Jump to content

A Skill that Knocks you Out of Pair-up


quasimopho13
 Share

Recommended Posts

Hey all,

Sorry if this belongs in a create-a-skill thread or if this was already said.

Essentially a command skill that breaks pair-up.

Would this skill be interesting in the hands of the player/enemy?

Maybe on a Ninja?

Edited by quasimopho13
Link to comment
Share on other sites

God no, i can see it now on Conquest, a ninja debuffing you, also using Poison Strike, while Lunging both of the unpaired units to a bunch of swordmasters with Brave Swords(?), yes, doesn't sound too nice.

Link to comment
Share on other sites

Oooh, I like that idea a lot. That would be really used on both sides. We could knock people out of pair-up (Knight/Wyverns in CQ 13 for example) but it's also a threat to the player.

I feel like it'd come from Oni Savage, Oni Chieftain, Fighter, or Berserker. It feels like it'd fit them. Maybe it'd replace Gamble or Shove.

Granted, I think this'd be better in a game that focuses more on pair-up for both you and the enemy. It'd have some actual meaning, considering many people don't even use pair-up currently.

Edited by TrueEm
Link to comment
Share on other sites

I feel that would be really interesting to disrupt enemy-phase tanking, something that was really the only strategic base Conquest didn't cover (the blow skills don't really do the job in practice)

It should be unusable against anyone with 0 movement though, just like lunge and entrap.

Honestly I think it would be better suited to one of the heavy-hitting classes, maybe replacing Counter on the oni chieftain since Counter is now basically a pointless annoying gimmick that serves to do nothing but further encourage enemy-phase combat. At least in Awakening it had a function that could have made for strategic gameplay if they didn't decide to just throw it around haphazardly in lunatic+.

I'd call it "Cleave" or "Sunder Formation"

Edited by Alastor15243
Link to comment
Share on other sites

I think a better method would be two force the lead and support to switch places. Actually unpairing you would be kind of awkward.

I was actually thinking of a class that had skills meant to counter Guard Stance.

Guard Breaker: Enemy can't Dual Guard or block Dual Strikes.

Collateral Damage: When this unit damages a unit in guard stance, the support unit also takes 50% of the damage.

Edited by NekoKnight
Link to comment
Share on other sites

I can see the chaos now. Re-classing the witches with warp to get the pair-up breaker skill. No pair would be safe!

However, there are some times I have wished pairs could break. So, I wouldn't mind seeing it show up in a game.

Link to comment
Share on other sites

I don't think this would work very well, as the opponent could easily just return to a paired-up state next turn. Also, where would the other unit go? (especially if they fall off a cliff)

Just throw in an ally or two and watch one of them die. Can't pair up with a corpse, can you?

Link to comment
Share on other sites

I think switching them would be a better idea. I wouldn't particularly like to see a unit fly half way across the map because there's no available space for them to land nearby. Alternatively make it a version of Shove so it requires more set up.

Link to comment
Share on other sites

I think switching them would be a better idea. I wouldn't particularly like to see a unit fly half way across the map because there's no available space for them to land nearby. Alternatively make it a version of Shove so it requires more set up.

forced switching (and maybe also lowering of shield gauge?) sounds pretty valuable, without being too crazy

maybe on a very brute force, non-high movement class?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...