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Angelcynn: The Myrcian Conflict (OOC) - ALL FULL


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This intrigues me somewhat. I've never really done roleplaying before, though I have a lot of friends who are into it and have sat in on a lot of sessions. Partaking in something with this design seems like it might be a good place to start.

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I've gotten a character from Vestige and interest from Jotari, I think 2 is the most I can take! However, if anyone else suddenly drops out, I'll let people know!

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so i was given the OK to post here plz dont yell at me

Name: Serge Molenli

Age: 21

Sex: Male

Nationality: Myrcian

Role: Mercenary

Appearance:

6'1" 185 lbs. Short, bright red hair with a small ponytail in the back. Bright blue eyes and a small scar under his right cheek. A medium size build. He wears a dark blue tank top with grey shoulder guards on each side. There is a large, brown strap holding the scabbard of sword on his back. If not in the scabbard, he is usually seen holding his sword in his right hand with the blade on his shoulder guard. He wears grey cargo pants and black boots.

Backstory:

The Molenli family was never well known for anything. It was just another group of people who had enjoyed the prosperity of the country, and suffered greatly when famine hit. Serge's father, Nicholas, tried his best to collect what little money there was by being a general merchant, selling anything he could get his hands on. Be it the weapons and clothes off the dead that he could find, or so called "rare artifacts", as he called them, that he could dig up.

Serge always had the belief growing up that trying ones best could lead to endless possiblities, and was optimistic for the future of Myrcia. That is, until one day his mother, Helen, told him that there was no future for him in Myrcia. Gathering everything that they could, Nicholas and Helen sent their only son off on a boat to Wyke in the hopes that he would have a better life, and perhaps return with enough money to live out the rest of their lives happy, assuming they aren't dead. Serge hasn't seen his parents in 3 years.

Now, he lives out his life as a mercenary, accepting all kinds of odd jobs, be they killing the local group of bandits preying on whomever, or rescuing small pets from whatever spaces they find themselves in. Serge is, most of the time, a very happy-go-lucky guy who is always eager to prove himself capable of any task given to him. He wishes to be friendly with everyone he meets, provided they aren't trying to kill him. He always tries to look on the bright side of any situation, even in the darkest ones imaginable. Of course, not every time is the time for jokes, and Serge cannot tolerate everyone, espcially people who flaunt their wealth or those attempt to take from those poorer than them. He hopes to return to his parents some day, and maybe bring them to a better place.

[spoiler=stats]Archetype: Strong Footman: +3 HP, +2 Str, +1 Skl, +5% strength and speed growths

HP: 31 [70%]

Str: 8 [60%]

Mag: 0 [10%]

Skl: 5 [50%]

Spd: 6 [45%]

Lck: 5 [30%]

Def: 4 [40%]

Res: 2 [15%]

Weapon: Sword

Skills: Adept, Charge

Edited by Dandragon
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  • 4 weeks later...

So I ran averages for shits and this is what happened. Didn't bother with Graham (because NPC), couldn't do Niko or the new adds for insufficient data, and feel that I'm missing something for a couple of characters, but here we go.

Owen      HP    ST    MG    SK    SP    LK    DF    RS
Current:  27    9     1     9     10    12    9     5
Average:  26.2  8.8   0.7   10.55 10.8  9.9   7.4   4.8     
Variance: +0.8  +0.2  +0.3  -1.55 -0.8  +2.1  +1.6  +0.2
/He's pretty average. Down some Skill and Speed, up some Luck, Defense, and HP.

Cass      HP    ST    MG    SK    SP    LK    DF    RS
Current:  32    12    4     11    7     10    9     5
Average:  32.9  12.45 3.4   9.1   7.8   7.9   6.8   5.8
Variance: -0.9  -0.45 +0.6  +1.9  -0.8  +2.1  +2.2  -0.8
/She's... probably above average. Big Skill, Luck, and Defense boons (plus that point of Magic) are pretty rad

/Down HP/SPE/RES/some STR sucks a bit, but I'd say her current sread is more desirable than averages.

Lionel    HP    ST    MG    SK    SP    LK    DF    RS
Current:  29    10    1     11    14    10    8     3
Average:  27.9  9.4   0.6   11.7  13    9.8   6.8   2.2
Variance: +1.1  +0.6  +0.4  -0.7  +1    +0.2  +1.2  +0.8
/Definitely buff, but not incredibly so. Some Skill screw is worth being up HP, SPE, DEF, RES.

Angus     HP    ST    MG    SK    SP    LK    DF    RS
Current:  35    13    1     7     9     5     8     1
Average:  35.2  12    0.6   6.1   8.4   5.4   9.4   1.2
Variance: -0.2  +1    +0.4  +0.9  +0.6  -0.4  -1.4  -0.2
/About average, I'd say. Blessed early on, but developed a DEF screw with only a bit to show for it since.

Claire    HP    ST    MG    SK    SP    LK    DF    RS
Current:  26    1     11    9     12    7     4     7
Average:  25.2  1     9.7   8.4   11    11.3  5.5   7.8
Variance: +0.8  =0    +1.3  +0.6  +1    -3.7  -1.5  -0.8
/HOLYSHIT she's weird. I... I don't know. Probably a bit below average.

/-1.5 DEF doesn't matter much, LCK is impossibly low and RES cursed, but consider: up MAG and SPE.

Gerrard   HP    ST    MG    SK    SP    LK    DF    RS
Current:  28    14    1     13    10    10    8     4
Average:  28.6  11.4  0.6   12.7  8     8.4   8.4   1.2
Variance: -0.6  +2.6  +0.4  +0.3  +2    +1.6  -0.4  +2.6
/This man is CRAZY blessed. Up huge amountsof STR, SPE, RES, no stats notably below average.

Adele     HP    ST    MG    SK    SP    LK    DF    RS
Current:  31    10    0     14    12    2     9     5
Average:  30.8  11.6  0.6   12.3  11.7  0.9   9.4   1.2
Variance: +0.2  -1.6  -0.6  +1.7  +0.3  +1.1  -0.4  +3.8
/Hard to call... in the "roughly even" pile. Dat RES bless though?

/The STR screw is real, and the DEF actually got close to average right quick.

Doug      HP    ST    MG    SK    SP    LK    DF    RS
Current:  23    12    1     11    10    7     7     5
Average:  24.5  9     0.6   9.4   10.4  7.4  5.5   4.8
Variance: -1.5  +3    +0.4  +1.6  +0.4  -0.4  +1.5  +0.2
/Doug is QUITE BUFF, but not super blessed like Gerrard.

/A bit of HP screw doesn't compare to big STR, SKL, and DEF buffs.

Jean      HP    ST    MG    SK    SP    LK    DF    RS
Current:  27    8     5     18    8     11    7     3
Average:  26.2  8     0.6   18    10.4  12.2  6.6   2.2
Variance: +0.8  =0    +4.4  =0    -2.4  +1.2  +0.4  +0.8
/Probably the most screwed in the party... which doesn't say much

/He's below average solely because of the Speed, but he's blessed in LAUGHS!

Sidney    HP    ST    MG    SK    SP    LK    DF    RS
Current:  26    11    1     13    14    10    8     3
Average:  25.6  7.7   0.6   8.4   13.9  8.3   6.5   3.2
Variance: +0.4  +3.3  +0.4  +3.6  +0.1  +1.7  +1.5  -0.2
/Holy shit Skittles is fucking HUGE. Like, Gerrard huge.

/More swole than she has any business being + Speedwing = pew pew max offense

/Nah for real, even if her SKL and STR bases are 2 higher than I think she still buff

---

As a note, the bases I'm operating under, including any boosters or BUFFS, are as follows (this means a buffed character who's below average would still only be that much below average without the buff, just would have a lower average). I strongly suspect I'm missing something with Doug and Skittles, they're just 2big (they've apparently gotten 6 for 6 STR, 7/6 SKL for Skittles???)

Character HP ST MG SK SP LK DF RS
Owen      22 6  0  6  8  5  6  2
Cass      28 10 2  7  5  3  4  3
Lionel    24 7  0  9  10 8  5  1
Angus     31 9  0  4  6  3  7  0
Claire    22 1  7  6  8  8? 4  6
Gerrard   25 8  0  10 5  6  6  0
Adele     26 8  0  9  9  0  7  0
Doug      19 6? 0  7  8  4  4  3
Jean      22 5  0  15 8  8  5  1
Sidney    22 5? 0  6? 10 5  5  2
The moral?

Suck it, world!

-Sidney

-Gerrard

9/10 would roll again

-Doug

-Lionel

Mostly expected?

-Cassandra

-Owen

-Angus

-Adele

-Claire

Screwed but at least it's funny

-Jean

Edited by Terrador
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You say that and you won't even post them for posterity? Such SHAME

Also, new joiners who know what there bases were and went for the ROULETTE can post 'em and I'll edit in.

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  • 3 weeks later...

I have Niko's parents' bases all made up. Obviously they would not be level one as they were COMPETENT mercenaries unlike some of the people Niko's hired.

[spoiler=DA PARENTS]

Name: Niko's Dad
Archetype: Foot Mage
Weapon: Tomes

HP: 25 (60%)

Str: 1 (0%)

Mag: 8 (55%)

Skl: 6 (60%)

Spd: 7 (45%)

Lck: 10 (55%)

Def: 5 (10%)

Res: 3 (20%)

Skills:
Sol, Adept

Name: Niko's Mum
Archetype: Thif
Weapons: Lance/Swords, Daggers

HP: 22 (50%)

Str: 6 (50%)

Mag: 0 (0%)

Skl: 6 (50%)

Spd: 5 (45%)

Lck: 4 (70%)

Def: 4 (30%)

Res: 4 (30%)

Skills:
Pursuit

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  • 4 weeks later...

oh yeah I should say this here too

so the reason I kinda fell off the face of the Earth lately and haven't done RP stuff is because my dad died and my mental state has been double shit lately and I'm just now getting back to normal

SO if you guys haven't already killed the brick I'd be more than willing to start doing Graham stuff again if you'll have me back

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Whilst I can appreciate your circumstances, I don't think I'd be looking to reinclude you. The current party is very active and even last year there were issues with your posting regularity and commitment. With the new additions to the player list, I would be reluctant to add any more. There's the added fact Graham has been written out of the plot, although this is a minor point.

In light of all this, I can say that I'm going to have to decline and wish you on your merry way.

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yeah that's cool figured I should check anyways

if you ever open up to more people though lemme know I'll be happy to fill up again

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Hey guys, we've got a new map starting! We've come to some consensus on deployment half and armors; we're giving it at least a few hours before we start deploying. This window is for you to pick this apart; these plans aren't solo efforts at all!

If you're not mentioned in inventory, and you see something in the convoy you need, go ahead and take it! The NPCs are fairly willing to pass on their stuff for a moment, but keep a note of anything that solidly belongs to you so you can claim it again if it has to be passed on in battle!

DEPLOYMENT SHENANIGANS
NPCS: NELON, LARISSA, SEBASTIAN
INVENTORIES
Owen: Leather Armor to Convoy; Chainmail from Convoy
Cassandra: Heal, Hand Axe, and Iron Axe to Convoy; Jeeves' Staff and Mace from Convoy, Round Shield from Serge
Nelon: Iron Lance and Heavy Spear from Convoy
Scuttle: Leather Armor from Convoy
Emmet: Libro from Convoy
TERRADOR RECOMMENDS: Sidney, Freya, Emmet, Claire, and Doug could do with a bit of inventory freshening-up, snagging supra- and sub-Iron weapons as available. HIT is cool, and so is high MT in a pinch!
NORTH
1. Cassandra
2. Adele
3. Scuttle
4. Freya
5. Serge
6. Angus
7. Sebastian
8. Alain
SOUTH
1. Owen
2. Emmet
3. Larissa
4. Nelon
5. Sidney
6. Claire
7. Doug
Note: Coordinates are [HORIZ, VERT]!
---
Cassandra (20,1)
Adele (20,2)
Scuttle (20,3)
Freya (21,3)
Serge (21,2)
Angus (21,1)
Sebastian (20,4)
Alain (22,2)
Hunter #2 (14,2): 29 HP, 16 ATK, 109 HIT, 9 CRT, 8 AS, 6 DEF, 1 RES, 22 AVO, 6 CEV
Brigand #1 (17,1): 33 HP, 23 ATK, 90 HIT, 8 CRT, 8 AS, 5 DEF, 0 RES, 25 AVO, 9 CEV
Brigand #3 (16,3): 32 HP, 20 ATK, 95 HIT, 9 CRT, 7 AS, 5 DEF, 1 RES, 16 AVO, 2 CEV
Brigand #4 (18,3): 35 HP, 20 ATK, 99 HIT, 8 CRT, 8 AS, 5 DEF, 0 RES, 24 AVO, 8 CEV
Brigand #5 (17,4): 33 HP, 19 ATK, 95 HIT, 7 CRT, 9 AS, 6 DEF, 2 RES, 24 AVO, 6 CEV
Cassandra to (18,2), vs. Brigand #4 w/Bronze Axe: 12 DMG, autohit
Adele to (17,3), vs. Brigand #4 w/Nacht: 13 x 2 DMG, autohit
Serge to (16,2), vs. Brigand #3 w/Steel Sword: 16 DMG, autohit, Charge
Alain to (18,3), vs. Brigand #5 w/Thunder: 16 x 2 DMG, autohit, 13% CRT
Sebastian to (18,1) vs. Brigand #1 w/Steel Sword: 12 x 2 DMG, autohit
Freya to (17,2), vs. Brigand #1 w/Bronze Sword: 9 DMG, autohit
Angus to (15,2), vs. Hunter #2 w/Iron Axe: 15 DMG, 94% HIT, 3% CRT, Charge
Scuttle to (16,3), vs. Brigand #5 w/Steel Bow: 11 DMG, autohit
Serge, Cassandra, Adele, and Sebastian all face counterattacks, but they're relatively trivial and at iffy hit rates.
N.B.: If Alain scores a critical hit, Angus attacks with Bronze Axe instead, then Scuttle moves to (15,3) and kills Hunter #2 with Steel Bow.
---
Plan for bottom half as well!
Myrm #6 (27,16): 28 HP, 16 ATK, 105 HIT, 12 CRT, 11 AS, 4 DEF, 1 RES, 23 AVO, 1 CEV
Owen to (24,14)
Claire to (26,15), attack Myrm #6 with Wind: 12 DMG, 103 HIT
Sidney to (27,14), attack Myrm #6 with Iron Bow: 13 DMG, 108 HIT
Doug to (27,15), attack Myrm #6 with Iron Lance: 16 DMG, 103 HIT, Canto to (25,16)
Emmet to (25,15)
Larissa to (26,16), dance for Claire
Nelon to (23,15), equip Iron Sword
Claire to (27,15), equip Steel Bow to Sidney
Basically, play pretty defensive, field EP strong, with Nelon facing two of three unthreatening dudes and Skittles tearing into two Hand Axe Pirates (even if she gets hit pretty hard in the process, 18+19 ATK can't kill 26/8 defenses). Sadly, can't dance for Doug as I wanted; gotta get Claire out of GYNAEPHOBIA range!
Edited by Terrador
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Non-disruptive doublepost because this board has less than a dozen active threads? Non-disruptive doublepost because this board has less than a dozen active threads.

Myrm #1 (23,3): 27 HP, 19 ATK, 97 HIT, 41 CRT, 13 AS, 4 DEF, 2 RES, 31 AVO
Myrm #2 (21,5): 27 HP, 17 ATK, 105 HIT, 12 CRT, 14 AS, 4 DEF, 2 RES, 34 AVO
Myrm #3 (19,4): 28 HP, 14 ATK, 125 HIT, 13 CRT, 12 AS, 3 DEF, 1 RES, 33 AVO
Cassandra to (19,3), take Alain's Vulnerary (give him the Mace or sth), use Vulnerary
Adele to (21,4), attack Myrm #3 with Hand Axe: 44 HIT, 15 DMG
(IF ADELE MISSES)
Scuttle to (20,3), attack Myrm #3 with Signal Bow: 102 HIT, 9 DMG
Freya to (20,4), equip Bronze Axe to Adele, attack Myrm #3 with Steel Lance: 96 HIT, 19 DMG
(IF ADELE HITS)
Freya to (20,4), equip Bronze Axe to Adele, attack Myrm #3 with Steel Lance: 76 HIT, 19 DMG
(IF FREYA HITS)
Scuttle hangs out wherever she likes, chats someone up probably!
(IF FREYA MISSES)
Scuttle to (20,3), attack Myrm #3 with Steel Bow: 102 HIT, 14 DMG
Sebastian to (22,3), attack Myrmidon #1 with Steel Sword: 90 HIT, 13 DMG
Alain to (21,3), attack Myrmidon #1 with Thunder: 100 HIT, 16 DMG
(IF MYRM #1 IS ALIVE)
Serge to (21,2), use Vulnerary
(IF MYRM #1 IS DEAD)
Serge to (21,2)
(IF MYRM #1 IS DEAD AND MYRM #3 SURVIVED SOMEHOW)
Serge to (19,3), attack Myrm #3 with Iron Sword: 116 HIT, 13 DMG, pray for the Adept/here's some free damage
Angus equips Hand Axe
---
Pirate #3 (25,10): 31 HP, 18 ATK, 84 HIT, 10 CRT, 9 AS, 5 DEF, 1 RES, 42 AVO
Pirate #4 (29,13): 31 HP, 19 ATK, 84 HIT, 9 CRT, 9 AS, 7 DEF, 2 RES, 44 AVO
Myrm #5 (22,15): 16 HP, 19 ATK, 100 HIT, 12 CRT, 14 AS, 5 DEF, 2 RES, 29 AVO
Sidney to (25,12), attack Pirate #3 w/Iron: 12 DMG, 91 HIT, double!
Doug to (23,15), attack Myrm #5 with Over Flag, Canto to (25,16): 16 DMG, 100 HIT
Nelon to (26,14)
Owen to (27,13)
Claire to (26,11), attack Pirate #3 w/Wind: 12 DMG, 83 HIT
Emmet to (27,14), heal Nelon
Larissa move pending hits and whatnot; either refresh Skittles or send Doug in to flyby Pirate #4
-----
Gonna poke people who are already up but use your best judgment. If two people are attacking someone right after another, order matters. If you have an important support or Charm in the default order, you should have support or Charm when you move.
90786a39cc9911165df93a8bb6065c69.png
Edited by Terrador
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OKAY BOTLANE IS A LITTLE FUBBERNUCKED

NOBODY MOVE THERE UNTIL WE FIGURE THIS OUT

Hunter #4 (21,13): 28 HP, 16 ATK, 104 HIT, 9 CRT, 9 AS, 6 DEF, 3 RES, 24 AVO (Longbow)
Hunter #6 (20,16): 29 HP, 15 ATK, 113 HIT, 10 CRT, 9 AS, 6 DEF, 1 ES, 26 AVO (Adept)
Brigand #7* (22,15): 33 HP, 22 ATK, 89 HIT, 7 CRT, 10 AS, 4 DEF, 1 RES, 30 AVO (Halberd, Pursuit)
Brigand #8* (22,13): 33 HP, 19 ATK, 94 HIT, 6 CRT, 7 AS, 5 DEF, 0 RES, 21 AVO
Brigand #10* (23,14): 33 HP, 19 ATK, 86 HIT, 9 CRT, 8 AS, 5 DEF, 0 RES, 24 AVO (Hand Axe)
Myrm #4* (22,14): 27 HP, 18 ATK, 101 HIT, 12 CRT, 12 AS, 4 DEF, 2 RES, 26 AVO
Pirate #2 (21,14): 33 HP, 19 ATK, 89 HIT, 10 CRT, 8 AS, 5 DEF, 1 RES, 24 AVO (Hand Axe)
Pirate #4 (28,14): 31 HP, 19 ATK, 84 HIT, 9 CRT, 9 AS, 7 DEF, 2 RES, 44 AVO (Hand Axe)
Pirate #6 (23,17): 19 HP, 22 ATK, 88 HIT, 10 CRT, 9 AS, 6 DEF, 1 RES, 41 AVO
Claire to (25,14), attack Brigand #10 with Frost: 19 x 2 DMG, 81 HIT, vs. 14 DMG, 41 HIT
Emmet to (24,13), attack Brigand #8 with Pinaka: 20 DMG, 85 HIT
Owen to (23,13), attack Brigand #8 with Steel Sword: 13 DMG, 101 HIT
Sidney to (24,15), attack Brigand #7 with Iron Bow: 12 x 2 DMG, 101 HIT
Doug to (24,14), attack Myrm #4 with Javelin, Canto to (25,13): 16 DMG, 93 HIT
Larissa to (26,13), refresh Doug
Doug to (23,14), attack Myrm #4 with Iron Lance, Canto to (25,16): 16 DMG, 108 HIT
Nelon to (22,14), attack Brigand #7 with Iron Sword, Canto to (23,14): 14 DMG, 116 HIT
okay so
Sidney might die (like 30%ishhhh? Prayer heps a TON)
Claire might die (like 10%ish, Prayer is godmode)
Emmet might die (5%ish, Adept and low LCK kinda suck)
and the plan stops being solvent if Doug misses his Javelin
but I think this is the least fucked up we're going to get
nobody move yet, eyeball it, think of how to do it yourself
this is like a 60% shot at nobody dying which is pretty good for a no-win situation
I figure we give it a solid few days on bottom lane, and if we can't get a better plan we roll on this
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Botlane plan time!

Nelon to (25,13), Iron Sword vs. Pirate #4, Canto to (21,13): 102 HIT, 11 DMG vs. 30 HIT, 5 DMG [already listed]
Doug to (21,15), Iron Lance vs. Hunter #6, Canto to (18,15): 93 HIT, 13 DMG
Larissa to (21,14), refresh Nelon: Nelon cries, Larissa gains 15 EXP
Nelon to (15,14), equip Iron Lance
Owen to (25,13), Iron Sword vs Pirate #4: 113 HIT, 8 DMG vs. 36 HIT, 6 DMG
Claire's Fire vs. Pirate #4: 101 HIT, 13 DMG
Sidney to (17,15) [bACKUP VS. HUNTER #6 IF DOUG WHIFFS]
1fd8037b6f5ac07290d040933d16145a.png
-----
Angus to (17,3), attack Brigand #11 with Hand Axe, Canto to (21,3) [faces 28 DMG worth, dies on crit but yawn, expected]
Cassandra to (22,3), heal Angus
Sebastian to (23,3)
Scuttle to (24,2)
Adele to (21,6), equip Nacht, unequip Heather Shield
Serge to (22,6), grab Adele BRUSQUELY
Freya to (23,6), take Adele, drop Adele to (23,5)
Alain to (21,6) [faces 22 ATK/~50% HIT/2% CRT EP, ORKOs and levels in return]
And toplane plan!
860e04b1be9e3afddd769f55f036c9b2.png
Edited by Terrador
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WE YOLOBOIS NOW?


Hunter #3 (17,3): 29 HP, 14 ATK, 84 HIT, 8 CRT, 26 AVO, 9 AS, 5 DEF, 2 RES, Gattling Bow*

Brigand #2 (18,3): 33 HP, 22 ATK, 84 HIT, 7 CRT, 19 AVO, 7 AS, 4 DEF, 2 RES

Brigand #12 (16,4): 34 HP, 22 ATK, 86 HIT, 8 CRT, 25 AVO, 10 AS, 6 DEF, 3 RES [sURVIVOR]

Pirate #1 (16,5): 31 HP, 17 ATK, 91 HIT, 10 CRT, 24 AVO, 9 AS, 5 DEF, 2 RES, Boarding Axe*


Adele to (21,4)

Serge to (21,5), rescue Adele (nb: she is not being very cooperative IC)

Freya to (20,5), take Adele, drop Adele to (19,5) (nb: she is not being very cooperative IC)

Angus to (17,4), attack Hunter #3 with Iron Axe (92 HIT, 17 DMG, Charge), Canto to (19,4)

Cassandra to (20,4), equip Bronze Axe to Angus, equip Razor's Edge, cast Jeeves' Staff on Angus

Alain to (18,5), attack Pirate #1 with Thunder (107 HIT, 16 DMG, double)

Sebastian to (18,4), attack Brigand #2 with Steel Sword (117 HIT, 13 DMG, double vs. 10 DMG, 23 HIT)

Scuttle to (20,3), attack Brigand #2 with Steel Bow (116 HIT, 13 DMG)


183abc75b53c0e3241c897f62c02df33.png

Edited by Terrador
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  • 1 month later...

Decima deploys at (9,1)

Sid deploys at (9,2)


Cass deploys at (10,1)


Claire deploys at (10,2)

Freya deploys at (10,3)

Nona deploys at (11,1)

Morta deploys at (11,2)

Nelon deploys at (11,3)




Morta to (7,10), attack #3 with Javelin


Claire to (10,6), attack #3 with Wind



Decima to (11,5), attack #2 with Unreliable Flame, canto to (6,11)

Freya to (12,5), attack #2 with Steel Lance

Sidney to (12,4), trade Lockpick for Iron Bow, attack #1 with Iron Bow

Nelon to (13,4), equip Iron Lance

Cass to (11,5)

Nona to (11,4)

Edited by SB.
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Scuttle at (16,15);

Sebastian at (17,14);

Adele at (16,13);

Emmet at (17,13);

Malaphar at wherever he wants, he's flippin' Malaphar.


Will make a turn 1 plan when everybody's deployed so pls deploy.

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initial thoughts:

Nelon to (7,4), attack Myrm B with Iron Lance
Sidney to (8,4), attack Myrm B with Iron Bow
Claire to (8,5), attack Myrm D with Wind
Freya to (7,5), attack Myrm D with Steel Lance
Cass to (9,5), heals Claire if she procced HP
Morta attacks Lanval with Javelin, cantoes to (11,7)
Decima attacks Lanval with Unreliable Flame, cantoes to (12,6)
Nona to (9,4)
will look over again later
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