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[FE14 BR+CQ] PKL's Return Draft


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(Initially played with male Corn, which meant I get Felicia, who slows me down a turn each in C2/3 on Lunatic, and also meant my main 1-2 range user early on had abysmal Str, not putting up with this)

Edited by Gradivus.
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Chapter 9 is completed in 9 turns

At first, i thought a 10 turn was as fast as i could go in this chapter, but later realized it might be possible for my team to 9 turn the map. Saizo is once again the bulk of my offense. Taking out a ton of enemies with help from jakob. 1-2 range is key here so shurikens are godlike in this map. Hinoka headed straight for Zola. Even in gameplay hinoka seems to want to kill Zola. Also npc oboro so good. Hinata fails.

Chapter 10 is completed in 7 turns

This chapter wasnt too bad because hinoka takumi and saizo kinda trivialize it, but i wanted to get the rescue staff. Getting that staff without costing me a turn was a chore but i managed to get super creative and get it. Every character was crucial to 7 turning with rescue. I love this clear for that and because i spent quite a bit of time scratching my head until it finally came to me.

Edited by PKL
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Acting upon my salt at Felicia's terribleness, I'm restarting with Female Corn, named GtfoFelicia!, +Str/-Lck, Cav Talent. Still starting with BR.

BR Pro 2/2 turns

BR C1 5/7 turns

BR C2 3/10 turns

Not having Felicia's incompetent ass around means I can 3-turn this. Neat.

BR C3 5/15 turns

Jakob can 5-turn. Bosskill worked out on attempt 3 or so.

BR C4 7/22 turns

Copied a strat.

BR C5 6/28 turns

Copy/paste

BR C6 1/29 turns

Takumi and Ryoma chipped down Leo and Xander respectively. GtfoFelicia! could reach them with a dance thanks to Kaze's +mov pairup, finishing Xander with a Dragonstone + Ryoma DS. Jakob killed a fighter for exp.

Edited by Gradivus.
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BR C7 9/38 turns

GtfoFelicia! led the charge with Jakob pairup until I reached the bottom entrance of the fort. Then, Jakob went kill the 2 thwomps + outlaw squad near the armorslayer chest (with hana pairup so he survives safely thanks to shield gauge) and Azura, Subaki and GtfoFelicia! took on the Cavs. GtfoFelicia ORKOed generic Cavs with Yato, while Subaki could ORKO them with a Dragonstone DS. The way the cavs are positioned allowed me to take advantage of DSes between them. Had she been able to ORKO Silas on her own, I could've 8-turned, but she fell 1 Atk short of that. I blame GtfoFelicia!, but it's better than having Felicia herself.

BR P1 6/44 turns

Subaki soloed the area below the start with Hana pairup, just EPing all the faceless (which he 3RKOed) and using Vulneraries all the time to survive. Azura, Jakob and GtfoFelicia! went left, I fed some kills to Jakob but after like, turn 2, I needed GtfoFelicia!'s ability to ORKO generic Faceless and 3RKO the boss, so she ended up doing most of the frontlining from that point on.

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Nohr Princess    11.73 26  13   9  14  13   7  11   5 D Swd D Drgn
Jakob        Butler         xx/7.37 24   9   9  17  13  14  10  10 D Dgr D Stf
Subaki       Sky Knight        9.12 26   9   0  15  12   8  11  11 D Lnc
Hana         Samurai           4.80 20   9   0  11  11   5   6   9 D Swd
Azura        Songstress        4.21 Songstress/10
Edited by Gradivus.
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C7 9/38 turns

GtfoFelicia! led the charge with Jakob pairup until I reached the bottom entrance of the fort. Then, Jakob went kill the 2 thwomps + outlaw squad near the armorslayer chest (with hana pairup so he survives safely thanks to shield gauge) and Azura, Subaki and GtfoFelicia! took on the Cavs. GtfoFelicia ORKOed generic Cavs with Yato, while Subaki could ORKO them with a Dragonstone DS. The way the cavs are positioned allowed me to take advantage of DSes between them. Had she been able to ORKO Silas on her own, I could've 8-turned, but she fell 1 Atk short of that. I blame GtfoFelicia!, but it's better than having Felicia herself.

C8 6/44 turns

Subaki soloed the area below the start with Hana pairup, just EPing all the faceless (which he 3RKOed) and using Vulneraries all the time to survive. Azura, Jakob and GtfoFelicia! went left, I fed some kills to Jakob but after like, turn 2, I needed GtfoFelicia!'s ability to ORKO generic Faceless and 3RKO the boss, so she ended up doing most of the frontlining from that point on.

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Nohr Princess    11.73 26  13   9  14  13   7  11   5 D Swd D Drgn
Jakob        Butler         xx/7.37 24   9   9  17  13  14  10  10 D Dgr D Stf
Subaki       Sky Knight        9.12 26   9   0  15  12   8  11  11 D Lnc
Hana         Samurai           4.80 20   9   0  11  11   5   6   9 D Swd
Azura        Songstress        4.21 Songstress/10

I was so confused by your chapter 8, then i realized youre referring to paralogue 1.

Chapter 11

Chapter 11 is completed in 6 turns

An even harder chapter to figure out. I originally 7 turned the map but i had my doubts that was the lowest tc i could get because i have takumi. I had to get reeeally creative in this one. Even orochi and azura battled here. I improvised the corrin and jakob side at the end because i was faced with a new situation. Turns out just pairing up corrin with jakob is more reliable than what i originally did (kill a wyvern and the pegs with jakob, corrin kills the other wyvern. This can only happen if jakob dodges a wyvern so the pegs dont kill him). Takumi is such a boss in this chapter.

Paralogue 4

Paralogue 2

Chapter 12

Chapter 12 is completed in 2 turns

Hinoka promotes into a Falcon Knight and Takumi promotes into a Kinshi Knight. Both need the 8 mov both classes give them in order to optimize this chapter. I manage to obtain the Dracoshield, Hammer and 3000G while 2 turning. Very easy chapter.

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I was so confused by your chapter 8, then i realized youre referring to paralogue 1.

God damnit.

BR C8 7/51 turns

Jakob pocket Hana charged up (full mov on desert tiles ftw), Subaki kinda helped out but Jakob did most of the work since he could double with 1-2 range and isn't vulnerable to archers. GtfoFelicia! ended up getting both dragon veins and everyone dogpiled Fuga on turn 7, with Subaki getting the final blow. I tried 6-turning it a few times but there was no way to make it work, there are too many stationary enemies (3 stationary enemy stacks) and archers/shrine maidens that are hard to kill on EP and the Fuga kill takes some teamwork aswell because he's bulky and has Seal Strength.

Edited by Gradivus.
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Redid Nina's paralogue to get Gunter Aegis for Chapter 26. The only other change of note that happened is that Silas capped defense this time, so yay.

Stats:

Maize Lv. 16/20.00 Nohr Noble 38HP/27Str/35Mgc/28Skl/34Spd/18Lck/21Def/24Res B Swords B Tomes B Dragonstone

Jakob Lv. --/33.04 Butler 38HP/23Str/15Mgc/27Skl/29Spd/31Lck/17Def/20Res B Shurikens C Staves

Silas Lv. 20/20.00 Wyvern Lord 38HP/34Str/1Mgc/34Skl/29Spd/22Lck/36Def/16Res B Lances C Axes

lolMozu Lv. 10/3.22 Kinshi Knight 20HP/11Str/2Mgc/20Skl/19Spd/11Lck/8Def/13Res E Lances E Bows

Niles Lv. 20/8.19 Bow Knight 30HP/18Str/6Mgc/23Skl/26Spd/17Lck/14Def/26Res E Swords B Bows

Gunter Lv. --/16.00 Paladin 34HP/16Str/1Mgc/28Skl/13Spd/15Lck/19Def/10Res D Swords B Lances

Flora Lv. --/7.76 Maid 30HP/20Str/17Mgc/26Skl/16Spd/12Lck/14Def/24Res C Shurikens B Staves

Kana Lv. 20/2.63 Wyvern Lord 33HP/20Str/12Mgc/25Skl/22Spd/18Lck/21Def/10Res E Lances E Axes

Sophie Lv. 18/2.07 Paladin 32HP/20Str/7Mgc/20Skl/20Spd/15Lck/16Def/16Res C Swords C Lances

Shigure Lv. 20/12.06 Falcon Knight 35HP/22Str/9Mgc/24Skl/29Spd/20Lck/20Def/27Res B Lances D Staves

Nina Lv. 20/16.00 Adventurer 29HP/26Str/20Mgc/25Skl/33Spd/25Lck/11Def/33Res B Bows C Staves

Azura Lv. 20.16 Songstress 24HP/14Str/6Mgc/25Skl/24Spd/18Lck/6Def/10Res E Lances

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BR C9 8/59 turns

Brought some undrafted goons to block the stairs. Turn 1, Jakob pocket GtfoFelicia! ORKOed all the enemies in the opening with an iron shuriken (just enough Atk to ORKO Cavs with GtfoFelicia's personal, iron > steel to double outlaws). Turn 2, he went up the right with a dance and ORKOed some more enemies there. Turns 3 and 4, he dismantled the paired enemies in the middle with a steel shuriken (ORKOing the armor knights), only leaving a generic (stationary) outlaw alive that Hana would finish off on turn 8. Turn 5, he got danced to PP + EP kill the right thwomp + dark mage pair. Turn 6, he dropped GtfoFelicia ahead so Azura can pair with her to dance Jakob next turn. Turn 7, he killed the Outlaw coming from the treasure chest with an iron shuriken, GtfoFelicia! brought Azura to him so I can transfer + dance for Jakob. He then killed the Knight (pocket Outlaw) in front of Zola's room and killed the two dark mages in that room on EP. GtfoFelicia! killed the Outlaw on turn 8 and got danced so Jakob can 2RKO Zola (with no risk of death unless he had gotten Mjölnir critted twice at 63 hit/16 crit). Subaki killed one Cavalier from the group in the bottom right on EP2 (the other just went up for some reason so Jakob killed him on turn 2). Hana killed the dark mage straggler in that group on turns 2+3. Subaki then went up the left, killing some cavs and dark mages there and then taking on the knight + dark mage pair. He also killed the escaping treasure outlaw on the last turn.

BR C10 7/66 turns

Oboro used Guard Naginata + Seal Def to take care of the enemies to the upper right of the start, with help from Subaki. Jakob (pocket Hana) killed the enemies below the start and went on to lead the charge to the right. He softened up Kotaro and Subaki got the kill. Setsuna helped out as an unpaired combatant. Takumi got recruited on turn 2 (with instant pairup to GtfoFelicia! so Azura can keep up).

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Nohr Princess    13.00 26  15  10  15  13   7  12   6 C Swd D Drgn
Jakob        Butler        xx/14.73 27  12   9  21  15  18  12  11 B Dgr D Stf
Subaki       Sky Knight       13.48 27  10   0  17  14  11  12  12 C Lnc
Oboro        Spear Fighter    10.97 25  13   0  11  12  11  13   8 C Lnc
Setswhona    Archer            5.65 19   9   0  12  11   6   6   4 D Bow
Hana         Samurai           6.90 20  11   0  13  13   5   7  10 D Swd
Azura        Songstress        4.21 Songstress/10

BR C11 8/74 turns

Promoted Subaki to Falcoknight. Everyone charged left while Oboro (pocket Setsuna) more or less soloed the right with Guard Naginata. Subaki took care of the bottom left while Jakob (pocket Hana) and GtfoFelicia! routed the upper left. The Mjölnir+Snake Spirit guy spawned on turn 7 so Jakob could kill with steel shuriken over the course of 2 turns and kill the remaining peg knights and weakened wyvern riders on the final EP.

BR C12 2/76 turns

yeah

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Nohr Princess    16.23 28  18  10  16  15   8  12   6 C Swd D Drgn
Jakob        Butler        xx/16.64 28  12  10  21  15  20  14  11 B Dgr D Stf
Subaki       Falcon Knight  13/1.18 29  12   4  18  17  12  15  15 C Lnc E Stf
Oboro        Spear Fighter    14.13 25  14   1  13  14  11  16   9 C Lnc
Setswhona    Archer            6.88 19  10   0  13  11   6   6   4 D Bow
Hana         Samurai           7.25 21  12   0  14  14   6   7  10 D Swd
Azura        Songstress        8.63 Songstress/10
Edited by Gradivus.
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  • 3 weeks later...

Started the Birthright part of the draft because Chapter 24 CQ is annoying me in my PMU. +HP/-Magic Female Corn with Dragon Talent named Fiora.

Prologue: 2/2

Chapter 1: 4//6

Chapter 2: 3/9

Chapter 3: 5/14

Chapter 4: 8/22

Chapter 5: 6/28

Chapter 6: 1/29

Stats:

Fiora Lv. 9.21 Nohr Princess 25HP/14Str/6Mgc/11Skl/11Spd/10Lck/9Def/4Res D Swords D Dragonstone

Jakob Lv. --/3.28 Butler 23HP/8Str/6Mgc/14Skl/9Spd/10Lck/7Def/5Res D Shurikens D Staves

Kaze Lv. 6.03 Ninja 21HP/8Str/0Mgc/11Skl/15Spd/5Lck/6Def/12Res D Shurikens

Rinkah Lv. 5.54 Onichan 20HP/9Str/2Mgc/6Skl/9Spd/5Lck/11Def/3Res E Axes

Azura Lv. 2.19 Songstress 16HP/6Str/3Mgc/9Skl/8Spd/7Lck/5Def/7Res E Lances

Chapter 7: 9/38

Mozu's Paralogue: 6/44

Chapter 8: 8/52

Kaze killed the myrms near the start while Jakob + Rinkah dealt with most of the enemies before Kaze paired up with Fiora and went up to Fuga.

Chapter 9: 13/65

Keeping Hayato alive at the start was a pain, but I managed to make it happen. He gained like 4 levels, which is crazy. Hinata killed himself. Rinkah learned Shove, woo.

Chapter 10: 13/78

I don't have enough units to deal with the reinforcements, so they kept spawning and cost a bunch of turns. Had to give Jakob the speedwings from last chapter so that he could double and ORKO ninjas. Kaze could double the ninjas with a Steel Shuriken even without a speed pair-up lol.

Chapter 11: 15/93

I give up, fuck this map.

Chapter 12: 2/95

Yep. Got the Hammer, but not the money. Rinkah and Jakob finally got married, so I'm going to get Dwyer next.

Stats:

Fiora Lv. 15.42 Nohr Princess 29HP/17Str/9Mgc/15Skl/15Spd/14Lck/12Def/6Res C Swords D Dragonstone

Jakob Lv. --/15.56 Butler 30HP/12Str/9Mgc/20Skl/19Spd/16Lck/7Def/9Res B Shurikens D Staves

Kaze Lv. 16.64 Ninja 28HP/15Str/1Mgc/17Skl/25Spd/14Lck/12Def/17Res B Shurikens

Rinkah Lv. 14.34 Onichan 24HP/13Str/4Mgc/11Skl/16Spd/9Lck/15Def/4Res C Axes

Hayato Lv. 11.07 Diviner 20HP/5Str/11Mgc/12Skl/11Spd/14Lck/8Def/7Res C Tomes

Reina Lv. --/1.86 Kinshi Knight Base

Azura Lv. 12.06 Songstress 20HP/10Str/7Mgc/17Skl/18Spd/14Lck/6Def/9Res E Lances

Edited by Carmine Sword
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BR C13 8/84 turns

GtfoFelicia pocket Jakob went up at the start, with Hana, Setsuna and Subaki as sidekicks. Pulled the closest Wyvern Lord on turn 1 to finish him off with Kodachi + Dragonstone on turn 2. Subaki helped make a formation so Azura only gets attacked by one Cav on the EP. Turn 3, Setsuna, Subaki and Hana finish the Cavs and Jakob pulled Camilla. She got killed on turn 4 with 2x Yato and Steel Shuriken (Hana took Jakob so he can attack). Then, Jakob went left to solo the thwomps above the bridge with sting shuriken. He also soloed the thwomps from the right after Oboro (who went right from the start and killed goons) kited Hans' group for a bit. Hans got killed by GtfoFelicia!, who went on to kill an Outlaw straggler going for a village on the last turn. Only got the heart seal and 10k gold villages.

BR C14 3/87 turns

Promoted GtfoFelicia! at level 19. Ryoma soloed the four cavalry groups and the knight + outlaw group on turn 1. Turn 2, Ryoma ORKOed Benny and Oboro used Swap on Subaki so he can take GtfoFelicia! and switch to her to ORKO Charlotte. Jakob then rescue staffed Azura and she danced GtfoFelicia!, dropping Subaki into the fort. Setsuna got an outlaw kill with Hana's help. Turn 3, Oboro paired with Jakob so she can Swap Azura, allowing her to pair up with GtfoFelicia! to dance Subaki and give GtfoFelicia! to him so he can fly just far enough that GtfoFelicia can ORKO the boss.

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Hoshido Noble  19/1.93 32  23  11  19  19  11  16   8 C Swd E Stf D Drgn
Ryoma        Swordmaster    xx/4.94 36  24   2  18  24  20  16  13 B Swd
Jakob        Butler        xx/19.02 29  12  11  24  17  22  16  11 B Dgr D Stf
Subaki       Falcon Knight  13/1.40 29  12   4  18  17  12  15  15 C Lnc E Stf
Oboro        Spear Fighter    15.32 25  15   1  13  15  12  17   9 C Lnc
Setswhona    Archer            9.16 20  11   0  14  12   7   7   5 D Bow
Hana         Samurai           9.25 22  13   0  14  16   6   7  12 D Swd
Azura        Songstress       10.29 Songstress/10
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CQ Chapter 26: 6/131

CQ Chapter 27: 2/133

The End: 1/134

Final Turncount: 134

Stats later, I'm lazy. Maybe there's a way to 5 turn Chapter 26 with this team but I just wanted to get this part of the draft over with.

Edited by Carmine Sword
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  • 1 month later...

BR C15 3/90 turns

Subaki flew up w/ Beastkiller and took Ryoma along. Ryoma got dropped ahead to solo Keaton's area, Subaki went on to kill some scraps and the rest handled the bottom.

BR C16 7/97 turns

Felicia get. Might just gtfo again. Bought her a flame shuriken so she can kill some enemies here. Felicia, Gtfo!Felicia, Jakob and Ryoma killed the paired enemies near the start, Oboro the knights below the start over the course of 2 turns, GtfoFelicia! the Hero/fighter group above and Ryoma some of the enemies in the rooms with doors (which get opened immediately by some outlaws). Ryoma then led the charge for the next couple of turns. He needed a crit/Astra to kill the General in front of Iago's room on PP5 so the sorcerer suicides on EP, allowing Iago and a dark mage mook to suicide on EP. Subaki killed the fire orb mages on turns 6 and 7 and GtfoFelicia! killed the random outlaw in the treasure room. Jakob took care of stragglers near the start and Felicia killed the dark mage reinforcements.

Reclassed Setsuna to Ninja after the map.

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Hoshido Noble  19/3.42 34  24  11  19  20  12  16   8 B Swd E Stf D Drgn
Ryoma        Swordmaster    xx/7.44 37  25   2  19  25  23  18  14 B Swd
Jakob        Butler        xx/20.24 30  12  11  25  18  23  16  11 B Dgr D Stf
Subaki       Falcon Knight  13/4.30 29  13   5  21  17  14  16  16 B Lnc E Stf
Oboro        Spear Fighter    16.95 26  15   1  14  15  13  18   9 B Lnc
Felicia      Maid          xx/15.65 25   8  14  15  18  21   8  17 C Dgr C Stf
Setswhona    Ninja            10.02 19   9   0  16  16   7   6   7 E Dgr
Hana         Samurai           9.60 22  13   0  14  16   6   7  12 D Swd
Azura        Songstress       11.55 Songstress/10
Edited by Gradivus.
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  • 4 weeks later...

BR C17 4/101 turns

Ryoma pocket GtfoFelicia! cleaned out the left after using the dragon vein. GtfoFelicia! killed Flora with Dual Katana on turn 4 along with a random merc. Everyone else took on the right half, with Jakob as the main frontliner.

BR C18 2/103 turns

Took an extra turn to build supports. Ryoma x GtfoFelicia! is now at A and Jakob x Hana and Subaki x Setsuna got married. GtfoFelicia ate some free exp and Ryoma killed Leo because GtfoFelicia fell one point short of it.

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  • 3 weeks later...

BR P4 free/103 turns (Dwyer)

Promoted Oboro to spear master and got exp.

BR P13 free/103 turns (Caeldori)

Passed Locktouch down and offspring sealed to Falcoknight. RyomaxGtfoFelicia! hit S.

BR P2 free/103 turns (Kana)

Gave the high-level kills to Ryoma so he gets 2 levels for Elbow Room/Shelter as Paladin.

BR P7 free/103 turns (Shiro)

Passed down Nobility and Shelter. Shiro offspring seal'd to spear master immediately.

BR C19 5/108 turns

Oboro, Jakob and GtfoFelicia! took the left (0 def) and casually killed enemies there. Ryoma ORKOed the max def enemies to the right and the 2 Falcoknights, Azura, Felicia (who killed the 0 res basaras in the starting chamber via flame shuriken) and Shiro followed along. Used a rescue on Azura so Ryoma can cover more ground. That allowed him to get next to the boss on turn 4, allowing him to get an extra shot at a  swordmaster (OHKO at 55 hit, needs to kill 2 with 2 attempts each). The stationary spear masters got ORKOed and the boss general got 2RKOed. Got both chests.

BR C20 2/110 turns

Got 2 even w/o lunge, yay. Shiro pocket Setsuna killed 2 faceless in the way and Ryoma sheltered Azura so he can get danced and dropped further ahead (took the upper path). Turn 2, GtfoFelicia! got transferred to Ryoma and he entered the boss' range with iron katana equipped (87 hit through swordbreaker thanks to supportive & attack stance), ORKOing on counterattack.

BR C21 2/112 turns

Subaki and Caeldori flew Ryoma to the boss (the former took Azura, the latter Ryoma, didn't use any rescues) to kill him with a crit or Astra proc (~53% CoS). Shiro got some exp in the bottom area.

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Hoshido Noble 19/11.04 37  31  16  25  29  15  21   9 B Swd E Stf D Drgn
Ryoma        Swordmaster   xx/13.52 43  31   1  23  23  23  24  18 A Swd E Lnc
Oboro        Spear Master   20/7.31 31  26   2  22  21  19  22  16 B Lnc
Shiro        Spear Master   20/6.49 37  28   3  24  24  15  23  13 C Lnc
Caeldori     Falcon Knight  20/7.11 30  19   9  20  27  24  15  23 C Lnc E Stf
Felicia      Maid          xx/22.42 29  12  16  16  21  26   8  21 B Dgr B Stf
Jakob        Butler        xx/26.06 33  14  13  27  23  24  17  12 B Dgr D Stf
Subaki       Falcon Knight  13/5.66 30  13   5  21  17  15  17  17 B Lnc E Stf
Setswhona    Ninja            15.68 19   9   0  18  20   9   6  10 E Dgr
Hana         Samurai          10.30 22  14   0  15  16   6   8  12 D Swd
Azura        Songstress       18.87 Songstress/10

 

Edited by Gradivus.
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BR C22 4/116 turns

Jakob w/ Dual Shuriken defeated the axe/bow users to the right and then killed the mages with steel shuriken (over the course of 2 turns each). Oboro, Felicia and Shiro focused on the bottom, Azura, GtfoFelicia! and Caeldori handled the left and Ryoma (now MoA) killed everything up north, using a practice katana against Shura.

BR C23 5/121 turns

Ryoma pocket Subaki killed everything left of the start, using a rescue on turn 5 (via Subaki) to get Azura in place so he can kill Beruka on PP (2 points short of a OHKO, so he needed 2 63s, it was frustrating). Everyone else killed goons to the right, with Shiro heading the gang since he can tank.

BR C24 2/123 turns

Only had 1 rescue left, which I want to keep for C27, so Ryoma killed a zerker on turn 1 and counterkilled some enemies (which allowed him to hit level 15 following the hans kill -> Life and Death), and then Caeldori brought Azura up north with help from Oboro's swap, GtfoFelicia! (who was in Ryoma's pocket) took Azura and gave Ryoma to Caeldori and switched to Azura so Caeldori can carry Ryoma to Hans and ORKO him. Sadly I fell 1 movement / shove / swap short of 1-turning the map w/o rescue.

BR C25 2/125 turns

Didn't find a way to make the Entrap users cooperate with a strat that sends Ryoma to Iago on turn 1, so I took an extra turn. He got swordfaire by killing a bunch of (pretty high level, they gave 13 exp each) enemies as a swordmaster.

BR C26 1/126 turns

44x2 lmao

Ryoma (now Paladin again) could've ORKOed before considering Life & Death and Elbow Room.

BR C27 2/128 turns

strat see video, stuffed Felicia with 3 secret books and Ryoma with a robe + shield to make the strat more reliable. Even sold some stuff for this to buy the overpriced boosters. This improved Felicia's staff hitrates from 55/13% to 69/23% (vs General/vs Garon). Ended up needing the rescue use I saved prior, and the strat would've had horrible chances (needing Astra proc) had I not gone for Life and Death on Ryoma (although swordfaire was overkill).

BR Endgame 1/129 turns

again, recorded the strat, had I given GtfoFelicia! an HP tonic she would've survived the counterattack even with a DS miss and DF non-proc. Forgot about that when doing preparations, even though I had an HP tonic around. Shiro's Seal Spd and Def made the kill very easy, along with Ryoma's sheer damage output.

Unit final stats, killcounts & evaluations:

Spoiler

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP                   B   W
GtfoFelicia! Hoshido Noble 19/13.60 39  35  17  26  33  16  22  10 A Swd E Stf D Drgn   183 135 2ND
Ryoma        Paladin       xx/19.92 53  36   1  27  28  25  30  22 A Swd E Lnc          217 201 1ST
Oboro        Spear Master   20/8.87 31  27   2  22  21  19  22  16 B Lnc                107  64
Shiro        Spear Master  20/11.30 40  31   3  27  26  18  27  14 B Lnc                 45  27
Caeldori     Falcon Knight  20/9.28 31  20   9  21  27  25  15  24 B Lnc E Stf           37  31
Felicia      Strategist    xx/24.91 28   8  22  20  21  27   5  25 E Mgc B Stf           29  21
Jakob        Butler        xx/29.83 34  14  13  29  25  25  17  13 B Dgr C Stf          215 130 3RD
Subaki       Falcon Knight  13/6.99 30  13   5  22  18  15  18  17 B Lnc E Stf           99  56
Setswhona    Master Ninja   15/1.00 20  11   0  20  23  10   7  15 E Swd E Dgr           25  18
Hana         Master of Arms 10/2.41 26  19   1  17  17   6  12  12 D Swd E Lnc E Axe     13   6
Azura        Songstress       20.52 Songstress/10                                         5   0
Shigure      didn't get born/10

GtfoFelicia!: Very good in the early & midgame, but once Ryoma came into play he outperformed her and often got her as a support bot. She also gave Paladin to him, which was very useful, and supportive provided great boosts.

Ryoma: Lobster's Legendary Lightning Laser/10, his Atk was insane with damage stacking, he can both dodge and tank easily and Paladin also gave him the mov he needed for some missions.

Oboro: Very useful for early and midgame. She managed to remain viable until very late with Paralogue training (although Shiro was better) and also helped out with Swap.

Shiro: Pretty good lategame unit. He had pretty high def with guard naginata and came in handy in lategame chapters, especially C23. Swap and Shelter came in handy too.

Caeldori: Okay combat, but most importantly she had high mov and flied, and I often needed that second flier.

Felicia: Pretty good offense with flame shuriken, and also was good at using staves, starting with C and hitting B to use Hexing Rod in C27. High magic + buffed skill allowed for reasonable hitrates there.

Jakob: 1-2 range was very useful early on. Went into filler mode once Ryoma took over, but he was useful there despite the fact that his Str was falling off bigly.

Setswho?na: Mostly used as a support bot, sometimes for DSes (bow effectiveness came in handy on the ship map) and sometimes as pairup fodder. Lockpick found its use in Xander's chapter (so I don't have to rig a dragon fang - having to rig to kill Xander sounds embarassing).

Hana: Almost served purely as a pairup bot for Jakob. Gave high speed bonuses and didn't have good combat overall. She ended up killing that Berserker in C27 though!

Azura: songstress/10

Shigure: should've taken Yukimura (I don't think he would've been enough to cut turns in C23 / C27, but it's not impossible). I guess I was nice by doing this because Yuki was useful for PKL. Not that I should've been nice though. Competitive Drafting!

Edited by Gradivus.
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Time to reject Felicia again!

BR run:

wlxd7CE.jpg

Now:

DVMK1D7.jpg

+Str, -Lck, Talent is irrelevant because she's likely to marry Jakob.

CQ Pro 2/2 turns

yeah

CQ C1 5/7 turns

yeah

CQ C2 3/10 turns

yeah

CQ C3 5/15 turns

yeah

Corrin pocket Gunter killed the ninja asshat with 2 hits in 3 attacks on turns 4 PP to 5 PP so Jakob can seize.

CQ C4 7/22 turns

I think Kaze saved a turn compared to the standard clear.

CQ C5 5/27 turns

Kazeeee

CQ C6 2/29 turns

Elise used the DV, Leo w/ Steel Axe!Camilla counterkilled Yuki and Jakob pulled Takumi/Hinoka. Xander went down to kill Takumi, Camilla and Corrin then ganged up on Hinoka (Camilla just used a fire tome that did no damage & Xander DS so I can afford 1 miss in 3 attacks, instead of none in 2 attacks) and Leo pocket Jakob OHKOed Sakura.

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Nohr Princess     8.03 22  15   7   9  10   8  10   4 D Swd D Drg
Jakob        Butler         xx/3.23 21  10   7  13  11  11   8   9 D Dgr D Stf 

CQ C7 9/38 turns

Initially, I thought you need a 3rd combat units to get less than 10, but after some trying I made this happen. The trick to it was killing the boss with Dragonstone + Yato on turns 8 EP + 9 EP and having Elise use freeze once to make sure the enemies from the left don't get too far (since they'd attack Elise or Silas on turn 9, meaning they don't suicide in time). Recorded the strat:

CQ C8 5/43 turns

Jakob and Corrin went to Kilma and Corrin killed him. Elise paired up with Odin and gave him a res tonic so he can tank some dark mages for exp. Elise and Odin reached the bottom-left village, which along with Corrin's visit of the bottom-right village on turn 1 gave me 5000G.

CQ P1 6/49 turns

Bought 2 Concoctions, ended up using 3/4 uses. Jakob and Corrin followed the standard procedure, going left, 2RKOing the boss on turn 3 with Yato and then going down. Odin pocket Elise took on the (6) Faceless below the start, which he 3HKOes and gets 3HKOed by, but attacking on turn 1 PP meant he gets shield gauge at the right moments, so he can take on 3 Faceless each EP. This allowed him to finish the first three by turn 3 and move on below the river to kill the 3 faceless there over the course of EPs 4-6.

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Nohr Princess    12.65 23  19   9  12  13   9  13   5 C Swd D Drg
Jakob        Butler         xx/7.90 23  13   8  15  14  13   8  11 D Dgr D Stf
Elise        Troubadour        6.03 19   2  12   5  11  15   4  13 D Stf
Odin         Dark Mage         8.31 23   7  11  11   9  11   6   9 D Mgc
Edited by Gradivus.
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Oh hey, I remembered that this is a thing. Finally started making progress on this again.

Dwyer's Paralogue: Free

Passed down Shove and Tomebreaker. Reclassed Dwyer to Cavalier mid-chapter and got him a level for Elbow Room.

Kana's Paralogue: Free

Passed down Locktouch. Had a lot of trouble with this for a long time due to the promoted enemies swarming my units, but then I came up with the brilliant strategy of not aggroing the Spear Fighters until after I killed the Falcon Knights. Dwyver learned Shelter. 

Chapter 13: 7/102

Promoted Kaze and Rinkah. Kaze + Corn went up, Hayato + Jakob went right, and everyone else took care of the middle. Kana got the Heart Seal village and reclassed to Wyvern Rider during the chapter. Hans, the General, and the Wyvern Lord all came rushing down the right side and it was actually kind of scary. Got all of the villages.

Chapter 14: 4/106

Kaze was 2 strength short of ORKOing Paladins, so I had to take an extra turn to clear them out so that my other dudes wouldn't die. If I was allowed to forge weapons I could have gotten the 3 turn, rage.

Anyway, Kaze kills a bunch of stuff, I feed the mostly dead Paladins to Dwyer and Hayato, and Reina goes up and OHKOs the boss with the Beastkiller.

Chapter 15: 3/109

Reina kills the promoted wolf at the start, then Dwyer takes the Beastkiller and kills another enemy, and everyone else kills the other starting enemies with attack stance off of Dwyer. Kana picks up Kaze, gets danced, and then flies over the mountain and switches to him. Corn activates the Dragon Vein.

Turn 2, Kaze moves to a tile where Keaton will be forced to attack him without being on a forest, which is necessary because Kaze exactly 2HKOs Keaton with a Steel Shuriken. Corn gets transferred to Reina and she flies her towards the upper left to kill the dudes over there. Dwyer moves to intercept the guys approaching from the lower left and promotes.

Turn 3, Kaze, Corn, and Dwyer move into positions to kill the remaining enemies on enemy phase.

Stats:

Fiora Lv. 18/1.52 Hoshido Noble 34HP/21Str/11Mgc/17Skl/17Spd/19Lck/17Def/8Res C Swords E Staves D Dragonstone

Jakob Lv. --/17.32 Butler 31HP/13Str/10Mgc/21Skl/19Spd/17Lck/7Def/10Res B Shurikens D Staves

Kaze Lv. 18/4.99 Mechanist 32HP/20Str/0Mgc/19Skl/27Spd/15Lck/15Def/23Res B Shurikens E Bows

Rinkah Lv. 15/1.38 Blacksmith 27HP/15Str/3Mgc/18Skl/19Spd/12Lck/17Def/5Res E Swords C Axes

Hayato Lv. 17.58 Diviner 25HP/8Str/19Mgc/14Skl/14Spd/17Lck/9Def/10Res C Tomes

Reina Lv. --/6.08 Kinshi Knight 31HP/21Str/5Mgc/14Skl/24Spd/16Lck/10Def/14Res C Lances D Bows

Dwyer Lv. 19/1.81 Paladin 32HP/21Str/12Mgc/15Skl/21Spd/12Lck/17Def/16Res E Swords D Lances

Kana Lv. 12.58 Wyvern Rider Base

Azura Lv. I Forget Songstress Dancer/10

Chapter 16: 10/119

This map takes forever. Hayato reached level 20 and promoted mid-chapter.

Chapter 17: 2/121

SHOVE BOIS

Had to promote Kana and reclass Kaze to Master Ninja in order to have enough move to reach Flora. Also had to reclass Reina to Falcon Knight so she could use the Rescue Staff to get Kana + Kaze far enough ahead on turn 1. I'd reclass Hayato to Oni Chieftain, but darn it, there aren't any Heart Seals left.

Chapter 18: 1/122

Lol. This chapter was slightly more interesting than usual because I used THE POWER OF SHELTER to get Kana to ferry Kaze up to Odin to get his Horse Spirit. Rinkah crit-killed a mook to level up and Reina + Fiora OHKOed Leo with the Beastkiller.

Stats:

Fiora Lv. 18/1.96 Hoshido Noble 34HP/21Str/11Mgc/17Skl/17Spd/19Lck/17Def/8Res C Swords E Staves D Dragonstone

Jakob Lv. --/17.83 Butler 31HP/13Str/10Mgc/21Skl/19Spd/17Lck/7Def/10Res B Shurikens C Staves

Kaze Lv. 18/8.06 Master Ninja 35HP/22Str/0Mgc/23Skl/34Spd/15Lck/16Def/28Res E Swords A Shurikens

Rinkah Lv. 15/2.15 Blacksmith 28HP/16Str/3Mgc/19Skl/20Spd/12Lck/18Def/5Res E Swords C Axes

Hayato Lv. 20/1.17 Basara 33HP/15Str/20Mgc/17Skl/16Spd/23Lck/16Def/13Res E Lances C Tomes

Reina Lv. --/7.26 Falcon Knight 33HP/22Str/9Mgc/12Skl/27Spd/17Lck/11Def/16Res C Lances E Staves

Dwyer Lv. 19/3.11 Paladin 33HP/21Str/13Mgc/16Skl/21Spd/12Lck/19Def/16Res E Swords D Lances

Kana Lv. 13/1.00 Wyvern Lord 29HP/14Str/7Mgc/20Skl/18Spd/16Lck/18Def/9Res E Lances E Axes

Azura Lv. 18.18 Songstress 23HP/13Str/8Mgc/23Skl/24Spd/19Lck/6Def/11Res E Lances 

Chapter 19: 7/129

Hayato + Jakob and Bolt Naginata!Reina went right, everyone else went left. Kaze + Kana charged ahead and murdered most of the map while Dwyer/Fiora/Rinkah cleaned up scraps. Kaze was 1 speed short of doubling that max speed Swordmaster after being danced by Azura, which kind of sucked, cause I had to pray that'd he'd hit the fucker twice in a row. Speaking of which, there were a ton of resets on Turn 1 because Reina has to kill a Basara that attacks her on a Staircase and ORKO it at 61 hit, which fucking sucked. Kaze exactly ORKOed the boss with the Sting Shuriken, so at least the map wasn't a total RNG fest. Just mostly.

Midori's Paralogue: Free

Did this now so that Kana will have Lunge for the next map. Kaze killed the boss and a bunch of high leveled enemies for exp. Dwyer, Hayato, and Fiora each got to level 5 and got their respective skills.

Chapter 20: 2/131

Gave Kana the Arms Scroll from Chapter 11 so he could use a ranged weapon to actually Lunge into the boss room. Dudes killed stuff at the start and Dwyer ferried Midori to the Spy's Shuriken chest. Rinkah crit some poor sap. I tried to let my units kill stuff on enemy phase by chipping the boss with Kaze instead of just ORKOing him right away, but the boss attacks first, so oh well. Not like these enemies give any meaningful experience anyway. Except to Rinkah. Kaze got a whopping 2 EXP for killing the boss for example.

Chapter 21: 2/133

Gave Kaze the Dragon Herb because otherwise he would be literally 1 strength short of ORKOing the boss. Gave the Chapter 15 Speedwings to Hayato so that he could ORKO a Master of Arms to get a level up.

Kana flew Kaze to the boss and everyone else just killed stuff for exp. Dwyer finally got to C Lances, for whatever that's worth.

Chapter 22: 10/143

Oh god, it was like cancer ship all over again. I don't want to talk about it.

Tharja's Paralogue: Free

Passed down SHOVE. Fiora, Kaze, Hayato, and Dwyer got really stuffed.

Shigure's Paralogue: Free

Kaze learned Replicate, then reclassed mid-chapter to learn Shurikenfaire. Fiora reached level 15. It's nice to actually get exp from enemies for a change.

Stats:

Fiora Lv. 18/15.52 Hoshido Noble 45HP/30Str/11Mgc/24Skl/25Spd/25Lck/26Def/13Res B Swords E Staves D Dragonstone

Jakob Lv. --/19.48 Butler 32HP/14Str/11Mgc/23Skl/20Spd/19Lck/7Def/12Res B Shurikens C Staves

Kaze Lv. 18/16.25 Master Ninja 40HP/26Str/1Mgc/31Skl/39Spd/18Lck/19Def/35Res E Swords A Shurikens

Rinkah Lv. 15/4.10 Blacksmith 30HP/17Str/4Mgc/21Skl/21Spd/13Lck/20Def/5Res E Swords C Axes

Hayato Lv. 20/13.87 Oni Chieftain 39HP/20Str/25Mgc/15Skl/25Spd/26Lck/26Def/16Res E Axes B Tomes

Reina Lv. --/10.03 Falcon Knight 34HP/25Str/9Mgc/14Skl/29Spd/19Lck/11Def/17Res C Lances E Staves

Shura Lv. --/10.10 Adventurer Base

Dwyer Lv. 19/11.19 Paladin 37HP/26Str/14Mgc/20Skl/22Spd/16Lck/23Def/18Res D Swords C Lances

Kana Lv. 13/4.49 Wyvern Lord 31HP/14Str/7Mgc/22Skl/18Spd/17Lck/20Def/10Res D Lances D Axes

Midori Lv. 20/6.48 Mechanist 37HP/23Str/5Mgc/28Skl/21Spd/20Lck/19Def/15Res E Shurikens C Bows

Tharja Lv. 20/10.10 Onmyoji 31HP/9Str/29Mgc/17Skl/27Spd/18Lck/13Def/28Res B Tomes D Staves

Azura Lv. 21.44 Songstress 23HP/15Str/9Mgc/25Skl/26Spd/20Lck/7Def/11Res E Lances

Chapter 23: 5/148

Was actually cancer because Hayato has to ORKO a Wyvern Lord with Calamity Gate at 57 hit on Turn 1 so that he can ORKO the Paladins that attack him on enemy phase, and then on the last turn, Kaze has to hit a bunch of enemies using tomes with a Dual Shuriken at around 67+ hit because any other Shuriken wouldn't be able to ORKO the Wyvern Lords.

Chapter 24: 1/149

RETURN OF SHOVEBOIS

I actually had so many people with Shove that I could actually get within 2 tiles of Hans for once, so no Spy's Shuriken Lethality jank this time! Meanwhile, Fiora and Hayato killed a General so that Kana could ferry Midori down to kill the Sorc for the gold.

Chapter 25: 2/151

Uh, I was supposed to use a Rescue here to get Kaze in range on Turn 2 to kill Iago with Spy's Shuriken Lethality jank, but due to the power of RANDOM AI MOVEMENT, Kaze somehow ended up 2 tiles away from Iago on Turn 2, which had never happened in any of my previous attempts, allowing Kaze to easily ORKO him with a Steel Shuriken.

Chapter 26: 1/152

Reclassed Hayato to Onmyoji.

Did a bunch of convoluted stuff to get Hayato 2 levels so he'd learn Tomefaire so that can exactly ORKO Thwomps with Calamity Gate in the next Chapter. Had Reina chip a Dank Knight next to Hayato for like 5 exp because otherwise he'd be 2 exp short of a level up. Hayato killed 1 thwomp, got danced, killed another thwomp, got danced again with THE POWER OF SHELTER, and then ORKOed Xander after Shura opened the door.

Chapter 27 will probably take 3 turns, cause I'm too lazy at this point to reset until Kaze gets 3 Lethalities in a row on the Thwomps in front of Garon, followed by critting the one right in front of Garon next Turn, and Fiora getting a Dragon Fang after Kaze chips Garon.

Chapter 27: 5/157

Spent all of my money to buy an Arms Scroll for Shura to reach B Staves and a Energy Drop for Kaze so that he'd exactly ORKO Generals with the Sting Shuriken.

Did I say 3 turns? I meant 5. There's just way too much shit and I don't have anyone who can be thrown into the middle of the map to kill everything on turn 1 enemy phase like I did with +Strength Ninja!Corn in the last draft. Kaze is just too weak and frail to do that while Hayato can't kill thwomps without Calamity Gate,which means that he gets wrecked by all the Berserkers/Wyvern Lords/Bow Knights.

The End: 1/158

I actually almost fucked this up by accidentally giving Fiora a pair-up partner who doesn't give +1 move, and if I had failed, I probably would have just ragequit and never finished the draft. Thankfully, Shura saved my incompetent ass by hitting the Hexing Rod on Garon at 41 hit, letting Fiora ORKO after Kaze lowered his defense with a Silver Shuriken.

Final Turncount: 158

Well, that was totally shit. I really needed another dude with good 1-2 range to kill reinforcements in most chapters because my other units couldn't counter all of the reinforcements most of the time while Kaze/Hayato were off murdering stuff, which meant that more reinforcements would spawn and an endless cycle would begin to occur.

Final Stats:

Fiora Lv. 18/18.73 Hoshido Noble 47HP/31Str/12Mgc/25Skl/28Spd/26Lck/26Def/13Res B Swords E Staves D Dragonstone

Jakob Lv. --/20.45 Butler 32HP/15Str/11Mgc/24Skl/20Spd/19Lck/8Def/12Res B Shurikens C Staves

Kaze Lv. 18/20.00 Mechanist 45HP/29Str/1Mgc/33Skl/34Spd/20Lck/24Def/32Res A Shurikens E Bows

Rinkah Lv. 15/4.15 Blacksmith 30HP/17Str/4Mgc/21Skl/21Spd/13Lck/20Def/5Res E Swords C Axes

Hayato Lv. 20/19.61 Basara 45HP/20Str/28Mgc/23Skl/30Spd/34Lck/29Def/25Res E Lances B Tomes

Reina Lv. --/10.77 Falcon Knight 34HP/25Str/9Mgc/14Skl/29Spd/19Lck/11Def/17Res C Lances E Staves

Shura Lv. --/11.80 Adventurer 34HP/21Str/11Mgc/23Skl/28Spd/16Lck/15Def/25Res A Bows B Staves

Dwyer Lv. 19/12.88 Paladin 37HP/26Str/14Mgc/20Skl/23Spd/16Lck/24Def/18Res D Swords C Lances

Kana Lv. 13/5.75 Wyvern Lord 32HP/15Str/7Mgc/22Skl/18Spd/17Lck/21Def/11Res D Lances D Axes

Midori Lv. 20/7.72 Master Ninja 37HP/21Str/5Mgc/29Skl/26Spd/20Lck/17Def/18Res E Swords E Shurikens

Tharja Lv. 20/10.85 Falcon Knight 33HP/14Str/26Mgc/17Skl/30Spd/21Lck/15Def/31Res E Lances D Staves

Azura Lv. 23.14 Songstress 23HP/16Str/9Mgc/27Skl/28Spd/21Lck/7Def/12Res E Lances

Edited by Carmine Sword
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CQ C9 6/55 turns

Everyone went through the bottom, Jakob pocket Corrin did most of the killing and he + Elise used 2 freeze uses to control enemies that wouldn't suicide on turn 3. On turn 4, he killed the throne room archers through the wall and defeated some straggler spearmen. Turn 5, he entered the boss' range and got healed by Elise. He chipped Haitaka on EP with 10x2 damage and Corrin finished off on turn 6. Azura went up from her starting position, making the weak samurai goon follow her from below, which means he doesn't block her way. She reached Odin on turn 6 so he can use her chest key for the rescue staff after breaking the wall. Elise seized.

CQ C10 11/66 turns

Odin went Samurai as an experiment. Got all the treasure. Free units were Selena and Nyx. Jakob x Corrin hit S.

CQ P4 free/66 turns Dwyer

Heart sealed Dwyer to Cavalier and trained him.

CQ P2 free/66 turns Kana

Again trained dudes, free exp is ridiculous. They're all over level 16. Elise x Odin hit A.

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Nohr Princess    17.74 26  24  10  13  15  12  16   7 C Swd D Drg
Jakob        Butler        xx/15.99 27  16   8  18  18  18   9  12 C Dgr D Stf
Elise        Troubadour       12.33 21   2  16   7  13  19   4  16 C Stf
Odin         Samurai          16.08 28  13   8  17  17  19   9   7 D Swd
Beruka       Wyvern Rider     18.93 27  21   1  22  11  12  19   9 C Axe
Dwyer        Cavalier         16.87 29  19   9  14  13  12  16  16 E Swd D Lnc
Azura        Songstress/10     7.88 doesn't matter

CQ C11 4/70 turns

Dwyer and Beruka charged ahead, they seperated in the Samurai stack room on turn 3 and Dwyer tanked the 3 samurais, while Beruka was on the tile above him so they don't get blocked. They killed Hinoka on turn 4 with Iron Axe + Javelin, both of which had >80 hit.

CQ C12 5/75 turns

Promoted Corrin. Dwyer DS Beruka counterkilled the 3 ninjas and weakened Kagero on turn 1 EP. Everyone pushed forward on turn 2 and finished off Kagero and Saizo. Turn 3, Dwyer DS Corrin killed the centre apothecaries. Turn 4, dudes broke 2 pots to prepare for the boss area. Turn 5, Odin broke a pot, Jakob killed a Shrine Maiden and Corrin a Spear Master. Dwyer then chipped Ryoma with Javelin, tanking 2 Raijinto hits (15*2/35). Beruka killed the Kodachi dropping Samurai with Dual Club and DS (while using lunge so the tile next to Ryoma isn't blocked) and Corrin got danced and finished Ryoma off with Yato and a Dual Club Beruka DS.

CQ C13 5/80 turns

Promoted Beruka to Wyvern Lord. Kaze, Jakob, Azura and Corrin pocket Odin went left, Elise, Dwyer and Beruka went right. To the left, Kaze killed the upper 3 mages and Corrin killed Orochi and two mages. Turn 2, Kaze finished off the remaining mage and Jakob got danced to heal Corrin and Kaze. Corrin then pulled Reina's squad and killed 3/4 Cavaliers on counterattack. Turn 3, Jakob killed the remaining Cavalier with a DS and Kaze chipped Reina so Corrin can finish off. Corrin got danced to pull Scarlet's gang, bringing Scarlet down to low HP and killing the two generic wyverns. Reinforcements, including the 3 mov outlaw, spawned. Turn 4, Jakob took Odin and finished Scarlet with Flame Shuriken. Kaze visited the money village. Jakob got danced to kill two of the wyvern reinforcements on EP. Turn 5, Corrin killed the Outlaw, Jakob killed the remaining Wyvern and Kaze got danced to get the Arms Scroll village.

To the right, Beruka and Dwyer killed the upper knights on turn 1 and Elise used the Physic (from Dwyer's starting inventory) to heal Dwyer. Turn 2, Elise froze Takumi and Beruka and Dwyer killed the knights next to him. Turn 3, Beruka and Dwyer ganged up on Takumi. Turn 4, Dwyer visited the Master Seal and counterkilled two of the Cav reinforcements. Beruka slowly finished the Wyvern/Thwomp pairs. Turn 5, Dwyer killed the last Cavalier (had to be on PP because it was a javelin guy) and Elise got the Blessed Lance. Got all villages (although the blessed lance just happened to be within reach, didin't plan that).

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Nohr Noble     17/2.35 28  25  14  14  18  13  17  11 B Swd E Mgc D Drg
Jakob        Butler        xx/18.11 30  17   9  20  19  20   9  14 B Dgr D Stf
Beruka       Wyvern Lord    19/1.38 29  23   2  27  13  13  23  10 E Lnc B Axe
Dwyer        Cavalier         19.21 32  22  10  16  16  12  19  17 E Swd D Lnc
Kaze         Ninja            15.40 27  12   0  15  21  10   8  15 C Dgr
Elise        Troubadour       13.69 22   2  17   8  14  20   4  16 C Stf
Odin         Samurai          16.58 28  13   8  17  17  19   9   7 D Swd
Azura        Songstress       10.11 doesn't matter

CQ C14 2/82 turns

Promoted Dwyer to Paladin. Beruka lunged through the archer next to the boss on turn 2 and counterkilled the boss w/ Killer Axe crit. Got Keaton.

CQ C15 5/87 turns

Bought a Levin Sword so GtfoFelicia! can ORKO enemies, even ninjas after receiving +Spd from Azura's dance, at 2-range. Her replica just killed everything in the way and 2RKOed the boss with Levin Sword on turn 5. Got the Spirit Dust and the Speedwing.

CQ C16 3/90 turns

GtfoFelicia! pocket Jakob Levin Sworded her way through the top-left, dropping Jakob off on turn 2 so he can finish off the Sorcerer (droppable Master Seal) on turn 3. She got healed by Elise twice. On turn 3, she killed Shura with 2 Iron Sword hits and Jakob next to her, barely surviving through counter and grisly wound. Beruka pocket Kaze killed the Berserker and two fighters in the bottom-left with Dual Club and +Spd from Inspiring Song. Turn 2, Odin took Kaze and switched to him, weakening a Dark Mage with Iron Dagger so he gets killed on EP, which frees up the way to talk to the green guy on turn 3. Beruka and Keaton went to the right on turn 2 to help out Dwyer, who killed a Merc and three Hunters on EP1 and weakened the Heart Seal Hero. He finished off the Hero with a Keaton DS and Xander took Beruka's weapons so she doesn't get frozen (instead Keaton did). Turn 3, Azura talked to the top-right soldier (pairing with Dwyer to get there) and danced Beruka to the far-right one. All the soldiers were talked to on turn 3 and I could choose between killing Shura with Corrin (PP+EP) or Beruka (Killer Axe crit), did the former because it was reliable. Recruited Shura after the map and got both seals.

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Nohr Noble     17/4.61 29  26  14  14  20  13  20  13 B Swd E Mgc D Drg
Jakob        Butler        xx/19.39 30  17   9  20  20  21   9  14 B Dgr D Stf
Beruka       Wyvern Lord    19/2.20 30  24   2  28  13  14  24  10 E Lnc B Axe
Dwyer        Paladin        19/2.32 35  25  12  18  19  13  21  20 E Swd C Lnc
Kaze         Ninja            16.59 27  12   0  16  22  10   9  16 C Dgr
Elise        Troubadour       14.06 22   2  17   8  15  20   4  16 C Stf
Keaton       Wolfskin         15.46 35  19   0  10  13   9  16   7 C Bst
Shura        Adventurer     xx/2.00 31  18  10  21  24  13  13  21 C Bow D Stf
Odin         Samurai          17.39 29  13   9  17  18  20   9   7 D Swd
Azura        Songstress       11.65 doesn't matter

C17 3/93 turns

Arms Scroll to Beruka, promoted Elise to Strategist. Turn 1, Elise used the DV to the right, Kaze disarmed the trap and Shura pocket GtfoFelicia! and Dwyer pocket Beruka got danced up. EP, Beruka killed two Master Ninjas and battered the third one with Javelin and DS Dwyer. Turn 2, Kaze paired with Jakob so Jakob can reach Dwyer and finish off the Master Ninja while giving Kaze to Dwyer. Elise got danced to use another DV after Azura gave Keaton to Shura. GtfoFelicia! killed a Samurai with Kodachi and a DS from Beruka. Shura froze a Mechanist. Dwyer and Beruka went forward, w/ Killer Axe!Beruka in the front and Javelin!Dwyer in the back. Beruka got lunged by a swordmaster and barely survived that + two master ninjas, while the ninja swarn ignored both her and Dwyer. Turn 3, Jakob DS GtfoFelicia! killed a Samurai in the way, GtfoFelicia! gave Azura to Dwyer (through Kaze, who killed the SM that attacked Beruka) and Shura ORKOed a Mechanist with Steel Bow. Beruka moved ahead and Dwyer brought Azura to her. Beruka killed Kotaro with a Killer Axe crit at 71 hit / 35 crit (~25% chance roughly).

Chapter G e n e r i c G e n e r a l G u y s 4/97 turns

Bought a Beastkiller and Hammer, both of which I gave to Beruka. Corrin, Dwyer, Jakob, Kaze and Odin started on the left, Azura, Beruka, Keaton, Shura and Elise on the right. Turn 1, Azura danced Beruka pocket Keaton down to OHKO the Freeze!Valkyrie with Beastkiller. Elise dropped Shura ahead. GtfoFelicia! pocket Jakob and Dwyer just stayed out of Enfeeble range. EP, Beruka killed all the Paladins in the outdoor area, except one that has a spear.

Turn 2, Shura blocked the chokepoint to the outdoor area and froze the Bow Knight in the indoor area. Beruka got sun festal'd by Elise and danced down, she lunged through a Paladin using Beastkiller, which OHKOed him and put her next to the Bow Knight, so she doesn't get killed by him. GtfoFelicia! Levin Sword chipped a Hero and Dwyer moved next to her, tradeswapped her to Grim Yato and killed the Enfeeble!Maid with a Javelin hit and a DS. EP, the Mjölnir!Sorcerer, the Paladin from the middle and all but two Heroes died and two Paladins suicided on Beruka.

Turn 3, Beruka OHKOed the Bow Knight and Elise brought Azura to her. Beruka then got danced to attack #GGG1 with Hammer, blocking his counterattack with Shield Gauge. Dwyer finished off one of the heroes and got mended by Jakob, who moved within range of the paired boss area enemies. EP, two Sorcerers attack Dwyer and get brought down to low HP. #GGGStack switches to #GGG2, who also gets countered with Hammer. This barely wasn't enough to fill #GGGStack's shield gauge.

Turn 4, Odin and Kaze killed some enemies in the way and Jakob brought GtfoFelicia! to Zola to use Draconic Hex, allowing Dwyer to ORKO easily with Iron Lance. Beruka finished off #GGG2 with Hammer and got danced to do the same with #GGG1. Man, it sure was refreshing to have a reliable strat for this, CQ drafts have made me hate rigging. Also, promoted Kaze and Odin to MNinja / SM respectively after the map.

UNIT         CLASS            LEVEL HP STR MAG SKL SPD LCK DEF RES WEXP
GtfoFelicia! Nohr Noble     17/6.12 29  28  15  15  21  13  21  13 B Swd E Mgc D Drg
Jakob        Butler        xx/21.09 30  18   9  22  22  21  10  14 B Dgr D Stf
Beruka       Wyvern Lord    19/6.59 32  25   2  31  13  16  25  10 D Lnc A Axe
Dwyer        Paladin        19/5.18 36  27  13  21  19  15  22  20 E Swd C Lnc
Kaze         Master Ninja   17/1.00 28  14   0  18  26  11  11  21 E Swd C Dgr
Elise        Troubadour     14/1.38 23   2  21   7  17  21   5  19 E Mgc C Stf
Keaton       Wolfskin         15.59 35  19   0  10  13   9  16   7 C Bst
Shura        Adventurer     xx/2.71 31  18  10  21  24  13  13  21 C Bow D Stf
Odin         Swordmaster    18/1.00 30  15  11  20  21  22  11   9 C Swd
Azura        Songstress       12.72 doesn't matter
Edited by Gradivus.
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  • 2 months later...

We've already finished picking our teams, so you can't join this draft anyway. You can start one on your own if you want to.

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  • 1 month later...

C19 7/104 turns

Beruka flew around and beastkiller'd foxes. On turn 1, she killed the trio in the top-right corner, then helped GtfoFelicia! pocket Jakob, who killed most of the Life and Death gang on turn 1 and broke the dead tree on turn 2, rout the fox group in the center on turns 2 and 3. Turn 4, she counterkilled nearly all foxes in the bottom-left area. Turn 6, she OHKOed one of Kaden's friends and Kaden attacked GtfoFelicia!. Turn 7, GtfoFelicia! finished off Kaden and the remaining fox suicided on Beruka.

C20 4/108 turns

Would've expected to take longer since I only have one flier. Luckily, the wind patterns are convenient and my team has good offense. Elise rescued GtfoFelicia! pocket Azura ahead and they seperated within the upward stream on turn 1. Beruka flew into that stream and dropped Dwyer off. Turn 2, Elise gave Jakob to GtfoFelicia!. Beruka lunge OHKOed one of the Kinshi Knights (in the area below Fuga's platform) with the Beastkiller and Dwyer took the Beastkiller and killed the other. GtfoFelicia! got danced to ORKO both Spear Masters on that platform, giving the dropped Chest Key to Dwyer while killing the second Spear Master. Turn 3, Dwyer got the Dragonstone+ and GtfoFelicia! got frozen and lunged. Through another upward stream, GtfoFelicia! was blown next to Fuga and Azura and Beruka landed on his platform. Turn 4, Dwyer used a DV to blow Elise on the platform. GtfoFelicia! attacked Fuga (13x2/48 with Grim Yato at mediocre hitrates) and Beruka got danced to finish off with 2x Killer Axe (via dance), which did 12 dmg each after Draconic Hex. Obviously a crit on one of Beruka's attacks can compensate for misses from GtfoFelicia! (and so can a dragon fang proc). Elise seized.

Shura meanwhile used an upward stream to the left to get near the rescue chest at the start of turn 3. With Keaton as pairup bot he ORKOed a Great Master with a Killer Bow crit (two shots, 27 crit). He had to dodge one out of 3 attacks from that group, at slightly over 60 hit each. Turn 4, he got the rescue staff.

The overall chance for this clear was 3.82% and boy it did take some resets.

C21 4/112 turns

Fielded Beruka and GtfoFelicia! only and gave Beruka a Dracoshield.

Turn 1, GtfoFelicia! used the nearest DV and Beruka flew ahead, avoiding enemy range (pretty easy when everyone's frozen). Turn 2, GtfoFelicia! paired up with Beruka and she flew up, facing three Faceless and counterkilling them all with Killer Axe crits to avoid dying to Savage Blow. Turn 3, she moved up further and healed with an Elixir. EP3, she counterkilled one out of two Faceless with Killer Axe. Turn 4, she escapes, ending the map.

The chance for this was 4.096%, but I was successful pretty soon this time.

C22 4/116 turns

Dwyer used the right DV. GtfoFelicia! + Beruka and GtfoFelicia! after a dance killed the two Oni Chieftains behind the levee. Turn 2, GtfoFelicia! broke the 30 HP levee and got danced to kill the Oni Chieftain behind it after a Fire chip from now-Malig Knight Elise. Turn 3, Beruka went within range to kill the boss and Elise dropped Azura ahead. Shura froze the Oni that could otherwise attack Azura and GtfoFelicia! attacked an Oni through the wall to activate Draconic Hex. EP, that Oni attacked Beruka and stood in the way at 1/3 of its HP. Turn 4, Elise finished it with Fire. Beruka killed Yukimura with a Killer Axe crit at 75 hit 36 crit and Elise got danced to seize.

Edited by Gradivus.
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  • 10 months later...

C23 61/177 turns

Screw this map. A small break to grind exp I guess. GtfoFelicia! did most of the work anyway, but now she's at level 20, so hopefully I can keep da turnz in the lower double digits.

C24 15/192 turns

A little bit better than the previous chapter. Bullshit map, bullshit turncount. Took the grounded route because I was too lazy to do risky survival strats for Corrin/Beruka.

C25 5/197 turns

Unlike in BR, Ryoma can actually get killed. Rekt him with Killing Edge. His fault for quartering his own damage.

C26 19/216 turns

Didn't have a good magical tank for the sorcerer room so I took it a bit more slowly. The rest of the chapter was also a bit more relaxed than it is usually because what is LTCing?

C27 2/218 turns

Used rescue. Gooron got rekt by GtfoFelicia!, needless to say she didn't need help.

Endgame 2/220 turns

Takwhomi got the Gooron treatment.

Combined turncount: 349 TURNS

Good thing PKL and Jedi haven't finished yet, this way I'm still second lol.

Unit evaluations:

Spoiler

April fools. Of course I haven't continued.

Edited by Gradivus.
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