eclipse Posted April 18, 2015 Share Posted April 18, 2015 Chose Musain, because it's a lot more forgiving in terms of shops and money. . .and because of a certain chapter. . . Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted April 18, 2015 Author Share Posted April 18, 2015 (edited) So nothing changed in the poll so I'm going to show you the Musain route first. @ Blaze The Great Alright, thanks! Actually never heard of this title before. Have researched it. Edited! Edited April 18, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
Blaze The Great Posted April 18, 2015 Share Posted April 18, 2015 Sounds cool. A little note, with Viscount Fearghus, Viscount is a title, not a first name. So he does't actually have a last name, at least at this point. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted April 18, 2015 Author Share Posted April 18, 2015 (edited) [spoiler= Chapter 6x part 1]A "Hector" type will probably join!Introducing of a few new units.A new team.One against all...I remember this face! It's the avatar of AstraLunaSol's Youtube channel. His face and armor is smeared in blood. The cavaliers tries to rescue the lord somhehow...... and of course he does a critical hit, when he needs it.Now he's safe for now.The boss is an assassin.It seems to be that I must find a divine weapon in this sidequest: The axe RamvirusAnd now he's able to fight again.Of course!Well said. Renair and Garath join too!His pathetic attempt to recruit someone.The answer is obvious.Let's begin chapter 6x.There's no battle preparation screen.My team is divided:Renair and Garath start from the south......while these four new allies start from the west.Introduction of the new allies:Arcus is the second lord in the game, the "Hector-archetype".His stats are comparable to an axe knight: High strength and defense, but kinda crappy skill and sort of slow.His equipment is nothing special.He only can use axes yet.Feuilly isthe older and more intelligent one of the two cavaliers.He seems to be more focussed on skill and speed.He has equipment and also a C in swords and lances already.Kamayari = axereaverKinda pointless for him, because he also can use swords to have a weapon triangle advantage against axe users.Marius seems to be more the tanky version of a cavalier.Higher strength and defense, but lower skill and speed.His weapon level is slighty worse.He has chest keys.Enjolras is the leader of this group. (however not the lord so I think he can die)He has pretty good base stats: Magic, skill, speed and resistance are double-digit already.Poultice heals more than a portion. (though I don't know how much exactly) Edited April 23, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
Ansem Posted April 18, 2015 Share Posted April 18, 2015 Poultice is an elixir, you may want to use it sparingly. And haha, I think that's Furet's writing, refreshing per usual. Quote Link to comment Share on other sites More sharing options...
eclipse Posted April 18, 2015 Share Posted April 18, 2015 Don't kill Enjo. I think he'll give you a Game Over. (hell, don't kill anyone, since their lines are amusing) Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted April 19, 2015 Author Share Posted April 19, 2015 (edited) [spoiler= Chapter 6x part 2]Chapter 6x is a defeat boss mission.The boss is Tyrolf:He's a level 1 assassin, the first classchanged boss in this hack.He looks scarier than he actually is. His stats aren't too impressive.However I don't know, if the assassin class has the skill silencer / lethality.If it's activated, it would be an instant death for my units.He also has a 2 range weapon, which will you prevent by critical hits.Harvester attacks with dark magic.It weighs his AS down to 11 so he's not a big deal.He's placed on a pillar, but he will move, if someone is in his attack range.This chapter can be pretty difficult especially since you only have two units (Garath and Renair), who have to fight lots of enemies.Godthanks my Renair is pretty tanky so she can take a few hits.The four new units in the western area of the stronghold have a much easier part.Since you have no healer in your team, you must use vulneraries.So I mustn't play too aggessivelyIn this chapter you fight: mercenaries knights brigands archers and lots of mages with fire and thunder tomes. I only have faced one single mage in chapter 3 yet. Be careful! A critical hit by thunder can oneshot your units. The enemies have stronger weapons from now on:Bad news for the cavaliers!This knight drops the Ramvirus.So I get it earlier than I expected.It's a magekiller with 2 range.A totally new and awesome weapon!I also get a few other things by the enemies: door key chest key portion There are two chests in the area, where Renair and Garath start.Marius has chest keys so I can open them without a thief.Turn 1First act: Getting the Ramvirus...... and then giving it to the person, who can use it.Garath will decoy the mage.Since mages are slow as fuck, he can double and 1RKO him in enemy phase.Two NPCs appear!They are / were members of the darkwrights.I have no idea, why these guys are helping me now.These NPCs aren't only pretty low level, but they don't even have a name and a portrait.However the mercenary has a very nice 2 range weapon.Kris attacks with light magic. It's the counterpart of the Harvester.Enemy phaseArcus has the exact same battle animation like Hector.Turn 2I place Garath in the attack range of this soldier.He's damaged.A soldier, a mercenary and a mage can attack him.If he gets hit by everyone, he will survive with 1 HP.I'm pretty sure that these knights are stationary, because they didn't move in the first enemy phase.If they will move and hit Garath... well then I will be fucked.Most of the enemies moved so I let them come to me.This archer has an iron longbow so he will attack the mage probably.I have read in the comments that Enjolras mustn't die either. So the enemies will prefer to attack him.Enemy phasePrecision landing!Thankfully the knights didn't move.Tankier!Actually he could survive two hits by him.NPC phaseKris can oneshot a brigand.Turn 2 Garath heals himself by 15 HP.He can take two hits by the knights, who have an iron lance and a short spear.Ramvirus can oneshot a mage.All the enemies in this area are dead.Now I can press ahead towards Renair and Garath.Enemy phaseCritical hitNo more 1-2 range weaponTurn 3 First reinforcements are appeared already.Godthanks I still have a 3 range weapon.Renair can't talk to the NPCs.I will rescue them later. Maybe I'll get something nice, if they survive. I want to get this sword so badly. Nothing happens in enemy phase.NPC phaseHe misses twice...... while this guy can't even do any damage.Turn 4Again two reinforcements appear from the same spots like in the previous turn.Healing round.Enemy phaseNPC phaseThey aren't quite as stupid as I expected.Turn 5More reinforcements!This time from other spots.Unfortunately I can't kill the mage in this turn.Garath must heal himself again and Renair can't reach him.This cavalier is pretty safe on this pillar.He can deal with these reinforcements all alone.The brigands can't hit him for shit.Enemy phaseMehTurn 6Time to rescue them!Enemy phase now that i think about it, the brigand's appearing is pretty random, dunno what dan was thinkingalso i'm p sure keeping the brigand's alive wont net anything, but check with eclipse on this Yeah I've noticed, it was worthless. Have completed this chapter already. @ EclipseAlright, thanks! You mean block, didn't you? Edited April 23, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
Ansem Posted April 19, 2015 Share Posted April 19, 2015 now that i think about it, the brigand's appearing is pretty random, dunno what dan was thinking also i'm p sure keeping the brigand's alive wont net anything, but check with eclipse on this Quote Link to comment Share on other sites More sharing options...
eclipse Posted April 19, 2015 Share Posted April 19, 2015 I believe the proper terminology is "fuck all". Seems to be a running theme with this hack. Anyway, that super-special axe's purpose is to blick mages. If you remember Musain's description. . . Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted April 21, 2015 Author Share Posted April 21, 2015 (edited) [spoiler=Chapter 6x part 3]Turn 7Marius is going after the two chests.Arcus' animations are à la Hector.I've read that his name was Astra in a previous hack version.No more reinforcements from this spot.Renair and Feuilly shall deal with these reinforcements.Enemy phaseSpeed is maxed.I shouldn't use Renair too much now, because she's really high level already.I'm pretty sure she has an auto promotion and it won't happen till chapter 14, the moment when this hack version will end.Turn 8Time to finish the weaken enemies off:In the first chest is the labrys (= sword reaver).It's heavy and inaccurate. Though Arcus has the 13 con to use it without AS penalty.Enemy phaseTurn 9In the second chest is the kris sword.You remember the NPC mercenary has this sword too.It's a 1-2 range sword, which attacks with light magic.Kris is the ticket to the boss, because it has a weapon triangle advantage against the harvester.Marius will give it to Renair.Enemy phaseTurn 10The appearing of reinfocements hasn't stopped yet.Once more: a mercenary.The spot of the mage is blocked by Garath.AlrightNow I take a little risk again:Feuilly is in the attack range of a mercenary, a steel bow archer and the brigand with the halberd.He would survive a hit of the halberd, but the other two enemies have a much higher hitrate and do enough damage to kill him.I expect him to dodge the halberd.If not, it will be my first death finally.Enemy phase18% didn't hit. Good!Turn 11 No more reinforcements. Feuilly gets a level up for that: strength + resistanceAgain only two stats.I can't kill the archer in this turn, because I'd decoy the boss, when I place Renair next to Feuilly.I'm still scared about a crit.Renair needs the kris first:Enemy phaseTurn 12Good God Why, just why?Renair can talk to Enjolras:"Enjolras the Bastard" is a pretty cool name.Enemy phaseTurn 13In this turn Renair will decoy the boss.She will double him, because she has six more speed and both get AS penalty with their magic swords.I don't use Arcus in this chapter anymore, because I'm still pissed about his level up.The NPCs are dropped.A bad idea, because the mercenary could attack Tyrolf with the kris in the NPC phase.Enemy phaseBoss time:She could 1RKO him, if she hasn't missed the second one. I don't know, if the harverster works like a runesword (heals HP). Tyrolf attacked from a different spot than I feared.So the NPC couldn't attack him in the NPC phase. Turn 14 Time to end this:No critchance. This boss was pathetic.It shall be the last kill for the next time.OPChapter 6x is completed and still no death.*Proud* Edited April 23, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
eclipse Posted April 21, 2015 Share Posted April 21, 2015 Feuilly is turning out really, REALLY good. You'll want RES, and his Speed will help him to double like crazy. Quote Link to comment Share on other sites More sharing options...
TheMoniker Posted April 21, 2015 Share Posted April 21, 2015 I know I'm a bit late to the party, but the cavaliers and Enjolras lose all their XP and weapons the next time you see them, so empty your inventories if you still can. At least... if memory serves. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted April 21, 2015 Author Share Posted April 21, 2015 (edited) [spoiler=Chapter 6x part 4]First meeting of the two groups.Renair's story:Arcus' story:Arcus seems to be the son of the king of Muasin.Enjolras' story:Both had a hard childhood and a bad father.Gillaume is probably the sage, who had appeared before chapter 6x started.He improsened the king (Arcus's father) and they are going to stop him.His target.Exciting question.,,... answered with a counter question.He doesn't longer understand the world.This chick is a badass businesswoman.Only fighting for money from now on!I like it, because I need it. Please money on the table!Good job!Now she must prove her worth!Valdenhir Keep will be the next station.Either partner units / NPC or new allies.So only Arcus will join Renair's group.Enjolras and the two cavaliers have to do their own mission.The Moniker gave me the hint (unfortunately too late) that these three guys will leave after this chapter and probably keep their equipment. I I don't know, when and if they will return.I replayed the final two turns of chapter 6x to give the important weapons like the Kamayari (= axereaver) and the bastard sword to Renair.Chapter 6x ends. Edited April 23, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
X-Naut Posted April 21, 2015 Share Posted April 21, 2015 The loss of the Kamayari is going to bite considering what happens shortly down the road. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted April 21, 2015 Author Share Posted April 21, 2015 @ The Moniker + X-Naut I have replayed the last two turns of chapter 6x (found a savestate after all). I gave the Kamayari, bastard sword and the javelin to Renair & Co. I needed one turn less, because Renair could 1RKO the boss in the enemy phase. However I didn't take any screenshots except for her level up, which was better than her first one (=> updated it in part 3). Feuilly got a worse level up (strength and resistance) (=> mentioned in part 3). Quote Link to comment Share on other sites More sharing options...
TheMoniker Posted April 21, 2015 Share Posted April 21, 2015 Good, even if I'm wrong and they do actually keep their weapons, you get to make use of them sooner! Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted April 22, 2015 Author Share Posted April 22, 2015 (edited) [spoiler=Chapter 7a part 1]Renair's jorunal: Arcus is very suspicious of Renair's team. Arcus makes a good initial impression... He exploits his rank and shows who's boss. Lia tells something about her backstory. However not everything yet. What dorks...You know: quality > quantity Battle preparations:My rank:Perfect!Augury:Many enemy magic users.Also healers, who can fight too => monksThe magic users seem to be very powerful.Using the Ramvirus and units with a high resistance against the mages (magic users and Ilanice).Means ambush spawning?Yeah, I'm a "cold and analytical" person, whenever I play a FE game at least.Mathematics and logical thought are premises to have success in FE!Chapter 6x is another indoor map. There are small paths with lots of enemies. However these paths aren't as tight as in chapter 3 so you can place your units better.The enemies consist of mercenaries cavaliers knights mages monks: sisters (the female version exists too): dark mages:There's a dark mage with nosferatu. A few enemies have new weapons:Blood edge = killing edgeHe's placed very close to your starting point so decoy him with an unit in turn one, who can survive a critical hit.Cmpnd bow = short bow(I have no idea, what cmpnd shall mean)One of the ballista archers in chapter 6 had a cmpnd bow, but you haven't seen this weapon in action yet.Dorovan is the boss:He's a sage with a crossfire (= elfire) tome.Thankfully he has no long range magic so he's not too bad.He's on the throne so he won't move.He has a blue gem, which gives 5000 gold as in any other regular FE game. You want to get it.There are three chests to get so Chester is a "must-have" for this chapter! There's an amory and a shop on this map next to the start. In turn one you can buy, if you need something.You can bring 10 units to this map.I left home: Kolbane, because he's high level already and there aren't any enemies with axes. Crowe, because he's benched for good . Juan, because Ilanice has better resistance. If Ilanice don't get speed in this chapter, I'll go for Juan in the next chapter. Edited April 23, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted April 23, 2015 Author Share Posted April 23, 2015 (edited) [spoiler=Chapter 7a part 2]So before I start this chapter I must tell you a couple of things:I had to restart the entire chapter, because I forgot to give lockpicks to Chester. Somehow I thought on the Tellius-thieves, who can open chests without them.In this run I also lost an unit: Asher. I have deleted all the images of my first run, but I will tell you, how this death happened.I wouldn't have restarted the entire chapter just for him. Only did it for the chests.Moreover I had to replay the last two turns. Will mention it in the next part, why.That means I had to reset twice in chapter 6x.The first images are of my first run.You don't see Katrina.However I decided to bring Katrina to the map in my second run.Turn 1As I have mentioned already there are an amory and a shop next to the start. Time to go shopping:This store has a light magic tome for Asher. I also buy a heal stave.Now Asher can fight too!This armory has a rapier, effective against cavaliers and knights as in the regular FE games. It normally is the standard weapon of the lord. However not in this hack! It's very expensive, but I buy one, because I can get 5000 gold back by stealing the blue gem by the boss.I wanted to buy a hurbat (= hand axe), but I accidently chosed the hatchet...Enemy phaseHere's the guy with the bloody edge. He can't do absolutely nothing to her.Turn 2This 1% crit chance...... but he hits and gets a typical level up. Still slow...Teamwork for the exp.Also typicalEnemy phaseThe only long bow archer in this chapter. This chapter isn't by far as scary as chapter 3 based on (long bow) archers.Turn 3Damn it! Now I must rescue her and someone else with a 2 range weapon must kill him.The ranseur is almost gone.More strength, but where there hell is your speed madam?! She leveled speed once in seven level ups! Unbelievable! If she doesn't get speed next time, then...Amelia is rescued.No more enemies with 3 range weapons!You see a knight at the top of the image. He has a kamayari (= axe reaver). There's another one next to him. They're stationary.Amelia is dropped.I let this dark mage come to me. I'll press forward with my units. I have no idea, when and where reinforcements will appear.If they will appear from the point, where I started, then they will go for the tent first.Enemy phaseForgot to equip him the hurbat. You see the enemies will hurt you seriously. And this is only a fire mage. He wouldn't surive two hits by dark magic for sure.Ilanice can't even double a dark mage. The javelin gives her AS penalty, but still...Turn 4Gabriel can even 1RKO these knights.Amelia can do it too!Nice!The enemies are no match for my units anymore. They can be wrecked easily now unlike in the early chapters of this hack.Enemy phaseThere goes the dark mage. Even Arcus can barely survive two hits. (he was damaged a little bit before)Turn 5Actually I don't want to give Renair more kills. She has equipped the kris to decoy the archer with cmpwnd bow. She will kill him probably too.In the next turn I Garath will decoy the mage next to the chest.Enemy phaseYup she does. He didn't even have a critchance against her.Sister in action! She's so slow that she's doubled.Turn 6I can't attack anyone in this turn.Garath will decoy and weaken the mage next to the chest and Renair and Chester will decoy two monks with light. Both survive two attacks.Enemy phaseCalculatedThis mage normally would have a critchance against Garath, but he benefits from the support with Renair.Turn 7See! Now he has a critchance, but I trust the 91% and it works.I must waste my rapier for this monk, because he's on a pilar.Do you see the red marked points?You must block these stairways, because ambush reinforcements will appear before the next enemy phase: Two cavaliers with a steel lance and a javelin.Since my units are widely scattered, they can go for the weaker units like my healers.Exactly this happened to me in my first run:The two cavaliers appeared from nowhere and wrecked Asher. An absolute unavoidable death!If I hadn't forgotten the lockpicks, I wouldn't have resetted his death.However this is a perfect example, why I despise ambush spawning!No, I won't do the same mistake again!Enemy phaseCritical hit => oneshotTurn 8In the first chest is a zoran water (= speedwing). I know already, who will get this.The stairways still must be blocked.More magicEnemy phaseIlanice is slow as hell, but at least a very good dodger. (her support with Amelia also helps)Turn 9Arcus needs the speed so badly.Asher's first kill!ExpectableArcus is faster now.Idk, if reinforcements will appear from this stairs too so I block it to my own safety.Enemy phaseThe last enemy is killed by a critical hit.OMG This probably means that no more reinforcements will come.Turn 10So Garath and Gabriel with leave the stairways in this turn.I give Chester the chest keys instead of using the lockpicks.Enemy phaseTurn 11Ilanice can kill a cavalier without using the ranseur. I'm impressed! At least she has strength.Again the 1% critchance...... and of course he missed, but doesn't get critted.So Renair must get this kill too. She gets <10 exp. from now on. So overleveled.In the enemy phase nothing happens, because there's no enemy in my range.Also no ambush spawning. Edited April 25, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
eclipse Posted April 24, 2015 Share Posted April 24, 2015 The hell is up with that Arcus?! I feel your pain regarding Ilanice, because she did the same thing to me (and was benched because of it). For this side, I didn't need the fliers (you'll see why later). Quote Link to comment Share on other sites More sharing options...
X-Naut Posted April 24, 2015 Share Posted April 24, 2015 (edited) Should've left Arcus behind for the chapter Also this is probably too late but I'll say it anyway... read at your own discretion. MAKE SURE EVERYONE HAS EQUIPMENT BEFORE FINISHING THE CHAPTER YOU WON'T GET PREP SCREEN AGAIN UNTIL CHAPTER 10 Edited April 24, 2015 by X-Naut Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted April 25, 2015 Author Share Posted April 25, 2015 [spoiler=Chapter 7a part 3]Turn 12Reinforcements appeared before the player phase. You see the mage on the stairs.Ilanice, you're the slowest pegasus knight ever in the histoy of FE!I have enough of you! You're benched! I only brought her to the map because of the support with Amelia. I'll go for Juan from now on.You can easily block the mage, if you put an unit next to him. He has no chance to attack from the distance. A cavalier with a poison lance also appeared.Enemy phaseThe good thing is that no more reinforcements can appear from this spot as long this mage is alive.PoisonedThe soldier attacks Lia, who has no battle animation. She dodges.Turn 13More reinforcements appeared. Only a cavalier with a poison lance again, because the other spot is still blocked by the mage..Critical hitThis mage has holy water (= pure water). Chester shall steal it.Asher shall decoy one of these mages. He can't 1RKO them, because he has no critchance.Enemy phaseNo double poisoning.Asher's batte animation is also turned off. Both hit.Turn 14 More reinforcements. Exact the same as in the previous turn. Another mage apperead, because the stairs was vacant.Asher uses a portion and will decoy the dark mage as well. He can survive both hits. Alright Enemy phasePoisonedDouble poisonedWhen will I get a restore stave? Didn't look out! The mage with the holy water should attack Asher actually. The dark mage with nosferatu misses. Therefore Asher hits.Turn 15This time two soldiers from west and a cavalier from south-east apperead.I must waste an use of the golden edge once more to kill him. I don't want to risk that he will restore any HP.Steal holy water. I must let this mage alive. He's surrounded so he only can attack in melee range.A "trade-chain" to open the chest. Magic tonic = talisman.Defense is nice. He hasn't had that much of it yet.He uses the swordreaver. No poisoningI must give this kill to Ilance, because she can't take two hits. This solder will go for her most likely.Enemy phase Expected Turn 16No problem. I can get rid of the soldier:In the third chest is a short spear. More powerful than a javelin, but still pretty weak and inaccurate. And it's really heavy with a weight of 11.Gabriel is safe on this pillar.Enemy phaseThis is one of two remaining enemies in this chapter besides the boss. Another cavalier is riding towards Gabriel. He can deal with them without any problems.Turn 17I could attack the boss in this turn.The hitrate is crap, because the boss has +20% avoid on the throne. He shall attack Arcus in the enemy phase.MehOh what?! 87% misses and 33% hit. If both cavaliers hit him in enemy phase, he will be dead!Enemy phaseNo, he dodges twice.Boss battle:I actually thought Arcus would have a special conversation with him.Arcus hits!The theme for this bossbattle is "A powerful foe" from FE8, my absolute favorite boss theme in the FE series.Turn 18I will kill him in this turnIlanice can even take two hits.The boss is a bad dodger. Renair can finish him off.Dead! (Renair does 8 damage with the iron sword)More strength is nice!Enemy phaseNow the map is cleared!Turn 19Time to seize!Wait a moment... didn't I forget something?Indeed! I totally forgot to steal the blue gem from the boss!I had to replay the last two turns and stole it with Chester.In total I needed one turn more. @ X-Naut It was too late, but don't worry. My units should have enough weapons. Except for Chester and the magic users everybody has in average four slots reserved with weapons. @ Eclipse You see my reaction about her in this part. Not a very positive one... Quote Link to comment Share on other sites More sharing options...
eclipse Posted April 25, 2015 Share Posted April 25, 2015 That was my reaction to Ilanice, too. She's necessary for exactly one more chapter - you'll know which one it is. Quote Link to comment Share on other sites More sharing options...
Irony Posted April 25, 2015 Share Posted April 25, 2015 Looking good! :D Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted April 25, 2015 Author Share Posted April 25, 2015 (edited) [spoiler=Chapter 7a part 4]Most of my units are better than Arcus atm. Only the ramvirus makes him sort of good. However I think it's not a personal weapon.Oh, oh reinforcements... and all of them are promoted. They want to take vengeance. Interesting that Crowe has so many dialogues.Crowe's open nature causes trouble once more.Arcus must face them. There's no other way. Maybe he can appease them.After a while Kolbane gets behind Renair's decisions again.A risky plan. Renair will be sent out instead of Arcus. Crowe is surprised about this decision. It seems to fail... ... but everbody tries to make them clear that Renair is truly the leader. Success! They're spared. They will be escorted to Dreisc.Somehow I get the feeling I won't have Renair for the next chapter.Chapter 7a ends. @ Eclipse I have already an idea for what purpose, she will be needed. @ Fantasia What exactly? The hack? If yes, I agree so far! I completed 8a. It was a really short chapter. I try to cut in into only two parts. Can't do it until monday, because I'm busy atm. It's a little bit bad that I only have access to very few units in the next (at least) two chapters. I was very lucky that one certain unit has enough weapons and the axe reaver, because I didn't bring it in chapter 7a and since I couldn't change its equipment. An announcement already: If I have completed the A-route, I'm going to reupload all the images of my Midnight Sun LP and will upload them in this thread. After I have done it, I'll ask a mod to close / delete the thread of my Midnight Sun LP. This will be a hack LP thread. All the images of the future LPs will be shown in this thread! Edited April 25, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
eclipse Posted April 25, 2015 Share Posted April 25, 2015 First. . .Ramvirius is a personal weapon. Second. . .Crowe gets a bajillion lines because he's awesome. Third. . .if you want this to be a general LP thread, make sure that the thread title reflects this AND make a small blurb about it in the first post. Quote Link to comment Share on other sites More sharing options...
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