Report post Posted August 27, 2018 (edited) well I found a glitch with fire emblem 7 where when you meet lyn and her comrades in eliwood's tale, If you did lyn mode, they may be different charecters edit: well I found will again, though hes a different class than in lyn mode(he was a hector lord) Edited August 30, 2018 by squid4001 Share this post Link to post Share on other sites
Report post Posted September 6, 2018 I dunno if anyone will get this soon, but the download doesn't work. It just says it doesn't exist so if someone could put up a new download link, I would greatly appreciate it. Thanks!! :) Share this post Link to post Share on other sites
Report post Posted December 24, 2018 (edited) Fantastic work. But there's no random recruitment order in the latest version? I wonder if shops could be updated too, could be kinda of scary to roll 3 magic users and only get iron swords/lances shops. Meanwhile I'm having fun. Lyn started as a Knight, Kent fit perfectly as a Monk, Sain also fit perfectly as a Bard. What a duo. Florina looked great and also fit as a Great Lady. Edited December 24, 2018 by Lanko Share this post Link to post Share on other sites
Report post Posted December 28, 2018 I dont know if this is still active or not, but would there be a way to have a higher minimum growth rate than 5%? I started a randomized FE7 and got a Hector Lord Lyn with only 5% HP growth, which is a pretty big problem. Maybe allow us to make a custom minimum for every stat? Share this post Link to post Share on other sites
Report post Posted January 14 (edited) Can random growths exceed 100% like Karel (FE6), Fa and Myrrh have? edit: I'd like to see an option for preventing characters from all getting the same class. Doing an FE8 run and got a ton of armor knights and cleric/priests edit 2: Cormag is unrecruitable if he's a non-flying class. Erika (even being ferried by a flyer you might not have) can't get next to him, and he can't move. I imagine this is true for Edited January 15 by deuxhero Share this post Link to post Share on other sites
Report post Posted January 18 Wow, I completely forgot about this thread. I’ll make a full post later, but I wrote a newer, more robust randomizer called Yune that you can find in the first post of this thread now. Please use that one as I won’t be supporting the old one anymore. If any mods are reading we can probably close this thread. Reasons to use the new randomizer: * Less crashes! (Hopefully) * Random enemy classes! * Fixed palettes! * Cross platform support! * NEW! FE4 support! (Still working out some small bugs with this one. Major thanks to the previous documentation from Lamia on this one.) * And probably more! Share this post Link to post Share on other sites
Report post Posted February 3 On 1/18/2019 at 11:46 AM, lushen124 said: Wow, I completely forgot about this thread. I’ll make a full post later, but I wrote a newer, more robust randomizer called Yune that you can find in the first post of this thread now. Please use that one as I won’t be supporting the old one anymore. If any mods are reading we can probably close this thread. Reasons to use the new randomizer: * Less crashes! (Hopefully) * Random enemy classes! * Fixed palettes! * Cross platform support! * NEW! FE4 support! (Still working out some small bugs with this one. Major thanks to the previous documentation from Lamia on this one.) * And probably more! yune won't apply the changes to the rom, it only sits ther saying "applying changes." Share this post Link to post Share on other sites