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Choosing the Best Class for Mozume (Round Six)


Jayvee94
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Poll: Which is the best class for Mozume?  

22 members have voted

  1. 1. Optimization Poll: Which is the optimal class for Mozume?

    • Adventurer
      0
    • Basara
      1
    • Berserker
      0
    • Bow Knight
      0
    • Brave Hero
      1
    • Dark Knight
      0
    • Exorcist
      0
    • Falcon Warrior
      1
    • General
      0
    • Golden-Kite Warrior
      1
    • Great Knight
      0
    • Great Merchant
      4
    • Holy Bowman
      5
    • Holy Lancer
      4
    • Jonin
      0
    • Maid
      0
    • Paladin
      0
    • Puppeteer
      0
    • Sorcerer
      0
    • Strategist
      0
    • Trueblade
      0
    • War Priestess
      0
    • Weapon Master
      3
    • I don't really know.
      2
  2. 2. Practicality Poll (Nohr): Which is the most practical class for Mozume in the Nohr campaign?

    • Adventurer
      0
    • Berserker
      0
    • Bow Knight
      0
    • Brave Hero
      1
    • Dark Knight
      0
    • General
      0
    • Golden-Kite Warrior
      2
    • Great Knight
      0
    • Great Merchant
      8
    • Holy Bowman
      5
    • Jonin
      1
    • Maid
      0
    • Paladin
      0
    • Puppeteer
      0
    • Sorcerer
      0
    • Strategist
      0
    • Weapon Master
      5
    • I'm going to bench Mozume.
      0
  3. 3. Practicality Poll (Hoshido): Which is the most practical class for Mozume in the Hoshido campaign?

    • Basara
      1
    • Exorcist
      0
    • Falcon Warrior
      1
    • Golden-Kite Warrior
      1
    • Great Knight
      0
    • Great Merchant
      5
    • Holy Bowman
      4
    • Holy Lancer
      4
    • Jonin
      1
    • Maid
      1
    • Paladin
      0
    • Puppeteer
      0
    • Strategist
      0
    • Trueblade
      0
    • War Priestess
      0
    • Weapon Master
      4
    • I'm going to bench Mozume.
      0
  4. 4. Preference Poll: Which class do you like the best for Mozume?

    • Adventurer
      0
    • Basara
      1
    • Berserker
      0
    • Bow Knight
      0
    • Brave Hero
      0
    • Dark Knight
      0
    • Exorcist
      0
    • Falcon Warrior
      1
    • General
      0
    • Golden-Kite Warrior
      1
    • Great Knight
      0
    • Great Merchant
      5
    • Holy Bowman
      1
    • Holy Lancer
      4
    • Jonin
      1
    • Maid
      2
    • Paladin
      0
    • Puppeteer
      0
    • Sorcerer
      0
    • Strategist
      0
    • Trueblade
      0
    • War Priestess
      0
    • Weapon Master
      4
    • She's fine in any class.
      2
  5. 5. Optional Poll: Which character would you like to vote on next week?

    • Hinoka
      1
    • Camilla
      1
    • Elise
      5
    • Kaze
      1
    • Nishiki
      2
    • Rinka
      2
    • Nyx
      2
    • Takumi
      3
    • Sakura
      1
    • Flannel
      0
    • Xander
      1
    • Tsukoyomi
      1
    • I don't really care.
      2


Recommended Posts

Since Riku is somehow on hiatus. I'll be continuing her polls. But no longer weekly.

Mozume a humble villager from a doomed hometown who joins the Avatar's army after being rescued by them. Starts as a weak unit that may end up strong if one invests in her.
[spoiler=Possible Classes]

  • Classes in red are ones Mozume can only achieve in either the Hoshido or the Invisible Kingdom campaign.
  • Classes in black are ones Mozume can only achieve in the Nohr or the Invisible Kingdom campaign.
  • Classes in blue are ones Mozume can achieve in all 3 campaigns.

Base Classes (8H, 7N, 15T)

  • Bowman
  • Cavalier
  • Dark Mage
  • Fighter
  • Knight
  • Lance Fighter
  • Mercenary
  • Ninja
  • Outlaw
  • Pegasus Warrior
  • Priestess
  • Rod Knight
  • Samurai
  • Spellcaster
  • Villager


Promoted Classes (12H, 11N, 23T)

  • Adventurer
  • Basara
  • Berserker
  • Bow Knight
  • Brave Hero
  • Dark Knight
  • Exorcist
  • Falcon Warrior
  • General
  • Golden-Kite Warrior
  • Great Knight
  • Great Merchant
  • Holy Bowman
  • Holy Lancer
  • Jonin
  • Maid
  • Paladin
  • Puppeteer
  • Sorcerer
  • Strategist
  • Trueblade
  • War Priestess
  • Weapon Master


[spoiler=Expansion of Possible Classes]
Primary Base Class: Villager
Primary Promoted Classes: Great Merchant, Weapon Master
Secondary Base Class: Bowman
Secondary Promoted Classes: Golden-Kite Warrior, Holy Bowman

Marriage Seal Classes: These are organized alphabetically based on the localized names of the spouses. I listed the Hoshido characters first, the Nohr characters second, and the shared characters last.

  • Asama: Priestess -> Exorcist, War Priestess
  • Hinata: Samurai -> Trueblade, Weapon Master
  • Nishiki: Spellcaster -> Basara, Exorcist
  • Ryoma: Samurai -> Trueblade, Weapon Master
  • Saizou: Ninja -> Jonin, Puppeteer
  • ​Subaki: Pegasus Warrior -> Falcon Warrior, Golden-Kite Warrior
  • Takumi: n/a

  • Arthur: Fighter -> Berserker, Brave Hero
  • Benoit: Knight -> General, Great Knight
  • Flannel: Fighter -> Berserker, Brave Hero
  • Lazward: Mercenary -> Bow Knight, Brave Hero
  • Leo: Dark Mage -> Dark Knight, Sorcerer
  • Odin: Dark Mage -> Dark Knight, Sorcerer
  • Xander: Cavalier -> Great Knight, Paladin
  • Zero: Outlaw -> Adventurer, Bow Knight

  • Jakob: Rod Knight -> Maid, Strategist
  • Kaze: Ninja -> Jonin, Puppeteer
  • Silas: Cavalier -> Great Knight, Paladin


Buddy Seal Classes: These are organized alphabetically based on the localized names of the buddies. I listed the Hoshido characters first, the Nohr characters second, and the shared characters last.

  • Oboro: Lance Fighter -> Basara, Holy Lancer
  • Effie: Knight -> General, Great Knight
  • Nyx: Dark Mage -> Dark Knight, Sorcerer



[spoiler=Clarifications]
In the previous optional poll, Takumi placed second, and Hinoka and Kaze tied for third. Therefore, Takumi gets 3 votes and Hinoka and Kaze get 1 vote each.
Jakob only received 1 vote so he'll be out in this poll he will return in Round 8
Xander and Tsukoyomi have been added back to the poll. if it is demonstrated again is that the forum is not interested in them, they will be out for 4 rounds, they would return round 11

[spoiler=Possible Skills]

Personal Skill: Farmland Master: When standing on Mountain, Forest, Wasteland or Field terrain, the user recovers 20% HP at the start of the Turn

Skills are organized alphabetically based on the classes. Within the classes, skills are listed in the order of achievement (e.g. a GK earns Luna at Lvl. 5 and Diamond Strike at Lvl. 15, so Luna is listed before Diamond Strike).

Base class skills are listed before promoted class skills. Descriptions of skills Charlotte can acquire through her primary and secondary class trees are listed below.

Descriptions of all the skills are located on the skills pages.

  • Classes in black are ones Mozume can achieve in either the Nohr or Invisible Kingdom campaign.

  • Classes in red are ones Mzume can achieve in either the Hoshido or Invisible Kindom campaign.

  • Classes in blue are ones Mozume can achieve in all three campaigns.

Base Classes Skills

  • Bowman: Skill +2, Prescient Victory
  • Cavalier: Open Assault, Rescue
  • Dark Mage: Bind, Devilish Wind
  • Fighter: HP +5, Roundhouse
  • Knight: Defense +2, Confined Defense
  • Lance Fighter: Defense Seal, Substitute
  • Mercenary: Stubbornness, Patient Assurance
  • Ninja: Locktouch, Snake Venom
  • Outlaw: Locktouch, Movement +1
  • Pegasus Warrior: Swallow Strike, Eastern Heart
  • Priestess: Miracle, Rally Luck
  • Rod Knight: Resistance +2, Demoiselle
  • Samurai: Flowing Strike, Vantage
  • Spellcaster: Magic +2, Fortune
  • Villager: Aptitute, Underdog

Promoted Classes Skills

  • Adventurer: Lucky Seven, Pass
  • Basara: Breaking Sky, Flamboyant
  • Berserker: Rally Strength, Axefaire
  • Bow Knight: Rally Skill, Kunaibreaker
  • Brave Hero: Sol, Axebreaker
  • Dark Knight: Magic Seal, Lifetaker
  • Exorcist: Rally Magic, Tomefaire
  • Falcon Warrior: Rally Speed, Mirror Strike
  • General: Defensive Formation, Pavise
  • Golden-Kite Warrior: Soar, Sun God
  • Great Knight: Luna, Diamond Strike
  • Great Merchant: Easy Life, Extravagance
  • Holy Bowman: Raven Strike, Bowfaire
  • Holy Lancer: Speed Seal, Lancefaire
  • Jonin: Lethality, Kunaifaire
  • Maid: Servent's Joy, Tomebreaker
  • Paladin: Defender, Aegis
  • Puppeteer: Puppet Break, Copycat Puppet
  • Sorcerer: Vengeance, Bowbreaker
  • Strategist: Rally Resistance, Battle Comand
  • Trueblade: Astra, Swordfaire
  • War Priestess: Renewal, Magic Counter
  • Weapon Master: Strenght Seal, Line of Death

Aptitude: Adds 10% to all growth rates during Level Ups

Underdog: Hit rate and Avoid +15 when user’s Level is lower than the enemy (promoted units count as Level +20)

Easy Life: Luck% chance of obtaining a Golden Coin after moving during the first seven Turns

Extravagance: During battles, if user spends a Golden Coin, damage +10 and damage received -10

Strength Seal: After battle, enemy’s Strength -6

Line of Death: During battles, damage +10, damage received +10

Skill +2: Skill +2.

Prescient Victory: When user triggers the battle, damage +4

Raven Strike: When user triggers the battle, Hit rate +40

Bowfaire: When user is equipped with a Bow, damage +5 during battle

Soar: Hit rate and Avoid +30 when facing Flying enemies

Sun god: Allies within a 2 tile radius recover 20% HP at the start of the user’s Turn

[spoiler=Summary]

The forum has mixed opinions regarding the class of our Killager. However, the top 3 (or 4) is pretty consistent.

Optimal

1.5 Great Merchant [20.00%]

1.5 Holy Lancer [20.00%]

3.5 Holy Bowman [15.00%]

3.5 Weapon Master [15.00%]

Practical (Nohr)

1. Great Merchant [35.00%]

2. Weapon Master [25.00%]

3. Holy Bowman [20.00%]

Practical (Hoshido)

1. Great Merchant [25.00%]

2.5 Holy Lancer [20.00%]

2.5 Weapon Master [20.00%]

Preferred

1.5 Great Merchant [20.00%]

1.5 Weapon Master [15.00%]

3 Holy Lancer [15.00%]

Next Round
1 Takumi (3+3 votes) [15.00%]

2 Elise (5 votes) [25.00%]

4.5 Hinoka (1+1 votes) [5.00%]

4.5 Kaze (1+1 votes) [5.00%]

4.5 Nishiki (2 votes) [10.00%]

4.5 Camilla (2 votes) [10.00%]

Takumi placed ahead of Elise due to placing 2nd in the previous poll. Hinoka and Kaze tied with Nishiki and Camilla due to placing 3rd in the previous poll.

So next poll, we're talking about the G-G-G-G-GAME BRRRRRRREEEEEEEAKERR CritKumi!

Edited by Jayvee94
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I voted Holy Bowman for optimal, GKW for practicality and Weapon Master for favorite. I voted GKW for practicality because it...

-Retains her Lance rank, thus allowing her to pick up skills from her Villager promotions without having an E weapon rank to work around

-Gives more bow utility, which can never be a bad thing, especially in Nohr

-Flies, which is very useful, especially in Lunatic

-Even though it has bad caps, she can and likely will ram them all, which can not be said for many other units

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Current majority

Optimal

Holy Lancer, Great Merchant, Weapon Master, Holy Bowman

Practical (Nohr)

Great Merchant, Weapon Master

Practical (Hoshido)

Great Merchant, Holy Lancer, Weapon Master

Preferred

Holy Lancer, Weapon Master, Great Merchant

Optional

Takumi, Elise

Edited by Jayvee94
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On Hoshido, she should be a Weapon Master, or Hero. As gold can be picked up in skirmishes(mostly)/Gold DLC(If you have the episode). Though you can avoid paying 320G from extra skirmishes with the EXP DLC (Which offers alot more if you have the episode). Nohr path, she should be a Great Merchant and nothing else since gold is very tight on that route!

Edited by Princess_Florina
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