Nintales Posted May 6, 2016 Share Posted May 6, 2016 (edited) After having seen all those randomized runs and thinking it was cool I decided to make a FE8 randomized run. The setup is the following : (I minimized the weapons and con stats not to allow cheesing by simply having a boss whose weapons break in one hit) You, yes you! You will have a part in this formidable experience by choosing me 14 units. I'm obviously allowed to abuse of !Seth, !Orson and !Eirika. You won't choose though a !slot, but an unit. That means that I can actually totally get screwed because that unit will be in the tower slot. You can't give me though the boss units (Valter, Lyon, Orson, Caellach, Selena, Riev) because they're not randomized. I have no idea of the outcome of this run. Your units can either totally screw me up or be awesome simply due to the random. (I can have 255 skill growth Myrrh with 10% everywhere for instance) I'm allowed to tower grind and to arena abuse because why the hell not. Units : - !Seth (who is actually Innes) - !Eirika (who is actually Forde) - Cormag - Marisa - Amelia - NATASHA - Lute - Seth - Ewan - Ephraim - L'Arachel - Ross - Joshua - Tana - Vanessa - Ismaire Here you go! EDIT : I feel I'm already gonna regret setting the base movement to 1. What have I done. EDIT 2 : Got back to randomize movement from 7 to 9 because Forde and Innes have 1/2 move and I don't see myself playing hyper slowly. Edited May 8, 2016 by Nintales Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted May 6, 2016 Share Posted May 6, 2016 Cormag Quote Link to comment Share on other sites More sharing options...
MrNight48 Posted May 6, 2016 Share Posted May 6, 2016 Marisa Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted May 6, 2016 Share Posted May 6, 2016 Amelia. Quote Link to comment Share on other sites More sharing options...
Quintessence Posted May 6, 2016 Share Posted May 6, 2016 Idk anythinf about this but NATASHA Quote Link to comment Share on other sites More sharing options...
Ignominious Defeat Posted May 6, 2016 Share Posted May 6, 2016 Lute~ Quote Link to comment Share on other sites More sharing options...
fengaridotdll Posted May 6, 2016 Share Posted May 6, 2016 Seth (sure there's a good chance he won't end up super broken like in vanilla but whatever) Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 6, 2016 Share Posted May 6, 2016 Serious growth variance or serious base variance - I'd stick with one, not both. To illustrate this point, let's give you Ewan. Quote Link to comment Share on other sites More sharing options...
Excellen Browning Posted May 6, 2016 Share Posted May 6, 2016 I'll give you ephraim Quote Link to comment Share on other sites More sharing options...
Tamanoir Posted May 6, 2016 Share Posted May 6, 2016 Never chose min 1 Move. It can makes the game really tedious. Also, unless it was changed inbetween, Units never goes up to 9 move unless you force them into. Just in case, I'll give you L'Arachel. It can makes for a really interresting (read hair-pulling) game. And, some of the unit we choose may ends up Campaign units, so you may be wary of this. Quote Link to comment Share on other sites More sharing options...
Nintales Posted May 6, 2016 Author Share Posted May 6, 2016 (edited) Never chose min 1 Move. It can makes the game really tedious. Also, unless it was changed inbetween, Units never goes up to 9 move unless you force them into. Just in case, I'll give you L'Arachel. It can makes for a really interresting (read hair-pulling) game. And, some of the unit we choose may ends up Campaign units, so you may be wary of this. Yup, that's why it's 16 units and not 12. +To avoid RNG-screwage. I already checked all the units' growths in nightmare just for fun, and there is one "broken" unit that hasn't been given to me yet. (I mean "broken" simply by the fact he only has growths in HP, Str, Spd and Def, but these growths are all over 60% iirc) I won't spoil anything about any unit I've been given atm though. xD Edited May 6, 2016 by Nintales Quote Link to comment Share on other sites More sharing options...
Moblin Major General Posted May 6, 2016 Share Posted May 6, 2016 Ross Quote Link to comment Share on other sites More sharing options...
Leona Posted May 6, 2016 Share Posted May 6, 2016 Joshua the great Quote Link to comment Share on other sites More sharing options...
Hezul Posted May 6, 2016 Share Posted May 6, 2016 Tana Quote Link to comment Share on other sites More sharing options...
Starwolf1113 Posted May 6, 2016 Share Posted May 6, 2016 Vanessa Quote Link to comment Share on other sites More sharing options...
Nintales Posted May 7, 2016 Author Share Posted May 7, 2016 One last and I'm off! (Characters remaining : Hayden, Fado, Dozla, Eirika, Colm, Myrrh, Rennac, Knoll, Ismaire and Syrene) Quote Link to comment Share on other sites More sharing options...
Nintales Posted May 8, 2016 Author Share Posted May 8, 2016 I'm bored and want to start. Anyone can give me the last pick now. Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 8, 2016 Share Posted May 8, 2016 Alright. Ismaire. Quote Link to comment Share on other sites More sharing options...
Nintales Posted May 8, 2016 Author Share Posted May 8, 2016 (edited) Alright. Ismaire. Finally. I'm starting the run now. [spoiler=It begins now (Prologue + Chapter 1)] Here is our lord. As you can see... Her bases are bad. 0 luck means devil reversal will piss me off unless she has a high luck growth, and the defense + HP mix is horrible. Don't even talk about 3 strength. Hopefully we'll get light effective weapons/magic swords/eclipse weapons for her to deal effective damage. Her growths : 20% HP 45% Strength 30% Skill 100% Speed 175% Luck 25% Def 0% Res Whoah. Talk about the epitome of "I dodge hits and nothing else". 45% strength makes her damage average. Though 20% HP/25% Def/0% Res makes her dead to anything that hits in the lategame, especially with all promoted bosses having capped stats, I guess. This is gonna be a pain. Here is our Seth, Innes. He has average bases in term of offense, but whoah that defense is probably enough to carry us in the earlygame. 42 HP/14 Def/17 Res is just great in the early game, and most enemies will tink him which gives me a TANK. Yeah. This is crazy. His growths : 75% HP 20% Str 85% Skill 30% Speed 45% Luck 20% Def 40% Res He's like an FE6 character. Either that 30% speed will pay off either he's gonna be horrible. At least in the lategame he can still be a meatshield and won't have a lot of trouble hitting people, I guess. That can make him pick up legendary weapons if I need damage. Off we go! (this dude's health is not 10, he got his health reduced by a steel sword hit from Innes iirc) FUCK Armorslayer is a devil weapon. We get our first main weapon (Forde only comes with an Armorslayer) to be a devil weapon. Why game, why. Here is the boss, O'neil. With our team, he's nothing too threatening. He doesn't hit hard and his defense is pierced by the Armorslayer. It was however noticeable he OHKOes Forde. Yeah, crazy. 63% hitrate with 31% of it backfiring. You just got burned. Here's our first level. Speed and Luck are basically mandatory each level for him. I think we'll see a lot of +2 Luck levels, which can't be that bad since we need Luck to face off the devil reversal on Armorslayer. Meanwhile, Strength and HP are pretty much unexpected with the low HP growth and the average strength growth. Nice! Apparently Innes' Steel Sword is an Eclipse Weapon. Joy. And we die off to DevilArmorslayerReversal. First official reset of the run. The first of many. Resets : 1 (Forde) Here's Cormag! He takes up the spot of Franz or Gilliam, and arrives with Zombie Hayden. (this illness really got him) He took off his wyvern and now fights like a true lord. His base skill stats shows his efficiency on the battlefield, and his offense + defense aren't that bad for the early game. 0 luck is a bummer, but hopefully there's no devil lances. Let's get into his growths now : 5% HP 40% Str 0% Skl 45% Spd 30% Lck 100% Def 15% Res Okay, it's a pray-or-nothing kind of character. I'm pretty lucky his Skill and HP base are that high to be honest. The defense growth is great and will give us a defense tank for the later stages of the game. Right now, it's pretty annoying though because he comes in axe-land lancelocked, but I think I'll have to do with this until chapter 4. Not a bad unit, but if I get screwed it's pretty much over for me. He comes in with the Iron Lance, a 1-2 weapon with okay Mt, Wt and Hit. And apparently the Steel Lance also has Devil Reversal. This game doesn't want me. Right now 2 weapons out of 4 usable have devil reversal, and one of the usable is an eclipse weapon. Second reset because Iron Lance hits resistance. Oh damn. This makes it a pretty good weapon to be honest, but it's still a pain due to Cormag being more defense oriented. Damn. We managed to get back to stability. Right now we're in a pretty good situation, being able to handle even the reinforcements. Forde gets a classic Forde level while Innes snipes the soldiers so I can exp Cormag. Cormag gets his first level, which is not that disappointing. Luck is nice for him to use Steel Lances, Strength is always welcomed, and Def is obvious considering his growths. The only other thing he could have actually reliably proc'd is speed. Here is Breguet. He's annoying. Let's say why : - Him being on a throne makes it impossible to aim with the Iron Lance for Cormag. - Two out of my four usable weapons have devil reversal and I don't wanna get back to another savestate. So what is the solution? Chipping him off. With the steel sword. Till he dies. BTW Forde got hit at 28%. I think that just announces the future of the game. Typical Forde level + Strength/10. Time to end this! IT HIT BTW, here is Ewan. As he is a Pupil (1), I'll have to code in a Master Seal so I can promote him at lv10 or something like that because I don't want to wait till chapter 15 to make him usable. His stats are pure garbage. His growths? 65% HP 0% Mag 65% Skill 70% Spd 35% Luck 20% Def 5% Res To be fair with you, his growths could have been 0s everywhere I wouldn't even have cared a damn. Why? Because I can make of him a summoner. And summoner is the most damn broken class if enemies are actually cheating to get your butt. I'll explain it once I promote Ewan into summoner, but he's definitely my first promotion, no matter how good anima magic is. Reset count : 2 (Forde, Cormag) Edited May 8, 2016 by Nintales Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 8, 2016 Share Posted May 8, 2016 You're welcome. And I hope that concludes why it's a bad idea to highly randomize both bases and growths! Quote Link to comment Share on other sites More sharing options...
Nintales Posted May 9, 2016 Author Share Posted May 9, 2016 You're welcome. And I hope that concludes why it's a bad idea to highly randomize both bases and growths! Fufufufu. I've countered your plan. You'll see it in this update. [spoiler=Banditos of BS + Walls of Training (C2&3)] Ahahahaha. No way I'm saving that. RIP Kyle. Garcia is Colm, so I don't fucking care. Both of you can go straight to hell. Ewan, come on... FordeLvl.Jpg Let's give Ewan his first kill, shall we? WHAT YOU FUCKING PIECE OF CRAP FIRE IS A DEVIL WEAPON THIS GAME WANTS ME DEAD WHYYYYYYYYYYYYY I'll solve that with Shopping. Iron Axe's uses are also infinite, so it's really cheap. Hurray! Time to train Ewan. Bye bye! (he got 1-shot by the Archer lol) Nice level up. Speed is always welcome, and he can't proc magic so w/ever. Iron Sword also poisons. Weeee. Damn! Reset! Resets : 3 (Forde, Cormag, Ewan) Forde is probably gonna cap his luck before being promoted. Good, because I'll need a dodge tank. I think he'll be better on Assassin because who cares about more crit when you only tink. There's only this one bandit left + the Colm-killing archer. As expected, none of them are threats. And Ewww-an gets his last level from the chapter. Now, time for Chapter 3! If you don't know this, in Chapter 3, you start just in front of a bandit... blocked by a wall he can't break. I have a 1-2 pupil who deals no damage to train. Guess how I'll do this? FIRE SPAM ON THE BANDIT (it deals exactly one damage) Here is the new unit, Natasha! (the cavalier was Knoll, the literally shittiest unit in any randomizing run because his growths always manage to be crap) Here are her growths : 70% HP 45% Str 115% Skl 25% Spd 60% Luck 35% Def 30% Res I don't know what's with her growths. Skilled dancer lol. Her speed is gonna be garbage, but her durability will probably be high enough for her not to be 1-shot. Will need to be kept safe. Here are all the levels he got from this dude. Not bad, not bad. Finally putting an end to his miserable life while Forde gets a nice level. Training Cormag by having him sniping everyone. He gets one blank level, and strength + luck on the other, which is nice considering his growths. I don't even question this level. Cormag snipes the bandit and gets a really nice level! Meanwhile, Forde kills the merc and gets another okay-ish/good level. At least there's strength. Oh, Bazba. Dear Hard Mode Buffed Randomized Bazba. Kindly, fuck you. 17 defense + 10 resistance + throne bonus is a pain. He also mains axes, when one of my unit is a lance user. Ewan deals no damage. Both Innes and Forde can't damage him too. Cormag has no accuracy. What is my solution? The lifesaving steel sword. He's now at 1 HP, we can do this! FINALLY +FordeLvl.jpg to end the chapter Quote Link to comment Share on other sites More sharing options...
MrNight48 Posted May 9, 2016 Share Posted May 9, 2016 hahahahahahahahahahaha ah ha ha ha ha ha ha ha ha ha *breathes* HA HA HA HA HA HA HA HA HA gg give up, game telling you done with all these devil reversals Quote Link to comment Share on other sites More sharing options...
Nintales Posted May 9, 2016 Author Share Posted May 9, 2016 (edited) hahahahahahahahahahaha ah ha ha ha ha ha ha ha ha ha *breathes* HA HA HA HA HA HA HA HA HA gg give up, game telling you done with all these devil reversals If only you knew... Since chapter 5 is gonna take longer than I thought, have chapter 4! [spoiler=Free xp load (Chapter 4)] Since my final goal is to make of Ewan a Summoner, I need to promote him to Shaman. (I hacked a Master Seal to do so, sue me) Flux looks like an okay tome. Since Ewan has nice skill, he might be able to make it work. UNLESS IT ACTUALLY SHOWS ITS TRUE COLORS AS A FUCKING ECLIPSE WEAPON ARFQIOHFDQZO It'd be a nice eclipse weapon if the accuracy wasn't fucking awful too. Meanwhile, we get a nice gift from Fado (Artur replacement, Trainee Soldier (2)) This weapon. This. Weapon. 13 damage. 90 accuracy. I don't care about the weight. It makes Cormag's damage skyrocket compared to anything we got before. hi (and yes, Evil Eye is an eclipse weapon for w/ever reason) Hm. You fucking absurd Myrmidon who can't dodge 3 40% hitrates. Death count : 4 (Fordex2, Cormag, Ewan) At least you might be able to dodge? +Speed capped next level, hurray! Two blank levels from zombies. I hate you. I... have no words. Not that bad, I guess. We clear the last of the reinforcements! All that's left right now is this pathetic piece of trash. It's just a failure of a boss. Ewan gets a level from weakening him... And Cormag finishes him off for a last level. Later! Edited May 9, 2016 by Nintales Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 10, 2016 Share Posted May 10, 2016 ITT: Ewan either hits himself or enemies at 1 HP. Quote Link to comment Share on other sites More sharing options...
Excellen Browning Posted May 11, 2016 Share Posted May 11, 2016 Forde is like Eirika, Innes is trash with his 20% str growth and 8 base. Cormag could become sorta decent, Natasha is just a lol. This could be an entertaining run. Quote Link to comment Share on other sites More sharing options...
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