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Magic weapons use RES instead of STR/2


MrKisuke
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Does anyone know how I can change the coding equation of FE7 to have magic weapons use a character's RES stat instead it be STR directly and STR/2 indirectly? I have no coding experience, so if there is a patch (I don't see one though), or if someone knows which bytes need changing inside a hex editor it would be much appreciated.

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