Flaming Kirlia Posted September 8, 2013 Share Posted September 8, 2013 (edited) Some time ago I started Mapping, so I've made some maps and I'd like to know what you think of some of them [spoiler=8 September] [spoiler=Basic Map] Gameplay: this map is compatible with FE7 prologue Events, you start on the southeast corner Objective-Seize gate/defeat boss [spoiler=Green Castle] Gameplay: you start in south of the map objective-seize throne [spoiler=Mansion Castle] Gameplay: you start in the middle Objective: Seize Throne/defeat boss [spoiler=City Map] Gameplay: you start in southwest coner Objective:defeat boss in the northeast big house, he will attack you so getting the chest is tricky [spoiler=Overworld Map-1] Gameplay: star in one of the corners Objective: Defeat boss [spoiler=Overworld Map-2] Gameplay: you start in southwest corner Objective: defeat boss in northeast corner Note: This Map can be connected with the map above [spoiler=25 September] [spoiler=Mapping Contest 1 Submission] Gameplay: you start in the southeast corner, you need to seize the castle, from the fort in the small island will spawn pirates that will try to destroy the left village, from the caves you spawn brigands that will also try to destroy villages, there will be ballistas on the tiles (2,14), (3,17), (11,1) and (19,2) [spoiler=Blue Castle] Gameplay: still in progress, you start in the south of map, you need to seize the throne, the path that seems to be easier and shorter is actually less regarding, because the two rooms in the north of the map work like the "empty room, great reward", they would just have units with long ranged tomes, that would break before you could open the doors Note: this map uses a feaw tileset [spoiler=Shrine of Seals-Small version] Gameplay: you start neer the throne, you have to defend it at the same time you defeat the enemies [spoiler=Ruins Map] Gameplay: you start at the southwest corner, you have to defeat the boss, that would have some huge max HP, but would start with low HP because we as damaged, on the room in the southeast there would be a recruitable week unit that you would have to protect [spoiler=Small Castle] Gameplay: the third one would be tutorial map in your home castle, on the second one you would have to run away through the small passagein the northwest of the map, this would also teach you how to use light runes, [spoiler=Fire Fortress] Gameplay: you start the south of the map and you have to defeat the boss/reach door, from the stairs there would be enemies spawning, and this map kinda benifts archers, [spoiler=Flame Map] Gameplay: you start at the northwest of the map and you have to seize the throne [spoiler=Spiral Map] Gameplay: you start in the middle of the map and you would have to make a weak unit reach the four "exits" (for some reason), but you couldn't rescue that unit, in a certain number of turns enemies would spawn from every stair witch would make counting tiles quite useful, since there would be fog fo war [spoiler=Snow Fortress] Gameplay: In this map you would have to defend a specific NPC that would be in the middle of the fortress, but you would be rewarded by each bad AI NPC that you could protect, so you would try to defend most of the map, after a couple of turns you would have to kill every enemy [spoiler=Symmetric Map] Gameplay: your team starts in the four entraces of the castle/temple thing, you would be attacked by long ranged tomes, the rienforcements would work y summoning, also getting the chest would be hard because you would have to abdicate a essencial part of your team to get them, the objective in to defeat the boss in the middle of the map [spoiler=Mario Map] Gameplay: just a joke map, you would star in the left, and you would have to seize the throne Feel free to critique this maps, also I belive I need some help with the water I don't plan of using some of this maps, so if anyone is interested in using one of this maps, feel free to ask If you have an idea for a map feel free to talk about it Edited February 22, 2014 by Sairento Quote Link to comment Share on other sites More sharing options...
Teapot Posted September 8, 2013 Share Posted September 8, 2013 (edited) BTW, you can have images show up using the img tags. [img]http://yourimageurlhere.png[/img] Edited September 8, 2013 by · j e a l o u s y · Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted September 25, 2013 Author Share Posted September 25, 2013 (edited) I updated the map list Edited November 7, 2013 by Sairento Quote Link to comment Share on other sites More sharing options...
Primefusion Posted September 25, 2013 Share Posted September 25, 2013 I see some good progress here. One thing to work on is the actual design and flow of your maps. Right now some of them suffer from an identity crisis. They aren't sure what kind of a map they're supposed to be. Defense? Seize? The contest map is probably the biggest offender to me. Also, watch out for that pesky shading. Your chests are lacking in some of the maps and the pillars in the blue castle have over-extended shadows. Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted September 25, 2013 Author Share Posted September 25, 2013 Thanks for the advise Primefusion, I added information about to the maps in terms of gameplay I literally did the Blue castle map yesterday, and is quite big so I still need to do some major fixes to that one Also some of these are a bit old, so they might need some fixes Also thanks for your tutorial, it was quite useful Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted November 2, 2013 Author Share Posted November 2, 2013 (edited) Some new maps Map that I was going to submit to the Super Chicken Waterfalls are cool This would have tiles appearing and disappearing like the chapter where you fight Sonia, and would have a lot of archers and pirates [spoiler=maps that I did for the Mapping Competition 2] What do you think of them? Feel free to critique Edited November 5, 2013 by Sairento Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted February 21, 2014 Author Share Posted February 21, 2014 (edited) Triple-necro post, holy shit So yeah, now that my map loss the mapping competition I guess I'll upload this [spoiler=maps] A big version of a submission to the mapping competition (that won), destroyed and not Another map for a mapping competition with a lot of towers and pillars Map with a lot of cliffs A another ruins map The first was for the mapping competition, the second is a remake with the same gameplay idea I want to change the floor patterns, any sugestions? A small toxic cave A castle A big castle, when you step on a switch, the water on one room goes away, in the top there are two mini-bosses and a boss That's all for maps And I also have some mugs [spoiler=mugs] A symmetric sage, not very good Evil fir, from the hallowen contest [spoiler=big super evil version] A beautiful queen Another beautiful lady, wich version is better?, also I plan to change the color Some old edits The best one in my opinion, a horned kid with heterochromia, what do you think I need some help you the sprites frames, since I couldn't find a tutorial for that If you have any suggestion for a map, or if you like a map of mine and want to use, feel free to ask, some of my maps have shading errors, if you like a map I'll gadly correct them Edited February 23, 2014 by Sairento Quote Link to comment Share on other sites More sharing options...
Primefusion Posted February 21, 2014 Share Posted February 21, 2014 Holy cow you like to make big maps :O Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted February 21, 2014 Author Share Posted February 21, 2014 Actualy I'm trying to make smaller maps like the snow ones and the cave one, but yeah, I always end up feeling like they are incomplete and make them bigger, I do have some ideas for a couple small maps Quote Link to comment Share on other sites More sharing options...
deranger Posted February 21, 2014 Share Posted February 21, 2014 (edited) I'm a fan of the maps. They're just generally good, they've come a long way. And big. Really Big. Edited February 21, 2014 by deranger Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted February 23, 2014 Author Share Posted February 23, 2014 (edited) Thanks Some new Maps See, not that big Also Ignoring the tile spam, the shading errors and those stairs, does that bridge make any sense? I think it could be cool in maps Edited February 23, 2014 by Sairento Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted February 23, 2014 Share Posted February 23, 2014 kind of, although I think it would work better with a custom made tile(I have no idea what though), as well as the fact that units can't actually go under the bridge Quote Link to comment Share on other sites More sharing options...
Fateborn Posted February 23, 2014 Share Posted February 23, 2014 What Kitty said, but the concept is cool. I myself am interested in that desert map however. What brought you to that kind of level of mapmaking? Because I'm really impressed. Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted February 23, 2014 Author Share Posted February 23, 2014 (edited) kind of, although I think it would work better with a custom made tile(I have no idea what though), as well as the fact that units can't actually go under the bridge It's just a concept, while it would be cooler to go under the bridge (it could be possible with tile changes, but it would be very limited), you could simply not be able to go to the outside, or there could be a lake, or you could have no reason to go under the bridge. What Kitty said, but the concept is cool. I myself am interested in that desert map however. What brought you to that kind of level of mapmaking? Because I'm really impressed. The mapping tutorial, trying several tilesets, trying new stuff and see how it looks, try several tiles, and other stuff, for example: This kinda happens in fire emblem, I think this is important in indoor maps, to understand height and stairs Thanks btw Edited February 23, 2014 by Sairento Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted May 1, 2014 Author Share Posted May 1, 2014 I guess I will update this A Big Map 3 Tiny Maps Some port and two scary mugs Quote Link to comment Share on other sites More sharing options...
PM ME MARIANNE ART Posted May 1, 2014 Share Posted May 1, 2014 These are really good! My favorite is the ruins one from like...February. I'd like to try out mapping sometime, is there a good pace to start? Quote Link to comment Share on other sites More sharing options...
Primefusion Posted May 1, 2014 Share Posted May 1, 2014 The dirt sections in the big map come off looking like a chicken went through pecking at the ground here and there. Maybe try making the sections larger and more flowy? I like the desert one. Nice and clean. Actually, the grass following the river is pretty much what I meant by flowy if you were confused. Okay, I'll admit, cleavage as a chibi got a chuckle out of me. Quote Link to comment Share on other sites More sharing options...
Rubidium Posted August 31, 2014 Share Posted August 31, 2014 These are some pretty great maps, and holy damn they are HUGE. The biggest that I personally feel comfortable with, with my own maps, is like 35x30.Nice work. Also, that cleavage chibi. Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted August 31, 2014 Author Share Posted August 31, 2014 These are some pretty great maps, and holy damn they are HUGE. The biggest that I personally feel comfortable with, with my own maps, is like 35x30.Nice work. Also, that cleavage chibi. Thanks, you remind me that I exist and that I do maps, I haven't done one in a lot of time Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted July 18, 2015 Author Share Posted July 18, 2015 (edited) I can necropost right? So, I used to exist and to make maps and stuff, but I haven't map in ages cause reasons since I don't plan to use anything nor "map" anytime soon, you can use my maps as you want and edit/improve them. some of them might lack shading or have height problems. also, most aren't very good, but whatever also mugs lol Notes:-only FMP map files cause reasons-world map was supposed to be a huge map. it's really incomplete. -the names suck -I don't know how to work with mediafire so if something is wrong/could work better say it please -I dunno if some stuff is already being used... now I can die in peace Edited July 19, 2015 by Sairento Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted July 19, 2015 Share Posted July 19, 2015 lol the beautiful Queen is the funnier between her and the pretty lady one.That scar-less Dieck is sexy.I think I might use a map or two, just letting you know of course and giving you credit. Quote Link to comment Share on other sites More sharing options...
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