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Angelcynn: The Myrcian Conflict (OOC) - ALL FULL


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Holy crap. I hear about this from a friend and then immediately 4 hours it's already totally full? Geeze. Well there goes all my chances D:

Edited by North888
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I've got a build whipped up--it's a bulky Axe Knight (as in mounted) claiming Charge and HIT+10, with nobody else contending for either of those two and an extra slot to spare. I'm gonna assume I'll be alright with those until someone gives me a notice otherwise.

E: Alright, we're just about completely done here. I'm still mentally workshopping the character, but this is what ya get here--some of the details need to be saved for the game itself, after all!

Name: Angus Kearney

Age: 16 (b. 802)

Sex: Male

Nationality: Wykian

Role: Vassal

Class: Mounted

[spoiler=Stat block]

HP: 31 (70%)

STR: 9 (50%)

MAG: 0 (10%)

SKL: 4 (35%)

SPE: 6 (40%)

LCK: 3 (40%)

DEF: 7 (40%)

RES: 0 (20%)

Axe rank: D

Charge, HIT+10

With Iron:

17 ATK

96 HIT

15 AVO

4 CRT

3 CEV

6 AS

[spoiler=Appearance]

Appearance: Angus has bright, active green eyes and slightly shaggy blonde hair with a vague red tint; he sports a broad nose and pronounced eyebrows. A broad-shouldered young man, he stands at roughly 5'11 and weighs in between 165 and 175 pounds. Though too young to properly wear a beard, he can often be caught with ragged red scruff after delivering a missive or extended training. His shield bears the scuffed and chipped crest of House Gaffney, and unless his presence is expected in or around court, his raiment and scarred, callused hands will almost always be filthy.

[spoiler=Background]

Background: Some seventy-five years ago, Angus' grandfather earned a modest place among the gentry with his heroism against the Magonsaete. Equipped with only a makeshift lance and a bandit's horse, his strength won not only two skirmishes for Wyke, but a knighthood and part of an old holding for himself. House Kearney's wealth, though not influence, grew through raising warhorses for many a Wykian or even foreign house, backed by the strength of the family's tireless martial tradition. When King Oswald called for a son to be raised as another retainer for the blossoming prince, Angus was just the age.

[spoiler=Personality]

Personality: Not much more than two years into squirehood, Angus looks to uphold his forefather's legacy. Though he finds himself inept in the single-stroke victory and courtly manners, his handling of horses, tireless strength, and psychological fortitude all showcase his promise. Angus' knightly upbringing and Owen's character awakened in him loyalty bordering on idolatry--he even took up the axe specifically to smite the lance knights that could have an advantage over the prince. He would sooner engage in laborious duties than be present among the softer nobles, a fact which tends to leave him on messenger duties more often than most retainers. Angus' life is, was, and always will be overflowing with the pain of discipline and sacrifice, as well as the joys of camaraderie and strength well-earned--each of these immutable and incapable of shaking his infectious good humor. All that is left to aspire to is the honor of great service, and he has nothing but time.

Edited by Terrador
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Name: Jean Bernard (often refers to himself as Jean the Red, as his father was known as Garan the Red)

Age: 24

Sex: Male

Appearance: Shares his father's stocky build, and is 6'0" and around 165lbs.

[spoiler=Appearance]I'll go with this for now, of course not including the weapons here.

1Sp4Z1P.jpg

Nationality: Toulouse

Backstory: Jean has always had a interest in the military, even when he was young. He has always a good relationship with his parents, especially for his father, Garan, a general in the Toulouse army, who he greatly admired and who was both well respected and loved by the people. As such, he had a very comfortable and frivilous life in his early years, but he did also want to follow his father's footsteps and become a soldier. He also has an older sister, Jacqueline, and while the two would often fight, he would not say they were on bad terms. His father died in glorious battle, and had many songs and tributes dedicated to his name and legacy, and Jean was distraught. Jean's mother, Elise, has raised him since that time, and while noticing his enthusiasm, knows that Garan's death has hit him hard.

While he was now a young soldier himself, he was never given much respect by his superiors, being regulated to controlling a small populated area as a minor lord and being forced to extort and exploit the peasants in order to take taxes and other offenses. As time went on, he could see that his beloved homeland was becoming corrupt under new leadership. While he felt compelled to do something, he was only one man.

He has since fled the nation of Toulouse, leaving friends behind, claiming that he was the target of assassination attempts, believing that those in Toulouse want to get rid of the son of Garan. While it is not known whether these claims are true or just paranoia on Jean's part, the military of Toulouse have labelled him a betrayer, a disgrace to his father's legacy, and sworn to apprehend him should he ever return. Jean's mother and sister have been taken as prisoners as he tried to flee Toulouse with them, and he feels guilty ever moment they remain in custody. He knows the danger he himself as in, and so is quite untrustworthy of others, but vows to return to Toulouse and overthrow what he believes to be corrupt leadership and liberate his family in heroic fashion. Due to his sheltered nature and passion, he is a proud and brash individual who isn't above being overdramatic or overconfident, though he is often anxious, and believes others are constantly turning against him. That said, he is not incapable of friendships and would fight valiantly to protect those that he would consider as such, and would wish to see no more of his loved ones and friends taken from him.

Those that have seen him have noticed the strange weapon he fights with - firearms are not common, but he has been sufficiently trained in using them due to his upbringing in Toulouse.

Role: Defector

Weapon Ranks: D Firearms, E Lances

HP: 22 (70%)

Str: 4 (55%) (+1) = 5

Mag: 0 (10%)

Skl: 12 (55%) (+3) = 15 (+5%)

Spd: 6 (40%) (+2) = 8 (+5%)

Lck: 3 (55%) (+5) = 8

Def: 5 (30%)

Res: 1 (20%)

Speedy Footman: +1 Str, +3 Skl, +2 speed, +5% skill and speed growths (included)

stats subject to change since I was tweaking them but hopefully these are alright

(1) Adept x4 - Skill% Chance of second attack

(2) Marksman x1 - Grants the use of firearms

Edited by Tryhard
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Name: Lionel Kylander

Age: 29 (could be subject to change)

Sex: Male


Nationality: Wyke, a born into a lesser noble family that has served the main lord's family for generations.


Appearance/Backstory: http://pastebin.com/LQR9J41i


0 Growth points remaining

0 base points remaining + Speedy Footman bonus


HP: 24 (65%)

Str: 7 (40%)

Mag: 0 (10%)

Skl: 9 (45%)

Spd: 10(50%)

Lck: 8 (30%)

Def: 5 (30%)

Res: 1 (20%)


Foot Lancer.


Skills; Adept, Sol

Edited by Jedi
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Name: Adeltrudis(Adele) Herman

Age: 18

Sex: Yes Please(La Grille)

Appearance: Stands at 5'6", 137 lbs, medium build athletic frame Natural complexion is rather light, but due to time spent outdoors, usually wears somewhat of a tan. Somewhat narrow facial features, with sharp cobalt eyes and straight lust(yes it's actually a colour, shade of red) hair extending just shy of her lower back when let down.

Wears a variety of different articles about the home and in court. On the battlefield, wears form-fitting leather leggings and cuirass, in slate, for rudimentary protection, beneath a relatively unadorned sleeveless and tailed coat, and a set of both long boots and gloves, reaching to her mid thighs and upper arm, respectively. All outer pieces are in her homeland's standard blue, aside from a scarf she also wears about her neck, in slate to match her light armour. While in battle, she prefers to wear her hair in a tight braid, though if there is no time for such a thing, then a ponytail will suffice.

Nationality: Wyke

Backstory: The Herman family was relatively unknown, until it's current head, Tobias Herman, was appointed captain of the Wyke Royal Guard. Having grown close to the king in his days on the guard, it had seemed like almost an inevitability, and along with his appointment, came the ascension of the Herman family into the ranks of the nobility, the family head now a Duke. This had been quite a shake-up for the family as a whole, and while the eldest and youngest sons both took upon it rather easily, having aspired to knighthood like their father, the middle daughter, Adeltrudis, had never held any such aspirations...

A bit of a rebel by nature, the young Lady was a hotheaded girl, proud and quick to boasting. Despite having no interest in learning the ways of the court, it was an unavoidable outcome. Through many tutors and meetings with other nobility, the young Lady Herman eventually learned how to present herself... decently enough, even if it remained to much personal disdain. Of course, outside of the courts themselves, such things never found themselves used.

It was that brashness that lead to a comment from the young prince one day, an event which sparked a life-long rivalry between the two, often set as playmates as they were close in age and their parents so close. Despite any outward appearances, the pair grew to be fast friends, even if they often were in opposition to one another's ideals. Be it a stubbornness to refuse to lose to the other, or a begrudging respect, no one outside of the pair is truly certain. Though, while the Prince himself took a liking to her abruptness, her father quickly grew tired of Adeltrudis' antics.

Dissatisfied with many a thing, from her lack of etiquette to her inability to properly wield the tried and true weaponry of the knights, instead resorting to a lowly, brutish axe, Duke Herman decided to do what any other nobleman would do, and attempt to sell her off to the highest bidder. She was attractive enough, and her family swiftly growing in power, after all. However, much to his chagrin, none of his chosen suitors lasted more than a day or two before backing out of the deal. Many a horror story has been found floating about the back whispers of the courthouse, but none of the named ever seemed willing to confirm or deny.

Duke Herman had been about ready to give up on his daughter, were it not for the untimely demise of his eldest son, during a small raid. The death struck a mighty blow, the heir apparent immediately removed from the picture. With Adeltrudis forced back into court in order to attempt to bolster the family's clout, dissent between father and daughter grew wider, despite a new-found lack of attempts to be rid of her. After all, there was no doubt in the young Lady's mind that, so soon as her younger brother was prepared enough for the courthouse, that she would be once again forced down and onto a leash.

Personality: Hotheaded and brash, Adele has always been one to lack any sort of good luck. Taking great pride in the fact that everything she does is of skill and effort as a result, she can get rather haughty and boastful at times. Has a disdain for the court and it's policies, and isn't afraid to act on her own if she feels something is wrong.

The Lancer(Noble)

Hp: 22 (70) +4(40)
Str: 8 (60) +4(60)
Mag: 0 (10) +0(0)
Skl: 9 (55) +6(40)
Spd: 9 (45) +9(60)
Lck: 0 (15) +0(0)
Def: 5 (40) +5(60)
Res: 0 (20) +0(20)
Skill(s): Charm, Critical +10, Vantage
Axe: D
Nacht - Axe Prf, 8 Mt, 85 Hit, 10 Crt, 1 range, 40/40(Noble weapon)
Edited by Ether
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Name: Graham Aker Herman

Age: 16.

Sex: Maybe. (Guy)

Appearance: Stands at around 6'1, weighs just under 220 pounds (to be specific, 217). As you'd kind of expect from his size and profession, he's built like a linebacker (well before linebackers even existed, no less!). Much like his sister, his natural complexion is fairy light, but unlike his sister, he's... well, still pretty white. His hair is an alizarin crimson tint and is generally kept rather short - not quite a crew cut, but pretty close - with rather sharp hazel eyes.

Wears thick dark blue plate armor (think Gatrie's, but just a little darker) over top of a simple shirt and slacks to avoid getting too hot inside his armour. He also tends to wear a full helmet in battle to avoid damaging his face.

Nationality: Wyke

Backstory: TBD

Role: Lancer's sibling

[spoiler=EUGH]

HP: 25 + 5 = 30 (25/30)

Growth: 70% (240/280)

Strength: 9 + 1 = 10 (17/30)

Growth: 50% (190/280)

Magic: 0

Growth: 10%

Skill: 3 (15/30)

Growth: 40% (150/280)

Speed: 3 (12/30)

Growth: 25% (130/280)

Luck: 5 (12/30)

Growth: 30% (110/280)

Defense: 8 + 3 = 11 (4/30)

Growth: 50 + 10 = 60% (30/280)

Res: 2

Growth: 25%

Build: THE ONE, THE ONLY. THE MIGHTY THWOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMP.

Skills: Hit +20, Extra Weapon Rank

C Lances, E Bows

Edited by Neopolytan
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I have stuff!

Name: Niko Eurus
Age: 29
Sex: Guy
Appearance: TKs7MDh.png

6'2", medium build. Typically wears a long tunic over leggings with boots that come up halfway his calves, recently started wearing the Commander cloak of the Reliants. Does his best to keep his longish hair out of his eyes, but often that's a losing battle.
Nationality: Deira
Backstory:

Born to two members of The Reliants, Niko was brought up to be a mercenary. Taught from birth that loyalty to the group and the contract must come first, he never once doubted that he would live and die for their group. As he grew, his parents retired from the mercenary group, leaving him to keep on the tradition. He was promoted to second in command, despite his younger age when the former second in command was killed. Even though he was younger than most of the others in the group, due to his blood and his skill, the leader granted him that rank. When their group drew the ire of [insert big bad here] due to taking a job that interfered with their interest, the group was told to back off. However, the contract is honored above all, and so they took the job anyways. And that resulted in tragedy. When they returned to their base after a successful job, they found the members who had remained behind slaughtered and enemy troops waiting for them. Despite their skill, they soon found themselves being overwhelmed. Seeing the odds stacked against them, the boss shouted for Doug to take Niko and run. He didn't want to go, but found himself grabbed by the collar and taken away against his will. He's sworn revenge and will do anything to get it, along with the promise that afterwards, he will rebuild The Reliants to their former glory.

[spoiler=stat stuff]
HP: 29 (50%)
Str: 1 (0%)
Mag: 8 (40%)
Skl: 9 (45%)
Spd: 9 (30%)
Lck: 7 (40%)
Def: 5 (10%)
Res: 5 (30%)

Tomes (B)
Unpromoted Jeigan: -50 points for growth allocation, +4 HP, +6 base points, +2 Weapon Ranks, level 10 start
Foot Mage: +3 Mag and Res, +10% Magic and Res growths, unit must be on foot and use only magic.
(2)Nihil
(1)Vantage

230% growths, 36 points

-25% for lck
-20% for HP
-45% for skl
-30% for spd
-60% for mag
-20 for res
-10 for def

+5 to HP
+0 to STR
+5 to MAG
+6 to SKL
+9 to SPD
+2 to lck
+5 to def
+4 to res

Edited by scorri
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Things in places.

Name: Cassandra Meredith Gaffney
Age: 17
Sex: Girl
Appearance: v93LWdb.png
5'5", 101 Lbs, with a thin, toned frame all over. She lacks the curves of most girls her age, having only long legs to call attraction to. She isn't cut for athletics, at least when it comes to duration, but because of her upbringing in the castle, and having received some of the training that Owen did, she has muscles fit for that of at least a squire, able to wield weapons if the situation arises for her to do so. While her brother enjoys donning the family crest, most of her outfits, consisting of robes, dresses, and skirts, are plain and only of one color, perhaps laced with gold here and there. She isn't incredibly fond of sporting it.
Nationality: Wykian

[spoiler=Stats and stuff]

Hp: 28 (70%)
Str: 10 (35%)
Mag: 2 (20%)
Skl: 7 (30%)
Spd: 5 (40%)
Lck: 3 (70%)
Def: 4 (40%)
Res: 3 (40%)

Skills: Avoid +10, Extra weapon type (Staff)

Weapon ranks: Axe D, Staff E

[spoiler=Backstory]Cassandra was born in the year 801, two years after her brother. Owen brought relief for their parents, by being the successor to the throne, and Cassandra brought relief to their politics. Having a female heir that they could marry off to increase relations between other nations was a blessing in and of itself. While Owen was taught of the court, dealing with politics, managing relations and speaking with other royal families, Cassandra was taught etiquette, manners, how to speak properly, and how to present herself towards others.

This didn't really jive with her.
Owen was the first to pick up on this. Their Father didn't spend much time with them, and their Mother was doting, but still strict of traditions and regulations. So while she didn't allow Cassandra to pursue other means of entertainment, Owen did his best to allow her out of the castle, or at least to practice what she wanted without their mother catching wind of it. The guards were swayed by him fairly easily; he was the crown prince, after all. Because of this, Cassandra was able to experience the town surrounding the castle. She was able to experience drink and dance, socialization, and practice all of the things she'd only been able to touch on while stuck in the castle.
Now, Cassandra wasn't naive, nor did she hate her life. She was provided with a wonderful place to live, fine food, great care. She'd seen the great things she wanted to see beyond the walls, but she'd also seen some of the ugly, so she didn't regret being born where she did, not a bit. She only wished for the freedom that some of the outsiders managed to have, even if their lives were so much less endowed than her own. So Owen promised her that, if he was ever to be brought on some quest, he would bring her along with him, no matter what their Mother did to stop it. And as selfish as it was, she hoped for that day.
Otherwise, Cassandra spent her little free time in the castle learning how to fight with an axe. It was a weapon lacking elegance, and that clicked with her want to get away from the organized castle life. Its wild swings and haphazard destructive power struck chords with her like one couldn't believe. Unfortunately, she wasn't allowed much, if any practice, while at home.

She got this practice in while she and Owen visited with Adele and Graham, the two people she considered friends aside from her brother. If not for them, she may have perhaps gone mad in the castle, dealing with all the regulations thrust upon her. Luckily, being able to practice fighting, laugh, play around and simply enjoy unrestricted company made her days pass by so much more quickly, and pleasantly. It was always fun to watch the playful rivalry that Adele and Owen had together, when it came to sparring. They were both so cute~

[spoiler=personality]Cassandra is a free spirit, through and through. She's always up for an adventure, and for breaking her ingrained morals. While in the castle, she is almost the perfect picture of a calm, quiet and sincere princess, always responding properly, never speaking out of turn and forgetting any slang (save for those that slip out). While with friends and away from all of that, she's loud, speaks her mind, and above all, doesn't try to control her way of speaking. She might go a bit far sometimes, because having to censor herself constantly means less inhibition when she's finally allowed to speak out.

Edited by I have opinions
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Name: Gerrard Bartly

Age: 22

Sex: Boi


Nationality: Wykian

Role: Vassal

Class: Swordsman


Appearance:oV7UwZU.png


[spoiler=Backstory]


Gerrard is the firstborn son of House Bartly, one of the longest standing Wykian noble houses. Growing up he was trained in swordplay and tactics, among other important things. Gerrard is expected to one day succeed his father and as such he attended court with his father for quiet some time. It was during one of his trips that he first met Prince Owen, though not much came of the encounter other than some short pleasantries. It wasn't until later when Gerrard was informed he was to be one of the prince's vassals that he even remembered the meeting.


When Owen took up fencing at the behest of the king Gerrard often found himself sparring with the prince and trying to give the prince pointers; not that he was much help with their different styles. At the very least the prince learned how to deal with stronger and less agile swordsmen. Gerrard is also acquainted with Princess Cassandra, more often than not accompanying her when she heads into town on her escapades. He sees nothing wrong with it, and even if he did the prince's words are absolute.



[spoiler=Stats and Skills]

HP: 25 (60%)

Str: 8 (55%)

Mag: 0 (10%)

Skl: 10 (45%)

Spd: 6 (50%)

Lck: 6 (40%)

Def: 5 (40%)

Res: 0 (20%)


Strong Footman: +3 HP, +2 Str, +1 Skl, +5% strength and speed growths

(3)Skills: Luna


Edited by Oersquirrel
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That's great! With stats and backstories from everyone, things will probably begin sometime tomorrow! Happy argh-peeing!

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Might as well drop this here:

Name: Owen Egerton Gaffney

Age: 19

Sex: XY

Appearance:

5'07", 121 lbs. Owen has a lean build, not particularly athletic, but not far from fit. His long, light rosy hair is usually tied a single tail, resting on his shoulder and barely going past his chest. Owen's outfit is usually regal-- no less than a blue doublet of fine cloth, bearing the crest of Wyke, with pants adorned to match the silver details, high boots made of leather, though rarely opting to wear gloves. His face holds few sharp features, true to his rank and age. Hazel eyes perceptive as if they tried to see through a person's being.

Nationality: Wykian.

Backstory:

Born in the year 799, Owen's birth came as a blessing to his parents, whom were old enough that intrigue regarding Wyke's succession had risen. His birth had been considered a blessing, and so was his younger sister's, Cassandra. The both brought a sense of stability back to Wyke's nobility at a delicate time.

His father piled up many hopes in him and his sister, and focused more on their upbringing being proper than being so present as a father. While Owen grew sharp of wits and physically well, his familiar interactions were rather few, usually brief and cold, save the time spent with his sister.

Growing up, Owen was more inclined to indoor activities, being fond of chess in particular. He took up fencing per request of his father, and eventually took an affinity for the sport. In social situations, Owen was quick to become shy and reserved, which brought his father concern. Pushed to socialize with others of his age, Owen slowly felt he could establish his place. Though his critical nature did not create fans at first, Owen's interaction with those who would share the future court with him were... mostly positive.

Of the most memorable first interactions was Owen's with house Herman. The young siblings --ascended nobles by their father's deeds and relationship with the king-- had left quite a first impression. Owen found Adele, the older sister, rather brash for her standing as a noble, and his critic's tongue did not spare the comment.

Said comment was taken as well as it was tactful, all things considered.

Despite the rough start, their parents had strong bonds, and Owen would find himself meeting those siblings again and again. The rough impressions gave way to a rivalry of sorts, a matter of pride for both. There was never true bad blood regarding the incident, however. Eventually Owen found himself trusting the Herman sibling more than his own tutors.

As his closest relative, Owen shares a great deal of empathy for Cassandra, and came to understand her own issues with the court. Where his expectations were seen as challenges, what nobility expected from Cassandra was binding her to a lifestyle she did not truly desire. Over the years, Owen worked with Cassandra to buy her some freedom --the guards wouldn't question an order from the crown prince-- entrusting her with friends made over the years and worthy vassals in her travels.

As Owen came of age, he slowly caught on the responsibility he would eventually take. It was hammered quite hard when his father's health began declining, and Owen has felt more on guard since, if a bit overwhelmed by how recent these events were. Struggling to see Wyke through his own eyes, Owen is fairly concerned with the country's progress --especially when it falls to his hands...

[spoiler=stats]

Archetype:

Noble: +1 Str (or +2 Mag if magical),15% skill+luck growths, automatic Charm skill, automatically gained by Main Lord, must be monoweapon.

HP: 22(60%)

Str: 6 (40%)

Mag: 0 (10%)

Skl: 6 (65%)

Spd: 8 (40%)

Lck: 5 (70%)

Def: 6 (20%)

Res: 2 (40%)

W. Ranks: Swords (D) (31)

Skills: Charm, Astra.

Starting Inventory:

Iron Sword(46/46)

Epee(40/40)

Vulnerary(3/3)

Edited by Xinnidy
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Reworked stats:

HP: 31 (60%)
STR: 1 (0%)
MAG: 10 (45%)
SKL: 9 (45%)
SPD: 9 (45%)
LCK: 7 (40%)
DEF: 5 (15%)
RES: 8 (40%)

230% growths, 39 points

HP: 30%
STR: 0%
MAG: 50% (+25%)
SKL: 45%
SPD: 60% (+30%)
LCK: 25%
DEF: 0%
RES: 20%


HP: 5 (+15)
STR: 0
MAG: 7
SKL: 6 (+9)
SPD: 9
LCK: 2 (+3)
DEF: 5
RES: 5

Tomes (B)
Unpromoted Jeigan: -50 points for growth allocation, +4 HP, +6 base points, +2 Weapon Ranks, level 10 start
Foot Mage: +3 Mag and Res, +10% Magic and Res growths, unit must be on foot and use only magic.
(2)Nihil (possibly switching this to PRF, haven't 100% decided)
(1)Vantage

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Cool, I'm looking to get a chapter map up in the next few days. Claire and Gerrard still need "recruiting" but otherwise things should be cool.

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1B and things

me and ether should be able to kill the two low hp targets (I definitely hit)

graham and niko should be able to kill the other brigand (#6) with iron bow and fire respectively (94% and 95% hit)

doug should probably just meet up with us instead of trying to fight the brigand and myrm south of us (while he could kill brigand #2 after jeeves chip, that would requiring a lance WTD hit and probably wouldn't chance it)

also 2g you have 2 more stats you didn't have go tell shin on skype what you want

edit: okay maybe doug should javelin the brigand #6 then may as well even if it has bad hit

Edited by Tryhard
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Okay so proposed plan for 1B, since we're running out of turns and need to go fast.

Jeeves heals Adele

Adele moves to 12,8 and equips Nacht. So long as the mage doesn't get a 4% crit, Adele will take 5 from each brigand, and 8 from the mage for 23/25 total and thus can survive the EP. This will clean out the reinforcements aside from the mage, and allow us to push through.

Niko moves to 10,8. This allows him to be in range to thwack the boss next turn, and doesn't put him in range of the brigands(he has 1 less def than Adele, so he might get prioritized, and less health for the boss ain't good in case of Jean miss.

Now what we do next depends on how offensive we want to be. We can either move Graham to 11,7 with his Lance, hoping that enemies will prioritize Adele due to her lower def(since Graham doesn't kill them). This allows us to also move Jean up slightly since the enemies will be blocked off some more, since we literally can't expose him to anything right now.

Doug can move south and trade a bit with one of the lower bandit. He can retreat to safety on the water, and as long as he is only in range of 1, he's safe.

Chapter 1B turn 4 plannerino:

Jeeves to 9,7, Heal Adele.

Adele to 12,8, equip Nacht, idle.

Graham to 11,7, equip Over Flag, idle.

Niko to 11,8, Equip Fire, Idle

Jean to 10,8, Equip Handcannon, idle

Doug to 15,12, toss a Javelin at Brigand #8, canto to 15,15

Edited by Ether
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Alright so, at this point, my understanding of the 1A tactical situation is that if Claire's frying the Hunter, our best option looks like this:

Owen kills the Bandito, Lionel kills Hunter, Gerrard moves where Angus started and Vulns up. I think we only face a death chance from anybody unless Lionel misses (17% iirc) and Owen procs Astra.

So: Owen stands in place, Iron Sword; Gerrard moves to 16,10 and uses a Vulnerary; Lionel moves to 17,10 and whomps on the Hunter, in the event of a Claire miss again. If not, stand on that tile anyway imo, only in range of the Merc.

Also, resources: Angus would appreciate the reliability of a Bronze, but has no place to contest them IC against Cassandra/Adele. ALSO BRONZE!ANGUS WOULD BE GR9 AT FEEDING PEOPLE WINKITY WINK

Edited by Terrador
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Possibilities:

Graham kills Brigand #10 with Iron Bow (Hit: 100%)

Adele tries to kill Brigand #11 (Hit 90% with Nacht, 80% with Iron Axe) - possibility of 5 damge in response, hit: 78%.

Jean can instagib the Mage with 93% hit rate, but he'll need a heal to survive the counterattack if he misses, which is 9 damage at 79% hit. He would need a heal regardless because he'll be in range of the other brigand.

Niko can double the Brigand #8, 13*2 at 100% hit rate.

Doug can visit the house and then canto up a little.

alternatively, Adele tries to kill Mage, Graham kills Brigand #10, Jeeves chips Brigand #11, I try to kill him with 94% hit rate and Niko kills the same brigand.

Edited by Tryhard
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1A: We want to roll Lionel's move before the rest of the main group. It drops Owen's death chances for that turn from around 15.48% to around 11.44%. E: herp, Charm is 10%, so Lionel always hits, so he doesn't really risk getting wrecked.

Also Assbee has a PRAN, which is what I'm assuming we're rolling with (idk if we should even be aggroing right now, but not my call):

Owen moves to (10,9) and recruits Sidney.
Lionel moves to (11,11) and kills Hunter 1.
Sidney moves to (10,12) and chips Hunter 2 with Zodiac claw.
Cass moves to (12,12) an kills Hunter 2 with something that has good hit.
Claire moves to (12,10) and attacks Thief with Fire.
Gerrard moves to (14,11) and attacks Thief with Iron Blade.
Sadly, I don't really have a contingency here--Sidney hitting is really quite reliable, the trick of it is that we reeeeeeeaaaaaallyyyyyyyyyyy want Cassandra to hit, and she's outside Charisma range--and there's nothing to do about it.
E: looks like Xin is good with it, and Trent didn't express concern earlier, so LET'S GET HYPE
More edits: man, didn't look at crossbow crit chance, so that's probably the main danger now that Cass is moving before Owen? Pretty sure it's still more reliable this way. YOLO
Edited by Terrador
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  • 2 months later...

HEY NERDS, DROPPING THIS HERE SO EVERYONE CAN SEE IT

Graham to (19,13), Iron Bow Bandit #4
Adele to (19,12), Bronze Axe/Nacht Bandit #4
Angus to (18,14), Iron Axe Bandit #5; Canto to (20,15)
Sidney to (22,18), Iron Bow Thief #7
Claire holds at (21,17), Fire Thief #7
Owen to (20,17), Iron Sword Thief #7
Doug to (20,11), Iron Lance Thief #4, Canto to (21,12)
Lionel to (20,11), Iron Lance Thief #4
Niko to (20,16), Fire Bandit #6
Gerrard to (19,16), Iron Sword Bandit #6
Jean, Cassandra, Jeeves: Reposition/heal to taste. Avoid enemy exposure (particularly Jeeves).
CONTINGENCIES:
If Adele misses: Doug to (19,13), Iron Lance Bandit #4, Canto to (20,13); Lionel to (20,12), take Javelin, Javelin Thief #4
If Doug misses: Doug Cantos to (20,13); Lionel to (20,12), take Javelin, Javelin Thief #4
If the Thief is alive after Owen's attack: Cassandra to (21,8), attack with most accurate weapon that kills
If Angus hits his first swing, but fails to kill: Jean to (18,14), Iron Lance Bandit #5
If Angus fails to wound the bandit: Jean to (19,14), keep Handcannon equipped. This is the only time we're really in for a bumpy ride.
[11:24:08 PM] Terrador: The Thieves surviving doesn't really cause us a problem either way, and our success rates on Bandits #4 and #6 are perfect and very good, respectively. If Adele or Angus misses, Adele is in a bit of trouble, but she's our most vulnerable unit and still has something like an 85% survival rate? I'm comfortable with this, but I'd like at least one proofread, and okays from Xinnidoop and Ether (Big Boss and most vulnerable, respectively) before we give the go-ahead.
[11:26:49 PM] Terrador: In case y'all can't tell, order is important. Graham/Adele/Angus can be ignored by Sidney, Claire, Owen, and Cassandra, and Sidney/Claire can switch order without a problem, but beyond that be patient and wait for poasts. I'm gonna drop this bad boy in OoC for reference as well.
XIN NOTES:
Hi I'm a bad liar apparently
There are a few things I just have to say about plan
I think if Niko attacks bandit #6 he should do it from (20,16) and Angus should canto to (20,15) after fighting bandit #5 to protect his ground
I realize that sounds basically like sending Angus to his potential doom but do note that Cassandra is in range to heal him after fighting the bandit and cantoing there and he does not fall to a crit on full health, and our best scenario does not have Angus in range of anybody else
I just do not see the reason to leave our highest amount of res-hitting damage at the will of the RNG
Gerrard to (19,16) btw just basic coord goofs
I think the plan is decent because I agree that the thief #6 zoning is mean rn
I'm just having a hard time wrapping around the contigencies otherwise

ALRIGHTY, WE ARE READY TO FLY

PLAN EDITED, POKING NERDS, LET'S GOOOOOOO

More edits: so Angus missed. Heals should probably be... Jeeves to (22,12) for Doug if Lionel and Doug both confirm hits, (21,13) otherwise. Cassandra to (21,15) to heal Angus if she isn't needed for the Thief. Jean to (21,14) with Handcannon shores things up a little bit; he's out of position for anything else sane and useful.

Edited by Terrador
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  • 4 months later...

Yo, just a heads up. After this chapter I'll be opening sign ups again. I can take another character, maybe two if I feel there's space. Considering that many of the roles from the start have been used up, I'm rather flexible with character backgrounds. From a smelly peasant to nobility, it's all possible!

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