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What is your ideal Fire Emblem 6 team?


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I have completed SoS a good 7 times now. I have even tasted a little bit of Hard Mode. So I am curious to know what the community thinks is the ideal Hard Mode team in general, and what supports they would have?

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  • 5 months later...

i'm not sure what you mean by "team." the optimal team in terms of turncounts is dynamic. it's probably something like:

marcus: drop in chapter 17

allen or lance: drop the other in chapter 8x

ellen: drop in chapter 6

deke: drop in chapter 10

shanna: used for the rest of the game

clarine: drop in chapter 14

rutger: used until chapter 14, then situationally

saul: used for the rest of the game

zealot: drop in chapter 17

shin: used for the rest of the game

klein: used situationally, drop in chapter 15

tate: used for the rest of the game

echidna: used situationally

miledy: used pretty much unconditionally

cecilia: used for barrier, restore, and hammerne

igrene: used situationally

percival: used for the rest of the game

zeiss: used for the rest of the game

niime: used for the rest of the game

yodel: used for the rest of the game

so that's at least 20 units that pull a considerable weight at some point during the game, and different maps call for different units, plus some later recruits obsolete earlier ones. (oh and dancers, but that should be obvious.)

Edited by dondon151
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  • 2 weeks later...
  • 3 years later...

Excluding Roy, since he is the main unit, I'd probably go with Lugh, Chad, Sue, Clarine, Noah, Lilina, Wendy, Ogier, Fir, Gonzales, Tate, Klein and Miledy. Maybe  Sophia or Raigh. This team by  far is not the most optimal but its the one I used on my first playthrough and usually is my go to team.

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