shadowofchaos Posted March 8, 2015 Share Posted March 8, 2015 I can repack it... but it freezes on load. Must be the exheader or the .rsf file? How did the one guy who renamed everything repack it? I try exinjector to reinsert the header, but if that's the case, the rom won't even display on Gateway's loader. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 9, 2015 Share Posted March 9, 2015 (edited) http://www.maxconsole.com/maxcon_forums/threads/285574-3DS-To-CIA-Converter-v4-0 So... I played around with the bat and found this nifty little hidden option: I followed the commented out code and... well... ...It repacked it. Decrypted it and everything. I just replaced the files with the ones by SciresM's modified RomFS Extractor with the proper names. And generated its own RSF file. Like... why is this fully working and commented out? Gonna test out the ROM now. Edited March 9, 2015 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
VincentASM Posted March 9, 2015 Author Share Posted March 9, 2015 Maybe it's experimental or broken? Well, anything's worth a try at this stage : P Otherwise, I could try mass PMing anybody who compiled a CIA in the previous topic. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 9, 2015 Share Posted March 9, 2015 It froze on 3DS loading logo. I'm doing SOMETHING wrong. Quote Link to comment Share on other sites More sharing options...
Emerick Posted March 10, 2015 Share Posted March 10, 2015 Hey! I don't mean to interrupt your works or anything, nor do I know if this is the correct place to ask, but what does this particularly mean? What are you trying to achieve here? (I keep rereading this and it sounds jerk. Not meaning to be jerky or anything, I'm just confused as to what the endgame here is, since I don't know of any 3DS emulator yet :c) Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 10, 2015 Share Posted March 10, 2015 I'm trying to modify the rom files and repack it to run in Gateway. Quote Link to comment Share on other sites More sharing options...
Celice Posted March 10, 2015 Share Posted March 10, 2015 Hey! I don't mean to interrupt your works or anything, nor do I know if this is the correct place to ask, but what does this particularly mean? What are you trying to achieve here? (I keep rereading this and it sounds jerk. Not meaning to be jerky or anything, I'm just confused as to what the endgame here is, since I don't know of any 3DS emulator yet :c) Citra 3DS is maturing quickly. Realtime emulation is currently possible on a couple games thanks to the opengl renderer/hardware solution. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 13, 2015 Share Posted March 13, 2015 (edited) I'm still looking at a way to repack the ROM or into a CIA... But a random question... When you ripped the voice clips, Vincent, could you repack those? I might want to replace the Japanese Atashi 1 with the Atashi 2. ...simply because Belinda's MU uses Voice 1 in English (mapped to Atashi 1), but on my JP copy, she uses Atashi 2. Edited March 13, 2015 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
VincentASM Posted March 13, 2015 Author Share Posted March 13, 2015 (edited) I just used a dumper; I don't think I saw an option to repack. That said, bcsar files are just uncompressed archives, so it should be easy to edit them in theory. Maybe there are even tools to repack them that I don't know of. I think the biggest problem may be trying to identify which voice is which and trying to edit the dozens of voice clips o__o You should just remake Belinda XD Edited March 13, 2015 by VincentASM Quote Link to comment Share on other sites More sharing options...
Bunny5390 Posted March 13, 2015 Share Posted March 13, 2015 I'm not sure. I was just following the instructions of the first post. If a separate tool is needed to decrypt the file first, can you link to that? It's been a while since I decrypted my ROM, so I'm not sure if the process has been simplified now. This was the tutorial I followed last time, I believe. I also have the xorpad for the American ROM already, but I'd need somewhere good to upload a GB file (not on SF). Luckily, xorpads are now obsolete, thanks to rxTools. It let's you decrypt things straight off the 3ds's SD card through the browser exploit, and it works on anything between firmwares 2.0 and 9.2. Also, just to note, I think xorpads are in the same boat as roms copyright- and sharing-wise, at least according to GBAtemp. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted March 13, 2015 Author Share Posted March 13, 2015 Nice. Sadly my 3DS is on 9.6 or something right now, so I can't make use of it. Maybe if I got a preowned or cheap 3DS somehow... Kind of unrelated... I want to look into data-mining Codename S.T.E.A.M., just in case it supports future FE Amiibos or something, but dunno if it's worth the time. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 15, 2015 Share Posted March 15, 2015 Luckily, xorpads are now obsolete, thanks to rxTools. It let's you decrypt things straight off the 3ds's SD card through the browser exploit, and it works on anything between firmwares 2.0 and 9.2. Also, just to note, I think xorpads are in the same boat as roms copyright- and sharing-wise, at least according to GBAtemp. My problem isn't decrypting. My problem is repacking. Quote Link to comment Share on other sites More sharing options...
someonewhodied Posted March 16, 2015 Share Posted March 16, 2015 Kazowar has released a "digital AR" app for 3ds. http://gbatemp.net/threads/spider-arcode.383937/ includes ram dumper and explanation on how to use. I look forward to new finds. (hopefully inventory editor?) Quote Link to comment Share on other sites More sharing options...
Otakusensei Posted March 17, 2015 Share Posted March 17, 2015 I lost a weekend to trying to repack my ROM backup of FE:A with Vincent's modified Static. My problem seems to be based around the RSF/exheader. I've done the various guides on building an RSF, both by hand and using rsfgen.exe and rsfgen.py. No dice. I even tired running a few different Make CIA packages and grabbing the RSF they use during the process. The only thing I learned is that those RSF files look very different than the hand made ones but fail just as consistently when I toss them through makerom. Sorry for lacking specifics, I'm at work right now. If I can get this thing repacked I can test on GW, but seriously I am hitting a wall. Does anyone have a solid RSF for Awakening? Even one that was used to make a CIA version should work. Thanks! Quote Link to comment Share on other sites More sharing options...
Celice Posted March 22, 2015 Share Posted March 22, 2015 Has anyone tried using Citra to boot FE13 yet? It's still far from playable, but it's getting a surprising number of games to boot and even run past titlescreens. Quote Link to comment Share on other sites More sharing options...
bobsung92 Posted March 26, 2015 Share Posted March 26, 2015 I can run roms on my 3ds but I wanted to know, isit possible to run modified ones? I know gateway has put some restrictions on what you can run. I'm sure cia can work though. I will volunteer if you manage to repack the roms. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 26, 2015 Share Posted March 26, 2015 There are UNDUBs out there already. Like Persona Q. It's just horrendously impractical what I can take to just repack a ROM. Like I'm not even modifying or inserting Vincent's file yet. I'm just trying to get it to an executable CIA. ...might just have to stick to the RAM hacking browser option there. Quote Link to comment Share on other sites More sharing options...
Otakusensei Posted March 26, 2015 Share Posted March 26, 2015 What are you using for an RSF to pack the ROM? Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 26, 2015 Share Posted March 26, 2015 What are you using for an RSF to pack the ROM? https://gbatemp.net/threads/tutorial-converting-3ds-to-cia-for-dummies.373722/ RSFgen included in there. But again, it's still not working for me. Quote Link to comment Share on other sites More sharing options...
Celice Posted March 26, 2015 Share Posted March 26, 2015 (edited) I can run roms on my 3ds but I wanted to know, isit possible to run modified ones? I know gateway has put some restrictions on what you can run. I'm sure cia can work though. I will volunteer if you manage to repack the roms. Yes. There's a Russian translation of Link Between Worlds, for example. https://www.youtube.com/watch?v=imixbHhHmCg Edited March 26, 2015 by Celice Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 27, 2015 Share Posted March 27, 2015 (edited) Kazowar has released a "digital AR" app for 3ds. http://gbatemp.net/threads/spider-arcode.383937/ includes ram dumper and explanation on how to use. I look forward to new finds. (hopefully inventory editor?) Got this to work dumping. Time to start searching for values Edit: https://www.youtube.com/watch?v=IUAh4d9luYU Awwwww yeeeah! I have concluded that the character slots are 0x110 in length. I have found that the Character table changes offsets depending on if you have spotpass/DLC. Without Spotpass or DLC on SD Card: Slot 1 HP: 14C5327 With DLC and Spotpass: Slot 1 HP: 160ADCF Edited March 28, 2015 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
Jacien Posted March 28, 2015 Share Posted March 28, 2015 (edited) Got this to work dumping. Time to start searching for values *snip* So from what I see just looking at it, it also uses the Internet Browser. The FE13 you loaded, was it by an actual cart? Or was it a digital version. Does it work with a physical cart? I'm always repeating myself, but I really wonder how hair color is saved for a MU (or even Spotpass characters). Edited March 28, 2015 by Jacien Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 28, 2015 Share Posted March 28, 2015 So from what I see just looking at it, it also uses the Internet Browser. The FE13 you loaded, was it by an actual cart? Or was it a digital version. Does it work with a physical cart? It works for retail carts, digital copies, and pirate carts like Gateway. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted March 28, 2015 Author Share Posted March 28, 2015 (edited) Nice. Even better, I can use it too XD Hmm, I think I see the skill bytes: 13 00 5B 00 20 64 00 4C 00. [spoiler=Skill digits]1050x00 None0x01 HP +50x02 Strength +20x03 Magic +20x04 Skill +20x05 Speed +20x06 Defence +20x07 Resistance +20x08 Hit rate +100x09 Hit rate +200x0A Avoid +100X0B Movement +10X0C Locktouch0X0D Veteran0X0E Aptitude0X0F Discipline0x10 Armsthrift0x11 Dual Support+0x12 Dual Strike+0x13 Dual Guard+0x14 Rightful King0x15 Odd Rhythm0x16 Even Rhythm0x17 Quick Start0x18 Slow Start0x19 Lucky 70x1A Zeal0X1B Outdoor Fighter0X1C Indoor Fighter0X1D Tantivy0X1E Focus0X1F Gamble0x20 Wrath0x21 Prescience0x22 Patience0x23 Underdog0x24 Charm0x25 Solidarity0x26 Demoiselle0x27 Hex0x28 Anathema0x29 Healtouch0x2A Relief0X2B Renewal0X2C Deliverer0X2D Defender0X2E Acrobat0X2F Pass0x30 Swordfaire0x31 Lancefaire0x32 Axefaire0x33 Bowfaire0x34 Tomefaire0x35 Dance0x36 Special Dance0x37 Rally Strength0x38 Rally Magic0x39 Rally Skill0x3A Rally Speed0X3B Rally Luck0X3C Rally Defence0X3D Rally Resistance0X3E Rally Movement0X3F Rally Spectrum0x40 Swordbreaker0x41 Lancebreaker0x42 Axebreaker0x43 Bowbreaker0x44 Tomebreaker0x45 Wyrmsbane0x46 Beastbane0x47 Lethality0x48 Aether0x49 Astra0x4A Sol0x4B Luna0x4C Ignis0x4D Vengeance0x4E Vantage0X4F Pavise0X50 Aegis0X51 Counter0X52 Miracle0X53 Despoil0X54 Galeforce0x55 Lifetaker0x56 Conquest0x57 Shadowgift0x58 Dragonskin0x59 Hawkeye0x5A Luck +40X5B Luna+0x5C Vantage+0x5D Pavise+0x5E Aegis+0X5F Rightful God0x60 All Stats +20x61 Paragon0x62 Iote Shield0x63 Limit Breaker0x64 Resistance +100x65 Aggressor0x66 Rally Heart0x67 Bond0x68 Outrealm 5B in my list looks wrong though, but my list is just a guess based on the icon order. Edited March 28, 2015 by VincentASM Quote Link to comment Share on other sites More sharing options...
VincentASM Posted March 28, 2015 Author Share Posted March 28, 2015 (edited) I added skills 5B to 5F in that order. The Outrealm Skill is Limit Breaker, I believe. [spoiler=Nice skills...] EDIT: Oh, I see the inventory now. It's just before the skills and includes the number of uses afterwards. Eg. Orsin's Hatchet is 50 00 08 00, where 50 is the item and 08 is the uses. EDIT2: Incomplete item list because I wasn't carrying much : P 0x000x010x020x030x040x050x060x070x080x090x0A0X0B0X0C0X0D0X0E0X0F0x100x110x120x130x140x150x160x17 Ragnell (player)0x180x190x1A Soothing Sword0X1B Glass Sword0X1C Superior Edge0X1D0X1E0X1F0x200x210x220x230x240x250x260x270x280x290x2A Spear0X2B0X2C0X2D0X2E0X2F Gradivus0x300x310x320x330x34 Shockstick0x35 Glass Lance0x36 Superior Lance0x370x380x390x3A0X3B0X3C0X3D0X3E0X3F0x400x41 Tomahawk0x420x430x440x450x460x470x48 Helswath0x490x4A0x4B0x4C0x4D0x4E Superior Axe0X4F0X50 Orsin's Hatchet0X510X520X530X540x550x560x570x580x59 Longbow0x5A0X5B0x5C0x5D0x5E0x5F0x600x610x62 Glass Bow0x63 Superior Bow0x640x650x660x670x680x690x6A0x6B0x6C0x6D0x6E0x6F0x700x710x720x730x740x750x76 Book of Naga0x770x780x790x7A0x7B0x7C0x7D Mire0x7E0x7F0x80 Superior Jolt0x810x820x830x84 Aversa's Night0x850x860x870x880x890x8A0x8B Rescue0x8C0x8D0x8E0x8F0x90 Catharsis0x910x92 Dragonstone+0x930x940x950x960x970x980x990x9A Elixir0x9B0x9C0x9D0x9E0x9F0xA00xA10xA20xA30xA40xA50xA60xA7 Seraph Robe0xA8 Energy Drop0xA9 Spirit Dist0xAA Secret Book0xAB Speedwing0xAC Goddess Icon0xAD Dracoshield0xAE Talisman0xAF0xB00xB1 Arms Scroll0xB2 Master Seal0xB3 Second Seal0xB40xB50xB60xB70xB80xB90xBA Tiki's Tear0xBB Seed of Trust0xBC0xBD Rift Door0xBE Supreme Emblem Edited March 28, 2015 by VincentASM Quote Link to comment Share on other sites More sharing options...
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