Laikar Posted March 13, 2017 Share Posted March 13, 2017 (edited) Fire emblem 8: Quality of Life Patch a.k.a. FE8 but it has QOL engine hacks made by the community This is a compilation of some for the QOL improvements that have been made through assembly by the guys at Serenesforest/FEuniverse, intended for those who want to play FE8 vanilla or randomized and want some of the features these provide but don't want to get onto the buildfile or just are too lazy to do so. This PATCH was made in 2018, hasn't been updated and will not be updated Content: FE8 Essential Fixes Compilation(compiled by crazycolors) Full list of content within the Essential fixes: Spoiler Some default option changes, fixes and skiping the Health and safety screen by crazycolors Break HP Cap for Players/NPCs (by Solum) Unles your randomizer changes HP caps this should have no effect, but it doesn't hurt to have it in It changes the max HP the game can handle from from (60? 63? idk) to 127 12 Tracks/16 Sounds Fix (by Agro/Brendor) I don't really know what this does, but as on the last case, it doesn't hurt to have it Hold A to speed up movement (made by Gryz) Autocursor Fix (by Vennobennu) Pierce Glitch Fix (by Brendor) Unlocks all the song room songs CG Fade glitch Fix Anti-Huffman Patch, (by Hextator and Nintenlord) This allows text within the ROM to be edited easily, without it any text edit will end up on weird glitches and i need some text for other patches. Some Animation hacks by Hextator Show heal amount (by Tequila) Spoiler What this patch does is change the window when you heal to show the units current hp and the hp he will have once healed, rather than its current hp and its max hp like in the original Original left vs Patched Right Colored Stats, Show growths in game and Talk (by Tequila) Spoiler This changes the stats on the stat screen to a color depending on the growths of the character and allows you to see the growths by pressing the select button Grey is for a bad growth (less than 25) White is for a mediocre growth (25-40) Blue is for a decent growth(40-50) Yellow is for a good growth(50-65) Green is for a really good growth stat(65 or more) It also changes the affinity display to one that shows conversations beetwen units on that chapter Hod L to Enable/Disable animations ( by circleseverywhere) Spoiler When holding L, battle animations will not display and only show the map animations Without Holding L Holding L Battle stats with animations off (by Tequila) Spoiler When animations are off a window displays the battle stats such as Hit, Damage, Crit and Attack Speed or Effective speed (The speed after being reduced by the weapon weight) GIF Item preview(by Zane) Spoiler This is basically a hack that allows to change things that display in the minimug window (this) It has some options and things, but i only replaced the HP bar with the equipped item and the droppable items Original Left vs Patched Right Danger Zone (by circleseverywhere) Spoiler This allows you to see the enemy attack range when pressing select, you can¡t target specific characters like in the newer games but better this than nothing GIF Demonstration by Circles Monster weapons Stat Display fix (original by Brendor/EA Version by Circleseverywhere) Spoiler This changes the description of the monster weapons to actually show its stats HP Bars (i think it is made by circles, but i'm not sure, if anyone knows correct me please) Spoiler This displays a HP Bar below any damaged character, also shows conversations via a little icon, it can be disabled on the options menu. It can cause lag on big maps with more than 40 enemies, so i recommend disabling it on those, and even if that doesn't solve the issue just use the version without this. HP Bars on the left Talk icon over Franz on the right Let me know if i derped on something or there is another quality of life patch that you think should be here. DOWNLOAD No HP Bars version F.A.Q. or Q.I.T.P.W.A(Questions I Think People Will Ask) Q: Hey, i am getting lag on Chapter 8/ any other big chapter with lots of units A: If the lag makes the game unplayable for you disable the HP Bars on the settings, and even if that doesn't work use the No HP Bars version, just make a savestate with your emulator, patch this onto a new ROM and load that savestate. Q: Can i randomize a ROM with this patch installed? A: In theory, yes, i tried with Otaku Reborn's randomizer and it didn't seem to have any problem, but i can't be 100% sure, if you find any error that might look to be related to this just post it and i'll try to fix it Q: I installed this to X ROMhack/Rebalance hack and now my game crashes A: That hack might change some things that the patches use, so if you want any of the things these patches do ask the creator of the hack to add them. Q: How did you made this? A: I made it using the buildfile method and adding all the patches and changing some texts, i recommend checking the FEE3 2016 video for it, if you got any further questions the peoople at feuniverse.us and their discord know much more than me and will be able to help you much more. Q: Can i include this on my ROMhack? A: You shouldn't, instead you should look for all the patches, add them and configure them by yourself. Q: You left out some of the Essential fixes, why? A. I left out things that would change the actual gameplay, like the weak promoted enemies fix and the EXP coefficient fix cause i wanted this to just be fe8 with QOL changes and the same gameplay, and even if its minimally, they affected a bit the gameplay. I also didn't add the Intro cutscene skip or the new game text skip cause there might be people who want to watch them. Q: Can you make a FE6/FE7 Version? A: For FE7 Yes, i will start working on it someday, but some patches aren't available for FE7 and i am a complete noob on FE7 hacking/FE7 in general. For FE6 it will surely be impossible, almost none of these patches has a FE6 version and i know even less of FE6 than FE7. Q: Can i make a FE7 version myself? A: Yeah, feel free to do it and when you post it PM me and i'll ad a link to your post on this question. Edited November 15, 2023 by Laikar Quote Link to comment Share on other sites More sharing options...
Raymerald Posted March 13, 2017 Share Posted March 13, 2017 Is there for the European version? Quote Link to comment Share on other sites More sharing options...
Laikar Posted March 13, 2017 Author Share Posted March 13, 2017 43 minutes ago, Raymerald said: Is there for the European version? Not really, and it will take some time until there is one, i don't know the exact details but the patches are incompatible with the european version and since nobody uses that for romhacking i doubt they will have a port, i would port them myself if i knew assembly, but that won't happend any time soon. Quote Link to comment Share on other sites More sharing options...
Raymerald Posted March 13, 2017 Share Posted March 13, 2017 5 hours ago, Laikar said: Not really, and it will take some time until there is one, i don't know the exact details but the patches are incompatible with the european version and since nobody uses that for romhacking i doubt they will have a port, i would port them myself if i knew assembly, but that won't happend any time soon. Oh :( Quote Link to comment Share on other sites More sharing options...
ElfenTaiga Posted March 13, 2017 Share Posted March 13, 2017 Thanks for the patch. I'll start testing it with the Randomizer and try it with Klokinator's Fix Patch. Quote Link to comment Share on other sites More sharing options...
Capibarainspace Posted March 16, 2017 Share Posted March 16, 2017 Thanks!, the game is much more enjoyable with these QoLs and fixes. Just one thing, I got lag on ch 8 but it doesn´t get fixed by removing the HP Bars. It could be my potato laptop though. Quote Link to comment Share on other sites More sharing options...
Laikar Posted March 17, 2017 Author Share Posted March 17, 2017 2 hours ago, Capibarainspace said: Thanks!, the game is much more enjoyable with these QoLs and fixes. Just one thing, I got lag on ch 8 but it doesn´t get fixed by removing the HP Bars. It could be my potato laptop though. Hmm on my pc it kinda solved the issue, but I've included a version without the HP Bars Quote Link to comment Share on other sites More sharing options...
Capibarainspace Posted March 17, 2017 Share Posted March 17, 2017 6 minutes ago, Laikar said: Hmm on my pc it kinda solved the issue, but I've included a version without the HP Bars Thank you so much, I love the HP bars but there´s too much lag. Without a doubt it´s my laptop then (it´s ancient). Quote Link to comment Share on other sites More sharing options...
Laikar Posted March 17, 2017 Author Share Posted March 17, 2017 (edited) 4 minutes ago, Capibarainspace said: Thank you so much, I love the HP bars but there´s too much lag. Without a doubt it´s my laptop then (it´s ancient). Not really, i made this patch for a friend, and he has a kinda good pc and still has lag issues, this patch really brings the GBA's core to the limit, it might just be me not noticing the lag on my testings Edited March 17, 2017 by Laikar Quote Link to comment Share on other sites More sharing options...
Capibarainspace Posted March 17, 2017 Share Posted March 17, 2017 Just now, Laikar said: Not really, i made this patch for a friend, and he has a kinda good pc and still has lagg issues, this patch really brings the GBA's core to the limit Oh I see. Anyways, even without the HP bars this patch is a must for anyone playing SS. I just loaded the file w/o bars and it works perfectly. Quote Link to comment Share on other sites More sharing options...
Raymerald Posted March 19, 2017 Share Posted March 19, 2017 Bug Quote Link to comment Share on other sites More sharing options...
Laikar Posted March 20, 2017 Author Share Posted March 20, 2017 5 hours ago, Raymerald said: Bug Well, that was unexpected, i'll tell Tequila(the creator of the show stats patch) about it, he might be able to solve it. I'll look for a way to disable/ move them meanwhile Quote Link to comment Share on other sites More sharing options...
Laikar Posted March 20, 2017 Author Share Posted March 20, 2017 On 19/3/2017 at 7:27 PM, Raymerald said: Bug Fixed (by Tequila), now the BWL stats only show when not looking the growths , both versions updated Quote Link to comment Share on other sites More sharing options...
Raymerald Posted March 21, 2017 Share Posted March 21, 2017 Is it normal that some units do not have the green HP? (It is marked with a circle) Quote Link to comment Share on other sites More sharing options...
Laikar Posted March 21, 2017 Author Share Posted March 21, 2017 2 hours ago, Raymerald said: Is it normal that some units do not have the green HP? (It is marked with a circle) Yes, the hp works like the other growths, it changes color depending on how good it is, following the same rules all the other stats, since most units have high hp growths it is rare to see someone with something that isn't green on the HP Quote Link to comment Share on other sites More sharing options...
CrystalPoke Posted March 25, 2017 Share Posted March 25, 2017 Damn, and I saw this just after finishing my FE8 Randomized Run. Thanks for bringing this, it'll definitely be an awesome addition. One question though, what does the " Anti-Huffman Patch" do exactly? Quote Link to comment Share on other sites More sharing options...
Laikar Posted March 25, 2017 Author Share Posted March 25, 2017 10 minutes ago, CrystalPoke said: Damn, and I saw this just after finishing my FE8 Randomized Run. Thanks for bringing this, it'll definitely be an awesome addition. One question though, what does the " Anti-Huffman Patch" do exactly? I don't exactly know, but it allows text within the ROM to be edited easily, without it any text edit would end up on weird glitches Quote Link to comment Share on other sites More sharing options...
Tequila Posted March 26, 2017 Share Posted March 26, 2017 Text in the rom is Huffman encoded, which is a very common compression scheme. Both FEditor and text2ea (the new way of inserting text) don't bother with Huffman encoding and just enter the strings in the rom as-is, so the game needs a way to determine whether a text is encoded or not, and what to do with it if it isn't. Hence the patch. Quote Link to comment Share on other sites More sharing options...
Raymerald Posted March 26, 2017 Share Posted March 26, 2017 Tequila, there is a bug in the link arena that is when you go to look at the menu of the character, the game freezes but the music is still playing Quote Link to comment Share on other sites More sharing options...
Tequila Posted March 26, 2017 Share Posted March 26, 2017 33 minutes ago, Raymerald said: Tequila, there is a bug in the link arena that is when you go to look at the menu of the character, the game freezes but the music is still playing You'll have to be a bit more specific; I'm not seeing any issues. Which menu and which character(s)? Quote Link to comment Share on other sites More sharing options...
Raymerald Posted March 26, 2017 Share Posted March 26, 2017 4 hours ago, Tequila said: You'll have to be a bit more specific; I'm not seeing any issues. Which menu and which character(s)? This, this menu I mean Quote Link to comment Share on other sites More sharing options...
Tequila Posted March 26, 2017 Share Posted March 26, 2017 And what exactly are you doing to trigger the freeze? Is it for all characters or just one? Quote Link to comment Share on other sites More sharing options...
Laikar Posted March 29, 2017 Author Share Posted March 29, 2017 (edited) On 26/3/2017 at 9:15 PM, Tequila said: And what exactly are you doing to trigger the freeze? Is it for all characters or just one? I've been looking into it, when you are on the link arena, ether building teams or durign a fight, if you try to open the stats menu the game freezes to a black screen or freezes when you try to change character, but the music still plays. I tested it on a clean rom with the in game growths patch only and it seems to be caused by it Edited March 29, 2017 by Laikar Quote Link to comment Share on other sites More sharing options...
Tequila Posted March 29, 2017 Share Posted March 29, 2017 Managed to isolate the issue; it was actually Talk that was the problem. It was trying to loop through non-existent chapter data. Should be fixed. Also, might I recommend adding this? Quote Link to comment Share on other sites More sharing options...
Laikar Posted March 30, 2017 Author Share Posted March 30, 2017 9 hours ago, Tequila said: Managed to isolate the issue; it was actually Talk that was the problem. It was trying to loop through non-existent chapter data. Should be fixed. Also, might I recommend adding this? I actually added it but never updated the post Quote Link to comment Share on other sites More sharing options...
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