Shane21 Posted April 16, 2017 Share Posted April 16, 2017 Hello. Sorry if this question has been asked before but I was wondering if it is possible to have an event occur after the "phase" logo appears. Check out this video to see what I mean https://youtu.be/e1SRkLWeaBA?t=7s. Lyn speaks after the "Player Phase" appears. At the moment, my event happens before the "phase" appears (or at the end of the enemy phase). This is my code. Turn_events: TURN 0x00 Test [2,0] 0x00 0x00 END_MAIN Test: TEX1 0x817 REMA END_MAIN Any ideas? Thanks Quote Link to comment Share on other sites More sharing options...
Agro Posted April 19, 2017 Share Posted April 19, 2017 My suggestion would be to disassemble the events of that chapter and then study what you find there Quote Link to comment Share on other sites More sharing options...
Shane21 Posted April 20, 2017 Author Share Posted April 20, 2017 Just did that there. It seems to be a tutorial thing. I reassembled the prologue, with an extra text event and it occurred before the tutorial one. Not sure if what I'm looking for is possible, thanks for the reply. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.