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FE: Awakening Hacking Topic


VincentASM
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  • 3 months later...
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Supports are faster:

D3000000 00000000
0052EC8C E3A01063
0052EB94 E3A01063
0052EB34 E3A01063
This is the code from fire emblem fates, so can someone tell/show me how to convert it or if you can can convert it to be usable to fire emblem awakening game?
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This code simply edits the support points gains in the assembly code from what it looks like.

Yes, someone can port to.

Yes it's easy if someone here has NTR Debugger 2 installed.

No, I only have the first one.

I can't breakpoint.

You're better off asking at GBATemp.

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  • 2 weeks later...

Would it be possible to mod Philia in as a playable unit? Or is there just not enough existing content for her to make this manageable (stat mods and growth rates/class set)?

Sorry if this is a stupid question. I'm entirely new to modding.

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  • 1 month later...

Chrom and Lissa can support Emmeryn (JP):

B3BEF6E4 00000000

0000078C 63120A04

D9000000 00000010

D4000000 00000266

D6000000 00000788

D2000000 00000000

B3BEF6E4 00000000

000009F4 63120A04

D9000000 00000010

D4000000 00000266

D6000000 000009F0

D2000000 00000000

B3BEF6E4 00000000

00006B24 63120A04

D9000000 00000010

D4000000 00000035

D6000000 00006B20

D2000000 00000000

B3BEF6E4 00000000

00006B2C 63120A04

D9000000 00000010

D4000000 00000040

D6000000 00006B28

D2000000 00000000

Chrom and Lissa can support Emmeryn (US):

B3BF2738 00000000

0000078C 63120A04

D9000000 00000010

D4000000 00000266

D6000000 00000788

D2000000 00000000

B3BF2738 00000000

000009F4 63120A04

D9000000 00000010

D4000000 00000266

D6000000 000009F0

D2000000 00000000

B3BF2738 00000000

00006B24 63120A04

D9000000 00000010

D4000000 00000035

D6000000 00006B20

D2000000 00000000

B3BF2738 00000000

00006B2C 63120A04

D9000000 00000010

D4000000 00000040

D6000000 00006B28

D2000000 00000000

Chrom x Cordelia Support (JP):

B3BEF6E4 00000000

00000794 140E0904

D9000000 00000010

D4000000 000000EE

D6000000 00000790

D2000000 00000000

B3BEF6E4 00000000

00002904 140E0904

D9000000 00000010

D4000000 00000035

D6000000 00002900

D2000000 00000000

Chrom x Cordelia Support (US):

B3BF2738 00000000

00000794 140E0904

D9000000 00000010

D4000000 000000EE

D6000000 00000790

D2000000 00000000

B3BF2738 00000000

00002904 140E0904

D9000000 00000010

D4000000 00000035

D6000000 00002900

D2000000 00000000

i kept trying and trying but it wasn't working my dumb a** forget to use the seed of trust.

did you make this cheat using your excel calculator?

Edited by simonrule
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  • 3 months later...

Hi. I'am decoded the file status_u.ctpk.lz via FEAT.
As a result, I got a folder with PNG and XML files.
I changed them and encrypted them back with ctpktool.
After that, I used DSDecmp4 to encrypt the file and got status_u.ctpk.lz
Collected ROM and launched in Citra. As a result, I received a green screen instead of a texture.

 

Spoiler

XIwC4IU8Yvo.thumb.jpg.0e1e604033aad605fa4d97474e7c3a34.jpg

 

What to do? :huh:

Edited by Ranford
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  • 2 months later...
  • 4 weeks later...
  • 3 months later...
  • 5 weeks later...

Hello! I wanted to run a save with FeMU (main) x MaMU in my game. Their ability to support shows up, and so do my support conversations. However, I'm not sure what to use in the support convo script to get my MaMU (secondary character) to show up within those conversations. The MaMU is not a StreetPass character

I understand that the main character is called upon using username*, but what about MaMU?

* $SbpSTRM_BGM_EVT_SERIOUS2|0|$t1$Wmリベラ|7$w0|$Wmusername|3$w0|$Wsusername|$Wa$SvpSE_VOICE_PLAYER_F#_EVT_19|--, got a moment?$k\n$

Edit: Found the answer.

 

Edited by Ranaline
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  • 4 months later...

Whoever thought putting RAM hacking and save editing in the same thread would be helpful is pure evil. That or no one realized their image links would expire. I just read through this entire thread only to find out no one actually broke down the structure of a save file. I just wanted to change some support values. I'm guessing all the structure from editing ram dumps isn't going to correlate well?

 

If someone could enlighten me that'd be nice. For now I'll see what I can put together. Based on the character table list: https://github.com/DeathChaos25/FE-A-VOICE_EVT/blob/master/CHARACTER_TABLE_LIST, I think I at least figured out where data on each character ends/begins and I've been comparing Chrom, FeMU, Lissa, Maribelle, and Panne values. They're ordered the same as they appear in my support list and it's clearly not the order in which they joined my party either. Has anyone broken down what each value stands for? The length between each character varies, probably due to the number of potential supports. This is already a modded romfs with the Same-Sex patch so they're going to be longer than vanilla values which is probably making this way harder on myself. I figured out stats, level, experience, total health are consecutive, but no clue what the first few values are.

0x8E1-0x8EA Seems to be active skills

0x8EB-08F0 Weapon proficiences

0x927-0x933 Seems to be learned skills, maybe longer

Figuring out item slots. In short item slot table begins at 0x1A from start of character table, each item has 5 values, always starts with 0x04, 2nd value is the item ID, 4th value indicates durability/quantity, 5th value indicates equipped status (0x00 unequipped, 0x10 Equipped).

I just found an old list of item values here.

Spoiler

The 8BD 0x23 below the red circle is durability for the second slotted item. 0990x2D and 0995x2D are the durability of the two tomes FeMU has, and from there you can figure out item quantity/durability for all 5 slots though I'm not clear why there's 4 values between each. This took me down a rabbit hole.

Item slot table begins at 0x1A from start of character table, durability of first item 0x1D from start of character table, 0x5 from durability of next item slot.

Heal (30) and Vulnerary (3)
04 85 00 1E 00 04 98 00 03 00 04 00 00

Falcon (NaN) and Rapier (35) and Vulnerary (3)
04 0F 00 00 10 04 0A 00 23 00 04 98 00 03 00 04 00 00

Iron Lance (40) and Vulnerary (3) and Javelin (25)
04 24 00 28 10 04 98 00 03 00 04 28 00 19 00 04 00 00

Iron Lance (40) and Bronze Sword (43) and Javelin (25)
04 24 00 28 10 04 01 00 2B 00 04 28 00 19 00 04 00 00

Iron Sword (40) and Hammer (22) and Iron Axe (40) and Hand Axe (25) and Iron Lance (39)
04 02 00 28 10 04 42 00 16 00 04 3B 00 28 00 04 3F 00 19 00 04 24 00 27 00 0F 00 1B 00 4B

Iron Axe (40) and Hand Axe (25) and Vulnerary (3)
04 3B 00 28 10 04 3F 00 19 00 04 98 00 03 00 04

Vulnerary (3)
04 98 00 03 00

Javelin (25) Unequipped
04 28 00 19 00

Iron Lance (40) Equipped
04 24 00 28 10

Iron Sword (40) Equipped
04 02 00 28 10

Hammer (22) Unequipped
04 42 00 16 00

Iron Axe (40) Unequipped
04 3B 00 28 00

Iron Axe (40) Equipped
04 3B 00 28 10

Hand Axe (25) Unequipped
04 3F 00 19 00

Iron Lance (39) Unequipped
04 24 00 27 00

Bronze Sword (43) Unequipped
04 01 00 2B 00

 

 

Here's a mess of other values trying to figure out how supports are listed.

Spoiler

Chrom 0xC5 197 values long, 16 supports listed, 4 levels each -3, 8 levels unlocked, 18 char grayed
First 9 values
0x00
0x00
0x00
0x00
0xF5
0xFE
0x38
0x79
0x06

FeMU 0x262 610 values long, 17 supports listed, 4 levels each, 9 levels unlocked, 30 char grayed
First 9 values
0x00
0x05
0x00
0x00
0xBA
0xFB
0xC9
0x5C
0x18

Lissa 0xD4 212 values long, 17 supports listed, 4 levels each -3, 4 levels unlocked, 15 char grayed

Maribelle 0xC4 196 values long, 17 supports listed, 4 levels each, 1 level unlocked, 11 char grayed

Panne 0xC8 200 values long, 17 supports listed, 4 levels each -1, 1 level unlocked, 11 char grayed

Miriel 0xCD 205 values long, 17 supports listed, 4 levels each -1, 3 levels unlocked, 9 char grayed

For anyone who knows better, I'll just attach the decrypted save as well.

 

Chapter0_dec

 

 

 

 

Char Save Data.jpg

Edited by Ironclad17
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