Irysa Posted May 17, 2017 Share Posted May 17, 2017 (edited) C11 - 6/90 Turns Drilled Cain as a Merc for HP STR SPD DEF and promoted. Forged a +4 Mt +5 Hit Dragonpike. Pretty happy with this, besides the dead air at the start whilst I calculate if I need to swap Leo off Palla or not (since I didn't want to ORKO that Bandit, so Barst would get some WEXP from him on EP). I got everything bar the Steel Bow from a Hunter and killed nearly every Wyvern. I Wouldn't have been able to get all the items and visit the SS and recruit Jake in a 5 turn with my team, and that extra rescue use would have only saved a turn anyway since I don't think I could have done the 4 turn, so whatever. Furthermore, Ryan got to internal C Swords and 22 speed as a Horseman (doubles Fire and Ice Dragons), Marth got to 22 speed, MU and Etzel got to C Staves as Bishops and Barst got to B Axes as Berserker/Warrior. We'll see how statbooster distribution pans out. UNIT CLASS LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP BOOSTERS Marth Lord 17.08 37 17 00 18 22 19 14 00 C Swd Growth Drop, 1 Wing MyUnit Bishop 15/05.64 43 09 16 20 21 17 04 14 A Tme C Stf Palla D.Knight 12/10.87 52 22 01 22 23 12 21 03 A Lnc D Axe 2 Robes, 1 Shield Ryan Horseman 14/06.59 37 20 00 24 22 12 14 03 A Bow C Swd 1 Scroll Barst D.Knight 12/04.70 34 20 00 19 19 10 17 03 D Lnc C Axe Cain Paladin 15/02.88 38 18 00 17 17 10 17 06 C Swd C Lnc Cecille Cavalier 18.51 33 14 03 18 20 15 12 01 C Swd C Lnc Arran D.Knight ??/05.85 26 12 01 12 11 04 14 03 B Lnc E Axe Malicia Sage 11/02.32 29 03 13 05 13 17 07 07 D Tme A Stf Etzel Sorcerer ??/07.48 31 02 12 15 13 08 11 13 B Tme D Stf Cord Curate 13.10 22 03 06 09 14 11 05 09 C Stf Edited May 17, 2017 by Irysa Quote Link to comment Share on other sites More sharing options...
Irysa Posted May 30, 2017 Share Posted May 30, 2017 (edited) C12 - 7/97 Turns Pretty standard 7 turn rescueless clear, got a good amount of EXP distributed though. Promoted Cecille to Falcoknight, Arms Scrolled Barst as a Berserker for 60 Axe WEXP (at start of map was A as a Berserker/Warrior, B and 30 as Draco/Hero). Gave Palla a Dracoshield. Spent a long time deliberating on this one because I wasn't sure if I was going to actually end up needing to train Belf. I'm about 99% sure I'm not but I didn't really dump all the statboosters I have yet just in case I realised I did want to. UNIT CLASS LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP BOOSTERS Marth Lord 18.82 38 18 00 19 23 20 14 00 C Swd Growth Drop, 1 Wing MyUnit Bishop 15/07.37 45 10 17 22 23 19 04 16 A Tme C Stf Palla D.Knight 12/11.75 52 23 01 23 23 12 24 03 A Lnc D Axe 2 Robes, 2 Shields Ryan Horseman 14/08.01 39 21 00 25 22 13 14 03 A Bow C Swd 1 Scroll Barst D.Knight 12/06.88 35 20 00 19 21 12 17 03 D Lnc B Axe 1 Scroll Cain Paladin 15/04.43 40 20 00 19 19 12 17 06 C Swd C Lnc Cecille F.Knight 18/04.61 38 17 06 25 26 16 15 10 C Swd B Lnc Arran D.Knight ??/05.85 26 12 01 12 11 04 14 03 B Lnc E Axe Malicia Sage 11/02.96 29 03 13 05 13 17 07 07 D Tme A Stf Etzel Sorcerer ??/08.15 32 02 13 16 14 08 11 13 B Tme D Stf Cord Curate 14.38 23 03 06 09 15 11 05 10 C Stf Edited May 30, 2017 by Irysa Quote Link to comment Share on other sites More sharing options...
Irysa Posted June 6, 2017 Share Posted June 6, 2017 (edited) C13 - 6/103 Turns Deployed Julian for the Spirit Dust since if you're not using Rescue it doesn't cost any turns. Gave Barst an Energy Drop so he could oneshot Dark Mages with the Devil Axe and some Str Shards. Turn 1 looks bad but it used to be a lot worse...the positioning of the Tomahawk Barb that attacks Palla used to be relevant since I was trying to minmax Barst's WEXP gain. I kinda gave up on trying to squeeze as much as I could out of it and settled for a bit less. Some weird optimisations were made like how Palla can just about survive without Tauros, which prevents her from 4HKOing Ice Dragons with a HandAxe, making errant crits less annoying. Originally MU was doing the SM thing on the left instead of Etzel since he can improve reliability by not requiring Palla to connect a HandAxe to finish the Wyvern, but I figured I'd rather let MU have the EXP. UNIT CLASS LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP BOOSTERS Marth Lord 19.13 39 18 00 20 24 21 14 00 C Swd Growth Drop, 1 Wing MyUnit Bishop 15/08.38 46 10 18 22 23 20 04 16 A Tme C Stf Palla D.Knight 12/12.85 52 24 01 24 23 13 24 03 A Lnc D Axe 2 Robes, 2 Shields Ryan Horseman 14/09.58 40 22 00 26 23 14 14 03 A Bow C Swd 1 Scroll Barst D.Knight 12/08.01 37 23 00 21 22 13 17 03 D Lnc B Axe 1 Scroll, 1 Drop Cain Paladin 15/07.06 43 21 00 22 21 14 18 06 C Swd C Lnc Cecille F.Knight 18/07.28 41 18 06 26 26 19 15 12 C Swd B Lnc Arran D.Knight ??/05.85 26 12 01 12 11 04 14 03 B Lnc E Axe Malicia Sage 11/02.96 29 03 13 05 13 17 07 07 D Tme A Stf Etzel Sorcerer ??/08.57 32 02 13 16 14 08 11 13 B Tme D Stf Cord Curate 15.42 23 03 07 10 16 11 05 10 B Stf Edited June 6, 2017 by Irysa Quote Link to comment Share on other sites More sharing options...
Irysa Posted June 19, 2017 Share Posted June 19, 2017 (edited) C13x - 2/105 Turns Palla didn't get deployed because Ryan's cool enough to be able to tank Kleine and the Bandit. If Marth doesn't dodge T1 then MU Physics him. Marth hit B Swords, Barst hit A Axes. I am happy. UNIT CLASS LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP BOOSTERS Marth Lord 19.51 39 18 00 20 24 21 14 00 B Swd Growth Drop, 1 Wing MyUnit Bishop 15/08.55 46 10 18 22 23 20 04 16 A Tme C Stf Palla D.Knight 12/12.85 52 24 01 24 23 13 24 03 A Lnc D Axe 2 Robes, 2 Shields Ryan Horseman 14/09.98 40 22 00 26 23 14 14 03 A Bow C Swd 1 Scroll Barst D.Knight 12/08.83 37 23 00 21 22 13 17 03 D Lnc A Axe 1 Scroll, 1 Drop Cain Paladin 15/07.44 43 21 00 22 21 14 18 06 C Swd C Lnc Cecille F.Knight 18/07.81 41 18 06 26 26 19 15 12 C Swd B Lnc Arran D.Knight ??/05.85 26 12 01 12 11 04 14 03 B Lnc E Axe Malicia Sage 11/02.96 29 03 13 05 13 17 07 07 D Tme A Stf Etzel Sorcerer ??/08.57 32 02 13 16 14 08 11 13 B Tme D Stf Cord Curate 15.42 23 03 07 10 16 11 05 10 B Stf Edited June 19, 2017 by Irysa Quote Link to comment Share on other sites More sharing options...
Irysa Posted June 24, 2017 Share Posted June 24, 2017 (edited) C14 - 5/110 Turns Took an extra turn for the Swordslayer (pretty useful in C16 and 20), Tiki's Divinestone (Money) and EXP. Promoted Cord since I needed an extra unit to help kill stuff on Turn 2 and I need him promoted next map anyway. Gave Palla a Speedwing so she could double thieves with the Scorpio shard (and because she'll never get to 25 AS otherwise, which matters in 20x and Final) If Barst isn't able to finish off an Ice Dragon on Turn 3 for whatever reason the contingency strat is for him to just stay out of range of both Dragons on Turn 3, then ORKO one on Turn 4, then get Physic'd to ORKO the other on Turn 5. Average Paladin!Cain at this level with the Devil Sword and an Energy Drop + Str Shards still does the OHKO, but I could have circumvented it entirely if I just deployed Swordmaster!Cain instead so he could double them. That would result in a bunch of "wasted" Sword WEXP though since I do want him to hit B Swords as a Paladin eventually so he can use the Brave Sword lategame. UNIT CLASS LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP BOOSTERS Marth Lord 21.88 41 19 00 22 25 23 15 00 B Swd Growth Drop, 1 Wing MyUnit Bishop 15/09.80 47 10 19 23 24 21 05 16 A Tme C Stf Palla D.Knight 12/14.43 54 26 01 26 23 13 24 03 A Lnc D Axe 2 Robes, 2 Shields, 1 Wing Ryan Horseman 14/12.61 42 22 00 28 24 16 16 03 A Bow C Swd 1 Scroll Barst D.Knight 12/10.40 38 24 00 22 23 14 18 03 D Lnc A Axe 1 Scroll, 1 Drop Cain Paladin 15/10.60 45 22 00 25 23 17 20 06 C Swd C Lnc Cecille F.Knight 18/10.54 43 19 07 26 26 20 16 12 C Swd B Lnc Malicia Sage 11/04.56 30 03 15 05 15 17 07 07 D Tme A Stf Etzel Sorcerer ??/08.57 32 02 13 16 14 08 11 13 B Tme D Stf Cord Sorcerer 15/01.85 29 05 10 11 16 11 06 10 D Tme B Stf Edited June 24, 2017 by Irysa Quote Link to comment Share on other sites More sharing options...
Irysa Posted January 3, 2018 Share Posted January 3, 2018 (edited) C15 - 7/117 Turns Getting the Dracoshield (Prepare for Def capped Palla) instead of the Energy Drop costs an extra turn due to Marth not being able to feasibly visit on T2. It also costs a Rescue use which could have feasibly been used for a 5 turn without the statbooster instead I think...but 1 Rescue or 1 Again to save 1 turn is pretty meh...so I just took it slower. Not like I'm winning this draft anyway. Enjoy the fearsome Dracoknight Cord. Originally was going to use Berserker Cord to ORKO one of the Bishops but him doing it as Draco frees up Barst to not be in a speed capped class whilst taking a bosskill. Originally originally was going to have Belf or Etzel handle one of these dudes but hey, whatever works. Cecille lost a Paladin kill on T6 since Marth crit but he needs the EXP more anyway. MU and Etzel hit internal C Staves, so they can stay as Sage from now on. Also I'm pretty sure undrafted are allowed to reinforcement block...but if they aren't my strat doesn't change much at all since Ryan, Cord and Cain can all block instead on the last EP. I probably should have killed Abel... UNIT CLASS LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP BOOSTERS Marth Lord 22.53 42 19 00 23 25 24 15 00 B Swd Growth Drop, 1 Wing MyUnit Sage 15/12.03 50 13 22 26 24 22 05 12 A Tme C Stf Palla D.Knight 12/15.53 54 26 01 26 23 13 24 03 A Lnc D Axe 2 Robes, 2 Shields, 1 Wing Ryan Horseman 14/12.95 42 22 00 28 24 16 16 03 A Bow C Swd 1 Scroll Barst Berserker 12/11.60 43 26 00 20 26 14 14 03 A Axe 1 Scroll, 1 Drop Cain Paladin 15/10.89 45 22 00 25 23 17 20 06 C Swd C Lnc Cecille F.Knight 18/11.07 44 19 07 26 26 20 16 12 C Swd B Lnc Malicia Sage 11/04.91 30 03 15 05 15 17 07 07 D Tme A Stf Etzel Sage ??/09.35 33 03 14 16 14 09 11 12 B Tme C Stf Cord Sorcerer 15/02.82 30 06 10 12 17 12 06 10 D Tme B Stf Edited January 3, 2018 by Irysa Quote Link to comment Share on other sites More sharing options...
Irysa Posted August 16, 2018 Share Posted August 16, 2018 (edited) C16 - 2/119 Turns 2 Turns Gave Palla the Dracoshield from the last map. I neglected to forge a Javelin or the Armorslayer bcuz I'm a cheapskate. I also refused to let Cain miss a single potential piece of Sword WEXP so he had to Wo Dao crit instead of just replacing Barst as the Horseman bosskiller. Astram would have hit the save point if the enemy thief got in the way but I just made attempts if he didn't hit it just for the sake of time. Edited August 16, 2018 by Irysa Quote Link to comment Share on other sites More sharing options...
Irysa Posted September 13, 2018 Share Posted September 13, 2018 (edited) C16x - 2/121 Turns No crits needed but MU has very high chances to crit at least one enemy with an Iron Bow which simplifies stuff. Cain hit B Swords as a Paladin/Horseman. C17 - 4/125 Turns Got the Angelic Robe and 4 Turned with 1 Rescue (actually kind of a pita because of that fucking Sniper). Cord hid A Staves as a Bishop UNIT CLASS LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP BOOSTERS Marth Lord 23.70 43 20 00 24 25 25 16 00 B Swd Growth Drop, 1 Wing MyUnit Sage 15/13.53 51 13 22 26 24 22 06 12 A Tme C Stf Palla D.Knight 12/16.64 55 26 01 26 23 13 26 03 A Lnc C Axe 2 Robes, 3 Shields, 1 Wing Ryan Horseman 14/13.80 43 23 00 28 25 16 16 03 A Bow C Swd 1 Scroll Barst Berserker 12/12.30 43 27 00 21 26 14 15 03 A Axe 1 Scroll, 1 Drop Cain Paladin 15/12.66 46 24 00 26 24 19 20 07 B Swd C Lnc Cecille F.Knight 18/12.43 45 20 07 26 26 21 16 12 C Swd B Lnc Malicia Sage 11/04.91 30 03 15 05 15 17 07 07 D Tme A Stf Etzel Sage ??/10.95 34 03 14 17 14 09 11 12 B Tme C Stf Cord Sorcerer 15/04.26 32 06 10 13 19 13 06 12 D Tme B Stf Edited September 13, 2018 by Irysa Quote Link to comment Share on other sites More sharing options...
Irysa Posted October 17, 2018 Share Posted October 17, 2018 (edited) C18 - 2/127 Turns 1 Rescue C19 - 3/130 Turns 2 Rescue 2 Again C20 - 5/135 Turns Standard Nostank 18, stole Gradivus's 0% strat to skip all of 19 (fuck you Wolfguard), did a nice single crit Hardin kill with Warrior!Ryan @ Parthia and Hero!Barst @ Hauteclere, a combo I don't think anyone else has done before Planning on blitzing endgame with my craploads of staff uses left. EDIT: Shit, I forgot to Hammerne Rescue lol Edited October 18, 2018 by Irysa Quote Link to comment Share on other sites More sharing options...
Irysa Posted January 12, 2019 Share Posted January 12, 2019 (edited) C20x - 4/139 Turns 1 Again I redid 20 to Hammerne Rescue in a spare turn for Malicia so some levels are inconsistent. Strat was the same. I have excess staves left over so I I used the Again staff to improve reliability a bit, let Marth soak EXP and save some money. MU helpfully makes up for the fact Ryan isn't 29 AS (granted I've refused to dump Speedwings onto him because I rigged him a lot early on so I'm pretending I gave him a bunch already) Edited January 15, 2019 by Irysa Quote Link to comment Share on other sites More sharing options...
Irysa Posted February 11, 2019 Share Posted February 11, 2019 C21 - 4/143 Turns, 2 Rescue 2 Again C22 - 4/147 Turns, 1 Again C23 - 2/149 Turns, 2 Rescue 1 Again Final - 2/151 Turns, 3 Rescue 1 Again Done after like 3 years lol Quote Link to comment Share on other sites More sharing options...
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