InvdrZim13

Staff of Ages (Version 1.8 Coming Soon!)

Which route will you play through?  

300 members have voted

  1. 1. Act 2 has a route split, which one will you play through first?



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2 hours ago, Tharja123 said:

Do you have anyone you ship in staff of Ages

I'm pretty sure if I answer that's just called what's canon.

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2 hours ago, Tharja123 said:

Do you have anyone you ship in staff of Ages

We as devs don't really take sides in shipping, really. Even characters who are implied to already have feelings for each other (like Grace and Nero) have alternate romantic options should the player pair them differently when supports come out.

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2 hours ago, Tharja123 said:

Do you have anyone you ship in staff of Ages

Seneca and Kalvesta.

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21 minutes ago, InvdrZim13 said:

I'm pretty sure if I answer that's just called what's canon.

Boh (Sawyer exclusive character) canonically promotes to Druid because Shannara.

And yeah, that's it. We don't take sides, but we do eat popcorn and watch.

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Want to see some of what's in store for Act 2 of Staff of Ages? Tune in tomorrow around 2-3pm EST where we'll be joining Mangs in showcasing what's in store for you in Act 2!

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1 hour ago, InvdrZim13 said:

Want to see some of what's in store for Act 2 of Staff of Ages? Tune in tomorrow around 2-3pm EST where we'll be joining Mangs in showcasing what's in store for you in Act 2!

UGGGGHHHHHH I wanna watch it so badly, but I don't wanna spoil myself for what's in Act 2!!! 

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21 hours ago, Tempo said:

when we getting 1.8 i can't handle the suspense

When it's done.

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I apologize for sounding impatient/entitled. I didn't want to spoil myself on the story so I didn't watch the stream. I just got excited when I heard that there was going to be a "direct" which meant I was kind of expecting a new update or at least a release date. Keep up the good work and I will play it whenever you complete it.

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28 minutes ago, Tempo said:

I apologize for sounding impatient/entitled. I didn't want to spoil myself on the story so I didn't watch the stream. I just got excited when I heard that there was going to be a "direct" which meant I was kind of expecting a new update or at least a release date. Keep up the good work and I will play it whenever you complete it.

Current estimation is summer but the last estimation was last chrismas so release dates don't mean a whole lot.

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love and thanks to SoA team hope this gets made into real fire emblem game Im rooting for you

:lol:

Edited by Tharja123

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Replayed the latest release, have to say that I think the drop in difficulty compared to the earlier version I played was welcome. Really nice job, everything seems pretty well polished and thought out, kudos to the dev team for putting together some fun and tough maps. I never felt the maps were unfair. I like that you aren't afraid to arm the enemy with strong weapons either. I've seen some critical feedback about the overall difficulty of the hack, and I didn't think it was too overwhelming. I definitely had to play slower than I normally would, but I never felt like the challenge was insurmountable or that the only way forward would be to sack units.

The writing has definitely gotten better too, think the Federica stuff makes way more sense in this version than it did in the older version. Of the characters that get loads of screentime, Owen is probably my favorite and plays the 'straight man' really well with the cast of more extreme personalities like Sawyer and Belle.

If I have any constructive feedback on units, it's that I found Eagle hard to use - generally in mainline FE games, cavs are sturdy and hard hitting enough to fill a number of roles, in addition to their utility with mounts, however, between a force-deployed Belle, and Lily (and her gargantuan strength), I found Eagle a little too mediocre to really fit in anywhere, because he was inferior to the other mounted units I had without the perk of being able to fly. Perhaps I was unlucky or didn't give him enough of a chance, but even early on he was the least impressive unit. I'm curious if buffing his growths or bases slightly (I think skill was the only stat I had above 10 by level 7 besides HP), would help make him more viable. He was a pretty easy choice to bench. Again, I may have simply gotten poor level ups with him and great level ups with others, but in both runs of the game I've done, Eagle has been fairly disappointing.

Harold also doesn't really stand out, considering there isn't a ton of differentiation between magic (not your fault), and Sawyer and Owen are both story-relevant so you are encouraged to use them. Federica has a ton of advantages over Harold and they join at the same time.  Perhaps if Harold joined a little earlier, that may allow him to shine a bit more so that the player can see his growths a bit. His skills are nifty, but he still doesn't offer anything advantageous over the other magic users. I'm sure if I tried to use him, he would be fine, but considering the difficulty of the hack peaks during the time he's around, it's hard to justify using a unit without any clear benefits over others who fill a niche much more clearly (Stark as your bow user, Darius as the armor, etc.) I get it if he is a backup character should someone get screwed, but it would be nice if there was more incentive to use him up front. 

None of the characters felt overwhelmingly powerful either, no one was able to consistently one shot without an effective weapon, but I'd say Stark, Charles, and Darius were by far the most useful characters in my army, but I still needed to be somewhat careful with them. I like that no one could juggernaut, and also liked that there were no master seals in Part 1 - I capped Darius and Stark during the final chapter, and most of my army was around level 13-18. On the flip side, I think I just got unlucky with Belle (9 strength at level 13?), but she grew progressively more irrelevant as my other units snowballed and she stagnated. I definitely had a bad Owen (many 1 or 2 point level ups), but he was still a perfectly serviceable mage, even if he was mostly doing chip damage.

Additionally, I think more incentive to use Marques on the Kate map would've been nice. The following chapter there were a few stealables on opposite sides of the map, which I liked a lot. I'm a big fan of this and look forward to having to make more difficult choices about what I want without knowing what comes later. Similarly, I liked that the Restore staff was available in the shop and the game threw a ton of status staves at you in the final act, rewarding the player for making the investment, taking only the hint that you can buy this as a reason to purchase it.

Looking forward to v1.8! Watched the Mangs stream and am looking forward to trying the Owen route first. 

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