Purple-Clad Gamer

Fire Emblem: Shadow Dragon - Gaiden Playthrough "Randomizer" Challenge (No Emulator required)

20 posts in this topic

This is a challenge I came up with, initially as a joke between me and a friend, but I've decided to make it into a fully-fledged challenge. Here are the rules:

1. Play on any difficulty you desire. Your team must consist of Marth, a unit of your choice (and class of choice, but you can make this character a randomized one), and 13 randomized units with randomized classes (except for Special Classes (ex. Thieves, Manaketes))

2. Kill off ALL generic units.

3. You must go through EVERY single Gaiden Chapter (but 24x is optional).

4. You may temporarily use units until you get the permanent, randomized ones (ex. Using Wrys before getting, say, Lena).

5. Reclass the randomized units ASAP.

 

Alright, so here's how the randomizing thing will work:

 

Step 1. Get a random decision maker (if on iOS, I suggest RDM). I reccomend http://www.textfixer.com/tools/random-choice.php

2. Put the names of every character in the decision maker excluding Gotoh and Nagi. When putting in Arran and Samson, list them as a single option as Arran/Samson then randomize with them. Roll for 13 units (or 14 if you're not doing a Unit of Choice)

3. You may re-roll characters up to 3 times (not per character, just 3 times period. This way it's less dickish.).

4. Once character randomizing is done, randomize the Classes of all Class Set A characters (Those with access to Paladin, Dracoknight, Sniper, Swordmaster, Sage, and Bishop) then the Class Set B characters (Those with access to Hero, Warrior, Berserker, General, Horseman, and Sorcerer). You may re-roll classes up to 3 times period.

5. Also, choose which Endgame character you want-- Gotoh or Nagi. Note that by choosing Gotoh, you may not visit Chapter 24x. If choosing Nagi, 24x is required.

 

Then I'd suggest putting them on a list. I'll share my team with you that I got.

1. Marth - Lord
2. Abel - Dracoknight
3. Caeda - Sniper
4. Ogma - Berserker
5. Barst - Hero
6. Darros - Horseman
7. Julian - Thief
8. Merric - Sage (Unit of Choice)
9. Caesar - Hero
10. Radd - Paladin
11. Maria - Dracoknight
12. Linde - Bishop
13. Dolph - Warrior
14. Est - Swordmaster
15. Tiki - Manakete
16. Nagi - Manakete

Yeah, I got way luckier than I would've expected (sans the Unit of Choice).

 

Also, feel free to tag your Let's Plays involving this challenge with fe11gaidenrandom! Let me know if anything confuses you and I'll try to help.

Edited by Purple-Clad Gamer
Update

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It's a good idea, but I have a question, which randomizer did you use?

PS. I'm interested in joining :)

 

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8 minutes ago, OrangePerson said:

It's a good idea, but I have a question, which randomizer did you use?

PS. I'm interested in joining :)

 

 

Oh, it's not a true randomizer, hence it being in quotation marks. You could use a site like this if on a computer.

http://easydecisionmaker.com/

First, do the characters, then remove the characters then do classes. Pretty simple. If you're on an Apple device, I'd reccomend using RDM since it allows you to fill so many spaces and it's free.

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17 minutes ago, Purple-Clad Gamer said:

 

Oh, it's not a true randomizer, hence it being in quotation marks. You could use a site like this if on a computer.

http://easydecisionmaker.com/

First, do the characters, then remove the characters then do classes. Pretty simple. If you're on an Apple device, I'd reccomend using RDM since it allows you to fill so many spaces and it's free.

Thing is it doesn't let me do them all at once, meaning there would be groups like: the first six units of the game, one is chosen.

Is that ok?

 

Edited by OrangePerson

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35 minutes ago, OrangePerson said:

Thing is it doesn't let me do them all at once, meaning there would be groups like: the first six units of the game, one is chosen.

Is that ok?

 

I'll search around for a better one, just give me a little bit of time to look.

EDIT: Here you go, this one works perfectly. http://www.textfixer.com/tools/random-choice.php

I'll put it in the first message.

Edited by Purple-Clad Gamer
Update.

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ALLRIGHTLETSDOTHIS

No chosen unit, but i rerolled 3 times both characters and classes. Will play on hard 1 using Jagen until I have at least 3 more units.

Midia    Bishop    She never had the greatest strenght, not a great loss going in a magic class.
Ardin    Sniper    This is fine.
Cord    Sorcerer    That's actually pretty good!
Roger    Horseman    This is fine.
Wolf    Warrior    Anything non-magical is good with Wolf.
Tiki    Manakete    Vanilla.
Minerva    Sniper    Another Sniper? Fine.
Jake    Ballistician    Vanilla.
Wendell    Sage    Vanilla.
Castor    Warrior    Wolf will outshine him, but he'll be in the team before him. We'll see.
Linde    Swordmaster    She'll rock the Levin Sword.
Etzel    Hero    He too, I guess?
Matthis    Paladin    Vanilla.
Boah    Sage    Basically vanilla, but better because of ranks.

I'll take Gotoh since I don't want to kill Tiki.

This looks pretty fine! I'll tell you how it goes.

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37 minutes ago, Enaluxeme said:

ALLRIGHTLETSDOTHIS

No chosen unit, but i rerolled 3 times both characters and classes. Will play on hard 1 using Jagen until I have at least 3 more units.

Midia    Bishop    She never had the greatest strenght, not a great loss going in a magic class.
Ardin    Sniper    This is fine.
Cord    Sorcerer    That's actually pretty good!
Roger    Horseman    This is fine.
Wolf    Warrior    Anything non-magical is good with Wolf.
Tiki    Manakete    Vanilla.
Minerva    Sniper    Another Sniper? Fine.
Jake    Ballistician    Vanilla.
Wendell    Sage    Vanilla.
Castor    Warrior    Wolf will outshine him, but he'll be in the team before him. We'll see.
Linde    Swordmaster    She'll rock the Levin Sword.
Etzel    Hero    He too, I guess?
Matthis    Paladin    Vanilla.
Boah    Sage    Basically vanilla, but better because of ranks.

I'll take Gotoh since I don't want to kill Tiki.

This looks pretty fine! I'll tell you how it goes.

There is an exploit you can do.

Get the Falchion from Gharnef in Chapter 23. In Chapter 24, store all of Tiki's belongings in the Convoy, then give her the Falchion and send her to her death (also get the Aum staff). Then in Chapter 24x, have Elice ressurect Tiki and she'll be back. Also, the real Falchion will appear in your convoy at the start of 24x. So, you can get Nagi and keep Tiki alive if you're interested. Other than that, those characters look fun, lol.

 

P.S. Nagi rapes Medeus HARD. She does really well in the endgame, too.

Edited by Purple-Clad Gamer
Adding on detail

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Nah man, I don't want to have her killed at all. 

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Ch.1
I started playing with complete disregard of almost everyone's life, only keeping safe Marth and Sheeda. Abel, Cain and Jagen died. Guess the old retainer won't accompany Marth on his random class quest. Sheeda will do the job, and training her will make things easier for when she has to recruit like everyone. Marth killed basically everyone except the boss (Sheeda got that one), but got shitty levels in the process (this is the first time in my experience he only grew hp).

Ch.2
Strangely, no one died. The RNG was more kind to Marth this time as he killed half the enemies. Cord had the north-east island all for himself, while Sheeda and Castor took the remains. Ogma killed the boss by accident with a crit. A shame, I wanted to feed him to Castor.

Ch.3
The real game starts now: I only use Marth, Castor, Cord, Sheeda and Lena during the whole chapter. Marth went alone on the left, getting the devil axe and using the fort as cover to fight the axemen alone. He got good levels out of it, too. I recruited Nabarl because he's too risky to fight and I wanted that killing edge. This time, Cord got the boss kill.

Ch.4 Preparations
Now I can class change. Changed Cord to dark mage and got him a fire tome. I won't class change Castor until promotion though, because ranks. Warriors get bows anyway, it's probably what hunters would have as second choice if split promotions were in the game.

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This seems fun, but I'm going to stick with just Random characters.  I already have a method of how I can randomly choose a team.  

I use this site, and load it up with the names of every unit in the game.  http://andrew.hedges.name/experiments/random/pickone.html

I have it set to not have marth or Julian, because Marth is a must, and Julian will always be my unit of choice.  However, if Ricard is chosen, he replaces Julian. Same with Gotoh or nagi.  If neither gotoh or nagi are chosen, I just ignore Gotoh and give his sh*t to the convoy.   I also have "Generic" in there, making it so I have to train a generic unit of my choice.  I find that armor knights and archers are the best Generics. (These classes have the best promotion gains, so...)

As for reclassing, I just do whatever seems new and interesting.  I've not done all the combinations of every unit and every class combination, but I've played through SD enough times to not be afraid of making Athena a mage or Arran a sniper or Making Macellan an Armor knight.  (Although that last one is just terrible)

I'll definately need to try your method some day.  Could be fun.

Edited by Lord Tullus

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So, let's make this MORE interesting.

1. This will be done on H2, which means Frey/Norne don't exist.
2. I've removed Xane from the pool.  He's a copy of my strongest character, and that's boring.
3. Gotoh and Nagi are in the pool, which means if they're chosen, I MUST go that route.  If they're both chosen, I reroll.  Otherwise, the default option is Nagi.
4. I kept Arran and Samson separate.  If they're both chosen, I reroll.
5. Dracoknight is in the general class pool.  However, if a male unit is chosen, he will go through Cavalier instead.  Likewise, if a female unit is chosen to be a Paladin, she will go through Pegasus Knight instead.
6. The only class reroll exception is Sorcerers/Berserkers - if I wind up with two early ones, or get more than two, I reroll. This is due to class limits in-game.
7. My goal is the lowest turn count possible, with draft rules.  This means that undrafted units can't enter combat (but can shop and be reclassed to anything), gaiden chapters are free for the first 20 turns (after which they're worth their full turn count) and Warp is banned.  Jagen is normally a free unit, and I'll keep him around until Chapter 4 (possibly later, if all my units show up in Chapter 12 or something).  Otherwise, all 14 slots will be rolled!  Also, I must recruit all of my drafted characters, even if it's faster to leave Jeorge alone.
8. I must reclass someone as soon as possible.  That means Chapter 4 for the early units, and as soon as the next chapter starts otherwise.  If a unit can't be reclassed, they will stay in their default class.
9. Due to the nature of my rerolls, I don't have a limit on them.  However, the odds of having any three rolls in a row with the aforementioned exceptions is really low, so I'm most likely going to fly with the first list of numbers, unless I roll something really broken (first roll was Caeda in Dracoknight).

I've separated the rolls into three lists - one with all the names, one for Class Set A, and one for Class Set B.  First I roll for characters, then I roll for Class Set A, then Class Set B.  I will use random.org.  The first roll will be all 55 names, with the first 14 slots representing my roster.  The last two rolls will be random numbers from 1 to 6.

So, without further ado. . .

Spoiler

Unit list (in numbers format):


 3
50
 9
52
33
51
47
23
46
28
42
10
32
37

Class A list:


2
1
6
3
3
6
3
5

Class B list:


4
5
2
2
  1. Marth (Lord): Because I have to.
  2. Cain (Sniper): This will slow me down a bit, but as long as he's a physical unit, I can do this!
  3. Est (Paladin): Better caps than Dracoknight, so welcome to the team~!
  4. Ogma (Horseman): I don't know how quickly I can level him, but he's going to be a terror once he promotes.
  5. Lorenz (Berserker): Filler unit, not that it matters.
  6. Maria (Dracoknight): She's trying to impress MIchalis.  I guess she might work if I can get her to C lances fast enough.
  7. Tiki (Manakete): My final unit will be Gotoh.  I will also skip Starlight.
  8. Arran (Swordmaster): He works as anything, really, since he's more like filler.
  9. Roshea (Swordmaster): That's one way to fix his crappy Speed.
  10. Catria (Dracoknight): This is ever-so-slightly more balanced than Caeda, but not by much.
  11. Bantu (Manakete): He'll do some stuff early, then do my shopping or something.
  12. Horace (Hero): His bases will be amazing.
  13. Barst (Hero): Like Ogma, he wants to promote ASAP.
  14. Jeorge (Sniper): I'll take it.
  15. Midia (Bishop): Someone has to be the staffbot.  This means I need to modify my usual cheese strategy.

I'll go into Chapter 4 with Cain and Ogma, and Barst.  I'll keep Jagen around until the end of Chapter 6, and even that's going to be hard (I'll field two archers and three sword units). Wish me luck~!

EDIT: On second thought, I don't know if Chapter 6 will be possible for my team.  If no one can damage the boss reliably, I'll reclass Jagen into Sage for that map.  Roshea/Barst will not have enough time to hit C swords.

Edited by eclipse

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Ch.4
Brough a bunch of units with me just to get them killed. Lena herself died just after her brother was recruited. I recruited the wind tome and fed the horsemen to Matthis. Cord is getting a bit screwed with the levels as of late, but he's rather tanky for a magic unit.

Ch.5
A handful of new recruits this time! Hardin is leagues better than Matthis, too bad he has to be a sniper. Wolf dodged far more than I expected. I'm still using Sheeda, but less than before.

Ch.6 Preparations
Made Hardin an archer so even he can know how it feels to suck. Wolf is extra slow, too. I'm gonna feed him thieves when possible.

Ch.6
Brought Julian to raid the 2 nearest chests, but didn't recruit his pal. Wolf didn't actually get those thief kills, but he managed to gain a level regardless. No speed, meh. The killing edge thief escaped, at least I still have Navarre's. Matthis was just 1 strenght point short to being able to damage the boss. Dammit Matthis. Marth ended up getting the kill since Wolf missed what should have been the final blow despite WTA and ended up in a bad situation. Dammit Wolf.

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I used random thing picker and did everything manually. There might be better sites or tools, but you'll need more time searching for them than actually using them anyway.

Since I commented I'll make a small update. And yes, I plan on sharing the whole run.

Ch.7 Preparations?
Wait, I didn't get to chapter 6x? But I had lots of characters killed! *goes to check requirements*
WHAT? That is insane! How could anyone be able to lose so many characters not on purpose? That's it, I'm switching to the gaiden removal patch, I think the saves are compatible.

Ch.6x Preparations
Ok, I applied the gaiden removal patch and redid the last part of chapter 6. It mostly went the same way, except this time Castor got the boss. This is the first time I play this chapter!

Ch.6x
The enemies here are pretty weak. Makes sense, I guess. Athena doesn't actually come with a killing edge, and that's disappointing. Look, Matthis got a rank in both swords and lances! Now he's almost as useful as base Hardin!
... So basically, if Marth's army isn't slaughtered those cildren don't get saved? Guess the developers believe in preserving the balance of the universe and stuff.

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6 hours ago, Enaluxeme said:

I used random thing picker and did everything manually. There might be better sites or tools, but you'll need more time searching for them than actually using them anyway.

Where is the picker? Can it do unplayable characters like bosses, that could be interesting.

6 hours ago, Enaluxeme said:

I used random thing picker and did everything manually. There might be better sites or tools, but you'll need more time searching for them than actually using them anyway.

Since I commented I'll make a small update. And yes, I plan on sharing the whole run.

Ch.7 Preparations?
Wait, I didn't get to chapter 6x? But I had lots of characters killed! *goes to check requirements*
WHAT? That is insane! How could anyone be able to lose so many characters not on purpose? That's it, I'm switching to the gaiden removal patch, I think the saves are compatible.

Ch.6x Preparations
Ok, I applied the gaiden removal patch and redid the last part of chapter 6. It mostly went the same way, except this time Castor got the boss. This is the first time I play this chapter!

Ch.6x
The enemies here are pretty weak. Makes sense, I guess. Athena doesn't actually come with a killing edge, and that's disappointing. Look, Matthis got a rank in both swords and lances! Now he's almost as useful as base Hardin!
... So basically, if Marth's army isn't slaughtered those cildren don't get saved? Guess the developers believe in preserving the balance of the universe and stuff.

Athena is probably one of the best gaiden characters, but it isn't saying much.

Matthis has good defense, the rest is not so good.

Perhaps Athena rescues the children on her own otherwise?

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From my own experience with the randomizing i'm currently doing with FE12 the program they're using is just online and you type in the names of the characters and it'll pick 13 in a row. Then, they do the class pools then use the manual reclass.

 

I think I'll join in here.

1. Marth - Lord. Obviously.

2. Wendell - Bishop. I mean Wendell is a decent prepromote... Right?

3. Jeorge - Swordmaster ..I think this is decent because Snipers can utilize his good skill and decent speed. 

4. Boah - Dracoknight. I find he's usable as a sage and a bishop... but... A physical unit? Damnit.

5. Merric - Sniper. That... strength growth.... ooo boy. At least he supports Wendell and Linde?

6. Bantu - Manakete - It's sad that he's one of the better people on this list. 

7. Samson - Sorceror. ....S-Sorceror? Does he even function as a Mage?!

8. Sedgar - Hero - PRAISE THE LORDS THAT I GOT SEDGAR THOUGH. 

9. Linde - Dracoknight - I feel violated. 

10. Roshea - Dracoknight. He'll be hard to train but he might be decent? Maybe? Hopefully?

11. Barst - Berserker. OKAY THIS IS NICE

12. Wrys - Sage I mean he could end up decent if he gets lucky with magic. 

13. Etzel - Warrior. I honestly have no clue if this works even.

14. Dolph - Berserker Hey! This is isn't too bad! Dolph is pretty decent!

15. Ogma - Horseman. He's actually pretty damn good and he supports with Barst so yay!

This will not be easy. Definitely am going to be going for Nagi. 

 

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This looks pretty fun, going to go on Normal difficulty since I've never tried any sort of random class run before, and it's only my second time playing through Shadow Dragon. To make things a tad harder I won't be re-reolling at all as a result, or picking a set unit.

Team in order of obtainability:

  1. Marth - Lord (Standard)
  2. Abel - Dracoknight (Gets to keep his weapon ranks and gets flying mobility, nice.)
  3. Frey - Dracoknight (Suprising that both of the cavaliers end up as Dracoknights. Won't complain about that mobility though!)
  4. Gordin - Swordmaster (Can't be any worse than he was as an archer)
  5. Darros - Warrior (Pretty much what he gets normally, nothing fancy here)
  6. Bord - Horseman (Extra mobility is nice, and the boost to strength should help him early on as a hunter. Plus mobility)
  7. Cord - Sorcerer (At least I have someone to chip damage the enemy now? Yeah he's useless. Sorry Cord)
  8. Navarre - Sage (At least he can double? Grant it will only be 2 damage per hit pretty much, but at least it hits twice.)
  9. Roshea - Sage (Okay this is just getting painful now. At least I have two healers when they promote, but still...)
  10. Wolf - Horseman (I'd complain about him being Vanilla, but honestly I'm just happy he isn't a magic class!)
  11. Palla - Swordmaster (Shame she loses her mobility, but I get the feeling she is going to be amazing)
  12. Catria - Sage (I'm in for a "magicial" experince with all these physical units turn Sage aren't I?)
  13. Samson - Horseman (This is slowly turning into the "Horse and Magic" run, thank goodness Valkyries aren't in this game or by the looks of things it would be a run of just them!)
  14. Est - Paladin (Triangle attack hype! Didn't think I'd be lucky enough to get the 3 sisters, suddenly all those chip damage sage units are looking a lot better)

Going to go for Nagi as my end game unit, with 64% of my team gained before Chapter 6 I at least don't need to worry about only having one or two units for most of the game. Best of luck to everyone else doing runs!

 

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Glad to see a few people are interested. Here's how my run is going, even though I haven't been playing it much due to school and other things...

 

That aside, Barst is amazing as a Merc (which is not surprising to me since I go Fighter>Hero for Barst all the time), and I'm keeping Abel as a Cavalier until I can promote him (and at the same time build his Lance Rank. At Chapter 6x and it's already B-Rank!). I'm temporarily using Lena until I get Linde, and she gets the job done. Julian's a bit behind everyone but doing good nonetheless. It's going alright so far, but the run should be pretty... interesting to say the least.

 

On 4/17/2017 at 0:12 AM, Emperor Hardin said:

Where is the picker? Can it do unplayable characters like bosses, that could be interesting.

Read the original post, by the way.

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Ch.7
With all the bows I have the white wings were exp pinhatas!
I hate that last part, though... Wendell just kept dying!
Seriously, I mean it. I needed 5 straight days for this damn chapter, all because of that zone of horror and demise.

Ch.8
This one was surprisingly easy despite the ambush towards the end. The reason for that is Roger, who can effortlessly tank basically everything coming from these 5 forts. Sheeda got the boss kill by accident, I should probably stop using her.

Ch.9 Preparations
I turned Roger into a Mercenary, we've got more than enough bows already but only 2 swordsmen, and Matthis mostly uses lances anyway.

Ch.9
Didn't bring Julian, but lots of keys. I used Sheeda to grab the Wyrmslayer, but she dedn't fight. Marth recruited a couple of bows. It's incredible how useful Matthis is once his strong point is actually strong enough: when he is first recruited, he can resist one more attack than other units at best, but now he can consistently tank thanks to his giant health bar. Also he now has high strenght, so he's able to deal enough damage despite the fact that he can never double.
Wolf got a level, and I'm not sure if it's a good or a bad one: he didn't get speed, but he got double strenght. Also, Mannu must be the easiest boss in this game.

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