königinElincia Posted January 24, 2017 Share Posted January 24, 2017 hello which code is this Quote Link to comment Share on other sites More sharing options...
soul emblem Posted February 3, 2017 Share Posted February 3, 2017 (edited) Here are some codes I discovered for Radiant Dawn NTSC 1.01 Infinite Gold (not mines) 043CAB50 000F423F 043CAB54 000F423F 043CAB58 000F423F Infinite BEXP (not mines) 023CAB5C 00006000 023CAB60 00006000 023CAB64 00006000 Freeze Unit Levels * Used with infinite BEXP, this is good for leveling up repeatedly until you hit stat caps. *Not everyone is listed. *You can replace last two digits for different levels. For reference, 01 = Level 1, 14 = Level 20 Edward 008871FE 00000001 Nolan 00884E8E 00000001 Micaiah 00886E0E 00000001 Sothe 0088A13E 00000001 Ilyana 0088C4AE 00000001 Leonardo 008875EE 00000001 Zihark 0088662E 00000001 Volug 00885A5E 00000001 Lucia 0088917E 00000001 Nephenee 00888D8E 00000001 Brom 008885AE 00000001 Lethe 0088956E 00000001 Mordecai 0088995E 00000001 Heather 0088E03E 00000001 Astrid 00893EBE 00000001 Marcia 008881BE 00000001 Geoffrey 008936DE 00000001 Kieran 00893ACE 00000001 Danved 0089469E 00000001 Makalov 008942AE 00000001 Elincia 00887DCE 00000001 Haar 0088C0BE 00000001 Leanne 0088BCCE 00000001 Nealuchi 0088B8DE 00000001 Calill 00889D4E 00000001 Ike 0088A52E 00000001 Mia 0088E42E 00000001 Rolf 0088B4EE 00000001 Shinon 0088D07E 00000001 Soren 0088AD0E 00000001 Titania 0088A91E 00000001 Oscar 0088CC8E 00000001 Boyd 0088C89E 00000001 Gatrie 0088D46E 00000001 Mist 0088B0FE 00000001 Rhys 0088DC4E 00000001 Ranulf 0088EC0E 00000001 Kyza 0088EFFE 00000001 Lyre 0088E81E 00000001 Reyson 0088F3EE 00000001 Fiona 008903AE 00000001 Jill 0088623E 00000001 Ulki 0089ACFE 00000001 Janaff 0089A90E 00000001 Edward item slot 1 x99 008872C0 00000060 Heather item slot 1 x99 0088E100 00000063 Mist item slot 1 x99 0088B1C0 00000063 Please let me know if these work. Edited February 7, 2017 by soul emblem Quote Link to comment Share on other sites More sharing options...
magus2k Posted February 12, 2017 Share Posted February 12, 2017 i found the memory offset of the RD NTSC 1.01 compared with 1.00 on wii, is +80, it could be useful in the future =D. Quote Link to comment Share on other sites More sharing options...
Radiant head Posted February 12, 2017 Share Posted February 12, 2017 ok i was able to get inf bexp and gold working. from what i've tried the fancier stuff doesn't work. also not sure if i even have ntsc 1.00 or 1.01 Quote Link to comment Share on other sites More sharing options...
magus2k Posted February 13, 2017 Share Posted February 13, 2017 (edited) On 2/12/2017 at 8:49 AM, Radiant head said: ok i was able to get inf bexp and gold working. from what i've tried the fancier stuff doesn't work. also not sure if i even have ntsc 1.00 or 1.01 try to import a save from POR with a easy mode difficulty on it, if it crashes the game you have the 1.00 version. Edited February 13, 2017 by magus2k Quote Link to comment Share on other sites More sharing options...
Radiant head Posted February 13, 2017 Share Posted February 13, 2017 oh man that means I need to replay it on easy, and im already about to finish an hm pt so if I don't have 1.00 id have to figure out if it's 01 or 02 right Quote Link to comment Share on other sites More sharing options...
LovelyWinter Posted April 7, 2017 Share Posted April 7, 2017 Eh, does anybody know can the characters be revived with codes? Vika died at chapter 7 before I even recruited her and the line Tormod said made me think it was scripted and I saved over it. Quote Link to comment Share on other sites More sharing options...
Fire Emblem Robin Posted April 7, 2017 Share Posted April 7, 2017 6 hours ago, LovelyWinter said: Eh, does anybody know can the characters be revived with codes? Vika died at chapter 7 before I even recruited her and the line Tormod said made me think it was scripted and I saved over it. Well I don't see any codes to revive characters, but with the chapter warping code you can go back and recruit her. Unfortunately the code is not perfect so if you recruited Tormod and Muarim, you will have two of them in your team unless you let them die but I think the game will be glitched in the later parts of the game because if you let them die, they will not appear in the later parts even if you recruited them before. Quote Link to comment Share on other sites More sharing options...
Mozard32 Posted April 8, 2017 Share Posted April 8, 2017 Hello guys, so is anyone have the perfect lvl up code for 1.01 version ? Quote Link to comment Share on other sites More sharing options...
magus2k Posted April 9, 2017 Share Posted April 9, 2017 On 4/7/2017 at 6:46 PM, Mozard32 said: Hello guys, so is anyone have the perfect lvl up code for 1.01 version ? i ported a lot of codes for that version (1.01) and got a lot them working on my wii incluiding perfect level ups, blessed weapons and all items on convoy here, but i dont know if they can work on dolphin since those offset change a LOT with each version of the emulator, at least on the console they wont change at all. Quote Link to comment Share on other sites More sharing options...
my_name_is_bob Posted May 16, 2017 Share Posted May 16, 2017 On 10.12.2016 at 4:25 AM, goat-velocity said: New offset for Dolphin 5.0 - Radiant Dawn NTSC 1.01: Character adress: +37400 (in hex) Item value index: -2400 (in hex) I can confirm this to be working in Dolphin 5.0. Quote Link to comment Share on other sites More sharing options...
Disastrous Posted July 5, 2017 Share Posted July 5, 2017 Hi all can anyone help me with this? Im a total noob when it comes to these things so sorry. I've downloaded python + pyside yet when i try to open the file it just shuts down immediately. I've been trying to work this for hours but I swear I'm at my wits end. If anyone can help a brother out it would be very much appreciated. Thanks Quote Link to comment Share on other sites More sharing options...
Faellin Posted July 7, 2017 Share Posted July 7, 2017 On 7/4/2017 at 11:39 PM, Disastrous said: Hi all can anyone help me with this? Im a total noob when it comes to these things so sorry. I've downloaded python + pyside yet when i try to open the file it just shuts down immediately. I've been trying to work this for hours but I swear I'm at my wits end. If anyone can help a brother out it would be very much appreciated. Thanks Having the same issues. I have python 2.7 installed, which claims to have the pip addon you say is needed. But even with both of these installed the code manager won't startup. Am I missing something? Quote Link to comment Share on other sites More sharing options...
Mecha_Azrid Posted October 13, 2017 Share Posted October 13, 2017 Was just wondering if anyone had the Action Replay codes for 1.01: - Enemy controlled player - Max storage/convoy Quote Link to comment Share on other sites More sharing options...
magus2k Posted October 17, 2017 Share Posted October 17, 2017 (edited) well the old wiird forum is up now hosted in the gamehacking, back then i used internet archive to access that forum but sadly some pages wherent archived when i was porting codes for the 1.01 version, here is the wiird website and here if anyone is interesed. i tried back then to port the max storage code but it always freezed for me. if someone wants to try to port that code here is the 1.00 one Enable Max Storage (300) in Convoy for All Chapters 024CB6DA 0000012C 024CB6E2 0000012C 024CB6E6 00009220 024CB6EA 0000012C 024CB6EE 00009220 024CB6F2 0000012C 024CB6F6 00009220 as for the controlled enemies here i did a quick port for the 1.01 (untested) Make all Enemies Played Controlled (works in all Chapters and all Difficulties) on Wii Remote 283D795A 0000xxxx 2066B8A8 702E7468 0066B8C4 00000000 E0000000 80008000 283D795A 0000XXXX 2066B8A8 702E7468 0066B8C4 00000001 E0000000 80008000 this is a on off code, xxxx is the button combination for the on and XXXX is the button combination for the off. 0001 = Left 0002 = Right 0004 = Down 0008 = Up 0010 = + 0100 = 2 0200 = 1 0400 = B 0800 = A 1000 = - 2000 = Z 4000 = C 8000 = Home for example B + A is C00 (0400+0800) this is on hexadecimal. Warning: If you want are going to recruit enemy on every chapter, try not to recruit more than 1 or 2 enemy characters per Chapter. Having too many characters while entering Part IV Rebirth could freeze the game. How to use the code: 1. Defeat all enemies except the one(s) you want to recruit 2. Activate Make Enemy Player Controlled code then activate End Chapter code to end the Chapter 3. The enemy will be on your side when the Chapter ends Edited October 17, 2017 by magus2k Quote Link to comment Share on other sites More sharing options...
Zhoaer Posted November 1, 2017 Share Posted November 1, 2017 Is there a .txt file or a Google Doc/Spreadsheet with all of the item ID's? The page keeps crashing when I open that section of the spoiler in the first post. Quote Link to comment Share on other sites More sharing options...
Lark Posted May 3, 2018 Share Posted May 3, 2018 On 2016-12-09 at 10:25 PM, goat-velocity said: Hi, I found the offset for the AR Code from RDCC 2014 in the new Dolphin 5.0 New offset for Dolphin 5.0 - Radiant Dawn NTSC 1.01: Character adress: +37400 (in hex) Item value index: -2400 (in hex) Skill value index: no offset Example: Nolan 1st item slot = Urvan before (RDCC 2014): 0484DB4C 80B632F0 (+37400 on the 1st block) (-2400 on the 2nd block) new code: 04884F4C 80B60EF0 Another example: Nolan 1st skill slot = crit +25 before (RDCC 2014): 0484DABC 8070F9F0 (+37400 on the 1st block) (no change on the 2nd block) new code: 04884EBC 8070F9F0 The BExp and Gold codes from the 1st page are still working in the version. Regards. I'm running Dolphin 5.0 and Radiant Dawn NTSC 1.01 and I want to use this code: Always Perfect Level Ups088C361A 00000064016500FC 00000000088C361B 00000064016500FC 00000000088C361C 64646464216500FC 00000000088C3620 00000064016500FC 00000000088C3621 00000064016500FC 00000000 I added 37400 to the first block of every line using the Windows hexadecimal calculator and got this: 088FAA1A 00000064 016874FC 00000000 088FAA1B 00000064 016874FC 00000000 088FAA1C 64646464 216874FC 00000000 088FAA20 00000064 016874FC 00000000 088FAA21 00000064 016874FC 00000000 I was unable to subtract 2400 from the second blocks since the numbers were already too low. Would you be able to help me figure out what I'm doing wrong? Quote Link to comment Share on other sites More sharing options...
GothChipsSenpai Posted June 20, 2018 Share Posted June 20, 2018 (edited) can anyone help me with getting this to run? specifically with pyside never mind Edited June 20, 2018 by Niko Niko Nii~ fixed it myself Quote Link to comment Share on other sites More sharing options...
GothChipsSenpai Posted July 18, 2018 Share Posted July 18, 2018 does anyone know the offset for classes? Quote Link to comment Share on other sites More sharing options...
GothChipsSenpai Posted July 18, 2018 Share Posted July 18, 2018 also is there any updated versions of RDCC? Quote Link to comment Share on other sites More sharing options...
magus2k Posted August 3, 2018 Share Posted August 3, 2018 On 2/5/2018 at 8:44 PM, Lark said: I'm running Dolphin 5.0 and Radiant Dawn NTSC 1.01 and I want to use this code: Always Perfect Level Ups088C361A 00000064016500FC 00000000088C361B 00000064016500FC 00000000088C361C 64646464216500FC 00000000088C3620 00000064016500FC 00000000088C3621 00000064016500FC 00000000 I added 37400 to the first block of every line using the Windows hexadecimal calculator and got this: 088FAA1A 00000064 016874FC 00000000 088FAA1B 00000064 016874FC 00000000 088FAA1C 64646464 216874FC 00000000 088FAA20 00000064 016874FC 00000000 088FAA21 00000064 016874FC 00000000 I was unable to subtract 2400 from the second blocks since the numbers were already too low. Would you be able to help me figure out what I'm doing wrong? that code is kinda special and i had to research WIIRD codetypes to port it like other codes, since is a Slider/Multi Skip (Serial) code you only need to add 37400 only on the line that start with 08 so it will end with something like this Always Perfect Level Up 088FAA1A 00000064016500FC 00000000088FAA1B 00000064016500FC 00000000088FAA1C 64646464216500FC 00000000088FAA20 00000064016500FC 00000000088FAA21 00000064016500FC 00000000 Quote Link to comment Share on other sites More sharing options...
AbsentSignal Posted August 10, 2018 Share Posted August 10, 2018 So I'm trying to use the codes generated by RDCC for v1.00 (Gecko codes downloaded through Dolphin, unsurprisingly, didn't work) on the most recent Dolphin but they all seem to lock the game up when loading a save. Tried following some of the advice through this thread, old as it may be, but nothing seemed to work. Was hoping someone may be able to help walk me through some ideas to get the codes working. Quote Link to comment Share on other sites More sharing options...
Zelgius Posted September 7, 2018 Share Posted September 7, 2018 So I've been playing around a little with the gecko codes for changing the class and model, and by adding the +80 to both the address and the value, then viewing a tutorial, you can change the characters. So I can turn Edward into Zelgius with these codes: Class - 048871f0 80b56800 Model - 048871ec 808c566c Quote Link to comment Share on other sites More sharing options...
darketernity Posted October 6, 2018 Share Posted October 6, 2018 (edited) To anyone reading this: RDCC works on Dolphin 4.02 only. Generated codes do not work on Dolphin 5.0 edit oof I *think* I got RDCC to work with dolphin 5 by making the changes that goat-velocity described I changed the definition of the import_ref method to accept a second default argument offsettype which I set to 'item' or 'character' when parsing the text file of indexes. under the comment "dolphin offset" I check if we need to add or subtract from the hex code to provide the required values. Seems to work on the test cases provided by goat_velocity I've managed to spawn urvan, a hammerne and ashera staff so far. Edited version attached. RDCC.zip Edited October 6, 2018 by darketernity Quote Link to comment Share on other sites More sharing options...
omglolnub Posted October 7, 2018 Share Posted October 7, 2018 I'm struggling with this too. I'm running Dolphin 5.0 and have a 1.00 version of the game, as far as I can tell. I just wanna create a bunch of statup items to boost people up some and siege tomes (Purge, Meteor, Blizzard, Bolting), like giving Micaiah a Purge tome to spam in part 1 cause that strikes me as funny to do. What's the current off-set or can just someone give me the few codes I need to be able to create the items in each part of the game to make what I want to make? It's all so confusing with conflicting information Quote Link to comment Share on other sites More sharing options...
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