sword point. Naval bombardments convinced the Mori that getting rid of the barbarians was a good thing, but that using Western, barbarian weapons to do it was going to be useful.

The Mori, then, are supporters of the Emperor because he is not the Shogun, and modernisers so that they can have the best weaponry for their armies. Any ishin shishi agents recruited by them will be of high quality, and their armies are well trained and motivated, with a good charge bonus.

Zeal (-10% to the cost of ishin shishi actions)

Marauding (+25% to income from looting)

Adaptability (-10% to the costs of modern military buildings and units)

Impetus (+3 to the charge bonus of all units)

Nagaoka (Shogunate)

The Tycoons

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Under the leadership of Makino Tadayuki, the Makino clan and the Nagaoka domain are loyal to the Shogun rather than the Emperor. As a family they owe their position to their successes as administrators rather than warriors and claim descent from Takenouchi no Sukune, legendary statesman and advisor to five great Emperors of old. Nagaoka domain benefits from its rulers' love of modern ideas, and links to foreign arms dealers. The domain has better business skills (and economic bonuses); can produce modern-pattern units at lower cost than others; and Nagaoka troops can reload on the battlefield quicker than others' soldiers.

The various branches of the Makino clan eventually did rather well out of the struggles of the Boshin War: the heads of three separate branches of the family, including the ruler of Nagaoka, were all ennobled as "viscounts" during the following Meiji period. Incidentally, the Nagaoka crater, and its smaller satellite craters, on the far side of the Moon are not named after the domain; they commemorate Nagaoka Hantaro, a noted Japanese physicist of the early 20th Century who put forward an early model for an atom's structure in 1904. This was only 50 years after Japan had opened up, and vividly shows the tremendous efforts made by the country to modernise rapidly.

Enterprise (+10% to income from business chain buildings)

Entertainment (+5% to the chances of successful geisha actions)

Foreign Trade (-15% to the recruitment costs of modern units)

Alacrity (+15% to the reloading skill of rifle units)

Jozai (Shogunate)

The Hidden Warriors

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The Jozai domain is the fief of the Hayashi Clan, commanded by Hayashi Tadakata. They are another one of the great families that owes their position entirely to the Tokugawa Shogunate, and they have repaid this with unstinting loyalty. Previous, the Hiyashi had been retainers to the Matsudaira, who rule in Aizu. Jozai is not a particularly large domain, nor extremely rich, and the Hayashi clan only just have enough income to style themselves as daimyo; this has made no difference to their loyalty to the Shogunate. In this, as in much else, they are traditionalists at heart and true to the old ways of Japan.

Their lack of wealth has, however, made them think unconventionally about warfare. Lack of money has meant no lack of inventiveness, and the Hayashi clan have become specialists in guerrilla warfare in all its forms. The units they can raise and the bonuses to their agents reflect this in many ways. Open battle is not always the best way to win a war; sometimes it can be more useful to defeat an enemy with his own strength.

Conditioning (+2% to the movement speed of all units)

Guerrilla Warfare (+6 to the possible number of yugekitai units)

Subversion (+10% to casualties when using sabotage and harassment actions)

Resourcefulness (Armies can replenish in enemy territory, winter months excepted)

Aizu (Shogunate)

The Traditionalists

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Aizu is ruled by the Matsudaira clan, under their leader Matsudaira Katamori. The domain and its ruling clan can be comfortably counted among the bakufu, the supporters of the Shogun. The Aizu-Matsudaira family owes its position, and even the family name, entirely to its long-standing connections to the Tokugawa, the family of the Shoguns. The Matsudaira also had a clear instruction from the family founder to always support the Shogunate, a wise policy that meant that the family prospered and gained preferment. As a result, by history and by inclination, Aizu is the principal domain of the Shogunate at the start of the Boshin War. It has a proud martial tradition, its troops are well-trained, considered loyal, and are well placed to defend Kyoto, the Shogunate's capital city, against threats from the Choshu and Satsuma domains.

As might be expected of such staunch Shogunate loyalists, the Matsudaira also have a strong traditional streak within their makeup. This has made them sponsors of the shinsengumi movement, the "newly chosen men", former ronin who are also extremely loyal to the Shogunate and the idea of a traditional Japan. This gives the Aizu domain some of its bonuses in the game: shinsengumi agents and units have an experience bonus, and traditional military units are cheaper to recruit.

Defence (-10% to the cost of constructing castles)

Discipline (-10% to the cost of shinsengumi actions)

Bushido (-10% to the recruitment costs of traditional units)

Tradition (+1 to the experience of traditional units)

Would you like me to do video/screenshot or both?

If I can import over Shogun 2 and ROTS units to FOTS, should I?

Edited by skitarii
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Ah, I was just about to ask if you wanted to do this! Also, it reminded me I still need to preorder so I can get the Saga clan.

I vote that you do Saga, on that note. And if you're doing the super modern clan, I don't think you should import the medieval units over. I'm not entirely sure if you could, since it's a standalone expansion, anyways.

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I vote Saga.

So.

Saga 2

Satsuma 1

Aizu 1

Choshu 1

Video or screenshot LP?

Video will take a lot longer because lol youtube upload is shit, but is beautiful.

Edited by skitarii
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Righto...

Looks like we'll be starting off as the Saga then...I guess I should throw in a few screenies to get us in the mood.

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Notice something weird about the screenshots?

Yeah, the Boshin War units are fighting their ancestors from the Sengoku Jidai and Genpei era. It's official in the multiplayer area of the game (which I happen to be doing decently in...I guess)

Release day patch is going to be fucking awesome.

Am looking forward to these new features:

40 unit vs. 40 unit battles

Orbital...I mean naval bombardments

Horrendous Engrish voiceacting because too many fans demanded that the units not speak Japanese because they couldn't understand it.

BLOOD PACK

Fortress towers can be ordered to fire at specific enemies.

GATLING GUNS

EXPLOSIVE ARTILLERY

This guy auto-training my armies

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Sabers.

Revolvers.

Dual-wielding revolver cavalry.

The hats.

Ranged units shoot as soon as they finish climbing castle walls.

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So the new patch got uploaded this morning.

Tested out a few new features.

Engine got optimized some more so it runs even faster now.

AUTO-TRIGGERING OF ABILITIES. Holy shit, I don't have to cycle through every unit and manually click all their abilities. They do it by themselves now.

I MUST PUKE RAINBOWS

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POSTING TIME.

The new main menu shows a moving background, switching over from castles to trees. New main menu theme also!

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Okay, fuck you photbucket for giving me extremely small photos. How the hell am I going to do a good LP then?

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NEW CAMPAIGN TIME

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So we're somewhere near the coast. That's good enough.

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Okay, we'll get missions from time to time in game. Completing them will give us clan bonuses for some duration.

Example here: Inspired Endeavours.

What is Clan Development? In FOTS, each clan has a modernization level. As I research technologies and build up my infrastructure, the degree of modernization in my clan increases. This eventually allows me to recruit high tech units and build awesome buildings, but at the same time pisses off the populace who would really prefer that Japan stays unchanged. THEY WILL BE MADE TO UNDERSTAND.

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We own a single province. NAGASAKI.

Before, it was the castle level that determined how many construction slots a province had and also the amount of recruitment slots (number of units a province can train per turn).

Now it's separate. The town level determines the construction slots. The castle level determines the recruitment slots.

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So let's just read a bit about towns.

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A large town would be the next upgrade after town.

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The stronghold is the basic castle level. It seems to be a leftover from the Sengoki Jidai period almost 300 years ago.

Castle-type buildings ensure public order and resist naval bombardment. What's naval bombardment? Well, since we're in the modern period now, if an enemy navy sails close to your province, they can unleash hell on it in the form of heavy artillery.

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The Traditional Dojo trains traditional melee units as well as outdated musket units. Yup, where the rest of the world was using high-powered breechloading rifles, Japan has muskets. And they're not even 1700s flintlocks, they're fucking 1500s matchlocks. Isolation works wonders on you.

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Each province has a level of farming. These produce money for you.

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Tenant Fields are the next upgrade to Subsistence Farming. Exactly what happened between the Sengoku Jidai and now?

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Trade Ports give even more money, allow for recruitment of naval units, and eventually allow me to establish relations with Western countries, giving me access extremely powerful Western units. And I mean Western as in WHITE PEEPUR

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The upgrades to Trade Ports are Country-specific Trading Districts. Which Western faction should I side with anyways?

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Nagasaki happens to have smuggling operations, and I can upgrade that too!

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I can sponsor Criminals to give me some cash...hehhe.

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The Monomi/Ninja from before exists, now called a Shinobi. His job is to assassinate, sabotage, etc Same skills, different time frame.

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What can I recruit?

MATCHLOCK KACHI.

Incredibly shitty unit, but it's your starting gunpowder unit. Outgunned and outnumbered, I'm not sure what I can use these guys for. They are samurai, alright...

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Levy Infantry

Damn, these stats are horrible. At least they're using slightly more modern weaponry....125 range.

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Spear Levy

Basic melee unit. And I do mean extremely basic. They don't even have spear wall ability for fuck's sake. JAPAN, WHAT HAPPENED TO THE ASHIGARU? Their melee defense is kinda high though.

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Yari Kachi

Descendants of the yari samurai of the past, looks slightly wimpier but at least they have Rapid Advance, which gives them a quick boost of speed.

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Yari Ki

Yari cavalry with better stats, I mean that's some huge attack power for lancer cavalry...

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This is a Foreign Veteran. I don't know all of his abilities, but for now I'll make him train up my pitiful, backwater army. Check out that Victorian haircut.

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I move over to check out what units I currently have.

Holy shit Saga, you truly are modern.

Parrott guns ftw!

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And time to research technologies to improve unit performance or to improve clan bonuses or improve income...etc.

I like how the developers made the last technologies to research from Shogun 2 the first technologies to research in Fall of the Samurai.

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Shih unlocks matchlocks. Why do I feel this is funny?

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Gregory Last, I hereby command you to train my troops.

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I currently have a small navy offshore. The naval units are reminiscent of the ones from Empire Total War, but even more modern.

Corvettes are generally medium ships.

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Gunboats are spammable light ships that use speed and numbers to win.

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Let's conduct diplomacy. The first thing to do is to figure out which clans hate me and which ones like me and which ones are willing to establish trade with me. The Shogunate clans are pretty hostile.

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SATSUMA (aka SHimazu) MY FRIENDS, ARE YOU WILLING TO TRADE. I have 500 koku for you. It's weird seeing samurai in...western clothing.

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Oki Takito, MARCH ON

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The navy finds an island that might be ripe for the conquering. We shall see...

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BUT FIRST, we must take care of our starting enemy, the Tsushima-Fuchu clan.

FOR THE EMPEROR, but first we must grab power.

At this point, the original music from Shogun 2 began playing, not the soundtrack for Fall of the Samurai. The reason is because I haven't modernized enough yet. As I modernize my clan, my units will start to look Western and the soundtrack will switch from traditional Japanese music to Western-styled music.

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You already have the game? DAMN YOU. My copy doesn't arrive until Monday.

Anyways, if the Saga really that modernized, imagine what the Shogunate clans' firearms are like.

I'm sorry. THE MONK HAS DAMNED ME.

I think it's just a game mechanic...I'm modernized only in the fact that I have a unit of Parrott Guns, late-game artillery in the early game.

Man, I was hoping you'd go with the Shimazu. Rocked those guys all day long in Shogun 2. Master Samurai up in this bitch.

This thread makes me want to go and read up on the Boshin War.

I'd pick Satsuma too, but the OP'ness of Saga appeals more...plus they're the limited edition clan bonus, so yeah. I dislike the pink though...

You know what pisses me off? Fucking photobucket resizing all my pictures. Does ANYONE know of a photosharing site that doesn't fucking resize my stuff?

I mean, look at it. You can't even read this shit!

Anyhoo...check out the graphics people...

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Pic of the Kaiten class corvette, and I am absolutely not thinking of the model names from Super Robot Taisen AT ALL!

Also, that compass thing on the lower left just gives you general information on the movement of the ship.

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The dudes with the helmets are the naval gunners on board. Their job is to shoot at the enemy. The other dudes wearing more regular clothing are just there to load the cannons.

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This is the gunboat. It only has 3 cannons, but at least it can shoot to the front of itself...

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The enemy consists of 1 Kaiten Corvette and 1 Gunboat. Note that the Crvette's cannons are facing in my direction, so I should flank it with my gunboats.

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Speedsters at the flanks.

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Testing out first person mode...although I think that's better off used with the gatling guns near endgame...

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PHOTOBUCKET WHY

I'm making the Kaiten move slightly diagonal to the enemy's direction (that did not make sense at all) so that he can fire back when in range.

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ENemy corvette has not turned directions to face my gunboat...

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OPEN FIRE! There was no massive volley like in Empire Total War, but the cannons are a lot more accurate here.

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ne salvo has already put the enemy gunboat into wavering mode.

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And one salvo from them puts MY gunboat into wavering mode. Really? They only lost 1 crew member and they want to run from the battlefield. Afraid of a little thunder, guys?

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While it's usually recommended that the player micromanage every movement of their ships in a naval battle, one can tell their ships to continue shooting at the enemy by right clicking on the enemy ship. In previous total war games the targetting AI is somewhat retarded, but here at least the ships will manage to keep their sides facing at the target and fire away with glee.

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This is a close-up shot of the corvette. Unfortunately guys, until I figure out a way to tis resizing bullshit, the next 150 screenshots will be this small.

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I like how gunboats can fire from the front and are extremely mobile. They remind me of the versatility of the galleys from Empire, but they're still shitty in taking hits.

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The enemy corvette is filled with holes!

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And they decide to rout. I neglected mentioning the oter enemy gunboat but that thing was routing long before this.

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And like in Empire/Shogun 2/Napoleon, you can issue the "Board" order to melee it out on your ships. When issued against routing enemy ships, they will be captured if they haven't surrendered already.

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YOU CANNOT ESCAPE THE LITTLE GUNBOAT THAT COULD.

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Decisive indeed. By the way, did you notice that my Corvette's health bars went from yellow back to green? I made them repair themselves. This ability has been available since Shogun 2 (actually it dates back to Napoleon) but I've rarely, if ever, used it since it makes your ship a sitting duck in the heat of battle while all of its crew are busy patching up holes made by cannons.

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ENEMY CORVETTE CAPTURED

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I send it back to my port for repairs which I could not afford.

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OKay photobucket, why the fuck did you resize this and not the ones from my other post?

I'm scouting along the coast with my fleet if you can see. I find the island of the only clan I'm at war with, and it looks like it's very far away.

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Opening up to my finance screen, I can see who I am trading with. Being the Saga clan, I've already established trade with the Western powers way before any of the other clans have.

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Looking at the clan tab, I can see what missions I currently have. I can even change my allegiance to pro-Shogunate if I wanted to. I can also see my victory conditions. Fame is a measure of how well-known your clan and daimyo are. Once it hits a level, shit will happen (See Realm Divide from my other LP)

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I can even see my clan development level. It's at level 1 right now, and it offers bonuses to traditional units in the form of cheaper cost and higher morale. It also gives them more starting experience. I believe the kachi units and ki units are traditional.

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Oki Takato has no current skills, and he's 32 years old.

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The current daimyo is Nabeshima Mochizuru. I'll just call him Mochi for short. He's 18 but already sports an impressive 'stache.

In Fall of the Samurai, I really don't need to worry about people dying of old age because each turn is only 1/6 of a season as opposed to a whole season.

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This is the family tree. Apparentl I've got 2 more brothers and they're twins?!

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I realized I forgot to show off the upgrade after Stronghold. It's called a Fortress.

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I also recruit a Shinobi just because. I'll call him Toshi for short.

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Our starting ally is the Hirado clan. Their leader looks extremely well-dressed.

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Meanwhile our navy continues to scout along the coast.

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Buuuut, I'm preparing to invade the island up there, so let's pick up Oki.

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For the lulz, let's blow up our ally's port.

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Next turn....

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We have now researched Shih. Hooray. We can now use matchlocks.

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Spring arrives, and it gives +1 happiness for some reason...and it'll last 6 turns.

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I got too eager in trying out the new bombardment feature. I forgot to disembark my army and instead told my ships to fire at the enemy town to see what I could do.

FIRE FOR EFFECT!

YES MY LORD

WE MISSED A FUCKING TOWN?! What is this sorcery? MERLINUS!!!!!

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And the minor clans begin to fall as a new era is upon us all....

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Nagasaki has been upgraded into a Large Town.

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Due to an upgrade in the town level, I can now build new buildings such as the....

Training Camp - This building lowers the cost of all units in the province and increases their replenishment (healing) rate.

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Cannon Range - Trains artillery, albeit in the early days of the game....you get Wooden Cannons.

That's right. WOODEN CANNONS.

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Police Station - It increases public order, spreads pro-Imperial propaganda, and allows me to recruit Ishin Shishi agents.

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Matchlock Towers. Obviously a clear improvement from the Arrow Towers of old, albeit outdated.

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An inn improves happiness and region wealth and allows me to recruit Geisha, seductresses who can persuade enemy agents and generals to come over to my side for a good night and entertainers who can keep my people happy. Somehow.

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CottageIndustry - More wealth, gives you a resource for trade, pisses people off from the modernization.

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Cadet School - Modern military building, allows recruitment of modernized units.

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Let's strike up trade talks with pro-Imperial clans.

Tanegashima clan accepts.

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Clan Encountered! It's Tosa!

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I think I'll focus a bit on the civil side of things. These modern units are very expensive!

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Oki disembarks...and sees he is outnumbered!

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An advance force of Tsushima Fuchu attacks! Luckily, our fleet is close by and we can call in naval bombardment on the fuckers!

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I realized I forgot to show off the units here....they'll be showcased in the next battle.

I am somewhat outnumbered, but definitely not outgunned.

Building on my experience with total war, I set up my artillery as part of my battle line. I actually only have 1 gun unit, and they're the shitty kind. I mean, sheesh, Matchlock Kachi already have inferior equipment and now they have inferior numbers too!

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KABOOM!

OW MY LEG....BLOOD EVERYWHERE AH GOD MODERN WARFARE SUCKS AAAAAAAAHHH

Welcome to the new way of warfare, Japan.

Parrott Guns are deadly accurate and fire explosive shot. Truly awesome.

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I can even enter 3rd-person mode but I can't arc my shots for shit.

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What's their general doing clumping with his men? Artillery, FIRE AT THEIR GENERAL!

THE BLOOD, IT'S EVERYWHERE! More blood was spilled in this moment than 10 battles of the Sengoku Jidai.

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I am outnumbered. Perhaps my general's cavalry unit will help out.

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Artillery have a special ability called Kill-Zone. It limits their cone of fire, but increases accuracy.

I can't use naval bombardment yet since it needs to warm up.

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The enemy approaches!!! - My units being captain obvious. No seriously. They shout that at you.

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Their general is worn down by gunfire, and I charge Oki in to finish them. They flee shortly amongst falling sakura petals.

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I call in a Naval Bombardment, focused. I can toggle between area and focused. Area just lobs shells in a large area inaccurately, but focused lessens the radius.

The orange thing is a flare, arriving about 4-5 seconds after I give the order.

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Well, we can't let them get out of our bombardment zone. Levy units, your sacrifice will be remembered. CHARGE!

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Yari Kachi, rapid advance and charge! See that small circle above their ability Rapid Advance? It's a toggle for autocast. I left it off here, however.

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The charge is as bloody as it gets as matchlock kachi are speared. They are no match for me in melee!

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Naval Orbital Bombardment is awesome. TONS OF EXPLOSIVE SHELLS DROPPING VERTICALLY KILLING THE SHIT OUT OF EVERYONE.

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An enemy unit of spear levy have caught up with my artillery. General, charge and flank them!

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Matchlock, keep shooting!

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The enemy's backs are broken (quite literally in some cases). My General's Hatamoto (bodyguard) runs the routers down.

Thank the artillery.

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Keep the pressure on the enemy. I wonder if I have enough troops to take their town...

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But, just to be safe, I send some reinforcements from Nagasaki. It'll take some time to get there...

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MODERNIZATION begins with a Cadet School.

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New units received.

SABER CAVALRY - Insanely high attack and defense, insanely expensive. I like the historical tidbit on how sabers made it into Japan.

They were adopted as symbols of modernity, something that backwater Japan wanted. Also, the saber was easier to use in mounted combat than the katana was because you only needed 1 hand to use it effectively.

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Line Infantry - regular infantry grunts, better than the levy but not much to say about them.

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New tech in the form of epic architecture. Cheaper buildings now!

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Reinforcements arrived. We MARCH.

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Summer arrives, granting with it a bonus to healing...

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4 ships in a fleet seems to increase the bombardment ability's effectiveness.

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Oki : WE LAY SI-- HOLY BISHAMONTEN WHY DO THEY HAVE MORE MODERN UNITS THAN WE DO? Also, we are heavily outnumbered and outgunned. FUCKING SAGA

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Meanwhile, the Traditional Dojo can be upgraded into a Samurai Dojo to unlock more traditional units....it also decreases modernization.

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The enemy sally forth. This is going to suck.

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Same tactic as before, except melee units at the flank so they can hopefully hit the enemy from the side. ALso, all unit speeds have been lowered compared to Shogun 2.

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Is that a red light district?

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DELIVERING DEATH SIR

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This is the Levy Infantry. The officer is somewhat traditionally dressed(??) and uses a western saber whereas everyone else wields a katana.

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Yari Levy. Unarmored, barely trained peasants who still have the sashimono flags and the extremely huge nobori banner. Officer wields katana.

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Matchlock Kachi. Not much to say here.

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Yari Kachi. The samurai have wimpier looking armor (no shoulder armor!!) and robes underneath.

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Parrott Guns, kill their most modern line infantry!

Dammit, the Saga have been out-teched!

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Explosive shells send people flying.

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Orbital Bombardment, Area toggle, FIRE!

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OPEN FIRE DAMMIT!

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Matchlock Kachi, wielding outdated shit, are out ranged and must run forward.

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Yari Kachi, rapid advance and charge dammit!

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Smoke begins to cloud the battlefield...

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FEAR NO BULLET. KEEP CHARGING!

Also, my cannons got melee'd.

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SPEAR LEVY, FLANK THEM!

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Time passes by quickly. Second and last orbital bombardment, GO!

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GENERAL, SAVE THE CANNONS AAAAAAAAHHHHHH

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The bombardment nukes the shit out of the Fuchu. FUCK YOU ASSHOLES

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They are broken from the bombardment. SWEEP THEM FROM THE FIELD.

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Line Infantry surrounded and going down very quickly.

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This block of infantry refuses to rout, leading to a long gun battle.

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But eventually.....

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OKI LEVELS UP, now with a tiny fanfare...

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More bombardment hehehe.

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The Fuchu beg for peace. NO WAY, you guys are fucking pro-Shogunate!

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My Shinobi levels up too!

Bonuses to escaping from unsuccessful actions and to sabotage.

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A British doctor offers his services for price. I can use the replenishment rate bonus...

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Hmmm..to side with Satsuma or the Hirado? I'll avoid pissing off the Satsuma. DECLINE

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The Fuchu sally out again!

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Now it's finally they who are outnumbered. Also, I just realized artillery can shoot over my troops' heads, so I can put them in the rear....

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I'M immediately reminded of the scene in Saving Private Ryan where a poor GI is holding in his intestines.

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Did I mention that officers have so much class they use revolvers and don't need to reload?

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The enemy general, perhaps still stuck in the traditional mindset of leading from the front, gets cut down by the officer's revolver. BATTLE OVER, BITCH. SUCK ON COLD STEEL, BUSHIDO. I'VE HAD ENOUGH WITH THE OPPRESSIVE SAMURAI MAKING FUN OF THE MERCHANT CASTE. (Merchants are seen as even lower than farmers in Japanese society)

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I don't feel like pissing people off by being dishonorable, so I'll just uh....keep it peaceful.

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MODERNIZATION INCREASED. MISSION COMPLETE.

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Administrative Training research completed, making things cheaper. Moving on to Consular Court, which improves diplomatic relations and modernization.

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I choose the bonuses for civil techs since I'm not exactly completely at war yet.

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Picking skills for Oki....give him more armor and commanding ability in defense....

Give him a Portrait of Queen Victoria, which improves morale for some reason. "A woman!? The British truly are an odd!"

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Next clan to eliminate, the Fukue, who are on some other island. Worst of all, they're pro-Shogunate.

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NEW UNITS from Samurai Dojo

Katana Kachi - Descendants of the katana samurai, even better than yari kachi at killing infantry. Suck against cavalry, though.

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Bow Kachi - Descendants of the bow samurai, outrange all the gun units even though that's actually historically accurate (Boshin rifles can shoot farther than the yumi bow)

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The new province has mines...for resources. Awesome.

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After leaving behind a small garrison, Oki leaves to continue his conquering.

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I think it's time to conquer the Hirado....

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Autumn arrives...bringing with it -10% farming income.

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We continue our journeys. Let's see if we can invade Goto Island..

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Hmm, can I handle that army? Perhaps.

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ATTACK! We declare war!

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But first...this navy must be destroyed! To my surprise, instead of the Shogun 2 music that played during the pre-battle phase..

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THIS FUCKING AWESOME TRACK DECIDED TO PLAY. FUCK YEAH MODERNIZATION. TAIKO DRUMS AND WESTERN MARCHING

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okay I'm sold I will be buying this once I have money

It's the orbital bombardment, isn't it?

PREVIOUSLY IN OUR SAGA, WE MUST ELIMINATE THE FUKUE CLAN'S FLEET OR SOME SHIT LIKE THAT

I fixed the resizing problem by lowering the quality of the screenshots.

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Checking out that new artwork.

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Same scenario as the first naval battle, I suppose?

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I then realized. I've got 2 Kaiten class corvettes, but they're different units. Why? Because one of them as a copper bottom, which makes it more durable. Oh shit. Let's compare the two.

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FULL SPEED AHEAD SIR

Yes, I'm quoting the horrible Engrish.

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ENEMY IS IN RANGE. FRATTEN DEM.

Special Ability FAST RELOAD used. When you absolutely, fucking need, to pour cannonballs down the range.

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I love the detail on the ships.

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Mousing over the unit also tells you exactly where it's damaged. See yellow highlights in blueprint on the right of the screen.

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It didn't take long before the enemy surrendered.

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Another corvette captured!

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I'm really planning on conquering the Hirado. Let's bleed the dry with our Shinobi.

DIE.

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Due to my recent declination to join the Hirado against the Satsuma, my daimyo loses honor, which hurts my diplomatic relations with everyone.

Well, who cares about honor when you have MODERNIZATION?

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Oki has landed on Goto Island!

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New Mission Issued: Kill an enemy general in combat. Easier done than said, with all these naval bombardments and Parrott Guns.

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Every mission begins with a single step. First, let's lay siege.

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Enem Shinobi spotted. DIE MOTHERFUCKER RNG BE KIND TO ME!

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The Fukue sally! Goto Morinori has a nice hat...

And I'm outgunned once more. Why the fuck does everyone have line infantry?

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I forgot to get a pic of Oki Takato in battle. Here he is.

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Parrott Guns an use shrapnel shot (only 5 per battle, 4 minute cooldown) to demolish whole columns of men, deadlier than the regular explosives.

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This guy sure stands out from the crowd.

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Chunks of meat fly through the air, as it should be.

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ROFL NAILED GOTO HIMSELF. HAHAHA SUCK MY CANNON.

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Just keep coming. Don't scatter. Come closer. SO MY KAITEN CAN NUKE YOUR DOODS

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But alas, the AI is smart enough to notice the flare, and scatters its units.

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Damn, matchlock are outranged by their line infantry, and they get shot to pieces.

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Oki, it's not safe here. You should support the other flank!

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But, samurai are samurai after all. Where lesser men would've routed, the matchlock kachi stay strong in spirit.

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ALL MELEE UNITS, CHARGE!

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Oh shit their levy are charging my matchlocks...damn!

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Meanwhile my own levy infantry are holding their own, surprisingly....probably because everyone else is getting raped hard.

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The decisive moment begins here, when Oki charges repeatedly into the rear of enemy melee units, smashing them.

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And the second bombardment misses. Entirely. Fuck.

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But eventually my men pull through and the Fukue begin to run for their lives. CHASE DOWN THESE SHOGUNATE DOGS

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YOU WANT BLOOD? I'll GIVE YOU BLOOD. OFF WITH YER HEAD!

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This victory just goes to how how shitty matchlocks are.

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Mission complete. Everyone gets +1 morale.

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Consular Court research complete.

Moving on to Merchant Houses, which increases tax income and modernization.

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Oki gains the Brave trait due to his fierce charging.

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No peace, Fukue. Die. Now.

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Thought I posted here before <: Cool LP style, easy to "read" through. You've given me probably the best kind of kick in the butt I could receive to get to playing vanilla Shogun 2. Will be watching for updates!

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Thought I posted here before <: Cool LP style, easy to "read" through. You've given me probably the best kind of kick in the butt I could receive to get to playing vanilla Shogun 2. Will be watching for updates!

Never seen you before. THANKS for the kind words.

Woo, thanks~! I am amused, as usual~!

Yaaaaay. Pineapple Huggers use sabers 300 years later..

The Tsu clan has fallen. Maybe they got turned into tonkaTSU.

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The last Goto meets his end face to face with high explosives.

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Goto Island is ours, a good fallback position in case things get hair on the mainland.

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Oki reaches level 3!

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Winter has arrived, bringing with it sluggish movement....and deadly attrition if I spend time in enemy provinces...

I pick the Night Battle skill and the Aggressor skill.

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Satsuma's elite army has taken the Hirado. What the hell?! All these guys are practically max level!

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Toshi continues to scout around for provinces ripe for the conquering. The Fukuoka seem vulnerable. I can't let the Satsuma get them too.

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Obama...!?

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Merchant Houses ready...let's switch gears to military research.

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I don't have the money to enlist another general.

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Scratch the military research, back to civil it is. We develop surveillance! THROUGH THE USE OF PEEPING TOMS AND PANTY THIEVES

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Oki demands reinforcements. Let's send him our most modern units.

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Wooo, Satsuma vs. Aizu now. Imperial and Shogunate forces getting it on!

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I think I'll wait until spring before I land my army on Fukuoka shores.

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WAR IS NIGH.

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Several turns later, I finish researching surveillance, and now town buildings are cheaper....and faster to build for some reason.

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See much, say little, fap moar.

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We move on to military research. Arms Deals woot.

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I finally garner enough respect from the Satsuma that they're willing to enter into an alliance with me. BROS FOREVER, I HOPE.

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A traitor!

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Gregory Last levels up from training our soldiers.

Choose bonuses to accuracy and overall effectiveness.

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Toshi levels up also. I make his actions cheaper to perform.

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The Fukuoka sally. Also, I like this loading screen.

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This is what Line Infantry look like. Note their discipline.

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Saber Cavalry, the modernized version of Katana Cavalry. Descendants of the Pineapple Huggers?! (From other LP)

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Katana Kachi. Looks buffer than the Yari Kachi (it's the shoulder armor)

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The opening salvo's honor is all mine. SHRAPNEL BITCHES!

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Let's zoom out and gaze in awe at the weather. JUST KIDDING, I'm putting the sabers at the right flank because the enemy's line infantry are in the middle and my left.

Their cavalry is at my left too, hence why I'm shifting my spear levy to the left.

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They're picking up the pace. Let them get tired out.

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Prepare....

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GIVE HELL. FOR THE EMPEROR!

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One does not SIMPLY charge a line infantry unit.

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Spear Levy, CHARGE!

Yari Kachi, move to the side and flank enemy gunners. RAPID ADVANCE GO!

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"PREPARE TO LECEIVE CHAGE!"

"DRAW SWORDS"

"LET THEM TASTE OUR STEER!"

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Woop, Yari Kachi got intercepted. FIGHT!

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Edited by skitarii
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Chaos reigns as smoke obscures the battlefield, units switch targets , and melee soldiers duke it out in the middle of the killing zone.

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Spear levy, get their matchlock kachi. I've timed my naval bombardment such that it'll be followed up by a charge from SABER CAVALREEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!

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DIE YOU SONS OF BITCHES!

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CUT DEM DOWN

AH HELP M--GRRRRRK

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EAT MODERN STEEL YOU FUCK

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VICTORY IS OURS.

Wow, sabers are really good.!

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Tsukushi is ours!

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The Emperor is pleased with our performance. As my fame meter increases, I can begin to appoint my generals to special positions which give the whole clan bonuses.

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Traditional Dojo? Don't need a lot of those. DISMANTLED.

Replace with Police Station.

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This area looks lightly defended.

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FOR THE EMPEROR! Clans will switch allegiances if it benefits them.

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Cheaper modern units = win.

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Next research, Restoration of the Domain. Unlocks the next level of town upgrade.

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Tsukushi already has an inn, and now I can train Geisha.

They boost happiness where they are present, can persuade named characters to join my cause with sex, inspire armies, distract enemy armies...etc.

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Ah, Ishin Shishi. They spread propaganda wherever they go, can persuade enemy armies to join my cause, can start riots in enemy towns, can ZEALOUSLY ASSASSINATE named characters like shinobi can. The Shogunate equivalent is the Shinsengumi.

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This is my next enemy. They seem to be posing a big challenge, as they have quite a number of allies.

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But, before I make a move on the Tsuwano, I will scout out some more.

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Recruited a geisha, have her entertain town.

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OH SHIT.

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It's time for little Mochi to prove himself. Taking with him a ton of levy, let's go!

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Damn, I'm too poor to do anything.

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Gregory mah boi levels up again. He becomes Drill Sgt. FULL METAL JACKET

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Mochi says "DECRARE WAR ON THE TSUWANO! BLOOD FOR THE BLOOD GOD...I mean...FOR THE EMPEROR!"

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SATSUMA MAH BRO

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Recruited an Ishin Shishi. Guy's a fanatic.

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THE EMPEROR MANDATES THAT WE CAPTURE BUZEN NOW

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FOR THE EMPEROR, NUKE BUZEN

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Now I'm autoresolving this shit.

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Buzen is ours, DO IT FOR MONEY! Send in Ishin Shishi to make people SHUT UP

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Thank the Emperor! Our influence grows!

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The fuck are you doing?

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I continue shelling neighboring province Nagato.

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Another Mochi comes of age!

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Iemasa has leveled up, and his feeling of divine righteousness also!

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So does my geisha, hehe

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Research completed.

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IN THE NAME OF THE EMPEROR, I ENLIST YOU, WOMAN, TO BE MY ASSISTANT.

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A SHINSENGUMI! MUST. KILL. IT IS AN ETERNAL LOATHING. FIRE AND WATER. WATER AND OIL. FOREIGNERS AND JAPANESE. EMPEROR AND SHOGUN. PB AND J. ANIME AND REAL LIFE. BAKA AND AHO.

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Geisha gets entertainment skills.

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I continue research in the School of Shinobi in an attempt to make his actions cost less.

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Mochiaki doesn't sport an impressive stache, but he can make naval bombardments be more lethal.

His loyalty could use some help though.

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Oki's loyalty could use some help too. I appoint him as Inspector General.

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Thank the Emperor. MONEY!

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Buzen only.

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This already exists in Tsukushi.Explains the income.

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I can upgrade to this. Also , Mahjong is pretty fun irl.

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Meanwhile in Buzen, I can upgrade the inn into the more modern Market building.

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Oh shit, Tsuwano's allies are arriving to support them! Also, the Satsuma kicked Tsuwano ass.

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FOR THE EMPRAH. KILL THEM!

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Zeal succeeds where subtlety has failed. LEVEL UP.

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Gregory Last has been afflicted with yellow fever. SHE CAN SHOOT PINGPONG BALLS!

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Buzen is burning. IT'S ON.

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Because of how RD works in this, you should be able to keep the Satsuma as allies forever, right? I recall hearing that it works differently.

Yes, Realm Divide has been reworked into a Shogunate vs Imperial shitfest. However, if you decide to form your own Republic then it goes back into the classic Realm Divide style.

Took out an Inakuni fleet, managed to capture it. It's a Kanrin Maru Corvette, and I have no idea if it's better than the Kaiten because I autoresolved this one.

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I don't believe I posted info on the ships, did I? Well, here you go.

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What? Who dares take our money!?

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Now our Shinobi will be even more effective!

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I also realized I didn't post info on some of the technologies before, so here you go.

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Since I have so much money, I can now bribe enemies over to my side. However, armies led by daimyo cannot be bribed. Therefore, they must be assassinated first before bribing can commence.

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Level 3 Modernization attained!

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Iesama the fanatic scouts ahead for possible disloyal armies.

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What incidents? Ignore them.

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By the Emperor, JOIN US!

Okay.jpg

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Somehow he nabbed a general too, but this guy is waaaay too disloyal.

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I therefore order him to commit seppuku by disbanding his unit.

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I now have enough money to upgrade the cal industry in Buzen!

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Shipyard Research complete! Cheaper ship ftw!

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Shonobi, I order you to reveal the Satsuma lands!

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Buzen can use a cannon range.

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More enemy troops have been persuaded over next turn. I now have a mini army!

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Mochi has crossed into Tsowana territory!

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Research can be queued up now. Here's an example.

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The next upgrade is Revolver Cavalry...which unlocks said unit.

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Apparently reaching clan development level 3 gives all general's bodyguard units revolvers, gives -1 happiness from modernization, and research gets FASTAH

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I can't persuade an army with a daimyo. THEREFORE, KILL!

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Level up again, FOR THE EMPEROR! SUPER ETHICAL DECISION!!~~@(*&^%$#%$^

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Let's besiege this place....next turn.

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Seems that I've bribed over a unit of Wooden Cannons. Absolute rubbish, I tell you.

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Autoresolved another naval battle, caught myself a Kasuga class corvette.

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Looks like it's more advanced than what I currently have.

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Starvin' them out.

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Iesama, back to the army, where you will motivate everyone wit fanatical rhetoric about the EMPRAH.

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Random message on geisha leveling up!

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