CT075 Posted June 14, 2017 Share Posted June 14, 2017 Seabound Shrine Interior - free Saber promoted, both got one level, Saber gets +2 res, Celica gets +1 skl +2 hp yada yada Pirates 4 - 4/81 probably could have done it a turn faster but saber couldn't ORKO mercs until he proc'd str Pirates 5 - 6/87 it is unbelievably frustrating to have a saber that is 1 atk off from ORKOing these nerds Zofia Castle - 4/91 i think i fucked up my celica movement but oh well Quote Link to comment Share on other sites More sharing options...
Ciarre Posted June 14, 2017 Author Share Posted June 14, 2017 (edited) @ zombie dragon swap exists edit: here's a visual Edited June 14, 2017 by Ciarre Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 14, 2017 Share Posted June 14, 2017 (edited) stats at start of act 3 (alm's party is obviously unchanged) Job Lv HP ATK SKL SPD LCK DEF RES Celica Priestess 11.99 24 14 15 15 13 6 8 Saber Myrmidon 6.64 34 14 14 14 10 9 8 Zofia Harbor - 7/98 turns definitely could have done it faster, but needed to feed kills to Kliff Zofia Graveyard - 3/101 turns Once again, Saber is 1 atk off from ORKOing things. Also ATLAS GET While walking to promote Kliff and Atlas, I encountered 2 skirmishes (one graveyard and one cantor). there was also a bandit skirmish at the desert stronghold (that might be 3?) Desert Stronghold - 11/112 turns DESERT MAPS BEST MAPS ALSO ARCHER KLIFF IS FUCKING USELESS also ran into a bandit skirmish on the way out (4) Sonya - 7/119 turns kliff is still garbage but he can promote (and so can saber <3 ) a fucking bandit spawned every turn on my way to promote saber and kliff -- currently at seven skirmishes Grieth - 13/132 turns I legitimately don't think I've ever seen so many ~80% hits miss in a single map. I had to reset six times before Kliff would hit the sniper with an 88% curved shot on turn 1. it doens't help that saber is, as usual, 1 atk off from ORKOing bonewalkers hit five more skirmishes (god why) while walking to atlas' village and also the port. eleven Mountain Graveyard - 6/138 turns Saber Kills Everything: The Map Edited June 14, 2017 by CT075 Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 14, 2017 Share Posted June 14, 2017 so it turns out that i wasn't supposed to do merc atlas; gonna stop playing until i figure out what to do. i'm considering just forking him since i'm a ton of maps past promoting him. i wanted to fork forsyth but guess this is what comes of being Stupid Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 15, 2017 Share Posted June 15, 2017 looks like Cav Atlas it is Dragon Shrine - free i ran into two fucking super enemies. i'm glad for the exp, but like what Temple of Mila - 7/145 turns wow that sucked. nobody other than celica (4 mov) and saber (gets chokepointed) can survive more than one enemy sorceror at once. was hoping to get rag omega by now, but alas. also, whaddayaknow, a paladin spawned right as i fought this map. i hate everything. 12 skirmishes gave kliff two levels via exp water so he could promote. Cls Lv HP ATK SKL SPD LCK DEF RES Celica Princess 1.00 32 17 18 19 16 7 10 Saber Dread 9.60 43 17 19 24 11 17 8 Kliff Bow Knt 1.00 40 16 9 13 13 10 8 Atlas Cav 4.91 22 15 15 18 9 10 4 Deen Myrmidon 8.53 34 14 18 20 6 10 4 Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 15, 2017 Share Posted June 15, 2017 (edited) fun fact: base forsyth gets ORKOd by witches so i had to drop him for a few maps Battle of Northern Zofia - 6/151 turns witches suck. at least silque can warp now Battle of Zofia Forest 1 - 5/156 turns arcanists suck and more importantly forest sucks Berkut 1 - 2/158 turns could probably have one turned it but meh i'm already so behind Desaix - 6/164 turns warped alm into the middle of the fortress, got forsyth some kills (he no longer is ORKOd by witches!), faye solod desaix, etc etc base mathilda is stronger than most of my army fml hit three skirmishes while moving back and forth between zofia castle and shit Battle of Zofia Forest 2 - 5/169 turns Silque missed every Nosferatu (seven) in my initial run of this map, using up all of my turnwheels and still couldn't survive the turn. Also, this marks the first map that Forsyth actually did something useful -- if he wasn't around, I'd need to chase cavs back to the supplies every time, which kind of sucked. Gray was 1 ATK off of killing generic cavs q_q gonna save sylvan shrine to train doot/tatiana, but ran through without fighting to promote faye to saint and forsyth to thwomp. gray is like 10 exp off from DF which kind of blows but wtv Forest Northside - 6/175 turns Predictably, Gray is 1 atk off from ORKOing archers. Also archers, on a map in which I have basically only swordies and thwomps and slow-ass clerics. Warp helped, but only so much (as Silque was getting close to being ORKOd by promoted enemies, even with the Steel Shield) Two more paladins spawned while I went back to Sylvan Shrine to promote Gray, getting me to five Retaking of the Sluice Gate - 6/181 turns hitrates can smd -- i missed two double lions, regular forsyth attacks, nosferatus and gray also whiffed tatarrah at least twice. only reason i didn't reset more was to keep alm and gray with near-perfect levels in hindsight i could have probably cleared this a turn or two faster by not stupidly running gray out of slique's range after rescuing her with faye but oh well. not having any ranged attackers and gray being (again) one ATK short of ORKOing sucks Cls Lv HP ATK SKL SPD LCK DEF RES Alm Fighter 14.53 38 20 15 17 13 8 4 Faye Saint 2.27 30 16 8 8 12 10 6 Gray Dread 2.69 37 16 17 18 8 11 2 Silque Cleric 10.51 22 15 7 7 12 1 11 Forsyth Knight 5.64 37 19 6 9 7 13 5 Sold the exotic spice to upgrade the Royal Sword to 2 stars and also forge a Zweihander seventeen skirmishes total Edited June 15, 2017 by CT075 Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 15, 2017 Share Posted June 15, 2017 (edited) Dead Man's Mire - 8/189 turns swamp maps best maps Mire Boneyard - 2/191 turns lol Dolth Keep - 8/199 turns hit two skirmishes thanks to necrodragon spawns because I ran back to forge something fml Forest of the Lost - free Deen and Atlas promoted (Atlas only to Paladin, though) Duma Gate - 8/207 turns deen and saber ran down the middle. i lost two turns to deen not critting some things but meh. Swamps of Duma - 6/213 turns Rigged a Ragnarok Omega crit on Duma, because why not. Duma Tower - free Focused on getting Atlas kills for GK more than anything else. Kind of sucks that I won't be able to use any of the silver I get here, but whatever. I don't remember who got what springs, but whatever. Forgot to get stats, will do before I start the final map. Edited June 15, 2017 by CT075 Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 15, 2017 Share Posted June 15, 2017 (edited) Sylvan Shrine - free saved this one to train delthea a bit. promoted silque as well Border - 6/219 turns i hate everything; if i hadn't gotten a few nice levels from this map i would have reset it. this map could be described succinctly as "i missed -- the map" two witches spawned from Nuibaba while I went back to forge Rigel Forest - 4/223 turns warp alm to the left side zzzz Fear Mountain - 4/227 turns warp alm, warp gray, forsyth solos the bottom, delthea gets stragglers zzz Nuibaba's Abode - 6/233 turns I had to warp Alm in and out a few times because he couldn't survive too many mires at once. In hindsight, it may have been better to warp Gray once and call it a day, but meh. Fear Mountain Shrine - free Delthea and Forsyth promoted. mostly was used to train Tatiana. Also I got a rare spawn (because of course I did) Rigel Plains - 3/236 turns one day, a counter to the "warp gray to where the enemies are" strat may be developed. when it does, i will have to resort to my backup strategy of "warp alm as well" this one was kind of annying because the enemies would rather hit green units than my units but wtv Rigel Falls - 4/240 turns w a r p b o i z Last Bastion - 7/247 turns doing this with only one warp is awful Rudolf - 2/249 turns warped alm onto the rampart and double lion'd rudolf it's also right about now that i realized that i forgot nomah lmao Cls Lv HP ATK SKL SPD LCK DEF RES Alm Hero 14.24 48 28 25 23 18 18 6 Faye Saint 7.21 31 18 10 8 14 12 6 Gray Dread 10.90 40 19 22 22 9 11 2 Silque Saint 5.38 31 18 7 9 14 6 12 Forsyth Baron 3.50 41 23 12 14 8 19 5 Delthea Priestess 4.08 33 24 14 24 21 7 16 Tatiana Saint 7.06 29 15 15 13 5 5 18 twenty-one (21) skirmishes Edited June 16, 2017 by CT075 Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 25, 2017 Share Posted August 25, 2017 (edited) Duma Palace - freeeee i somehow kept mycen/mathilda/zeke out of combat, im a genoos i more or less just walked alm up the midle of berkut 3 and double lion'd rinea, then berkut. Duma - 8/257 turns Probably could have done this a bit faster, but meh. The swamp is super annoying and I was actually really scared I wouldn't have enough damage to kill Duma on the last turn, but it ended up fine. If I were doing this again and had as buff an Alm as this time, it might be faster to just have Alm duel Duma. STATS Cls Lv HP ATK SKL SPD LCK DEF RES Alm Hero 20 52 31 28 27 22 22 7 Faye Saint 11.36 34 21 13 9 16 13 6 Gray Dread 12.63 42 21 22 22 9 13 2 Silque Saint 8.10 32 20 7 9 17 7 12 Forsyth Baron 6.80 42 26 13 14 10 21 5 Delthea Priestess 7.85 35 27 14 27 22 7 16 Tatiana Saint 9.56 30 16 16 14 6 5 18 Celica Princess 12.24 42 20 23 26 18 14 10 Saber Dread 14.17 45 20 20 27 12 18 8 Kliff Bow Knight 8.79 42 19 18 22 15 14 8 ATLAS Gold Knight 4.80 49 29 20 20 13 16 4 Deen Dread 10.60 41 20 25 24 9 15 4 I didn't catch kills (i was in the car and didn't bother writing them down) ALM By far my best combatant. Was responsible for basically all of the bosskills. FAYE rescue is definitely not a substitute for warp. trying to get her to anew was also probably a Mistake GRAY was good, but not as good as alm SILQUE Maybe if I'd remembered that she existed before the end of part 1... FORSYTH He Gradivus'd Duma, continuously burnt my turnwheels by dying to witches and did approximately nothing else DOOT It was kind of ass to train her early, but otherwise was a reasonable pick TATIANA I think, if I'd trained Silque earlier, this would have been a better pick. Having two warps is fantastic, but I didn't get the ability to use them until way later. Also Fortify is bae CELICA did her job, i suppose. Rag Omega'd Jedah for a dracoshield and then Rag Omega'd Duma SABER Worth the firstpick? Probably not; lost way too many turns earlygame to him being unable to kill things. THat being said, he was probably one of my strongest combatants and basically solo'd Grieth's fortress, so there's taht. KLIFF Sending him to Celica's route over Faye was probably the Wrong Choice, but that would have required me to remember that Silque was free. Hunter's Volley-ing Duma was super satisfying tho ATLAS!!!! i regret nothing DEEN slayer of mogalls Edited August 25, 2017 by CT075 Quote Link to comment Share on other sites More sharing options...
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