BrightBow Posted March 4, 2016 Share Posted March 4, 2016 That looks a little impossible. I suppose the southern group can make a run for the castle but that setup still looks pretty unfair, Quote Link to comment Share on other sites More sharing options...
mcmagister Posted March 4, 2016 Share Posted March 4, 2016 (edited) Some observations: -Kaga took the seemingly unnecessary effort to replace the default blue and red movement/attack range indicators with his own. The original indicators were animated, these new ones look static. He also changed the cursor. -The shadow's colour is used to differentiate between player, ally and enemy units. It's kinda hard to see. -The castle gate where the boss sits on only gives 10 evasion, the dead trees give 15. -I spot our female axe user on the lower left of the map. -Stats are pretty low. Our promoted mage (high mage?) has only 29 HP, 11 speed, 7 defense and 6 resistance. Or maybe he's actually unpromoted, in which case stats are pretty high. Strength and skill are green, I assume because they are buffed by his Hellfire tome and not because they are capped. -He has 27 attack and 14 magic, so his Hellfire tome has 13 might. I guess the low stats will be backed up by powerful personal weapons like in FE5. -He has a critical of 19, and 19 skill. Each point of skill seems to provide one percent critical rate. -He has an attack speed of 3 and evasion of 6. It seems the Hellfire tome is quite heavy, and luck does not increase evasion. -He has 4 luck and 4 critical dodge. Not surprising. Edited March 4, 2016 by mcmagister Quote Link to comment Share on other sites More sharing options...
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