• Announcements

    • Tangerine

      Serenes Forest Scribbles 2016 has begun, Raffle prizes have been updated!   12/03/16

      Hey everyone! We've started up our Creative event once more, you can check out the thread here:

      http://serenesforest.net/forums/index.php?showtopic=67567

      If you're new here, it's an event where people can submit something they've created for the chance to have some fun and win some prizes. If you've got a talent you'd like to share with the FE community, there's no harm in giving it a go!
Sign in to follow this  
Followers 0
General MacArthur

No Assassins...

32 posts in this topic

yeah its a real shame as well...oh well they're not really good class anyways. *moved on*

Share this post


Link to post
Share on other sites
Stupid class, but why would you expect them to be in the game? This is a remake, and so you should expect the old to return and that's about it--especially when thieves weren't, you know, able to promote in the first place.

Share this post


Link to post
Share on other sites
Most players find Assassins to be one of the [i]worst[/i] class in the history of the FE even be. But I don't despise them as most expert players do. I found them to be a really cool class.

Share this post


Link to post
Share on other sites
[quote name='Knife' post='101667' date='Aug 8 2008, 05:42 PM']Don't really like Assassins...[/quote]

How come you don't like Assassins? They are generally quite useful

Share this post


Link to post
Share on other sites
[quote name='Dark Sage' post='101680' date='Aug 8 2008, 11:52 AM']How come you don't like Assassins? They are generally quite useful[/quote]

I rather have an unpromoted thieve than an Assassin. The only thing they have going for them is Lethality, and it's a really cheap skill. I'd rather keep the ability to Steal, even if that mans being less strong.

I'd be fine with Assassins if they didn't promote from such an awesome class.

Share this post


Link to post
Share on other sites
[quote name='Dark Sage' post='101680' date='Aug 8 2008, 12:52 PM']How come you don't like Assassins? They are generally quite useful[/quote]

Are you joking? Seriously Assassins are one of the worst unit in the GBA.

[quote]It is true that Assassin's are considered one of the worst class amongst most experience players. They happen to have the worst Str cap of 20 which is quite not good when you think about it. They're also complete reliant on the RNG, even more so than most other classes such as Beserkers and Swordmasters for instance. They depend on the RNG to put out critical hits. Especially their skills, Silencer which happen to be no better than critical hit in a LOT of situations. Meaning they need to relay on killer weapons such as Killing Edge or Shamshir in order to active their Silencer skills to be of decent use. By doing so, it would probably result losing many of your funds. They also lack of ranged weaponry since they're usually weaker than physical weapons of the same level, which hurt their cause even more.[/quote]

Read this and see why.

Share this post


Link to post
Share on other sites
I like assassins but they have the same caps as theives besides speed skill but when you have a sword and level 20/20 skill doesn't matter. Assassins suck but I can't help using them.











^(pretend it's upside-down ;) ) exactly Edited by FEFL

Share this post


Link to post
Share on other sites
Yes, the GBA assassins were rather bad. (Didn't stop me from using them, though.) I think FE10 Volke is the best assassin yet, but he's still comes in rather late...

Share this post


Link to post
Share on other sites
It wouldn't make sense for Julian and Ricardo to become assassins, anyway. [i]They aren't cold-blooded killers[/i]. If they were to promote to anything, they would be better off as Rogues or Thief Fighters.

Share this post


Link to post
Share on other sites
And Thief Fighters are cooler anyways >:o

[s]now Ricardo just needs to promote into a Thief->Thief Fighter/Dancer thing like Lara did :3[/s]

Share this post


Link to post
Share on other sites
[quote name='FEFL' post='101740' date='Aug 8 2008, 01:57 PM']What's a theif fighter :huh:[/quote]
Thief Fighter is what Thieves promote to in Holy War and Thracia. There isn't much more I can think of to say about them. =/

Share this post


Link to post
Share on other sites
[quote name='Musashi' post='101747' date='Aug 8 2008, 01:08 PM']Thief Fighter is what Thieves promote to in Holy War and Thracia. There isn't much more I can think of to say about them. =/[/quote]
Are they basically Rogues?

Share this post


Link to post
Share on other sites
I think that's what the Rogue was called originally--can't recall the name from Seima (Fe8) when it first returned :/

But yeah, for the most part.

Share this post


Link to post
Share on other sites
Did theives used to be good they [b]all[/b] suck in the english ones

Share this post


Link to post
Share on other sites
[quote name='FEFL' post='101760' date='Aug 8 2008, 01:21 PM']Did theives used to be good they [b]all[/b] suck in the english ones[/quote]

You're missing the point. Thieves aren't supposed to be good for battle.

Share this post


Link to post
Share on other sites
True but what happens when an enemy goes straight for them, now we gotta go back to keys

Share this post


Link to post
Share on other sites
That's why Thieves have good dodging skills. Being a Rogue helps them get even better Speed.

Share this post


Link to post
Share on other sites
To me there are usually soldiers(the class) guarding the chests or knights like FE 6
Thus I'm saying they should have a bigger strength caps Edited by FEFL

Share this post


Link to post
Share on other sites
[quote name='FEFL' post='101778' date='Aug 8 2008, 01:34 PM']To me there are usually soldiers(the class) guarding the chests or knights like FE 6[/quote]
That's why we send the people who can fight to blast those little pests away. Simple as that.

Share this post


Link to post
Share on other sites
How will a theif gain exp because the arena won't help and there will be chapters with bolting

Share this post


Link to post
Share on other sites
If you're that sensitive about them not being good at fighting, just have them attack weak axe weilding folk to help make them more sturdy. It's not like you have to put them in harms way, anyways. Bolting has only 5 uses and in this game's case, Worm isn't that strong. Besides, it appears Julian will turn out very nice.

Share this post


Link to post
Share on other sites
It's not like your thieves have to fight... Julian's only level 13-ish at Chapter 24--one more to go :/

But yeah--if they're dying, it's your fault for assuming they could survive in the first place >.> Edited by Celice

Share this post


Link to post
Share on other sites
Assassins are okay but without Silencer they wouldn't be as good

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0