Kirb1337

[FE7]Mounting And Dismounting Hack

Recommended Posts

61M9xBN.gifAigf9yh.gif

What is this?

This is an hack that allows unit to dismount, as pictured above

How can i set which class can dismount into which class?

Open Installer.event in a text file and go to the end. you should see something like this:

DismountMountTable:
DismountMount(KnightLord, EliwoodLord)
DismountMount(Cavalier, Mercenary)
DismountMount(Nomad, Archer)
DismountMount(Nomad_F, Archer_F)
DismountMount(Paladin, Hero)
EndTable

Simply Edit that table to add the classes you want, using The mounted class as the first argument, and the dismounted class as the second.

Planned Features:

-Make units scale properly by adding class bases over their classes.

Planned Bugfixes:

-Fix weapon ranks.

Download Link:

Here Ya go

EDIT: Added a README to explain stuff, Fixed some stuff in Installer.event, and added source.
EDIT2: Another Update. Mostly bugfixing and code optimizing.

Note: for anyone looking for an fe8 version, CrazyColorz made one and it can be downloaded here: http://feuniverse.us/t/fe8-dismount-and-mount-hack/1645

Edited by Kirb1337

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.